Recruit the Overlord of the Rhûnic Legions
Personally appointed by the shadowy Onyx Emperor, Vâh-rús has taken up high command of the legions sent to crush Sauron's enemies during the final campaigns, so that the Dark Lord may seize his control of all Middle-earth. Ruthless and cunning, Vâh-rús is a veteran of many wars, and has led his warriors from the front lines for decades, quelling uprisings and uniting his emperor's lands under his black banner.
Base statistics · Build time: 80s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
VahRusSword · RhunVahRus
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.11.5Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.500 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.1,200 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
300
10
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
AttackRange
STANDARD_MELEE_ATTACK_RANGE
11.5
MeleeWeapon
Yes
—
DelayBetweenShots
ELROND_DELAYBETWEENSHOTS
1,200
PreAttackDelay
ELROND_PREATTACKDELAY
500
PreAttackType
PER_SHOT
—
FireFX
FX_GondorSwordHit
—
FiringDuration
ELROND_FIRINGDURATION
700
RadiusDamageAffects
ENEMIES NEUTRALS NOT_SIMILAR
—
Source definitiondata/ini/weapon.ini:50352
VahRusSword
weaponset hero mode
PRIMARY
VahRusSwordChosenGreatKhan · RhunVahRus
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.11.5Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.500 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.1,200 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
300
20
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
AttackRange
STANDARD_MELEE_ATTACK_RANGE
11.5
MeleeWeapon
Yes
—
DelayBetweenShots
ELROND_DELAYBETWEENSHOTS
1,200
PreAttackDelay
ELROND_PREATTACKDELAY
500
PreAttackType
PER_SHOT
—
FireFX
FX_GondorSwordHit
—
FiringDuration
ELROND_FIRINGDURATION
700
RadiusDamageAffects
ENEMIES NEUTRALS NOT_SIMILAR
—
Source definitiondata/ini/weapon.ini:50371
VahRusSwordChosenGreatKhan
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment
ToughHeroArmor · RhunVahRus
Damage type
Received
DEFAULT
15%
SLASH
20%
PIERCE
15%
SPECIALIST
30%
CRUSH
35%
CAVALRY
15%
SIEGE
25%
FLAME
20%
FROST
20%
MAGIC
25%
HERO
65%
HERO_RANGED
50%
POISON
50%
STRUCTURAL
40%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:364
ToughHeroArmor
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
active
Rân's Authority
Modifier Type: Leadership
Nearby allies gain +10% armour
At level 3, nearby allies gain +25% armour and damage
At level 6, nearby allies gain +50% armour and damage
Passive Ability
Cooldown 0s
Effect values & implementation
Property
Game value
Resolved value
Enum
SPECIAL_FAKE_LEADERSHIP_BUTTON
—
ReloadTime
1
1
Source definitiondata/ini/commandbutton.ini:58900
Command_SpecialAbilityRanAuthority
active
Weighted Blow (R)
Requires Level 2
Vâh-rús performs a heavy strike against his enemies, knocking them back
Left click then left click on target
Requires Level 5
Modifier Type: Spell and Active Debuff
Targeted friendly units gain +33% damage and immunity to fear and terror for 30 seconds
Targeted enemy units suffer -25% damage and -25% armour for 30 seconds
Left click icon then left click on target units
Requires Level 8
Vâh-rús was personally empowered by the Onyx Emperor
For 30 seconds, he gains +100% armour, immunity to knockback, and knocks back enemies in a radius with his attacks
At level 10, summons a battalion of Khân's Guard for 90 seconds
Left click to activate
Requires Level 10
Target enemies are engulfed in mystical dragonfire
Enemies outside the blast are inflicted with fear
Left click then left click on target area
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.