Recruit the spawn of Ungoliant, Shelob.
Shelob was born as the last child of the spider-like demon Ungoliant, who had mated with and devoured other creatures of spider form in the valley of Nan Dungortheb in the mountains of Ered Gorgoroth in Beleriand in the Elder Days.
Base statistics · Build time: 50s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
ShelobHumanMelee · MordorShelobHuman
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.11.5Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.733 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.866 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
300
7
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
RadiusDamageAffects
ENEMIES NEUTRALS NOT_SIMILAR
—
LeechRangeWeapon
Yes
—
CanFireWhileMoving
No
—
AttackRange
STANDARD_MELEE_ATTACK_RANGE
11.5
MeleeWeapon
Yes
—
AcceptableAimDelta
60
60
FireFX
FX_TelekinesisSmallShelob
—
DelayBetweenShots
BOROMIR_DELAYBETWEENSHOTS
866
PreAttackDelay
BOROMIR_PREATTACKDELAY
733
PreAttackType
PER_SHOT
—
FiringDuration
BOROMIR_FIRINGDURATION
866
Source definitiondata/ini/weapon.ini:89507
ShelobHumanMelee
mounted player upgrade
PRIMARY
ShelobMandiblesStronger · MordorShelobHuman
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.25Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.900 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.1,666 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
350
30
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
AttackRange
25.0
25
RadiusDamageAffects
ENEMIES NEUTRALS NOT_SIMILAR
—
MeleeWeapon
Yes
—
DelayBetweenShots
1666
1,666
PreAttackDelay
900
900
PreAttackType
PER_SHOT
—
FireFX
FX_GondorSwordHit
—
FiringDuration
766
766
RequireFollowThru
Yes
—
Source definitiondata/ini/weapon.ini:89535
ShelobMandiblesStronger
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment
HeroArmor · MordorShelobHuman
Damage type
Received
DEFAULT
25%
SLASH
40%
PIERCE
20%
SPECIALIST
30%
CRUSH
50%
CAVALRY
25%
SIEGE
50%
FLAME
25%
FROST
25%
MAGIC
35%
HERO
75%
HERO_RANGED
75%
POISON
50%
STRUCTURAL
50%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:193
HeroArmor
mounted
ShelobArmor · MordorShelobHuman
Damage type
Received
DEFAULT
25%
SLASH
25%
URUK
40%
PIERCE
25%
SPECIALIST
40%
FROST
50%
MAGIC
50%
HERO
50%
HERO_RANGED
50%
STRUCTURAL
70%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:5445
ShelobArmor
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
active
Dark Deterrent (R)
Enemies within the radius are stunned for 5 seconds and receive poison damage
Left click icon then left click on target area
Requires Level 6
Modifier Type: Spell
Shelob tells a prophecy to targeted friendly hero
Target hero instantly levels up by one rank
Cannot be cast on Shelob or Annatar
Left click icon then left click on target hero
Required Level 10
When activated, Shelob transforms into a spider for 90 seconds
to wreak havoc among the enemy
gaining additional +25% damage and +50% armor
Causes nearby enemies to flee in terror
Whilst active, Shelob deals +50% additional damage against Frodo
Left click to activate
Requires Level 6
Modifier Type: Spell
Shelob tells a prophecy to targeted friendly hero
Target hero instantly levels up by one rank
Cannot be cast on Shelob or Annatar
Left click icon then left click on target hero
Required Level 10
When activated, Shelob transforms into a spider for 90 seconds
to wreak havoc among the enemy
gaining additional +25% damage and +50% armor
Causes nearby enemies to flee in terror
Whilst active, Shelob deals +50% additional damage against Frodo
Left click to activate
Required Level 10
When activated, Shelob transforms into a spider for 90 seconds
to wreak havoc among the enemy
gaining additional +25% damage and +50% armor
Causes nearby enemies to flee in terror
Whilst active, Shelob deals +50% additional damage against Frodo
Left click to activate
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.