Gwairochyn
Cavalry · 10 SOLDIERS

Gwairochyn

Wild-riders Requires Level 2 Silvan Clearing Strong vs. Archers The Woodland Realm was vast, and Thranduil employed swift and nimble riders to carry messages and orders between its various Elven-homes.

Compare this unit ⇄
Cost450
Health / soldierUnknown
Health / full battalionUnknown
Attack rangeUnknown
Movement speed100
Command points70

Base statistics · Build time: 35s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

No soldier weapon set was resolved for this unit.

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

No armor profile resolved.

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Horse Mastery (R)

Requires Level 2 Outriders gain +25% armour and +20% speed for 30 seconds Left click to activate

Cooldown 180s

Requires: Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime180000180,000

UnpauseSpecialPowerUpgrade ModuleTag_EscapeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySilvanEscape—
TriggeredByUpgrade_ObjectLevel2—

WeaponModeSpecialPowerUpdate ModuleTag_EscapePowerUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySilvanEscape—
Duration3000030,000
AttributeModifierMirkwoodHorseMastery—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:53134

Command_SpecialAbilityMirkwoodHorseMastery

upgrade / mode

Purchase Silvan Fletching (C)

Upgrades this battalion with Silvan Fletching Significantly increases the damage done by arrows

Requires: Upgrade_TechnologyMirkwoodSilverthornArrows

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:52211

Command_PurchaseUpgradeMirkwoodSilverthornArrows

upgrade / mode

Purchase Greenwood Banners (V)

Increases a unit to Level 2 Allows to regain health outside of combat Can only be equipped at Level 1

Requires: Upgrade_TechnologyMirkwoodBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:52836

Command_PurchaseUpgradeMirkwoodBasicTrainingForElves

upgrade / mode

Purchase Banners of the Golden Wood (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_TechnologySindarinHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:52027

Command_PurchaseUpgradeMirkwoodHeavyArmor_ForAI

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Horse Mastery (R)

Requires Level 2 Outriders gain +25% armour and +20% speed for 30 seconds Left click to activate

Cooldown 180s

Requires: Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime180000180,000

UnpauseSpecialPowerUpgrade ModuleTag_EscapeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySilvanEscape—
TriggeredByUpgrade_ObjectLevel2—

WeaponModeSpecialPowerUpdate ModuleTag_EscapePowerUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySilvanEscape—
Duration3000030,000
AttributeModifierMirkwoodHorseMastery—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:53134

Command_SpecialAbilityMirkwoodHorseMastery

upgrade / mode

Purchase Silvan Fletching (C)

Upgrades this battalion with Silvan Fletching Significantly increases the damage done by arrows

Requires: Upgrade_ObjectLevel2, Upgrade_TechnologyMirkwoodSilverthornArrows

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:52211

Command_PurchaseUpgradeMirkwoodSilverthornArrows

upgrade / mode

Purchase Banners of the Golden Wood (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_ObjectLevel2, Upgrade_TechnologySindarinHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:52027

Command_PurchaseUpgradeMirkwoodHeavyArmor_ForAI

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Auto Heal Behavior

Requires: Upgrade_ObjectLevel2

Effect values & implementation

AutoHealBehavior ModuleTag_ElvenAutoHealing

PropertyGame valueResolved value
HealOnlyIfNotInCombatYes—
HealOnlyIfNotUnderAttackYes—
StartsActiveNo—
TriggeredByUpgrade_ObjectLevel2—
HealingAmount66
HealingDelay20002,000
StartHealingDelay1500015,000
KindOfINFANTRY CAVALRY—
UnitHealPulseFXFX_SpellHealUnitHealBuff—
AffectsContainedYes—
NonStackableYes—
Source definitiondata/ini/object/goodfaction/hordes/mirkwood/mirkwoodoutrider.ini:101

AutoHealBehavior ModuleTag_ElvenAutoHealing

passive / conditional

Horde Notify Targets Of Imminent Probable Crushing Update

Effect values & implementation

HordeNotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

PropertyGame valueResolved value
ScanWidth70.070
Source definitiondata/ini/object/goodfaction/hordes/mirkwood/mirkwoodoutrider.ini:150

HordeNotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

Battalion composition & progression

Member templateCountHealth each
MirkwoodOutrider10Unknown
Experience and level upgrades (5)
Level definitionXP requirementUpgrades / modifiers
GoodHorseLevel11Upgrade_ObjectLevel1
GoodHorseLevel2120Upgrade_ObjectLevel2 GoodHorseBonusRank2
GoodHorseLevel3240Upgrade_ObjectLevel3 GoodHorseBonusRank3
GoodHorseLevel4360Upgrade_ObjectLevel4 Upgrade_MiniHordeLvl4 GoodHorseBonusRank4
GoodHorseLevel5480Upgrade_ObjectLevel5 GoodHorseBonusRank5
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
Woodland RealmSilvan ClearingUpgrade_DwarvenBarracksLevel2
Trace

Starting builder → DummyBuilder replacement → MirkwoodPorter → MirkwoodTrainingGrounds → MirkwoodTrainingGroundsCommandSet → Command_ConstructMirkwoodOutriderHorde

Source definitiondata/ini/commandbutton.ini:10654

Command_ConstructMirkwoodOutriderHorde

Woodland RealmSilvan ClearingUpgrade_DwarvenBarracksLevel2
Trace

Starting builder → DummyBuilder replacement → MirkwoodPorter → MirkwoodTrainingGrounds → MirkwoodTrainingGroundsCommandSetLevel2 → Command_ConstructMirkwoodOutriderHorde

Source definitiondata/ini/commandbutton.ini:10654

Command_ConstructMirkwoodOutriderHorde

Woodland RealmSilvan ClearingUpgrade_DwarvenBarracksLevel2, Upgrade_DwarvenBarracksLevel3
Trace

Starting builder → DummyBuilder replacement → MirkwoodPorter → MirkwoodTrainingGrounds → MirkwoodTrainingGroundsCommandSetLevel3 → Command_ConstructMirkwoodOutriderHorde

Source definitiondata/ini/commandbutton.ini:10654

Command_ConstructMirkwoodOutriderHorde

Woodland RealmSilvan ClearingUpgrade_Arkenstone, Upgrade_DwarvenBarracksLevel2
Trace

Starting fortress → MirkwoodFortress → MirkwoodPorter → MirkwoodTrainingGrounds → MirkwoodTrainingGroundsCommandSet → Command_ConstructMirkwoodOutriderHorde

Source definitiondata/ini/commandbutton.ini:10654

Command_ConstructMirkwoodOutriderHorde

Woodland RealmSilvan ClearingUpgrade_Arkenstone, Upgrade_DwarvenBarracksLevel2
Trace

Starting fortress → MirkwoodFortress → MirkwoodPorter → MirkwoodTrainingGrounds → MirkwoodTrainingGroundsCommandSetLevel2 → Command_ConstructMirkwoodOutriderHorde

Source definitiondata/ini/commandbutton.ini:10654

Command_ConstructMirkwoodOutriderHorde

Woodland RealmSilvan ClearingUpgrade_Arkenstone, Upgrade_DwarvenBarracksLevel2, Upgrade_DwarvenBarracksLevel3
Trace

Starting fortress → MirkwoodFortress → MirkwoodPorter → MirkwoodTrainingGrounds → MirkwoodTrainingGroundsCommandSetLevel3 → Command_ConstructMirkwoodOutriderHorde

Source definitiondata/ini/commandbutton.ini:10654

Command_ConstructMirkwoodOutriderHorde

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/hordes/mirkwood/mirkwoodoutrider.ini:2

MirkwoodOutriderHorde