Ithilien Outriders
Cavalry · 10 SOLDIERS

Ithilien Outriders

Requires Level 3 Ithilien Gathering Strong vs. Archers Can stealth near trees The road from Ithilien to Minas Tirith was trodden by green-clad messengers, bringing word to and from the White City, informing the Steward of the movements of the Enemy and bringing new orders to the Rangers of Ithilien.

Compare this unit ⇄
Cost650
Health / soldier400
Health / full battalion4,000
Attack range11.5
Movement speed100
Command points80

Base statistics · Build time: 50s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

IthilienOutriderSword · IthilienOutrider

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
CAVALRY700Without Upgrade_GondorForgedBlades
CAVALRY1400Requires Upgrade_GondorForgedBlades
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
FireFXFX_GondorSwordHit—
DelayBetweenShotsELVEN_RIVENDELLLANCER_DELAYBETWEENSHOTS1,000
PreAttackDelayELVEN_RIVENDELLLANCER_PREATTACKDELAY500
FiringDurationELVEN_RIVENDELLLANCER_FIRINGDURATION1,000
PreAttackTypePER_SHOT—
Source definitiondata/ini/weapon.ini:7904

IthilienOutriderSword

player upgrade

PRIMARY

IthilienOutriderSword · IthilienOutrider

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
CAVALRY700Without Upgrade_GondorForgedBlades
CAVALRY1400Requires Upgrade_GondorForgedBlades
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
FireFXFX_GondorSwordHit—
DelayBetweenShotsELVEN_RIVENDELLLANCER_DELAYBETWEENSHOTS1,000
PreAttackDelayELVEN_RIVENDELLLANCER_PREATTACKDELAY500
FiringDurationELVEN_RIVENDELLLANCER_FIRINGDURATION1,000
PreAttackTypePER_SHOT—
Source definitiondata/ini/weapon.ini:7904

IthilienOutriderSword

player upgrade

SECONDARY

IthilienOutriderRaid · IthilienOutrider

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
Unknown
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
Unknown
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
Unknown
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions

No direct damage nugget resolved. This may be a rangefinder, special effect or unresolved weapon.

Weapon timing, targeting & source
PropertyGame valueResolved value
DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

ArnorOutriderArmor · IthilienOutrider

Damage typeReceived
DEFAULT100%
SLASH85%
PIERCE50%
SPECIALIST140%
CRUSH30%
SIEGE100%
FLAME100%
FROST100%
MAGIC100%
HERO200%
HERO_RANGED200%
CAVALRY100%
STRUCTURAL80%
UNDEFINED1%
Source definitiondata/ini/armor.ini:2173

ArnorOutriderArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades Increases the damage done by melee weapons

Requires: Upgrade_TechnologyGondorForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:24175

Command_PurchaseUpgradeGondorForgedBlades_Ithilien

upgrade / mode

Purchase Ranger Captain (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_TechnologyGondorBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:23942

Command_PurchaseUpgradeGondorBasicTraining_Ithilien

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Horde Notify Targets Of Imminent Probable Crushing Update

Effect values & implementation

HordeNotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

PropertyGame valueResolved value
ScanWidth70.070
Source definitiondata/ini/object/goodfaction/hordes/ithilien/ithilienoutriderhorde.ini:140

HordeNotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

active

Past Glories (R)

Requires Level 3 All nearby allied troops gain +100% experience for 1 minute Left click to activate

Cooldown 360s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime360000360,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—
Source definitiondata/ini/commandbutton.ini:11603

Command_SpecialAbilityAmrothPastGlories

upgrade / mode

Command_PurchaseUpgradeAngmarSpikedCollar

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:11557

Command_PurchaseUpgradeAngmarSpikedCollar

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades When equipped, increases the damage done by melee weapons

Requires: Upgrade_TechnologyElvenForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:24980

Command_PurchaseUpgradeElvenForgedBlades

upgrade / mode

Purchase Banners of the Golden Wood (V)

Increases a unit to Level 2 Allows to regain health outside of combat Can only be equipped at Level 1

Requires: Upgrade_TechnologyElvenBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:52741

Command_PurchaseUpgradeElvenBasicTrainingForElves

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_GondorHeavyArmor

Effect values & implementation

AttributeModifierUpgrade ModuleTag_ElvenGiftBonus

PropertyGame valueResolved value
TriggeredByUpgrade_GondorHeavyArmor—
AttributeModifierFaramirFavour—

FaramirFavour

PropertyGame valueResolved value
CategorySPELL—
ModifierARMOR 17%—
Duration00
ModelConditionRIDER5—
Source definitiondata/ini/object/goodfaction/units/ithilien/ithilienoutrider.ini:731

AttributeModifierUpgrade ModuleTag_ElvenGiftBonus

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_GondorForgedBlades

Effect values & implementation

SubObjectsUpgrade ForgedBlades_VisualUpgrade

PropertyGame valueResolved value
TriggeredByUpgrade_GondorForgedBlades—
ShowSubObjectsForged_Blade—
Source definitiondata/ini/object/goodfaction/units/ithilien/ithilienoutrider.ini:740

SubObjectsUpgrade ForgedBlades_VisualUpgrade

passive / conditional

Weapon Set Upgrade

Requires: Upgrade_HorseDiscipline

Effect values & implementation

WeaponSetUpgrade WeaponSetUpgradeModuleTag

PropertyGame valueResolved value
TriggeredByUpgrade_HorseDiscipline—
Source definitiondata/ini/object/goodfaction/units/ithilien/ithilienoutrider.ini:772

WeaponSetUpgrade WeaponSetUpgradeModuleTag

Battalion composition & progression

Member templateCountHealth each
IthilienOutrider10400
Experience and level upgrades (5)
Level definitionXP requirementUpgrades / modifiers
GoodHorseLevel11Upgrade_ObjectLevel1
GoodHorseLevel2120Upgrade_ObjectLevel2 GoodHorseBonusRank2
GoodHorseLevel3240Upgrade_ObjectLevel3 GoodHorseBonusRank3
GoodHorseLevel4360Upgrade_ObjectLevel4 Upgrade_MiniHordeLvl4 GoodHorseBonusRank4
GoodHorseLevel5480Upgrade_ObjectLevel5 GoodHorseBonusRank5
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
IthilienIthilien GatheringUpgrade_GondorBarracksLevel3
Trace

Starting builder → MenPorter_FS → IthilienGathering → IthilienGatheringCommandSet_FS → Command_ConstructIthilienOutriderHorde_FS

Source definitiondata/ini/commandbutton.ini:87949

Command_ConstructIthilienOutriderHorde_FS

IthilienIthilien GatheringUpgrade_GondorBarracksLevel2, Upgrade_GondorBarracksLevel3
Trace

Starting builder → MenPorter_FS → IthilienGathering → IthilienGatheringCommandSetLevel2_FS → Command_ConstructIthilienOutriderHorde_FS

Source definitiondata/ini/commandbutton.ini:87949

Command_ConstructIthilienOutriderHorde_FS

IthilienIthilien GatheringUpgrade_GondorBarracksLevel3
Trace

Starting builder → MenPorter_FS → IthilienGathering → IthilienGatheringCommandSetLevel3_FS → Command_ConstructIthilienOutriderHorde_FS

Source definitiondata/ini/commandbutton.ini:87949

Command_ConstructIthilienOutriderHorde_FS

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/hordes/ithilien/ithilienoutriderhorde.ini:1

IthilienOutriderHorde