Requires the Morgul Sorcery upgrade
Elite Infantry
Strong vs. Pikemen
These orcs have been hardened by years of war with Gondor and are amongst the elite of Sauron's armies.
Base statistics · Build time: 20s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
MorgulOrcSword · MordorMorgulOrc
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.11.5Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.633 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.1,000 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
SLASH
70
0
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
AttackRange
STANDARD_MELEE_ATTACK_RANGE
11.5
MeleeWeapon
Yes
—
DelayBetweenShots
MORDOR_BLACKORC_DELAYBETWEENSHOTS
1,000
PreAttackDelay
MORDOR_BLACKORC_PREATTACKDELAY
633
PreAttackType
PER_SHOT
—
FireFX
FX_GondorSwordHit
—
FireFlankFX
FX_Flanking
—
FiringDuration
MORDOR_BLACKORC_FIRINGDURATION
1,000
Source definitiondata/ini/weapon.ini:22174
MorgulOrcSword
player upgrade
PRIMARY
MorgulOrcSwordUpgraded · MordorMorgulOrc
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.11.5Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.633 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.1,000 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
SLASH
140
0
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
AttackRange
STANDARD_MELEE_ATTACK_RANGE
11.5
MeleeWeapon
Yes
—
DelayBetweenShots
MORDOR_BLACKORC_DELAYBETWEENSHOTS
1,000
PreAttackDelay
MORDOR_BLACKORC_PREATTACKDELAY
633
PreAttackType
PER_SHOT
—
FireFX
FX_GondorSwordHit
—
FireFlankFX
FX_Flanking
—
FiringDuration
MORDOR_BLACKORC_FIRINGDURATION
1,000
Source definitiondata/ini/weapon.ini:22199
MorgulOrcSwordUpgraded
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment
BlackOrcHeavyArmor · MordorMorgulOrc
Damage type
Received
DEFAULT
25%
SLASH
25%
PIERCE
40%
SPECIALIST
30%
CAVALRY
70%
CRUSH
140%
SIEGE
50%
FLAME
50%
FROST
75%
MAGIC
50%
HERO
100%
HERO_RANGED
100%
STRUCTURAL
20%
POISON
30%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:6518
BlackOrcHeavyArmor
player upgrade
BlackOrcHeavyArmor · MordorMorgulOrc
Damage type
Received
DEFAULT
25%
SLASH
25%
PIERCE
40%
SPECIALIST
30%
CAVALRY
70%
CRUSH
140%
SIEGE
50%
FLAME
50%
FROST
75%
MAGIC
50%
HERO
100%
HERO_RANGED
100%
STRUCTURAL
20%
POISON
30%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:6518
BlackOrcHeavyArmor
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
upgrade / mode
Purchase Cruel Blades (C)
Upgrades this horde with Cruel Blades
Increases the damage done by melee weapons
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.