Spear-warriors
Requires Level 2 Silvan Clearing
Strong vs. Cavalry and Heroes
Can stealth near trees
Able to switch formation for improved defensive capabilities
While many Elves hunted their quarry from afar, some preferred to stalk and skewer them from a closer range.
Base statistics · Build time: 25s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
No soldier weapon set was resolved for this unit.
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
No armor profile resolved.
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
active
Evasion (R)
Requires Level 2
Silvan units gain 25% armour,
10% speed and knockback resistance for 20 seconds
Left click to activate
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.