Celemegiliath
Infantry · 10 SOLDIERS

Celemegiliath

Sentinels of the Silver Tree Requires Level 2 Mallorn Tree Elite swordmen Unwavering in their devotion and unparalleled in their skill, the Sentinels of the Silver Tree are the personal guards of King Amroth.

Compare this unit ⇄
Cost800
Health / soldier550
Health / full battalion5,500
Attack range11.5
Movement speed55
Command points80

Base statistics · Build time: 30s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

SilverTreeSword · LorienSilverTreeSentinelSwordsman

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
700 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
800 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
SLASH1000Without Upgrade_ElvenForgedBlades
SLASH2000Requires Upgrade_ElvenForgedBlades
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsELVEN_LORIENWARRIOR_SWORD_DELAYBETWEENSHOTS800
PreAttackDelayELVEN_LORIENWARRIOR_SWORD_PREATTACKDELAY700
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDurationELVEN_LORIENWARRIOR_SWORD_FIRINGDURATION800
Source definitiondata/ini/weapon.ini:8301

SilverTreeSword

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

RivendellGuardArmor · LorienSilverTreeSentinelSwordsman

Damage typeReceived
DEFAULT75%
SLASH60%
PIERCE45%
SPECIALIST25%
CAVALRY85%
CRUSH150%
SIEGE90%
FLAME100%
FROST140%
MAGIC100%
HERO170%
HERO_RANGED170%
STRUCTURAL50%
POISON55%
UNDEFINED1%
Source definitiondata/ini/armor.ini:6725

RivendellGuardArmor

player upgrade

RivendellGuardHeavyArmor · LorienSilverTreeSentinelSwordsman

Damage typeReceived
DEFAULT35%
SLASH30%
PIERCE25%
SPECIALIST10%
CAVALRY65%
CRUSH80%
SIEGE45%
FLAME50%
FROST75%
MAGIC50%
HERO100%
HERO_RANGED100%
STRUCTURAL20%
POISON30%
UNDEFINED1%
Source definitiondata/ini/armor.ini:6743

RivendellGuardHeavyArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades When equipped, increases the damage done by melee weapons

Requires: Upgrade_TechnologyElvenForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:24980

Command_PurchaseUpgradeElvenForgedBlades

upgrade / mode

Purchase Banners of the Golden Wood (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_TechnologyElvenBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:24942

Command_PurchaseUpgradeElvenBasicTraining

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades When equipped, increases the damage done by melee weapons

Requires: Upgrade_ObjectLevel2, Upgrade_TechnologyElvenForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:24980

Command_PurchaseUpgradeElvenForgedBlades

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Attribute Modifier Aura Update

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_CarasGaladhonLeadership

PropertyGame valueResolved value
StartsActiveYes—
BonusNameCarasGaladhonLeadership—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +ElvenBarracksFoundation_WotR +ElvenBarracks_WotR +ElvenBarracksFoundation +ElvenGreenPastureFoundation +ElvenGreenPasture_WotR +ElvenGreenPastureFoundation_WotR +ElvenEntMoot_WotR +ElvenEntMootFoundation_WotR +ElvenEntMootFoundation +ElvenNiphredilMallornTreeFoundation +ElvenMallornTree +ElvenNiphredilMallornTree +EregionForge +EregionForgeFoundation +ElvenGreenPasture +ElvenBarracks +ElvenBattleTower +ElvenBattleTowerFoundation +ElvenCitadel +ElvenHiddenSanctum +ElvenHiddenSanctumFoundation +ElvenMirrorOfGaladriel +ElvenMirrorOfGaladrielFoundation—
Source definitiondata/ini/object/goodfaction/hordes/elven/silvertreesentinelmeleehorde.ini:237

AttributeModifierAuraUpdate ModuleTag_CarasGaladhonLeadership

passive / conditional

Weapon Set Upgrade

Requires: Upgrade_ElvenForgedBlades

Effect values & implementation

WeaponSetUpgrade WeaponSetUpgradeModuleTag

PropertyGame valueResolved value
TriggeredByUpgrade_ElvenForgedBlades—
Source definitiondata/ini/object/goodfaction/units/elven/silvertreesentinelswordsman.ini:555

WeaponSetUpgrade WeaponSetUpgradeModuleTag

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_ElvenForgedBlades

Effect values & implementation

SubObjectsUpgrade ForgedBlades_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_ElvenForgedBlades—
ShowSubObjectsForged_Blade—
Source definitiondata/ini/object/goodfaction/units/elven/silvertreesentinelswordsman.ini:559

SubObjectsUpgrade ForgedBlades_Upgrade

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_ArnorHeavyArmor

Effect values & implementation

SubObjectsUpgrade Armor_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_ArnorHeavyArmor—
RecolorHouseYes—
ExcludeSubobjectsForged_Blade—
Source definitiondata/ini/object/goodfaction/units/elven/silvertreesentinelswordsman.ini:566

SubObjectsUpgrade Armor_Upgrade

passive / conditional

Armor Upgrade

Requires: Upgrade_ArnorHeavyArmor

Effect values & implementation

ArmorUpgrade ArmorUpgradeModuleTag

PropertyGame valueResolved value
TriggeredByUpgrade_ArnorHeavyArmor—
Source definitiondata/ini/object/goodfaction/units/elven/silvertreesentinelswordsman.ini:572

ArmorUpgrade ArmorUpgradeModuleTag

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_ArnorHeavyArmor

Effect values & implementation

AttributeModifierUpgrade ModuleTag_ModelSwap

PropertyGame valueResolved value
TriggeredByUpgrade_ArnorHeavyArmor—
AttributeModifierRivendellElvenArmor—

RivendellElvenArmor

PropertyGame valueResolved value
CategoryLEVEL—
Duration00
ModelConditionRIDER2—
Source definitiondata/ini/object/goodfaction/units/elven/silvertreesentinelswordsman.ini:576

AttributeModifierUpgrade ModuleTag_ModelSwap

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff1

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +RadianceEgg—
Count22
Radius200200
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff1—

TerrorOfTheMountainSelfBuff1

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/elven/silvertreesentinelswordsman.ini:583

LargeGroupBonusUpdate ModuleTag_HatredBuff1

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff2

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +RadianceEgg—
Count33
Radius200200
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff2—

TerrorOfTheMountainSelfBuff2

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/elven/silvertreesentinelswordsman.ini:592

LargeGroupBonusUpdate ModuleTag_HatredBuff2

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff3

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +RadianceEgg—
Count44
Radius200200
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff3—

TerrorOfTheMountainSelfBuff3

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/elven/silvertreesentinelswordsman.ini:601

LargeGroupBonusUpdate ModuleTag_HatredBuff3

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff4

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +RadianceEgg—
Count55
Radius200200
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff4—

TerrorOfTheMountainSelfBuff4

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/elven/silvertreesentinelswordsman.ini:610

LargeGroupBonusUpdate ModuleTag_HatredBuff4

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_MainHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmount1515
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/elven/silvertreesentinelswordsman.ini:633

AutoHealBehavior ModuleTag_MainHealing

Battalion composition & progression

Member templateCountHealth each
LorienSilverTreeSentinelSwordsman10550
Experience and level upgrades (5)
Level definitionXP requirementUpgrades / modifiers
GoodEliteLevel11Upgrade_ObjectLevel1
GoodEliteLevel270Upgrade_ObjectLevel2 GoodEliteBonusRank2
GoodEliteLevel3140Upgrade_ObjectLevel3 GoodEliteBonusRank3
GoodEliteLevel4210Upgrade_ObjectLevel4 GoodEliteBonusRank4
GoodEliteLevel5280Upgrade_ObjectLevel5 GoodEliteBonusRank5
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
LórinandGaladhrim GarrisonUpgrade_CanTaunt, Upgrade_ElvenBarracksLevel2, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel1_Amroth → Command_ConstructSilverTreeSentinelSwordmanHorde

Source definitiondata/ini/commandbutton.ini:88242

Command_ConstructSilverTreeSentinelSwordmanHorde

LórinandGaladhrim GarrisonUpgrade_CanTaunt, Upgrade_ElvenBarracksLevel2, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel2_Amroth → Command_ConstructSilverTreeSentinelSwordmanHorde

Source definitiondata/ini/commandbutton.ini:88242

Command_ConstructSilverTreeSentinelSwordmanHorde

LórinandGaladhrim GarrisonUpgrade_CanTaunt, Upgrade_ElvenBarracksLevel2, Upgrade_ElvenBarracksLevel3, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel3_Amroth → Command_ConstructSilverTreeSentinelSwordmanHorde

Source definitiondata/ini/commandbutton.ini:88242

Command_ConstructSilverTreeSentinelSwordmanHorde

LórinandGaladhrim GarrisonUpgrade_ElvenBarracksLevel2, Upgrade_HorseDiscipline, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel1_Amroth → Command_ConstructSilverTreeSentinelSwordmanHorde

Source definitiondata/ini/commandbutton.ini:88242

Command_ConstructSilverTreeSentinelSwordmanHorde

LórinandGaladhrim GarrisonUpgrade_ElvenBarracksLevel2, Upgrade_HorseDiscipline, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel2_Amroth → Command_ConstructSilverTreeSentinelSwordmanHorde

Source definitiondata/ini/commandbutton.ini:88242

Command_ConstructSilverTreeSentinelSwordmanHorde

LórinandGaladhrim GarrisonUpgrade_ElvenBarracksLevel2, Upgrade_ElvenBarracksLevel3, Upgrade_HorseDiscipline, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel3_Amroth → Command_ConstructSilverTreeSentinelSwordmanHorde

Source definitiondata/ini/commandbutton.ini:88242

Command_ConstructSilverTreeSentinelSwordmanHorde

LórinandGaladhrim GarrisonUpgrade_ElvenBarracksLevel2, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel1_Amroth → Command_ConstructSilverTreeSentinelSwordmanHorde

Source definitiondata/ini/commandbutton.ini:88242

Command_ConstructSilverTreeSentinelSwordmanHorde

LórinandGaladhrim GarrisonUpgrade_ElvenBarracksLevel2, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel2_Amroth → Command_ConstructSilverTreeSentinelSwordmanHorde

Source definitiondata/ini/commandbutton.ini:88242

Command_ConstructSilverTreeSentinelSwordmanHorde

LórinandGaladhrim GarrisonUpgrade_ElvenBarracksLevel2, Upgrade_ElvenBarracksLevel3, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel3_Amroth → Command_ConstructSilverTreeSentinelSwordmanHorde

Source definitiondata/ini/commandbutton.ini:88242

Command_ConstructSilverTreeSentinelSwordmanHorde

LórinandGaladhrim GarrisonUpgrade_CanTaunt, Upgrade_ElvenBarracksLevel2, Upgrade_HorseDiscipline, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → Fortress_Elves → ElvenCitadel → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel1_Amroth → Command_ConstructSilverTreeSentinelSwordmanHorde

Source definitiondata/ini/commandbutton.ini:88242

Command_ConstructSilverTreeSentinelSwordmanHorde

LórinandGaladhrim GarrisonUpgrade_CanTaunt, Upgrade_ElvenBarracksLevel2, Upgrade_HorseDiscipline, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → Fortress_Elves → ElvenCitadel → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel2_Amroth → Command_ConstructSilverTreeSentinelSwordmanHorde

Source definitiondata/ini/commandbutton.ini:88242

Command_ConstructSilverTreeSentinelSwordmanHorde

LórinandGaladhrim GarrisonUpgrade_CanTaunt, Upgrade_ElvenBarracksLevel2, Upgrade_ElvenBarracksLevel3, Upgrade_HorseDiscipline, Upgrade_MallornTreeBarracks
Trace

Starting builder → ElvenPorter → Fortress_Elves → ElvenCitadel → ElvenPorter → ElvenMallornTree replacement → ElvenBarracks → LorienMallornTreeCommandSetBarracksLevel3_Amroth → Command_ConstructSilverTreeSentinelSwordmanHorde

Source definitiondata/ini/commandbutton.ini:88242

Command_ConstructSilverTreeSentinelSwordmanHorde

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/hordes/elven/silvertreesentinelmeleehorde.ini:2

LorienSilverTreeSentinelSwordsmanHorde