Vâh-rús
Hero · INDIVIDUAL UNIT

Vâh-rús

Recruit the Overlord of the Rhûnic Legions Personally appointed by the shadowy Onyx Emperor, Vâh-rús has taken up high command of the legions sent to crush Sauron's enemies during the final campaigns, so that the Dark Lord may seize his control of all Middle-earth. Ruthless and cunning, Vâh-rús is a veteran of many wars, and has led his warriors from the front lines for decades, quelling uprisings and uniting his emperor's lands under his black banner.

Compare this unit ⇄
Cost4,000
Health / soldier3,200
Health / full battalion3,200
Attack range11.5
Movement speed55
Command points0

Base statistics · Build time: 80s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

VahRusSword · RhunVahRus

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,200 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO30010No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsELROND_DELAYBETWEENSHOTS1,200
PreAttackDelayELROND_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FiringDurationELROND_FIRINGDURATION700
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
Source definitiondata/ini/weapon.ini:50352

VahRusSword

weaponset hero mode

PRIMARY

VahRusSwordChosenGreatKhan · RhunVahRus

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,200 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO30020No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsELROND_DELAYBETWEENSHOTS1,200
PreAttackDelayELROND_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FiringDurationELROND_FIRINGDURATION700
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
Source definitiondata/ini/weapon.ini:50371

VahRusSwordChosenGreatKhan

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

ToughHeroArmor · RhunVahRus

Damage typeReceived
DEFAULT15%
SLASH20%
PIERCE15%
SPECIALIST30%
CRUSH35%
CAVALRY15%
SIEGE25%
FLAME20%
FROST20%
MAGIC25%
HERO65%
HERO_RANGED50%
POISON50%
STRUCTURAL40%
UNDEFINED1%
Source definitiondata/ini/armor.ini:364

ToughHeroArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Rân's Authority

Modifier Type: Leadership Nearby allies gain +10% armour At level 3, nearby allies gain +25% armour and damage At level 6, nearby allies gain +50% armour and damage Passive Ability

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:58900

Command_SpecialAbilityRanAuthority

active

Weighted Blow (R)

Requires Level 2 Vâh-rús performs a heavy strike against his enemies, knocking them back Left click then left click on target

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime120000120,000
PublicTimerNo—
ObjectFilterALL -STRUCTURE -SHIP—

UnpauseSpecialPowerUpgrade ModuleTag_BlowEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHewerofRanks—
TriggeredByUpgrade_ObjectLevel2—

SpecialPowerModule ModuleTag_BlowStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHewerofRanks—
UpdateModuleStartsAttackYes—
StartsPausedYes—
InitiateSoundVahRusVoiceWeightedBlow—

WeaponFireSpecialAbilityUpdate ModuleTag_BlowUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHewerofRanks—
SkipContinueYes—
UnpackTime11001,100
PreparationTime11
PersistentPrepTime500500
PackTime500500
MustFinishAbilityYes—
AwardXPForTriggering00
StartAbilityRange35.035
SpecialWeaponWeightedBlowWeapon—
WhichSpecialWeapon22
Source definitiondata/ini/commandbutton.ini:58911

Command_SpecialAbilityWeightedBlow

active

Warlord's Demand (T)

Requires Level 5 Modifier Type: Spell and Active Debuff Targeted friendly units gain +33% damage and immunity to fear and terror for 30 seconds Targeted enemy units suffer -25% damage and -25% armour for 30 seconds Left click icon then left click on target units

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_TWO—
ReloadTime180000180,000
RadiusCursorRadiusDAIN_MIGHTYRAGE_EFFECT_RADIUS150
InitiateAtLocationSoundDainMightyRage—

UnpauseSpecialPowerUpgrade ModuleTag_MightyRageStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDainMightyRage—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_DainMightyRageDummy

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDainMightyRage—
StartsPausedYes—
UpdateModuleStartsAttackYes—
InitiateSoundVahRusVoiceWarlordsDemand—

ActivateModuleSpecialPower ModuleTag_CloseTheGap

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDainMightyRage—
StartAbilityRange200200
UnpackTime10001,000
UnpackingVariation11
PreparationTime00
PersistentPrepTime00
PackTime13301,330
TriggerSpecialPowerModuleTag_MightyRageBuff TARGETPOS—
TriggerSpecialPowerModuleTag_MightyRageDebuff TARGETPOS—
Source definitiondata/ini/commandbutton.ini:58925

Command_SpecialAbilityVahRusDemand

active

Onyx Emperor's Chosen (C)

Requires Level 8 Vâh-rús was personally empowered by the Onyx Emperor For 30 seconds, he gains +100% armour, immunity to knockback, and knocks back enemies in a radius with his attacks At level 10, summons a battalion of Khân's Guard for 90 seconds Left click to activate

Cooldown 360s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime360000360,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
TriggeredByUpgrade_ObjectLevel8—

SpecialPowerModule ModuleTag_DainMightyRageDummyGreatKhan

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_CloseTheGapGreatKhan

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
StartAbilityRange200200
UnpackTime10001,000
UnpackingVariation11
PreparationTime00
PersistentPrepTime00
PackTime13301,330
TriggerSpecialPowerModuleTag_BlackEasterling_OCL OBJECTPOS—
TriggerSpecialPowerModuleTag_AragornBladeMasterUpdater OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:58939

Command_SpecialAbilityChosenGreatKhan

active

Curse of the Black Dragon (V)

Requires Level 10 Target enemies are engulfed in mystical dragonfire Enemies outside the blast are inflicted with fear Left click then left click on target area

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_BALROG_BREATH—
ReloadTime180000180,000
RadiusCursorRadius80.080

UnpauseSpecialPowerUpgrade ModuleTag_InfernoEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGiveNothingBack—
TriggeredByUpgrade_ObjectLevel10—

SpecialPowerModule ModuleTag_InfernoStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGiveNothingBack—
UpdateModuleStartsAttackYes—
InitiateSoundVahRusVoiceBlackDragon—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_InfernoUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGiveNothingBack—
UnpackTime13001,300
PackTime16001,600
TriggerSoundGiveNothingBack—
AwardXPForTriggering00
StartAbilityRange120.0120
SpecialWeaponCurseoftheBlackDragonWeapon—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:58962

Command_SpecialAbilityBlackDragon

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_ElrondHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/evilfaction/units/rhun/vahrus.ini:853

AutoHealBehavior ModuleTag_ElrondHealing

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_DenethorLeadershipLvl1

PropertyGame valueResolved value
StartsActiveNo—
BonusNameVahRusLeadershipLvl1—
TriggeredByUpgrade_ObjectLevel1—
RefreshDelay20002,000
Range200200
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
Source definitiondata/ini/object/evilfaction/units/rhun/vahrus.ini:934

AttributeModifierAuraUpdate ModuleTag_DenethorLeadershipLvl1

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel3

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_DenethorLeadershipLvl3

PropertyGame valueResolved value
StartsActiveNo—
BonusNameVahRusLeadershipLvl3—
TriggeredByUpgrade_ObjectLevel3—
RefreshDelay20002,000
Range200200
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
Source definitiondata/ini/object/evilfaction/units/rhun/vahrus.ini:946

AttributeModifierAuraUpdate ModuleTag_DenethorLeadershipLvl3

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel6

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_DenethorLeadershipLvl6

PropertyGame valueResolved value
StartsActiveNo—
BonusNameVahRusLeadershipLvl6—
TriggeredByUpgrade_ObjectLevel6—
RefreshDelay20002,000
Range200200
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
Source definitiondata/ini/object/evilfaction/units/rhun/vahrus.ini:958

AttributeModifierAuraUpdate ModuleTag_DenethorLeadershipLvl6

Battalion composition & progression

Member templateCountHealth each
RhunVahRus13,200
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
VahRusLevel11Upgrade_ObjectLevel1
VahRusLevel250Upgrade_ObjectLevel2 HeroLevelUpDamage1
VahRusLevel3100Upgrade_ObjectLevel3 HeroLevelUpDamage2
VahRusLevel4200Upgrade_ObjectLevel4 HeroLevelUpDamage3
VahRusLevel5300Upgrade_ObjectLevel5 HeroLevelUpDamage4
VahRusLevel6500Upgrade_ObjectLevel6 HeroLevelUpDamage5
VahRusLevel7700Upgrade_ObjectLevel7 HeroLevelUpDamage6
VahRusLevel8900Upgrade_ObjectLevel8 HeroLevelUpDamage7
VahRusLevel91,100Upgrade_ObjectLevel9 HeroLevelUpDamage8
VahRusLevel101,500Upgrade_ObjectLevel10 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
RhûnFortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:1431

FactionRhun

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/evilfaction/units/rhun/vahrus.ini:1

RhunVahRus