Recruit the Scourge of the Misty Mountains
'The Goblins are upon you! Bolg of the North is coming. O Dáin! whose father you slew in Moria.
Behold! the bats are above his army like a sea of locusts. They ride upon wolves and Wargs are in their train!'
Base statistics · Build time: 80s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
BolgSword · WildBolgNew
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.11.5Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.600 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.1,000 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
350
7.5
No upgrade gate specified
HERO
100
7.5
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
AttackRange
STANDARD_MELEE_ATTACK_RANGE
11.5
MeleeWeapon
Yes
—
DelayBetweenShots
AZOG_DELAYBETWEENSHOTS
1,000
PreAttackDelay
AZOG_PREATTACKDELAY
600
PreAttackType
PER_SHOT
—
FireFX
FX_GondorSwordHit
—
FiringDuration
AZOG_FIRINGDURATION
1,000
Source definitiondata/ini/weapon.ini:53970
BolgSword
weaponset hero mode
PRIMARY
BolgGrowingHatred · WildBolgNew
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.11.5Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.600 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.1,000 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
350
15
No upgrade gate specified
HERO
100
15
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
RadiusDamageAffects
ENEMIES NEUTRALS NOT_SIMILAR
—
LeechRangeWeapon
Yes
—
AttackRange
STANDARD_MELEE_ATTACK_RANGE
11.5
MeleeWeapon
Yes
—
DelayBetweenShots
AZOG_DELAYBETWEENSHOTS
1,000
PreAttackDelay
AZOG_PREATTACKDELAY
600
PreAttackType
PER_SHOT
—
FireFX
FX_GondorSwordHit
—
FiringDuration
AZOG_FIRINGDURATION
1,000
Source definitiondata/ini/weapon.ini:53997
BolgGrowingHatred
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment
ToughHeroArmor · WildBolgNew
Damage type
Received
DEFAULT
15%
SLASH
20%
PIERCE
15%
SPECIALIST
30%
CRUSH
35%
CAVALRY
15%
SIEGE
25%
FLAME
20%
FROST
20%
MAGIC
25%
HERO
65%
HERO_RANGED
50%
POISON
50%
STRUCTURAL
40%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:364
ToughHeroArmor
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
active
Wild Overlord
Modifier Type: Leadership
Nearby Orcs, Wargs and Giant Bats receive +50% armour, experience and resistance to fear and terror
Passive ability
Cooldown 0s
Effect values & implementation
Property
Game value
Resolved value
Enum
SPECIAL_FAKE_LEADERSHIP_BUTTON
—
ReloadTime
1
1
Source definitiondata/ini/commandbutton.ini:57854
Command_BolgLeadership
active
Growing Hatred (R)
Bolg deals increased damage against Dwarves
Passive ability
When activated, Bolg deals knockback damage with a greater attack radius for 30 seconds
At Level 3, consecutive attacks temporarily increase attack damage by 10% up to a maximum of 50% whilst ability is active
Left click to activate
Requires Level 4
Modifier Type: Spell
Nearby allied units deal +125% damage, but lose -50% armour and do not gain experience for 20 seconds
Nearby enemies cower in fear for 15 seconds
Left click to activate
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.