Veterans of Osgiliath
Infantry · 10 SOLDIERS

Veterans of Osgiliath

Requires Remnants of Osgiliath upgrade Strong vs. Pikemen Long has Gondor kept the forces of Mordor at bay. By the blood of these warriors are the lands of the West kept safe.

Compare this unit ⇄
Cost500
Health / soldier250
Health / full battalion2,500
Attack range11.5
Movement speed50
Command points60

Base statistics · Build time: 35s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

OsgiliathVeteranSword · VeteranofOsgiliath

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
400 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,200 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
SLASH900Without Upgrade_DominateTroll
SLASH1800Requires Upgrade_DominateTroll
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsANGMAR_SWORD_DELAYBETWEENSHOTS1,200
PreAttackDelayANGMAR_SWORD_PREATTACKDELAY400
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDurationANGMAR_SWORD_FIRINGDURATION800
Source definitiondata/ini/weapon.ini:21190

OsgiliathVeteranSword

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

SoldierEliteHeavyArmor · VeteranofOsgiliath

Damage typeReceived
DEFAULT40%
SLASH40%
PIERCE30%
SPECIALIST15%
CAVALRY70%
CRUSH80%
SIEGE50%
FLAME50%
FROST75%
MAGIC50%
HERO100%
HERO_RANGED100%
STRUCTURAL20%
POISON30%
UNDEFINED1%
Source definitiondata/ini/armor.ini:1684

SoldierEliteHeavyArmor

player upgrade

SoldierEliteHeavyArmor · VeteranofOsgiliath

Damage typeReceived
DEFAULT40%
SLASH40%
PIERCE30%
SPECIALIST15%
CAVALRY70%
CRUSH80%
SIEGE50%
FLAME50%
FROST75%
MAGIC50%
HERO100%
HERO_RANGED100%
STRUCTURAL20%
POISON30%
UNDEFINED1%
Source definitiondata/ini/armor.ini:1684

SoldierEliteHeavyArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Sally Forth (R)

Requires Level 2 Veterans and nearby allied units gain +25% damage and resistance to knockback for 15 seconds Left click to activate

Cooldown 240s

Requires: Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime240000240,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDASallyForth—
TriggeredByUpgrade_ObjectLevel2—

SpecialPowerModule ModuleTag_TheodenGloriousChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDASallyForth—
StartsPausedYes—
AttributeModifierVetsForGondor—
AttributeModifierRange200200
AttributeModifierAffectsSelfYes—
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
AttributeModifierFXFX_VetsSallyForthFX—
Source definitiondata/ini/commandbutton.ini:14325

Command_SpecialAbilityVetsForGondor

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades Increases the damage done by melee weapons

Requires: Upgrade_TechnologyGondorForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:24163

Command_PurchaseUpgradeGondorForgedBlades

upgrade / mode

Purchase Banners of the White Tree (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_TechnologyGondorBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:23965

Command_PurchaseUpgradeGondorBasicTraining

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Sally Forth (R)

Requires Level 2 Veterans and nearby allied units gain +25% damage and resistance to knockback for 15 seconds Left click to activate

Cooldown 240s

Requires: Upgrade_ObjectLevel2, Upgrade_RohanFaction

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime240000240,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDASallyForth—
TriggeredByUpgrade_ObjectLevel2—

SpecialPowerModule ModuleTag_TheodenGloriousChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDASallyForth—
StartsPausedYes—
AttributeModifierVetsForGondor—
AttributeModifierRange200200
AttributeModifierAffectsSelfYes—
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
AttributeModifierFXFX_VetsSallyForthFX—
Source definitiondata/ini/commandbutton.ini:14325

Command_SpecialAbilityVetsForGondor

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades Increases the damage done by melee weapons

Requires: Upgrade_RohanFaction, Upgrade_TechnologyRohanForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:60371

Command_PurchaseUpgradeGondorForgedBladesRohan

upgrade / mode

Purchase Banners of the White Tree (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_RohanFaction, Upgrade_TechnologyRohanBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:60434

Command_PurchaseUpgradeGondorBasicTrainingRohan

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_RohanFaction

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Sally Forth (R)

Requires Level 2 Veterans and nearby allied units gain +25% damage and resistance to knockback for 15 seconds Left click to activate

Cooldown 240s

Requires: Upgrade_MenFaction, Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime240000240,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDASallyForth—
TriggeredByUpgrade_ObjectLevel2—

SpecialPowerModule ModuleTag_TheodenGloriousChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDASallyForth—
StartsPausedYes—
AttributeModifierVetsForGondor—
AttributeModifierRange200200
AttributeModifierAffectsSelfYes—
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
AttributeModifierFXFX_VetsSallyForthFX—
Source definitiondata/ini/commandbutton.ini:14325

Command_SpecialAbilityVetsForGondor

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades Increases the damage done by melee weapons

Requires: Upgrade_MenFaction, Upgrade_TechnologyGondorForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:24163

Command_PurchaseUpgradeGondorForgedBlades

upgrade / mode

Purchase Banners of the White Tree (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_MenFaction, Upgrade_TechnologyGondorBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:23965

Command_PurchaseUpgradeGondorBasicTraining

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MenFaction

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Sally Forth (R)

Requires Level 2 Veterans and nearby allied units gain +25% damage and resistance to knockback for 15 seconds Left click to activate

Cooldown 240s

Requires: Upgrade_MirkwoodFaction, Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime240000240,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDASallyForth—
TriggeredByUpgrade_ObjectLevel2—

SpecialPowerModule ModuleTag_TheodenGloriousChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDASallyForth—
StartsPausedYes—
AttributeModifierVetsForGondor—
AttributeModifierRange200200
AttributeModifierAffectsSelfYes—
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
AttributeModifierFXFX_VetsSallyForthFX—
Source definitiondata/ini/commandbutton.ini:14325

Command_SpecialAbilityVetsForGondor

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades Increases the damage done by melee weapons

Requires: Upgrade_MirkwoodFaction, Upgrade_TechnologyMirkwoodForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:60383

Command_PurchaseUpgradeGondorForgedBladesMirkwood

upgrade / mode

Purchase Banners of the White Tree (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_MirkwoodFaction, Upgrade_TechnologyMirkwoodBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:60446

Command_PurchaseUpgradeGondorBasicTrainingMirkwood

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MirkwoodFaction

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Sally Forth (R)

Requires Level 2 Veterans and nearby allied units gain +25% damage and resistance to knockback for 15 seconds Left click to activate

Cooldown 240s

Requires: Upgrade_DwarfFaction, Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime240000240,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDASallyForth—
TriggeredByUpgrade_ObjectLevel2—

SpecialPowerModule ModuleTag_TheodenGloriousChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDASallyForth—
StartsPausedYes—
AttributeModifierVetsForGondor—
AttributeModifierRange200200
AttributeModifierAffectsSelfYes—
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
AttributeModifierFXFX_VetsSallyForthFX—
Source definitiondata/ini/commandbutton.ini:14325

Command_SpecialAbilityVetsForGondor

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades Increases the damage done by melee weapons

Requires: Upgrade_DwarfFaction, Upgrade_TechnologyDwarvenForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:60395

Command_PurchaseUpgradeGondorForgedBladesDwarves

upgrade / mode

Purchase Banners of the White Tree (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_DwarfFaction, Upgrade_TechnologyDwarvenBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:60458

Command_PurchaseUpgradeGondorBasicTrainingDwarves

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_DwarfFaction

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Sally Forth (R)

Requires Level 2 Veterans and nearby allied units gain +25% damage and resistance to knockback for 15 seconds Left click to activate

Cooldown 240s

Requires: Upgrade_ElfFaction, Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime240000240,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDASallyForth—
TriggeredByUpgrade_ObjectLevel2—

SpecialPowerModule ModuleTag_TheodenGloriousChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDASallyForth—
StartsPausedYes—
AttributeModifierVetsForGondor—
AttributeModifierRange200200
AttributeModifierAffectsSelfYes—
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
AttributeModifierFXFX_VetsSallyForthFX—
Source definitiondata/ini/commandbutton.ini:14325

Command_SpecialAbilityVetsForGondor

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades Increases the damage done by melee weapons

Requires: Upgrade_ElfFaction, Upgrade_TechnologyElvenForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:60407

Command_PurchaseUpgradeGondorForgedBladesElves

upgrade / mode

Purchase Banners of the White Tree (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_ElfFaction, Upgrade_TechnologyElvenBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:60470

Command_PurchaseUpgradeGondorBasicTrainingElves

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ElfFaction

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Sally Forth (R)

Requires Level 2 Veterans and nearby allied units gain +25% damage and resistance to knockback for 15 seconds Left click to activate

Cooldown 240s

Requires: Upgrade_DolAmrothFaction, Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime240000240,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDASallyForth—
TriggeredByUpgrade_ObjectLevel2—

SpecialPowerModule ModuleTag_TheodenGloriousChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDASallyForth—
StartsPausedYes—
AttributeModifierVetsForGondor—
AttributeModifierRange200200
AttributeModifierAffectsSelfYes—
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
AttributeModifierFXFX_VetsSallyForthFX—
Source definitiondata/ini/commandbutton.ini:14325

Command_SpecialAbilityVetsForGondor

upgrade / mode

Purchase Imbued Blades(C)

Upgrades this battalion with Imbued Blades Increases the damage done by melee weapons

Requires: Upgrade_DolAmrothFaction, Upgrade_TechnologyGondorForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:70025

Command_PurchaseUpgradeDolAmrothForgedBlades

upgrade / mode

Purchase Banners of the Swan (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_DolAmrothFaction, Upgrade_TechnologyGondorBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:70000

Command_PurchaseUpgradeDolAmrothBasicTraining

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_DolAmrothFaction

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Sally Forth (R)

Requires Level 2 Veterans and nearby allied units gain +25% damage and resistance to knockback for 15 seconds Left click to activate

Cooldown 240s

Requires: Upgrade_ArnorFaction, Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime240000240,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDASallyForth—
TriggeredByUpgrade_ObjectLevel2—

SpecialPowerModule ModuleTag_TheodenGloriousChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDASallyForth—
StartsPausedYes—
AttributeModifierVetsForGondor—
AttributeModifierRange200200
AttributeModifierAffectsSelfYes—
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
AttributeModifierFXFX_VetsSallyForthFX—
Source definitiondata/ini/commandbutton.ini:14325

Command_SpecialAbilityVetsForGondor

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades Increases the damage done by melee weapons

Requires: Upgrade_ArnorFaction, Upgrade_TechnologyArnorForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:60419

Command_PurchaseUpgradeGondorForgedBladesRivendell

upgrade / mode

Purchase Banners of the White Tree (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_ArnorFaction, Upgrade_TechnologyArnorBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:60482

Command_PurchaseUpgradeGondorBasicTrainingRivendell

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ArnorFaction

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel3

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_DreadVisage

PropertyGame valueResolved value
StartsActiveNo—
BonusNameOnsetofDoomDebuff—
TriggeredByUpgrade_ObjectLevel3—
RefreshDelay20002,000
Range100100
TargetEnemyYes—
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
Source definitiondata/ini/object/goodfaction/hordes/inn/veteransofosgiliath.ini:300

AttributeModifierAuraUpdate ModuleTag_DreadVisage

passive / conditional

Weapon Set Upgrade

Requires: Upgrade_RohanForgedBlades, Upgrade_GondorForgedBlades, Upgrade_MirkwoodForgedBlades, Upgrade_DwarvenForgedBlades, Upgrade_ElvenForgedBlades, Upgrade_ArnorForgedBlades

Effect values & implementation

WeaponSetUpgrade WeaponSetUpgradeModuleTag

PropertyGame valueResolved value
TriggeredByUpgrade_RohanForgedBlades Upgrade_GondorForgedBlades Upgrade_MirkwoodForgedBlades Upgrade_DwarvenForgedBlades Upgrade_ElvenForgedBlades Upgrade_ArnorForgedBlades—
Source definitiondata/ini/object/goodfaction/units/inn/veteranofosgiliath.ini:433

WeaponSetUpgrade WeaponSetUpgradeModuleTag

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_RohanForgedBlades, Upgrade_GondorForgedBlades, Upgrade_MirkwoodForgedBlades, Upgrade_DwarvenForgedBlades, Upgrade_ElvenForgedBlades, Upgrade_ArnorForgedBlades

Effect values & implementation

SubObjectsUpgrade ForgedBlades_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_RohanForgedBlades Upgrade_GondorForgedBlades Upgrade_MirkwoodForgedBlades Upgrade_DwarvenForgedBlades Upgrade_ElvenForgedBlades Upgrade_ArnorForgedBlades—
ShowSubObjectsFORGED_BLADE—
Source definitiondata/ini/object/goodfaction/units/inn/veteranofosgiliath.ini:437

SubObjectsUpgrade ForgedBlades_Upgrade

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_RohanHeavyArmor, Upgrade_GondorHeavyArmor, Upgrade_SindarinHeavyArmor, Upgrade_DwarvenMithrilMail, Upgrade_ElvenHeavyArmor, Upgrade_ArnorHeavyArmor

Effect values & implementation

SubObjectsUpgrade Armor_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_RohanHeavyArmor Upgrade_GondorHeavyArmor Upgrade_SindarinHeavyArmor Upgrade_DwarvenMithrilMail Upgrade_ElvenHeavyArmor Upgrade_ArnorHeavyArmor—
RecolorHouseYes—
ShowSubObjectsSHIELD—
ExcludeSubobjectsFORGED_BLADE—
Source definitiondata/ini/object/goodfaction/units/inn/veteranofosgiliath.ini:450

SubObjectsUpgrade Armor_Upgrade

passive / conditional

Armor Upgrade

Requires: Upgrade_RohanHeavyArmor, Upgrade_GondorHeavyArmor, Upgrade_SindarinHeavyArmor, Upgrade_DwarvenMithrilMail, Upgrade_ElvenHeavyArmor, Upgrade_ArnorHeavyArmor

Effect values & implementation

ArmorUpgrade ArmorUpgradeModuleTag

PropertyGame valueResolved value
TriggeredByUpgrade_RohanHeavyArmor Upgrade_GondorHeavyArmor Upgrade_SindarinHeavyArmor Upgrade_DwarvenMithrilMail Upgrade_ElvenHeavyArmor Upgrade_ArnorHeavyArmor—
Source definitiondata/ini/object/goodfaction/units/inn/veteranofosgiliath.ini:457

ArmorUpgrade ArmorUpgradeModuleTag

Battalion composition & progression

Member templateCountHealth each
VeteranofOsgiliath10250
Experience and level upgrades (5)
Level definitionXP requirementUpgrades / modifiers
GoodEliteLevel11Upgrade_ObjectLevel1
GoodEliteLevel270Upgrade_ObjectLevel2 GoodEliteBonusRank2
GoodEliteLevel3140Upgrade_ObjectLevel3 GoodEliteBonusRank3
GoodEliteLevel4210Upgrade_ObjectLevel4 GoodEliteBonusRank4
GoodEliteLevel5280Upgrade_ObjectLevel5 GoodEliteBonusRank5
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
IthilienFortressUpgrade_MenFortressIvoryTower
Trace

Starting fortress → Fortress_Men → MenFortressCitadel → IthilienFortressCommandSet → Command_ConstructVeteransofOsgiliathHorde_Ithilien

Source definitiondata/ini/commandbutton.ini:87857

Command_ConstructVeteransofOsgiliathHorde_Ithilien

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/hordes/inn/veteransofosgiliath.ini:1

VeteransofOsgiliathHorde