Recruit the dreaded Houndmaster of Khand
Chief Houndmaster of the legions of Vâh-rús, Belohk is a loyal and fierce warrior, proudly leading the Khandish auxiliaries into battle, accompanied by scores of ferocious warhounds.
Base statistics · Build time: 40s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
BelokhZaBow · RhunBelokhZa
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.350Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.1,170 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.0 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.1
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.350Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.700 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.UnknownClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.1
Damage type
Damage / hit
Splash radius
Conditions
HERO_RANGED
130
0
Without Upgrade_ObjectLevel5
HERO_RANGED
130
0
Requires Upgrade_ObjectLevel5
Weapon timing, targeting & source
Property
Game value
Resolved value
AttackRange
FARAMIR_BOW_RANGE
350
RangeBonusMinHeight
30
30
RangeBonus
1
1
RangeBonusPerFoot
#MULTIPLY( FARAMIR_BOW_RANGE .003 )
1.05
WeaponSpeed
321
321
MinWeaponSpeed
241
241
MaxWeaponSpeed
481
481
FireFX
FX_RohanArcherBowWeapon
—
ScaleWeaponSpeed
Yes
—
HitPercentage
90
90
ScatterRadius
0.0
0
PreAttackDelay
700
700
PreAttackType
PER_SHOT
—
PreAttackRandomAmount
200
200
FiringDuration
1500
1,500
RequireFollowThru
Yes
—
ClipSize
1
1
AutoReloadsClip
Yes
—
ClipReloadTime
1500
1,500
IsAimingWeapon
Yes
—
AntiAirborneVehicle
Yes
—
AntiAirborneMonster
Yes
—
CanBeDodged
Yes
—
HitPassengerPercentage
20%
20
CanFireWhileMoving
Yes
—
Source definitiondata/ini/weapon.ini:1177
BelokhZaMountedBow
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment
LegolasGreenwoodArmor · RhunBelokhZa
Damage type
Received
DEFAULT
100%
SLASH
50%
PIERCE
35%
SPECIALIST
75%
CRUSH
60%
CAVALRY
50%
SIEGE
55%
FLAME
40%
FROST
25%
MAGIC
35%
HERO
100%
HERO_RANGED
100%
POISON
50%
STRUCTURAL
50%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:279
LegolasGreenwoodArmor
mounted
HeroArmorMounted · RhunBelokhZa
Damage type
Received
DEFAULT
50%
SLASH
25%
PIERCE
15%
SPECIALIST
100%
CRUSH
30%
CAVALRY
25%
SIEGE
50%
FLAME
40%
FROST
40%
MAGIC
50%
HERO
50%
HERO_RANGED
50%
POISON
50%
STRUCTURAL
80%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:432
HeroArmorMounted
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
active
The Houndmaster (W)
Houndmaster Bélohk is accompanied by three Khandish Wardogs
Passive ability
When activated, summons an additional temporary Wardog that follows the Houndmaster and attacks his enemies
Summons an additional Wardog at level 5, and 2 more at level 10
Left click to activate
Requires Level 3
Modifier Type: Leadership
Nearby Variags, Wardogs, and Rhûn Serf units gain +15% armour and +15% damage
Passive ability
Left click to switch between mounted and on foot
Requires Level 4
A precise arrow shot that slows down an enemy unit by -70% and reduces their vision by 50% for 15 seconds
Left click icon then left click on target unit
Cooldown 90s
Effect values & implementation
Property
Game value
Resolved value
Enum
SPECIAL_WOUND_ARROW
—
ReloadTime
90000
90,000
InitiateAtLocationSound
GenericSpell
—
ObjectFilter
ALL -BASE_FOUNDATION -INERT -IGNORED_IN_GUI -WALK_ON_TOP_OF_WALL -BLOCKING_GATE -WALL_UPGRADE -UNATTACKABLE -MOVE_ONLY
Requires Level 8
Modifier Type: Spell
Nearby Variags, Outriders, and Khandish Wardogs gain +50% damage, +50% armour and -25% trample deceleration for 10 seconds
At rank 10, duration of effect increases to 20 seconds
Left click to activate
Houndmaster Bélohk is accompanied by three Khandish Wardogs
Passive ability
When activated, summons an additional temporary Wardog that follows the Houndmaster and attacks his enemies
Summons an additional Wardog at level 5, and 2 more at level 10
Left click to activate
Requires Level 3
Modifier Type: Leadership
Nearby Variags, Wardogs, and Rhûn Serf units gain +15% armour and +15% damage
Passive ability
Left click to switch between mounted and on foot
Requires Level 4
A precise arrow shot that slows down an enemy unit by -70% and reduces their vision by 50% for 15 seconds
Left click icon then left click on target unit
Cooldown 90s
Requires: Upgrade_ObjectLevel10
Effect values & implementation
Property
Game value
Resolved value
Enum
SPECIAL_WOUND_ARROW
—
ReloadTime
90000
90,000
InitiateAtLocationSound
GenericSpell
—
ObjectFilter
ALL -BASE_FOUNDATION -INERT -IGNORED_IN_GUI -WALK_ON_TOP_OF_WALL -BLOCKING_GATE -WALL_UPGRADE -UNATTACKABLE -MOVE_ONLY
Requires Level 8
Modifier Type: Spell
Nearby Variags, Outriders, and Khandish Wardogs gain +50% damage, +50% armour and -25% trample deceleration for 10 seconds
At rank 10, duration of effect increases to 20 seconds
Left click to activate
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.