Requires Houndmaster Bélohk
Basic Cavalry
Strong vs. Archers
For generations, the men of Khand have relied on these sturdy hounds for hunting and as guard dogs. The beasts are also used in times of war, tieing down their targets while Variag outriders volley arrows from the flank.
Base statistics · Build time: 30s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
RhunWardogWeapon · RhunWardog
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.11.5Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.800 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.1,000 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
SLASH
65
0
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
AttackRange
STANDARD_MELEE_ATTACK_RANGE
11.5
MeleeWeapon
Yes
—
PreAttackDelay
ANGMAR_DIREWOLF_SWORD_PREATTACKDELAY
800
DelayBetweenShots
ANGMAR_DIREWOLF_SWORD_DELAYBETWEENSHOTS
1,000
FiringDuration
ANGMAR_DIREWOLF_SWORD_FIRINGDURATION
400
FireFX
FX_WargRiderlessAttack
—
Source definitiondata/ini/weapon.ini:44092
RhunWardogWeapon
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
player upgrade
AngmarDireWolfHeavyArmor · RhunWardog
Damage type
Received
DEFAULT
50%
SLASH
60%
PIERCE
50%
SPECIALIST
20%
CRUSH
25%
SIEGE
50%
FLAME
50%
FROST
50%
MAGIC
50%
HERO
100%
HERO_RANGED
100%
CAVALRY
60%
STRUCTURAL
20%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:1363
AngmarDireWolfHeavyArmor
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
upgrade / mode
Purchase Pack Alpha (V)
Increases horde to Level 2
Can only be equipped at Level 1
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.