Tawar-na-Thirrad
Infantry · 8 SOLDIERS

Tawar-na-Thirrad

Sindar Pathstalkers Requires Level 2 Galadhrim Garrison Strong vs. Infantry Can stealth near trees Trained in woodscraft and assassination, these Elves are some of Galadriel's most trusted warriors.

Compare this unit ⇄
Cost600
Health / soldier500
Health / full battalion4,000
Attack range11.5
Movement speed55
Command points72

Base statistics · Build time: 45s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

LorienStalkerDagger · LorienStalker

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
SLASH1205Without Upgrade_ElvenForgedBlades
SLASH2405Requires Upgrade_ElvenForgedBlades
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShots10001,000
PreAttackDelayMORDOR_CORSAIR_SWORD_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDuration10001,000
RadiusDamageAffectsENEMIES NEUTRALS—
Source definitiondata/ini/weapon.ini:72942

LorienStalkerDagger

weaponset toggle 1

PRIMARY

LorienStalkerDagger · LorienStalker

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
SLASH1205Without Upgrade_ElvenForgedBlades
SLASH2405Requires Upgrade_ElvenForgedBlades
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShots10001,000
PreAttackDelayMORDOR_CORSAIR_SWORD_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDuration10001,000
RadiusDamageAffectsENEMIES NEUTRALS—
Source definitiondata/ini/weapon.ini:72942

LorienStalkerDagger

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

LorienStalkerArmor · LorienStalker

Damage typeReceived
DEFAULT90%
SLASH80%
PIERCE50%
SPECIALIST40%
CAVALRY175%
CRUSH140%
SIEGE50%
FLAME50%
FROST50%
MAGIC50%
HERO200%
HERO_RANGED200%
STRUCTURAL70%
UNDEFINED1%
Source definitiondata/ini/armor.ini:7096

LorienStalkerArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Shadowstrike (W)

Cooldown 90s

Requires: Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_TWO—
ReloadTime9000090,000
PreventActivationConditionsHIDDEN—

SpecialPowerModule ModuleTag_ElfCloakStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityPathstalkerShadowstrike2—
UpdateModuleStartsAttackYes—

ToggleHiddenSpecialAbilityUpdate ModuleTag_ElfCloakUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityPathstalkerShadowstrike2—
EffectDuration2000020,000
TriggerAttributeModifierPathstalkerBuff—
AttributeModifierDuration2000020,000
TriggerSoundPathstalkerShadow—
ShowPalantirTimerYes—
Source definitiondata/ini/commandbutton.ini:18158

Command_SpecialAbilityLorienStalkerShadowstrike

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades When equipped, increases the damage done by melee weapons

Requires: Upgrade_TechnologyElvenForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:24980

Command_PurchaseUpgradeElvenForgedBlades

upgrade / mode

Purchase Banners of the Golden Wood (V)

Increases a unit to Level 2 Allows to regain health outside of combat Can only be equipped at Level 1

Requires: Upgrade_TechnologyElvenBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:52741

Command_PurchaseUpgradeElvenBasicTrainingForElves

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Shadowstrike (W)

Cooldown 90s

Requires: Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_TWO—
ReloadTime9000090,000
PreventActivationConditionsHIDDEN—

SpecialPowerModule ModuleTag_ElfCloakStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityPathstalkerShadowstrike2—
UpdateModuleStartsAttackYes—

ToggleHiddenSpecialAbilityUpdate ModuleTag_ElfCloakUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityPathstalkerShadowstrike2—
EffectDuration2000020,000
TriggerAttributeModifierPathstalkerBuff—
AttributeModifierDuration2000020,000
TriggerSoundPathstalkerShadow—
ShowPalantirTimerYes—
Source definitiondata/ini/commandbutton.ini:18158

Command_SpecialAbilityLorienStalkerShadowstrike

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades When equipped, increases the damage done by melee weapons

Requires: Upgrade_ObjectLevel2, Upgrade_TechnologyElvenForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:24980

Command_PurchaseUpgradeElvenForgedBlades

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Auto Heal Behavior

Requires: Upgrade_ObjectLevel2

Effect values & implementation

AutoHealBehavior ModuleTag_ElvenAutoHealing

PropertyGame valueResolved value
HealOnlyIfNotInCombatYes—
HealOnlyIfNotUnderAttackYes—
StartsActiveNo—
TriggeredByUpgrade_ObjectLevel2—
HealingAmount66
HealingDelay20002,000
StartHealingDelay1500015,000
KindOfINFANTRY CAVALRY—
UnitHealPulseFXFX_SpellHealUnitHealBuff—
AffectsContainedYes—
NonStackableYes—
Source definitiondata/ini/object/goodfaction/hordes/elven/pathstalkerhorde.ini:102

AutoHealBehavior ModuleTag_ElvenAutoHealing

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_DwarvenMithrilMail

Effect values & implementation

AttributeModifierUpgrade ModuleTag_LongMemoryBonus

PropertyGame valueResolved value
TriggeredByUpgrade_DwarvenMithrilMail—
AttributeModifierLongMemoryBonus—

LongMemoryBonus

PropertyGame valueResolved value
CategorySPELL—
ModifierVISION 15%—
ModifierRANGE 15%—
ModifierSHROUD_CLEARING 25%—
ModifierRESIST_TERROR 100%—
ModifierEXPERIENCE 66%—
Duration00
FXFX_LongMemoryLeadership—
Source definitiondata/ini/object/goodfaction/hordes/elven/pathstalkerhorde.ini:303

AttributeModifierUpgrade ModuleTag_LongMemoryBonus

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_SindarinHeavyArmor

Effect values & implementation

AttributeModifierUpgrade ModuleTag_ArmorofDoriathBonus

PropertyGame valueResolved value
TriggeredByUpgrade_SindarinHeavyArmor—
AttributeModifierArmorofDoriathBonus—

ArmorofDoriathBonus

PropertyGame valueResolved value
CategorySPELL—
ModifierAUTO_HEAL 3—
ModifierHEALTH 60—
ModifierSPEED 90%—
Duration00
FXFX_ArmorofDoriathLeadership—
Source definitiondata/ini/object/goodfaction/hordes/elven/pathstalkerhorde.ini:311

AttributeModifierUpgrade ModuleTag_ArmorofDoriathBonus

upgrade / mode

Command_ToggleCorsairWeapon

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:29373

Command_ToggleCorsairWeapon

active

Coastal Raiders (T)

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime120000120,000
Source definitiondata/ini/commandbutton.ini:4781

Command_SpecialAbilityCorCharge

upgrade / mode

Purchase Banners of the Red Eye (V)

Increases horde to Level 2 Can only be equipped at Level 1

Requires: Upgrade_TechnologyMordorBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:26152

Command_PurchaseUpgradeMordorBasicTrainingCorsairInn

passive / conditional

Weapon Set Upgrade

Requires: Upgrade_ElvenForgedBlades

Effect values & implementation

WeaponSetUpgrade WeaponSetUpgradeModuleTag

PropertyGame valueResolved value
TriggeredByUpgrade_ElvenForgedBlades—
Source definitiondata/ini/object/goodfaction/units/elven/pathstalkers.ini:731

WeaponSetUpgrade WeaponSetUpgradeModuleTag

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_ElvenForgedBlades

Effect values & implementation

SubObjectsUpgrade ForgedBlade_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_ElvenForgedBlades—
ShowSubObjectsForged_Blade—
Source definitiondata/ini/object/goodfaction/units/elven/pathstalkers.ini:735

SubObjectsUpgrade ForgedBlade_Upgrade

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_GondorFighterFearless

Effect values & implementation

AttributeModifierUpgrade ModuleTag_AMU

PropertyGame valueResolved value
TriggeredByUpgrade_GondorFighterFearless—
AttributeModifierFearlessForever—

FearlessForever

PropertyGame valueResolved value
CategorySPELL—
ModifierRESIST_FEAR 100%—
ModifierRESIST_TERROR 100%—
Duration00
Source definitiondata/ini/object/goodfaction/units/elven/pathstalkers.ini:775

AttributeModifierUpgrade ModuleTag_AMU

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff1

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +RadianceEgg—
Count22
Radius200200
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff1—

TerrorOfTheMountainSelfBuff1

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/elven/pathstalkers.ini:865

LargeGroupBonusUpdate ModuleTag_HatredBuff1

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff2

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +RadianceEgg—
Count33
Radius200200
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff2—

TerrorOfTheMountainSelfBuff2

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/elven/pathstalkers.ini:874

LargeGroupBonusUpdate ModuleTag_HatredBuff2

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff3

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +RadianceEgg—
Count44
Radius200200
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff3—

TerrorOfTheMountainSelfBuff3

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/elven/pathstalkers.ini:883

LargeGroupBonusUpdate ModuleTag_HatredBuff3

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff4

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +RadianceEgg—
Count55
Radius200200
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff4—

TerrorOfTheMountainSelfBuff4

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/elven/pathstalkers.ini:892

LargeGroupBonusUpdate ModuleTag_HatredBuff4

Battalion composition & progression

Member templateCountHealth each
LorienStalker8500
Experience and level upgrades (5)
Level definitionXP requirementUpgrades / modifiers
GoodEliteLevel11Upgrade_ObjectLevel1
GoodEliteLevel270Upgrade_ObjectLevel2 GoodEliteBonusRank2
GoodEliteLevel3140Upgrade_ObjectLevel3 GoodEliteBonusRank3
GoodEliteLevel4210Upgrade_ObjectLevel4 GoodEliteBonusRank4
GoodEliteLevel5280Upgrade_ObjectLevel5 GoodEliteBonusRank5
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
LothlórienGaladhrim GarrisonUpgrade_CanTaunt, Upgrade_ElvenBarracksLevel2, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel1 → Command_ConstructLorienStalkerHorde

Source definitiondata/ini/commandbutton.ini:18135

Command_ConstructLorienStalkerHorde

LothlórienGaladhrim GarrisonUpgrade_CanTaunt, Upgrade_ElvenBarracksLevel2, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel2 → Command_ConstructLorienStalkerHorde

Source definitiondata/ini/commandbutton.ini:18135

Command_ConstructLorienStalkerHorde

LothlórienGaladhrim GarrisonUpgrade_CanTaunt, Upgrade_ElvenBarracksLevel2, Upgrade_ElvenBarracksLevel3, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel3 → Command_ConstructLorienStalkerHorde

Source definitiondata/ini/commandbutton.ini:18135

Command_ConstructLorienStalkerHorde

LothlórienGaladhrim GarrisonUpgrade_ElvenBarracksLevel2, Upgrade_HorseDiscipline, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel1 → Command_ConstructLorienStalkerHorde

Source definitiondata/ini/commandbutton.ini:18135

Command_ConstructLorienStalkerHorde

LothlórienGaladhrim GarrisonUpgrade_ElvenBarracksLevel2, Upgrade_HorseDiscipline, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel2 → Command_ConstructLorienStalkerHorde

Source definitiondata/ini/commandbutton.ini:18135

Command_ConstructLorienStalkerHorde

LothlórienGaladhrim GarrisonUpgrade_ElvenBarracksLevel2, Upgrade_ElvenBarracksLevel3, Upgrade_HorseDiscipline, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel3 → Command_ConstructLorienStalkerHorde

Source definitiondata/ini/commandbutton.ini:18135

Command_ConstructLorienStalkerHorde

LothlórienGaladhrim GarrisonUpgrade_ElvenBarracksLevel2, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel1 → Command_ConstructLorienStalkerHorde

Source definitiondata/ini/commandbutton.ini:18135

Command_ConstructLorienStalkerHorde

LothlórienGaladhrim GarrisonUpgrade_ElvenBarracksLevel2, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel2 → Command_ConstructLorienStalkerHorde

Source definitiondata/ini/commandbutton.ini:18135

Command_ConstructLorienStalkerHorde

LothlórienGaladhrim GarrisonUpgrade_ElvenBarracksLevel2, Upgrade_ElvenBarracksLevel3, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel3 → Command_ConstructLorienStalkerHorde

Source definitiondata/ini/commandbutton.ini:18135

Command_ConstructLorienStalkerHorde

LothlórienGaladhrim GarrisonUpgrade_CanTaunt, Upgrade_ElvenBarracksLevel2, Upgrade_HorseDiscipline, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → Fortress_Elves → ElvenCitadel → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel1 → Command_ConstructLorienStalkerHorde

Source definitiondata/ini/commandbutton.ini:18135

Command_ConstructLorienStalkerHorde

LothlórienGaladhrim GarrisonUpgrade_CanTaunt, Upgrade_ElvenBarracksLevel2, Upgrade_HorseDiscipline, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → Fortress_Elves → ElvenCitadel → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel2 → Command_ConstructLorienStalkerHorde

Source definitiondata/ini/commandbutton.ini:18135

Command_ConstructLorienStalkerHorde

LothlórienGaladhrim GarrisonUpgrade_CanTaunt, Upgrade_ElvenBarracksLevel2, Upgrade_ElvenBarracksLevel3, Upgrade_HorseDiscipline, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → Fortress_Elves → ElvenCitadel → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel3 → Command_ConstructLorienStalkerHorde

Source definitiondata/ini/commandbutton.ini:18135

Command_ConstructLorienStalkerHorde

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/hordes/elven/pathstalkerhorde.ini:2

LorienStalkerHorde