Bilbo
Unit · INDIVIDUAL UNIT

Bilbo

Recruit the noble Hobbit from the Shire The Road goes ever on and on Down from the door where it began. Now far ahead the Road has gone, And I must follow, if I can, Pursuing it with eager feet, Until it joins some larger way Where many paths and errands meet. And whither then? I cannot say.

Compare this unit ⇄
Cost2,000
Health / soldier1,800
Health / full battalion1,800
Attack range300
Movement speedUnknown
Command points0

Base statistics · Build time: 70s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

BilboLongRangeWeapon · ShireBilbo

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
300
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,000 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
5,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions

No direct damage nugget resolved. This may be a rangefinder, special effect or unresolved weapon.

Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRange300300
WeaponSpeed300300
HitPercentage100100
DelayBetweenShots50005,000
PreAttackDelayGOBLIN_ARCHER_PREATTACKDELAY1,000
PreAttackTypePER_POSITION—
FiringDuration30003,000
FireFXFX_ArwenWeaponSelf—
AntiAirborneVehicleNo—
AntiAirborneMonsterNo—
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
ProjectileCollidesWithENEMIES NEUTRAL STRUCTURES WALLS—
Source definitiondata/ini/weapon.ini:77335

BilboLongRangeWeapon

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

FrodoRingHeroArmor · ShireBilbo

Damage typeReceived
DEFAULT25%
SLASH35%
PIERCE20%
SPECIALIST30%
CRUSH40%
CAVALRY25%
SIEGE50%
FLAME25%
FROST25%
MAGIC25%
HERO60%
HERO_RANGED60%
POISON20%
STRUCTURAL30%
UNDEFINED1%
Source definitiondata/ini/armor.ini:245

FrodoRingHeroArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Retired Burglar

Modifier Type: Spell Bilbo can target enemy units Allies around the target gain 100% armour, +100% damage and resistance to fear and terror Passive ability

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:63762

Command_SpecialAbilityRetiredBurglar

active

A Very Fond Farewell (R)

Bilbo slips on the One Ring and disappears from sight for 2 minutes Bilbo cannot attack but his abilities can still be used Left click to activate

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_TWO—
ReloadTime180000180,000
PreventActivationConditionsHIDDEN—
InitiateAtLocationSoundOldBilboVoiceFarewell—
Source definitiondata/ini/commandbutton.ini:63773

Command_SpecialAbilityVeryFondFarewell

active

Tunnels Filled With Gold (T)

Can be cast on a Hobbit-hole to spawn a Chest of Gold every 20 seconds for 2 minutes Left click then left click on target structure

Cooldown 360s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime360000360,000
ObjectFilterNONE +ShireHobbitHole +ShireHobbitHoleFoundation +ShireHobbitHoleSummoned ALLIES—
MaxCastRange100100
InitiateSoundSpellCampaignHiddenCache—
Source definitiondata/ini/commandbutton.ini:63783

Command_SpecialAbilityTunnelsFilled

active

Party Invitations (C)

Bilbo sends out his party invitations Summons a random battalion of Hobbit units Left click to activate

Cooldown 30s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime3000030,000
InitiateAtLocationSoundSpellSummonHobbitsMS—
Source definitiondata/ini/commandbutton.ini:63797

Command_SpecialAbilityPartyInvitations

active

The Road Goes Ever On (V)

Bilbo is quite ready for another adventure Bilbo teleports to target location Left click icon then left click on pathable location

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_BALROG_WINGS—
ReloadTime180000180,000
PublicTimerNo—
FlagsNO_FORBIDDEN_OBJECTS—
ForbiddenObjectFilterNONE +STRUCTURE—
ForbiddenObjectRange1010
InitiateAtLocationSoundCaH_Invulnerability—
FlagsLIMIT_DISTANCE—
MaxCastRange15001,500
Source definitiondata/ini/commandbutton.ini:63808

Command_SpecialAbilityRoadGoesEverOn

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

Battalion composition & progression

Member templateCountHealth each
ShireBilbo11,800
Experience and level upgrades (1)
Level definitionXP requirementUpgrades / modifiers
RingHeroBilboLevel11Upgrade_ObjectLevel1 Upgrade_ObjectLevel10
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
The ShireThree-Farthing StoneRecover the One Ring
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:707

FactionShire

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/units/shire/bilbo.ini:1

ShireBilbo