Grey Company
Archer · 12 SOLDIERS

Grey Company

Compare this unit ⇄
Cost1,500
Health / soldier700
Health / full battalion8,400
Attack range400
Movement speed55
Command points120

Base statistics · Build time: 50s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

GreyCompanyBow · RivendellGreyCompany

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
400
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,000 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
0 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
1
Damage typeDamage / hitSplash radiusConditions
PIERCE1200Without Upgrade_ArnorFireArrows
UNDEFINED600Without Upgrade_ArnorFireArrows
PIERCE950Requires Upgrade_ArnorFireArrows
MAGIC400Requires Upgrade_ArnorFireArrows
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeGONDOR_RANGER_RANGE400
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( GONDOR_RANGER_RANGE .003 )1.2
LeechRangeWeaponYes—
WeaponSpeed321321
MinWeaponSpeed241241
MaxWeaponSpeed481481
FireFXFX_RohanArcherBowWeapon—
PlayFXWhenStealthedYes—
ScaleWeaponSpeedYes—
HitPercentage8888
ScatterRadius16.016
AcceptableAimDelta2020
DelayBetweenShots00
PreAttackDelayGONDOR_RANGER_BOW_PREATTACKDELAY1,000
PreAttackTypePER_POSITION—
PreAttackRandomAmount200200
FiringDuration00
ClipSize11
AutoReloadsClipYes—
AutoReloadWhenIdle11
ClipReloadTimeMin:GONDOR_RANGER_BOW_RELOADTIME_MIN Max:GONDOR_RANGER_BOW_RELOADTIME_MAX—
ContinuousFireOne00
ContinuousFireCoastGONDOR_RANGER_BOW_RELOADTIME_MAX2,000
AntiAirborneVehicleYes—
AntiAirborneMonsterYes—
HitPassengerPercentage20%20
CanBeDodgedYes—
Source definitiondata/ini/weapon.ini:7184

GreyCompanyBow

weaponset toggle 1

PRIMARY

GreyCompanySpear · RivendellGreyCompany

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
20
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,200 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO1200No upgrade gate specified
UNDEFINED600No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRange2020
MeleeWeaponYes—
DelayBetweenShotsELVEN_NOLDORWARRIOR_SWORD_DELAYBETWEENSHOTS1,200
PreAttackDelayELVEN_NOLDORWARRIOR_SWORD_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDurationELVEN_NOLDORWARRIOR_SWORD_FIRINGDURATION700
Source definitiondata/ini/weapon.ini:7149

GreyCompanySpear

contained

PRIMARY

GreyCompanyBow · RivendellGreyCompany

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
400
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,000 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
0 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
1
Damage typeDamage / hitSplash radiusConditions
PIERCE1200Without Upgrade_ArnorFireArrows
UNDEFINED600Without Upgrade_ArnorFireArrows
PIERCE950Requires Upgrade_ArnorFireArrows
MAGIC400Requires Upgrade_ArnorFireArrows
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeGONDOR_RANGER_RANGE400
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( GONDOR_RANGER_RANGE .003 )1.2
LeechRangeWeaponYes—
WeaponSpeed321321
MinWeaponSpeed241241
MaxWeaponSpeed481481
FireFXFX_RohanArcherBowWeapon—
PlayFXWhenStealthedYes—
ScaleWeaponSpeedYes—
HitPercentage8888
ScatterRadius16.016
AcceptableAimDelta2020
DelayBetweenShots00
PreAttackDelayGONDOR_RANGER_BOW_PREATTACKDELAY1,000
PreAttackTypePER_POSITION—
PreAttackRandomAmount200200
FiringDuration00
ClipSize11
AutoReloadsClipYes—
AutoReloadWhenIdle11
ClipReloadTimeMin:GONDOR_RANGER_BOW_RELOADTIME_MIN Max:GONDOR_RANGER_BOW_RELOADTIME_MAX—
ContinuousFireOne00
ContinuousFireCoastGONDOR_RANGER_BOW_RELOADTIME_MAX2,000
AntiAirborneVehicleYes—
AntiAirborneMonsterYes—
HitPassengerPercentage20%20
CanBeDodgedYes—
Source definitiondata/ini/weapon.ini:7184

GreyCompanyBow

weaponset toggle 1 contained

PRIMARY

GreyCompanyBow · RivendellGreyCompany

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
400
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,000 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
0 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
1
Damage typeDamage / hitSplash radiusConditions
PIERCE1200Without Upgrade_ArnorFireArrows
UNDEFINED600Without Upgrade_ArnorFireArrows
PIERCE950Requires Upgrade_ArnorFireArrows
MAGIC400Requires Upgrade_ArnorFireArrows
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeGONDOR_RANGER_RANGE400
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( GONDOR_RANGER_RANGE .003 )1.2
LeechRangeWeaponYes—
WeaponSpeed321321
MinWeaponSpeed241241
MaxWeaponSpeed481481
FireFXFX_RohanArcherBowWeapon—
PlayFXWhenStealthedYes—
ScaleWeaponSpeedYes—
HitPercentage8888
ScatterRadius16.016
AcceptableAimDelta2020
DelayBetweenShots00
PreAttackDelayGONDOR_RANGER_BOW_PREATTACKDELAY1,000
PreAttackTypePER_POSITION—
PreAttackRandomAmount200200
FiringDuration00
ClipSize11
AutoReloadsClipYes—
AutoReloadWhenIdle11
ClipReloadTimeMin:GONDOR_RANGER_BOW_RELOADTIME_MIN Max:GONDOR_RANGER_BOW_RELOADTIME_MAX—
ContinuousFireOne00
ContinuousFireCoastGONDOR_RANGER_BOW_RELOADTIME_MAX2,000
AntiAirborneVehicleYes—
AntiAirborneMonsterYes—
HitPassengerPercentage20%20
CanBeDodgedYes—
Source definitiondata/ini/weapon.ini:7184

GreyCompanyBow

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

GreyCompanyArmor · RivendellGreyCompany

Damage typeReceived
DEFAULT50%
SLASH65%
PIERCE40%
SPECIALIST25%
CRUSH30%
CAVALRY60%
SIEGE50%
FLAME25%
FROST25%
MAGIC100%
HERO75%
HERO_RANGED75%
POISON75%
STRUCTURAL80%
UNDEFINED1%
Source definitiondata/ini/armor.ini:647

GreyCompanyArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and spear

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:45078

Command_ToggleArnorGreyCompanyWeapon

active

Grim Resolve

Nearby enemies lose -10% armour and -10% damage Each time a member of the Grey Company falls, the other members of the battalion gain +10% damage and armour boost for 3 seconds Does not stack with itself Passive power

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_GrimResolve1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_GrimResolve2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
UpdateModuleStartsAttackYes—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:45098

Command_GreyCompanyGrimResolve

active

Silent Defenders (T)

Requires Level 3 Aragorn, Halbarad and the Sons of Elrond passively gain +25% damage when around the Grey Company When activated, nearby Hobbits, Bree-landers and Hobbit heroes recruited from the Encampment gain +25% armour while Dúnedain units gain +25% damage for 30 seconds

Cooldown 90s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime9000090,000

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySilentDefendersLvl3—
TriggeredByUpgrade_MiniHordeLvl3—

SpecialPowerModule ModuleTag_SilentDefendersLvl3

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySilentDefendersLvl3—
UpdateModuleStartsAttackYes—
StartsPausedYes—
AttributeModifierGreyCompanyDefendersLvl3—
AttributeModifierRange200200
AttributeModifierAffectsNONE +RivendellHobbit +RivendellHobbitFriendsHorde +ShireTookArcher +ShireTookArcher1 +ShireTookArcher2 +ShireTookArcher3 +ShireTookArcherHorde +TookArcher +TookArcher1 +TookArcher2 +TookArcher3 +TookArcherHorde +ArnorBreelandGuard +ArnorBreelandGuardHorde +ArnorFattyBolger +ArnorFarmerMaggot +ShireHornblower +ShireBounder +ShireBounderHorde +ShireBucklandBrave +ShireBucklandBrave1 +ShireBucklandBrave2 +ShireBucklandBrave3 +ShireBucklandBraveHorde—
AttributeModifierFXFX_GreyCompanyDefenders—

SpecialAbilityUpdate ModuleTag_GloriousChargeAnimation

PropertyGame valueResolved value
UnpackTime10001,000
UnpackingVariation11
SpecialPowerTemplateSpecialAbilitySilentDefendersLvl3—
PersistentPrepTime00
PackTime10001,000
Source definitiondata/ini/commandbutton.ini:45122

Command_GreyCompanySilentDefendersLvl3

active

Skilled Hunters (C)

Requires Level 5 For 30 seconds, a target unit or hero is marked by the Grey Company The target shares vision with the player, loses -25% speed and takes 50% more damage from Grey Company and Dúnedain attack Left click then left click on target

Cooldown 100s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime100000100,000
FlagsNEEDS_OBJECT_FILTER—
ObjectFilterANY +INFANTRY +CAVALRY +MONSTER +HERO +GIANT_BIRD -INERT -STRUCTURE—

UnpauseSpecialPowerUpgrade ModuleTag_SkilledHuntersEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGreyCompanyHunt—
TriggeredByUpgrade_MiniHordeLvl5—

SpecialPowerModule ModuleTag_SkilledHuntersStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGreyCompanyHunt—
StartsPausedYes—
UpdateModuleStartsAttackYes—
InitiateSoundGreyCompanyVoiceHunters—

WeaponFireSpecialAbilityUpdate ModuleTag_GondorSpamLeggo

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGreyCompanyHunt—
TriggerSoundGreyCompanyVoiceHunters—
StartAbilityRange600600
SpecialWeaponGreyCompanyHuntWeapon—
Source definitiondata/ini/commandbutton.ini:45149

Command_GreyCompanyHunt

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Auto Heal Behavior

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation

AutoHealBehavior ModuleTag_MHHHealing

PropertyGame valueResolved value
StartsActiveNo—
TriggeredByUpgrade_MiniHordeLvl2—
HealingAmount1515
HealingDelay10001,000
StartHealingDelay2000020,000
UnitHealPulseFXFX_SpellHealUnitHealBuff—
NonStackableYes—
HealOnlyIfNotInCombatYes—
HealOnlyIfNotUnderAttackYes—
AffectsContainedYes—
Source definitiondata/ini/object/goodfaction/hordes/rivendell/greycompanyhorde.ini:244

AutoHealBehavior ModuleTag_MHHHealing

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_GrimResolve3

PropertyGame valueResolved value
StartsActiveNo—
BonusNameGreyCompanyGrimResolve—
TriggeredByUpgrade_ObjectLevel1—
RefreshDelay20002,000
Range200200
TargetEnemyYes—
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
Source definitiondata/ini/object/goodfaction/hordes/rivendell/greycompanyhorde.ini:269

AttributeModifierAuraUpdate ModuleTag_GrimResolve3

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_Defenders1

PropertyGame valueResolved value
StartsActiveNo—
BonusNameGreyCompanySilentDefendersHeroes—
TriggeredByUpgrade_MiniHordeLvl3—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +ElvenElladan +ElvenElladan_WOTR +ElvenElrohir +ElvenElrohir_WOTR +ArnorHalbarad +ElvenAragorn—
Source definitiondata/ini/object/goodfaction/hordes/rivendell/greycompanyhorde.ini:281

AttributeModifierAuraUpdate ModuleTag_Defenders1

passive / conditional

Weapon Set Upgrade

Requires: Upgrade_GondorFireArrows

Effect values & implementation

WeaponSetUpgrade ModuleTag_WeaponSetUpgradeTag

PropertyGame valueResolved value
TriggeredByUpgrade_GondorFireArrows—
Source definitiondata/ini/object/goodfaction/units/rivendell/arnorgreycompany.ini:952

WeaponSetUpgrade ModuleTag_WeaponSetUpgradeTag

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_GondorFireArrows

Effect values & implementation

SubObjectsUpgrade FireArrows_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_GondorFireArrows—
ShowSubObjectsFireArowTip ArrowNock—
HideSubObjectsarrow—
Source definitiondata/ini/object/goodfaction/units/rivendell/arnorgreycompany.ini:955

SubObjectsUpgrade FireArrows_Upgrade

Battalion composition & progression

Member templateCountHealth each
RivendellGreyCompany12700
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
GoodMiniHordeLevel11Upgrade_ObjectLevel1
GoodMiniHordeLevel280Upgrade_MiniHordeLvl2 Upgrade_ObjectLevel2 MiniHordeBonusRank2
GoodMiniHordeLevel3160Upgrade_MiniHordeLvl3 Upgrade_ObjectLevel3 MiniHordeBonusRank3
GoodMiniHordeLevel4240Upgrade_MiniHordeLvl4 Upgrade_ObjectLevel4 MiniHordeBonusRank4
GoodMiniHordeLevel5320Upgrade_MiniHordeLvl5 Upgrade_ObjectLevel5 MiniHordeBonusRank5
GoodMiniHordeLevel6400Upgrade_MiniHordeLvl6 Upgrade_ObjectLevel6 MiniHordeBonusRank6
GoodMiniHordeLevel7480Upgrade_MiniHordeLvl7 Upgrade_ObjectLevel7 MiniHordeBonusRank7
GoodMiniHordeLevel8560Upgrade_MiniHordeLvl8 Upgrade_ObjectLevel8 MiniHordeBonusRank8
GoodMiniHordeLevel9640Upgrade_MiniHordeLvl9 Upgrade_ObjectLevel9 MiniHordeBonusRank9
GoodMiniHordeLevel10720Upgrade_MiniHordeLvl10 Upgrade_ObjectLevel10 MiniHordeBonusRank10
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
RivendellDúnedain GatheringUpgrade_TechnologyRivendellLethian
Trace

Starting builder → RivendellPorter → RivendellDunedainGathering → RivendellDunedainEncampmentCommandSet_FS → Command_ConstructRivendellGreyCompanyHorde

Source definitiondata/ini/commandbutton.ini:45019

Command_ConstructRivendellGreyCompanyHorde

RivendellDúnedain GatheringUpgrade_SonsOfElrond, Upgrade_TechnologyRivendellLethian
Trace

Starting builder → RivendellPorter → RivendellDunedainGathering → RivendellDunedainEncampmentUpgradeCommandSet_FS → Command_ConstructRivendellGreyCompanyHorde

Source definitiondata/ini/commandbutton.ini:45019

Command_ConstructRivendellGreyCompanyHorde

RivendellDúnedain GatheringUpgrade_CanTaunt, Upgrade_TechnologyRivendellLethian
Trace

Starting builder → RivendellPorter → RivendellDunedainGathering → RivendellDunedainEncampmentCommandSet_FS → Command_ConstructRivendellGreyCompanyHorde

Source definitiondata/ini/commandbutton.ini:45019

Command_ConstructRivendellGreyCompanyHorde

RivendellDúnedain GatheringUpgrade_CanTaunt, Upgrade_SonsOfElrond, Upgrade_TechnologyRivendellLethian
Trace

Starting builder → RivendellPorter → RivendellDunedainGathering → RivendellDunedainEncampmentUpgradeCommandSet_FS → Command_ConstructRivendellGreyCompanyHorde

Source definitiondata/ini/commandbutton.ini:45019

Command_ConstructRivendellGreyCompanyHorde

RivendellDúnedain GatheringUpgrade_HorseDiscipline, Upgrade_TechnologyRivendellLethian
Trace

Starting builder → RivendellPorter → RivendellDunedainGathering → RivendellDunedainEncampmentCommandSet_FS → Command_ConstructRivendellGreyCompanyHorde

Source definitiondata/ini/commandbutton.ini:45019

Command_ConstructRivendellGreyCompanyHorde

RivendellDúnedain GatheringUpgrade_HorseDiscipline, Upgrade_SonsOfElrond, Upgrade_TechnologyRivendellLethian
Trace

Starting builder → RivendellPorter → RivendellDunedainGathering → RivendellDunedainEncampmentUpgradeCommandSet_FS → Command_ConstructRivendellGreyCompanyHorde

Source definitiondata/ini/commandbutton.ini:45019

Command_ConstructRivendellGreyCompanyHorde

RivendellDúnedain GatheringUpgrade_ObjectEriadorEarendil, Upgrade_TechnologyRivendellLethian
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDunedainGathering → RivendellDunedainEncampmentCommandSet_FS → Command_ConstructRivendellGreyCompanyHorde

Source definitiondata/ini/commandbutton.ini:45019

Command_ConstructRivendellGreyCompanyHorde

RivendellDúnedain GatheringUpgrade_ObjectEriadorEarendil, Upgrade_SonsOfElrond, Upgrade_TechnologyRivendellLethian
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDunedainGathering → RivendellDunedainEncampmentUpgradeCommandSet_FS → Command_ConstructRivendellGreyCompanyHorde

Source definitiondata/ini/commandbutton.ini:45019

Command_ConstructRivendellGreyCompanyHorde

RivendellDúnedain GatheringUpgrade_CanTaunt, Upgrade_ObjectEriadorEarendil, Upgrade_TechnologyRivendellLethian
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDunedainGathering → RivendellDunedainEncampmentCommandSet_FS → Command_ConstructRivendellGreyCompanyHorde

Source definitiondata/ini/commandbutton.ini:45019

Command_ConstructRivendellGreyCompanyHorde

RivendellDúnedain GatheringUpgrade_CanTaunt, Upgrade_ObjectEriadorEarendil, Upgrade_SonsOfElrond, Upgrade_TechnologyRivendellLethian
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDunedainGathering → RivendellDunedainEncampmentUpgradeCommandSet_FS → Command_ConstructRivendellGreyCompanyHorde

Source definitiondata/ini/commandbutton.ini:45019

Command_ConstructRivendellGreyCompanyHorde

RivendellDúnedain GatheringUpgrade_HorseDiscipline, Upgrade_ObjectEriadorEarendil, Upgrade_TechnologyRivendellLethian
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDunedainGathering → RivendellDunedainEncampmentCommandSet_FS → Command_ConstructRivendellGreyCompanyHorde

Source definitiondata/ini/commandbutton.ini:45019

Command_ConstructRivendellGreyCompanyHorde

RivendellDúnedain GatheringUpgrade_HorseDiscipline, Upgrade_ObjectEriadorEarendil, Upgrade_SonsOfElrond, Upgrade_TechnologyRivendellLethian
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDunedainGathering → RivendellDunedainEncampmentUpgradeCommandSet_FS → Command_ConstructRivendellGreyCompanyHorde

Source definitiondata/ini/commandbutton.ini:45019

Command_ConstructRivendellGreyCompanyHorde

RivendellDúnedain GatheringUpgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_TechnologyRivendellLethian
Trace

Starting builder → RivendellPorter → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDunedainGathering → RivendellDunedainEncampmentCommandSet_FS → Command_ConstructRivendellGreyCompanyHorde

Source definitiondata/ini/commandbutton.ini:45019

Command_ConstructRivendellGreyCompanyHorde

RivendellDúnedain GatheringUpgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_SonsOfElrond, Upgrade_TechnologyRivendellLethian
Trace

Starting builder → RivendellPorter → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDunedainGathering → RivendellDunedainEncampmentUpgradeCommandSet_FS → Command_ConstructRivendellGreyCompanyHorde

Source definitiondata/ini/commandbutton.ini:45019

Command_ConstructRivendellGreyCompanyHorde

RivendellDúnedain GatheringUpgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_ObjectEriadorEarendil, Upgrade_TechnologyRivendellLethian
Trace

Starting builder → RivendellPorter → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDunedainGathering → RivendellDunedainEncampmentCommandSet_FS → Command_ConstructRivendellGreyCompanyHorde

Source definitiondata/ini/commandbutton.ini:45019

Command_ConstructRivendellGreyCompanyHorde

RivendellDúnedain GatheringUpgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_ObjectEriadorEarendil, Upgrade_SonsOfElrond, Upgrade_TechnologyRivendellLethian
Trace

Starting builder → RivendellPorter → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDunedainGathering → RivendellDunedainEncampmentUpgradeCommandSet_FS → Command_ConstructRivendellGreyCompanyHorde

Source definitiondata/ini/commandbutton.ini:45019

Command_ConstructRivendellGreyCompanyHorde

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/hordes/rivendell/greycompanyhorde.ini:2

RivendellGreyCompanyHorde