Wardens of Hársald
Pike · 15 SOLDIERS

Wardens of Hársald

Compare this unit ⇄
Cost1,000
Health / soldier750
Health / full battalion11,250
Attack range35
Movement speed55
Command points90

Base statistics · Build time: 40s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

weaponset toggle 1

PRIMARY

DaleRoyalGuardSword · DaleRoyalGuard

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
35
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
0
Damage typeDamage / hitSplash radiusConditions
SPECIALIST150UnknownNo upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRange35.035
MeleeWeaponYes—
DelayBetweenShotsGONDOR_TOWERGUARD_DELAYBETWEENSHOTS1,000
ClipSizeINFINITE_CLIP_SIZE0
PreAttackDelayGONDOR_TOWERGUARD_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDurationGONDOR_TOWERGUARD_FIRINGDURATION1,000
Source definitiondata/ini/weapon.ini:63796

DaleRoyalGuardSword

Base equipment

PRIMARY

DaleRoyalGuardSword · DaleRoyalGuard

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
35
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
0
Damage typeDamage / hitSplash radiusConditions
SPECIALIST150UnknownNo upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRange35.035
MeleeWeaponYes—
DelayBetweenShotsGONDOR_TOWERGUARD_DELAYBETWEENSHOTS1,000
ClipSizeINFINITE_CLIP_SIZE0
PreAttackDelayGONDOR_TOWERGUARD_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDurationGONDOR_TOWERGUARD_FIRINGDURATION1,000
Source definitiondata/ini/weapon.ini:63796

DaleRoyalGuardSword

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

FountainGuardArmor · DaleRoyalGuard

Damage typeReceived
DEFAULT40%
SLASH39%
PIERCE33%
SPECIALIST30%
CRUSH2%
CAVALRY10%
SIEGE56%
FLAME40%
FROST75%
MAGIC50%
HERO115%
HERO_RANGED115%
STRUCTURAL25%
UNDEFINED1%
Source definitiondata/ini/armor.ini:1892

FountainGuardArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Unwavering Loyalty (T)

Requires Level 3 Consecutive attacks temporarily increase attack damage by 5% up to a maximum of 25% Passive ability Can be activated to pull enemy units towards the Wardens Left click to activate

Cooldown 300s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_WORD_OF_POWER—
ReloadTime300000300,000
Source definitiondata/ini/commandbutton.ini:41263

Command_SpecialAbilityDaleGuardLoyalty

active

Shield of the King (C)

Requires Level 8 Targeted friendly hero is immune to any damage for 30 seconds Left click then left click on target hero

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime120000120,000
ObjectFilterAOTR_CRIPPLE_STRIKE_SPECIAL_OBJECT_FILTER—
Source definitiondata/ini/commandbutton.ini:41274

Command_SpecialAbilityDaleGuardShield

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_DwarvenForgedBlades, Upgrade_MirkwoodForgedBlades

Effect values & implementation

SubObjectsUpgrade Armor_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_DwarvenForgedBlades Upgrade_MirkwoodForgedBlades—
RecolorHouseYes—
ExcludeSubobjectsFORGED_BLADE—
Source definitiondata/ini/object/goodfaction/units/dwarven/daleroyalguard.ini:575

SubObjectsUpgrade Armor_Upgrade

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_DwarvenForgedBlades

Effect values & implementation

SubObjectsUpgrade ForgedBlade_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_DwarvenForgedBlades—
ShowSubObjectsFORGED_BLADE—
Source definitiondata/ini/object/goodfaction/units/dwarven/daleroyalguard.ini:581

SubObjectsUpgrade ForgedBlade_Upgrade

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff1

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +UnwaveringLoyaltyWeaponEgg—
Count22
Radius1515
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff1—

TerrorOfTheMountainSelfBuff1

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/dwarven/daleroyalguard.ini:608

LargeGroupBonusUpdate ModuleTag_HatredBuff1

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff2

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +UnwaveringLoyaltyWeaponEgg—
Count33
Radius1515
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff2—

TerrorOfTheMountainSelfBuff2

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/dwarven/daleroyalguard.ini:617

LargeGroupBonusUpdate ModuleTag_HatredBuff2

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff3

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +UnwaveringLoyaltyWeaponEgg—
Count44
Radius1515
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff3—

TerrorOfTheMountainSelfBuff3

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/dwarven/daleroyalguard.ini:626

LargeGroupBonusUpdate ModuleTag_HatredBuff3

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff4

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +UnwaveringLoyaltyWeaponEgg—
Count55
Radius1515
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff4—

TerrorOfTheMountainSelfBuff4

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/dwarven/daleroyalguard.ini:635

LargeGroupBonusUpdate ModuleTag_HatredBuff4

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_HatredBuff5

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +UnwaveringLoyaltyWeaponEgg—
Count66
Radius1515
RubOffRadius1.01
AlliesOnlyYes—
AttributeModifierTerrorOfTheMountainSelfBuff5—

TerrorOfTheMountainSelfBuff5

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 105%—
Duration00
Source definitiondata/ini/object/goodfaction/units/dwarven/daleroyalguard.ini:644

LargeGroupBonusUpdate ModuleTag_HatredBuff5

Battalion composition & progression

Member templateCountHealth each
DaleRoyalGuard15750
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
GoodMiniHordeLevel11Upgrade_ObjectLevel1
GoodMiniHordeLevel280Upgrade_MiniHordeLvl2 Upgrade_ObjectLevel2 MiniHordeBonusRank2
GoodMiniHordeLevel3160Upgrade_MiniHordeLvl3 Upgrade_ObjectLevel3 MiniHordeBonusRank3
GoodMiniHordeLevel4240Upgrade_MiniHordeLvl4 Upgrade_ObjectLevel4 MiniHordeBonusRank4
GoodMiniHordeLevel5320Upgrade_MiniHordeLvl5 Upgrade_ObjectLevel5 MiniHordeBonusRank5
GoodMiniHordeLevel6400Upgrade_MiniHordeLvl6 Upgrade_ObjectLevel6 MiniHordeBonusRank6
GoodMiniHordeLevel7480Upgrade_MiniHordeLvl7 Upgrade_ObjectLevel7 MiniHordeBonusRank7
GoodMiniHordeLevel8560Upgrade_MiniHordeLvl8 Upgrade_ObjectLevel8 MiniHordeBonusRank8
GoodMiniHordeLevel9640Upgrade_MiniHordeLvl9 Upgrade_ObjectLevel9 MiniHordeBonusRank9
GoodMiniHordeLevel10720Upgrade_MiniHordeLvl10 Upgrade_ObjectLevel10 MiniHordeBonusRank10
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
DorwinionFortressUpgrade_MirkwoodFortressOromeTribute, Upgrade_SonsOfElrond
Trace

Starting fortress → MirkwoodFortress → DorwinionFortressCommandSet_FS → Command_ConstructDaleRoyalGuardHorde_Dorwinion

Source definitiondata/ini/commandbutton.ini:84876

Command_ConstructDaleRoyalGuardHorde_Dorwinion

DorwinionFortressUpgrade_Arkenstone, Upgrade_MirkwoodFortressOromeTribute, Upgrade_SonsOfElrond
Trace

Starting fortress → MirkwoodFortress → DorwinionFortressCommandSet_Grimbeorn_FS → Command_ConstructDaleRoyalGuardHorde_Dorwinion

Source definitiondata/ini/commandbutton.ini:84876

Command_ConstructDaleRoyalGuardHorde_Dorwinion

DorwinionFortressUpgrade_MirkwoodFortressOromeTribute, Upgrade_SonsOfElrond
Trace

Starting fortress → fortress_mirkwood → MirkwoodCitadel → DorwinionFortressCommandSet_FS → Command_ConstructDaleRoyalGuardHorde_Dorwinion

Source definitiondata/ini/commandbutton.ini:84876

Command_ConstructDaleRoyalGuardHorde_Dorwinion

DorwinionFortressUpgrade_Arkenstone, Upgrade_MirkwoodFortressOromeTribute, Upgrade_SonsOfElrond
Trace

Starting fortress → fortress_mirkwood → MirkwoodCitadel → DorwinionFortressCommandSet_Grimbeorn_FS → Command_ConstructDaleRoyalGuardHorde_Dorwinion

Source definitiondata/ini/commandbutton.ini:84876

Command_ConstructDaleRoyalGuardHorde_Dorwinion

DorwinionFortressUpgrade_MirkwoodFortressOromeTribute, Upgrade_SonsOfElrond
Trace

Starting builder → DummyBuilder replacement → RhovanionPorter → Fortress_Dorwinion → DorwinionCitadel → DorwinionFortressCommandSet_FS → Command_ConstructDaleRoyalGuardHorde_Dorwinion

Source definitiondata/ini/commandbutton.ini:84876

Command_ConstructDaleRoyalGuardHorde_Dorwinion

DorwinionFortressUpgrade_Arkenstone, Upgrade_MirkwoodFortressOromeTribute, Upgrade_SonsOfElrond
Trace

Starting builder → DummyBuilder replacement → RhovanionPorter → Fortress_Dorwinion → DorwinionCitadel → DorwinionFortressCommandSet_Grimbeorn_FS → Command_ConstructDaleRoyalGuardHorde_Dorwinion

Source definitiondata/ini/commandbutton.ini:84876

Command_ConstructDaleRoyalGuardHorde_Dorwinion

DorwinionFortressUpgrade_Arkenstone, Upgrade_MirkwoodFortressOromeTribute, Upgrade_SonsOfElrond
Trace

Starting fortress → MirkwoodFortress → RhovanionPorter → Fortress_Dorwinion → DorwinionCitadel → DorwinionFortressCommandSet_FS → Command_ConstructDaleRoyalGuardHorde_Dorwinion

Source definitiondata/ini/commandbutton.ini:84876

Command_ConstructDaleRoyalGuardHorde_Dorwinion

DorwinionFortressUpgrade_Arkenstone, Upgrade_MirkwoodFortressOromeTribute, Upgrade_SonsOfElrond
Trace

Starting fortress → MirkwoodFortress → RhovanionPorter → Fortress_Dorwinion → DorwinionCitadel → DorwinionFortressCommandSet_Grimbeorn_FS → Command_ConstructDaleRoyalGuardHorde_Dorwinion

Source definitiondata/ini/commandbutton.ini:84876

Command_ConstructDaleRoyalGuardHorde_Dorwinion

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/hordes/dale/daleroyalguards.ini:2

KingdomDaleRoyalGuardHorde