Faramir
Hero · INDIVIDUAL UNIT

Faramir

Recruit the Captain of the Ithilien Rangers 'I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.'

Compare this unit ⇄
Cost2,500
Health / soldier2,000
Health / full battalion2,000
Attack range350
Movement speed50
Command points0

Base statistics · Build time: 60s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

FaramirBow · IthilienFaramir_FS

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
350
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,170 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
0 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
1
Damage typeDamage / hitSplash radiusConditions
HERO_RANGED1500No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeFARAMIR_BOW_RANGE350
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( FARAMIR_BOW_RANGE .003 )1.05
LeechRangeWeaponYes—
WeaponSpeed321321
MinWeaponSpeed241241
MaxWeaponSpeed481481
FireFXFX_RohanArcherBowWeapon—
ScaleWeaponSpeedYes—
HitPercentage9090
ScatterRadius0.00
DelayBetweenShotsFARAMIR_BOW_DELAYBETWEENSHOTS0
PreAttackDelayFARAMIR_BOW_PREATTACKDELAY1,170
PreAttackTypePER_POSITION—
FiringDurationFARAMIR_BOW_FIRINGDURATION0
ClipSize11
AutoReloadsClipYes—
AutoReloadWhenIdle11
ClipReloadTimeMin:FARAMIR_BOW_RELOADTIME_MIN Max:FARAMIR_BOW_RELOADTIME_MAX—
ContinuousFireOne00
ContinuousFireCoastFARAMIR_BOW_RELOADTIME_MAX1,600
AntiAirborneVehicleYes—
AntiAirborneMonsterYes—
CanFireWhileMovingYes—
Source definitiondata/ini/weapon.ini:17219

FaramirBow

weaponset hero mode

PRIMARY

IthilienFaramirHeroSword · IthilienFaramir_FS

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
700 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO15020No upgrade gate specified
HERO15015No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
FireFXFX_GondorSwordHit—
DelayBetweenShotsFARAMIR_DELAYBETWEENSHOTS700
PreAttackDelayFARAMIR_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FiringDurationFARAMIR_FIRINGDURATION700
RadiusDamageAffectsENEMIES NEUTRALS—
Source definitiondata/ini/weapon.ini:24051

IthilienFaramirHeroSword

weaponset toggle 1

PRIMARY

IthilienFaramirSword · IthilienFaramir_FS

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
700 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO3007No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
FireFXFX_GondorSwordHit—
DelayBetweenShotsFARAMIR_DELAYBETWEENSHOTS700
PreAttackDelayFARAMIR_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FiringDurationFARAMIR_FIRINGDURATION700
RadiusDamageAffectsENEMIES NEUTRALS—
Source definitiondata/ini/weapon.ini:24031

IthilienFaramirSword

passenger type one

SECONDARY

GondorAragornDwarfToss · IthilienFaramir_FS

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
4,000
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,633 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
Unknown
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
1
Damage typeDamage / hitSplash radiusConditions
10.8No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
IdleAfterFiringDelay00
AttackRange4000.04,000
MinimumAttackRange40.040
WeaponSpeed120.0120
ProjectileFilterInContainerNONE +GIMLI—
ClipSize11
ClipReloadTime54005,400
PreAttackDelay16331,633
FiringDuration27002,700
PreAttackTypePER_SHOT—
HitPercentage00
ScatterRadius4.04
Source definitiondata/ini/weapon.ini:17009

GondorAragornDwarfToss

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

ToughHeroArmor · IthilienFaramir_FS

Damage typeReceived
DEFAULT15%
SLASH20%
PIERCE15%
SPECIALIST30%
CRUSH35%
CAVALRY15%
SIEGE25%
FLAME20%
FROST20%
MAGIC25%
HERO65%
HERO_RANGED50%
POISON50%
STRUCTURAL40%
UNDEFINED1%
Source definitiondata/ini/armor.ini:364

ToughHeroArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and sword

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:67999

Command_ToggleFaramirWeaponIthilien

active

Hidden Volley (R)

Faramir calls his rangers to bombard anywhere within a great radius with a volley of arrows At Level 5 gains +50% damage and increased radius Left click icon then left click on target area

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_ARROW_VOLLEY_GOOD—
RadiusCursorRadiusGONDOR_RANGER_LONGSHOT_CURSOR_RADIUS80
ReloadTimeGONDOR_RANGER_LONGSHOT_RELOAD_TIME120,000
FlagsLIMIT_DISTANCE—
MaxCastRangeGONDOR_RANGER_LONGSHOT_RANGE1,000

OCLSpecialPower ModuleTag_ArrowVolleyEvil

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush1—
OCLOCL_FaramirAmbushAbility1—
CreateLocationCREATE_AT_LOCATION—
UpdateModuleStartsAttackNo—
OnTriggerRechargeSpecialPowerSpecialAbilityFaramirAmbush2—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime5.05
DisableDuringAnimDurationYes—
InitiateSoundFaramirRangerVoiceArrowVolley—

WeaponFireSpecialAbilityUpdate ModuleTag_FireballUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush1—
PackTime50005,000
MustFinishAbilityYes—
SpecialWeaponFaramirAmbushWeapon1—
NeedLivingTargetsNo—
ApproachRequiresLOSNo—
Source definitiondata/ini/commandbutton.ini:38075

Command_FaramirAmbushAbility

active

Captain of Ithilien (T)

Modifier Type: Leadership Rangers near Faramir gain +25% armor; at level 5, this increases to +50%, and at level 10, to +75% plus resistance to fear and terror Passive ability At level 3, can be cast on Ithilien units to permanently grant +20% armour Decreased cooldown at levels 5, 7 and 10 Left click on icon then left click on target own units

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_TheodenLeadership

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_TheodenLeadershipUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:92319

Command_IthilienFaramirLeadership_Stronger

active

Wounding Arrow (C)

Cooldown 80s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_WOUND_ARROW—
ReloadTime8000080,000
InitiateAtLocationSoundGenericSpell—
ObjectFilterALL -BASE_FOUNDATION -INERT -IGNORED_IN_GUI -WALK_ON_TOP_OF_WALL -BLOCKING_GATE -WALL_UPGRADE -UNATTACKABLE -MOVE_ONLY—

UnpauseSpecialPowerUpgrade ModuleTag_UnpauseWoundArrow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirWoundArrow—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_WoundArrow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirWoundArrow—
UpdateModuleStartsAttackYes—
InitiateSoundFaramirRangerVoiceWoundingArrow—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_WoundArrowUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirWoundArrow—
SkipContinueYes—
UnpackTime20002,000
PreparationTime11
PersistentPrepTime10001,000
PackTime11
AwardXPForTriggering00
StartAbilityRangeFARAMIR_WOUNDING_ARROW_RANGE350
ApproachRequiresLOSYes—
SpecialWeaponFaramirTrueWoundArrow—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:68021

Command_SpecialAbilityWoundArrowIthilien

active

Sons of Gondor (V)

Requires Level 10 Temporarily summons Boromir to the battlefield Left click to activate

Cooldown 360s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime360000360,000

UnpauseSpecialPowerUpgrade ModuleTag_SummonGimli

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
TriggeredByUpgrade_ObjectLevel10—

OCLSpecialPower ModuleTag_OCLSpecialPower1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
OCLOCL_SpawnIthilienBoromir—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime8.18.1
TriggerFXFX_IthilienBoromirSummon—
Source definitiondata/ini/commandbutton.ini:68049

Command_SpecialAbilitySonsOfGondor

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and sword

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:67999

Command_ToggleFaramirWeaponIthilien

active

Hidden Volley (R)

Faramir calls his rangers to bombard anywhere within a great radius with a volley of arrows At Level 5 gains +50% damage and increased radius Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_ARROW_VOLLEY_GOOD—
RadiusCursorRadiusGONDOR_RANGER_LONGSHOT_CURSOR_RADIUS80
ReloadTimeGONDOR_RANGER_LONGSHOT_RELOAD_TIME120,000
FlagsLIMIT_DISTANCE—
MaxCastRangeGONDOR_RANGER_LONGSHOT_RANGE1,000

OCLSpecialPower ModuleTag_ArrowVolleyEvil

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush1—
OCLOCL_FaramirAmbushAbility1—
CreateLocationCREATE_AT_LOCATION—
UpdateModuleStartsAttackNo—
OnTriggerRechargeSpecialPowerSpecialAbilityFaramirAmbush2—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime5.05
DisableDuringAnimDurationYes—
InitiateSoundFaramirRangerVoiceArrowVolley—

WeaponFireSpecialAbilityUpdate ModuleTag_FireballUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush1—
PackTime50005,000
MustFinishAbilityYes—
SpecialWeaponFaramirAmbushWeapon1—
NeedLivingTargetsNo—
ApproachRequiresLOSNo—
Source definitiondata/ini/commandbutton.ini:38075

Command_FaramirAmbushAbility

active

Captain of Ithilien (T)

Modifier Type: Leadership Rangers near Faramir gain +25% armor; at level 5, this increases to +50%, and at level 10, to +75% plus resistance to fear and terror Passive ability At level 3, can be cast on Ithilien units to permanently grant +20% armour Decreased cooldown at levels 5, 7 and 10 Left click on icon then left click on target own units

Cooldown 0s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_TheodenLeadership

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_TheodenLeadershipUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:92319

Command_IthilienFaramirLeadership_Stronger

active

Wounding Arrow (C)

Cooldown 80s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_WOUND_ARROW—
ReloadTime8000080,000
InitiateAtLocationSoundGenericSpell—
ObjectFilterALL -BASE_FOUNDATION -INERT -IGNORED_IN_GUI -WALK_ON_TOP_OF_WALL -BLOCKING_GATE -WALL_UPGRADE -UNATTACKABLE -MOVE_ONLY—

UnpauseSpecialPowerUpgrade ModuleTag_UnpauseWoundArrow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirWoundArrow—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_WoundArrow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirWoundArrow—
UpdateModuleStartsAttackYes—
InitiateSoundFaramirRangerVoiceWoundingArrow—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_WoundArrowUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirWoundArrow—
SkipContinueYes—
UnpackTime20002,000
PreparationTime11
PersistentPrepTime10001,000
PackTime11
AwardXPForTriggering00
StartAbilityRangeFARAMIR_WOUNDING_ARROW_RANGE350
ApproachRequiresLOSYes—
SpecialWeaponFaramirTrueWoundArrow—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:68021

Command_SpecialAbilityWoundArrowIthilien

active

Sons of Gondor (V)

Requires Level 10 Temporarily summons Boromir to the battlefield Left click to activate

Cooldown 360s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime360000360,000

UnpauseSpecialPowerUpgrade ModuleTag_SummonGimli

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
TriggeredByUpgrade_ObjectLevel10—

OCLSpecialPower ModuleTag_OCLSpecialPower1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
OCLOCL_SpawnIthilienBoromir—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime8.18.1
TriggerFXFX_IthilienBoromirSummon—
Source definitiondata/ini/commandbutton.ini:68049

Command_SpecialAbilitySonsOfGondor

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and sword

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:67999

Command_ToggleFaramirWeaponIthilien

active

Hidden Volley (R)

Faramir calls his rangers to bombard anywhere within a great radius with a volley of arrows At Level 5 gains +50% damage and increased radius Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_ARROW_VOLLEY_GOOD—
RadiusCursorRadiusGONDOR_RANGER_LONGSHOT_CURSOR_RADIUS80
ReloadTimeGONDOR_RANGER_LONGSHOT_RELOAD_TIME120,000
FlagsLIMIT_DISTANCE—
MaxCastRangeGONDOR_RANGER_LONGSHOT_RANGE1,000

OCLSpecialPower ModuleTag_ArrowVolleyEvil

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush1—
OCLOCL_FaramirAmbushAbility1—
CreateLocationCREATE_AT_LOCATION—
UpdateModuleStartsAttackNo—
OnTriggerRechargeSpecialPowerSpecialAbilityFaramirAmbush2—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime5.05
DisableDuringAnimDurationYes—
InitiateSoundFaramirRangerVoiceArrowVolley—

WeaponFireSpecialAbilityUpdate ModuleTag_FireballUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush1—
PackTime50005,000
MustFinishAbilityYes—
SpecialWeaponFaramirAmbushWeapon1—
NeedLivingTargetsNo—
ApproachRequiresLOSNo—
Source definitiondata/ini/commandbutton.ini:38075

Command_FaramirAmbushAbility

active

Captain of Ithilien (T)

Modifier Type: Leadership Rangers near Faramir gain +25% armor; at level 5, this increases to +50%, and at level 10, to +75% plus resistance to fear and terror Passive ability At level 3, can be cast on Ithilien units to permanently grant +20% armour Decreased cooldown at levels 5, 7 and 10 Left click on icon then left click on target own units

Cooldown 0s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_TheodenLeadership

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_TheodenLeadershipUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:92319

Command_IthilienFaramirLeadership_Stronger

active

Faramir's Quality (C)

Requires Level 6 Faramir deals knockback per attack and gains +50% armour and damage for 30 seconds Can only use with sword equipped Left click to activate

Cooldown 120s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornBladeMasterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_AragornBladeMasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
StartsPausedYes—
SetModelConditionModelConditionState:USER_4—
SetModelConditionTime1.41.4

HeroModeSpecialAbilityUpdate ModuleTag_AragornBladeMasterUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
HeroAttributeModifierFaramirBladeMaster—
HeroEffectDuration3000030,000
UnpackTime11
TriggerSoundFaramirRangerVoiceBlademaster—
Source definitiondata/ini/commandbutton.ini:68036

Command_SpecialAbilityFaramirQuality

active

Sons of Gondor (V)

Requires Level 10 Temporarily summons Boromir to the battlefield Left click to activate

Cooldown 360s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime360000360,000

UnpauseSpecialPowerUpgrade ModuleTag_SummonGimli

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
TriggeredByUpgrade_ObjectLevel10—

OCLSpecialPower ModuleTag_OCLSpecialPower1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
OCLOCL_SpawnIthilienBoromir—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime8.18.1
TriggerFXFX_IthilienBoromirSummon—
Source definitiondata/ini/commandbutton.ini:68049

Command_SpecialAbilitySonsOfGondor

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and sword

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel3

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:67999

Command_ToggleFaramirWeaponIthilien

active

Hidden Volley (R)

Faramir calls his rangers to bombard anywhere within a great radius with a volley of arrows At Level 5 gains +50% damage and increased radius Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_ARROW_VOLLEY_GOOD—
RadiusCursorRadiusGONDOR_RANGER_LONGSHOT_CURSOR_RADIUS80
ReloadTimeGONDOR_RANGER_LONGSHOT_RELOAD_TIME120,000
FlagsLIMIT_DISTANCE—
MaxCastRangeGONDOR_RANGER_LONGSHOT_RANGE1,000

OCLSpecialPower ModuleTag_ArrowVolleyEvil

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush1—
OCLOCL_FaramirAmbushAbility1—
CreateLocationCREATE_AT_LOCATION—
UpdateModuleStartsAttackNo—
OnTriggerRechargeSpecialPowerSpecialAbilityFaramirAmbush2—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime5.05
DisableDuringAnimDurationYes—
InitiateSoundFaramirRangerVoiceArrowVolley—

WeaponFireSpecialAbilityUpdate ModuleTag_FireballUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush1—
PackTime50005,000
MustFinishAbilityYes—
SpecialWeaponFaramirAmbushWeapon1—
NeedLivingTargetsNo—
ApproachRequiresLOSNo—
Source definitiondata/ini/commandbutton.ini:38075

Command_FaramirAmbushAbility

active

Captain of Ithilien (T)

Modifier Type: Leadership Rangers near Faramir gain +25% armor; at level 5, this increases to +50%, and at level 10, to +75% plus resistance to fear and terror Passive ability At level 3, can be cast on Ithilien units to permanently grant +20% armour Decreased cooldown at levels 5, 7 and 10 Left click on icon then left click on target own units

Cooldown 180s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_KINGS_FAVOR—
ReloadTime180000180,000
RadiusCursorRadius6060
FlagsNEEDS_OBJECT_FILTER—
ObjectFilterAOTR_FARAMIR_FAVOR_OBJECTFILTER—

UnpauseSpecialPowerUpgrade ModuleTag_FavorEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel3—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_FavorStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel3—
StartsPausedYes—
UpdateModuleStartsAttackYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime2.12.1
OnTriggerRechargeSpecialPowerSpecialAbilityFaramirFavorLevel5—

WeaponFireSpecialAbilityUpdate ModuleTag_FavorUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel3—
WhichSpecialWeapon33
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange8080
SpecialWeaponFaramirFavourWeapon—
Source definitiondata/ini/commandbutton.ini:92330

Command_IthilienFaramirFavor_Stronger

active

Wounding Arrow (C)

Cooldown 80s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_WOUND_ARROW—
ReloadTime8000080,000
InitiateAtLocationSoundGenericSpell—
ObjectFilterALL -BASE_FOUNDATION -INERT -IGNORED_IN_GUI -WALK_ON_TOP_OF_WALL -BLOCKING_GATE -WALL_UPGRADE -UNATTACKABLE -MOVE_ONLY—

UnpauseSpecialPowerUpgrade ModuleTag_UnpauseWoundArrow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirWoundArrow—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_WoundArrow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirWoundArrow—
UpdateModuleStartsAttackYes—
InitiateSoundFaramirRangerVoiceWoundingArrow—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_WoundArrowUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirWoundArrow—
SkipContinueYes—
UnpackTime20002,000
PreparationTime11
PersistentPrepTime10001,000
PackTime11
AwardXPForTriggering00
StartAbilityRangeFARAMIR_WOUNDING_ARROW_RANGE350
ApproachRequiresLOSYes—
SpecialWeaponFaramirTrueWoundArrow—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:68021

Command_SpecialAbilityWoundArrowIthilien

active

Sons of Gondor (V)

Requires Level 10 Temporarily summons Boromir to the battlefield Left click to activate

Cooldown 360s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime360000360,000

UnpauseSpecialPowerUpgrade ModuleTag_SummonGimli

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
TriggeredByUpgrade_ObjectLevel10—

OCLSpecialPower ModuleTag_OCLSpecialPower1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
OCLOCL_SpawnIthilienBoromir—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime8.18.1
TriggerFXFX_IthilienBoromirSummon—
Source definitiondata/ini/commandbutton.ini:68049

Command_SpecialAbilitySonsOfGondor

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and sword

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel3

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:67999

Command_ToggleFaramirWeaponIthilien

active

Hidden Volley (R)

Faramir calls his rangers to bombard anywhere within a great radius with a volley of arrows At Level 5 gains +50% damage and increased radius Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_ARROW_VOLLEY_GOOD—
RadiusCursorRadiusGONDOR_RANGER_LONGSHOT_CURSOR_RADIUS80
ReloadTimeGONDOR_RANGER_LONGSHOT_RELOAD_TIME120,000
FlagsLIMIT_DISTANCE—
MaxCastRangeGONDOR_RANGER_LONGSHOT_RANGE1,000

OCLSpecialPower ModuleTag_ArrowVolleyEvil

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush1—
OCLOCL_FaramirAmbushAbility1—
CreateLocationCREATE_AT_LOCATION—
UpdateModuleStartsAttackNo—
OnTriggerRechargeSpecialPowerSpecialAbilityFaramirAmbush2—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime5.05
DisableDuringAnimDurationYes—
InitiateSoundFaramirRangerVoiceArrowVolley—

WeaponFireSpecialAbilityUpdate ModuleTag_FireballUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush1—
PackTime50005,000
MustFinishAbilityYes—
SpecialWeaponFaramirAmbushWeapon1—
NeedLivingTargetsNo—
ApproachRequiresLOSNo—
Source definitiondata/ini/commandbutton.ini:38075

Command_FaramirAmbushAbility

active

Captain of Ithilien (T)

Modifier Type: Leadership Rangers near Faramir gain +25% armor; at level 5, this increases to +50%, and at level 10, to +75% plus resistance to fear and terror Passive ability At level 3, can be cast on Ithilien units to permanently grant +20% armour Decreased cooldown at levels 5, 7 and 10 Left click on icon then left click on target own units

Cooldown 180s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_KINGS_FAVOR—
ReloadTime180000180,000
RadiusCursorRadius6060
FlagsNEEDS_OBJECT_FILTER—
ObjectFilterAOTR_FARAMIR_FAVOR_OBJECTFILTER—

UnpauseSpecialPowerUpgrade ModuleTag_FavorEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel3—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_FavorStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel3—
StartsPausedYes—
UpdateModuleStartsAttackYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime2.12.1
OnTriggerRechargeSpecialPowerSpecialAbilityFaramirFavorLevel5—

WeaponFireSpecialAbilityUpdate ModuleTag_FavorUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel3—
WhichSpecialWeapon33
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange8080
SpecialWeaponFaramirFavourWeapon—
Source definitiondata/ini/commandbutton.ini:92330

Command_IthilienFaramirFavor_Stronger

active

Faramir's Quality (C)

Requires Level 6 Faramir deals knockback per attack and gains +50% armour and damage for 30 seconds Can only use with sword equipped Left click to activate

Cooldown 120s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornBladeMasterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_AragornBladeMasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
StartsPausedYes—
SetModelConditionModelConditionState:USER_4—
SetModelConditionTime1.41.4

HeroModeSpecialAbilityUpdate ModuleTag_AragornBladeMasterUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
HeroAttributeModifierFaramirBladeMaster—
HeroEffectDuration3000030,000
UnpackTime11
TriggerSoundFaramirRangerVoiceBlademaster—
Source definitiondata/ini/commandbutton.ini:68036

Command_SpecialAbilityFaramirQuality

active

Sons of Gondor (V)

Requires Level 10 Temporarily summons Boromir to the battlefield Left click to activate

Cooldown 360s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime360000360,000

UnpauseSpecialPowerUpgrade ModuleTag_SummonGimli

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
TriggeredByUpgrade_ObjectLevel10—

OCLSpecialPower ModuleTag_OCLSpecialPower1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
OCLOCL_SpawnIthilienBoromir—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime8.18.1
TriggerFXFX_IthilienBoromirSummon—
Source definitiondata/ini/commandbutton.ini:68049

Command_SpecialAbilitySonsOfGondor

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and sword

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel5

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:67999

Command_ToggleFaramirWeaponIthilien

active

Hidden Volley (R)

Faramir calls his rangers to bombard anywhere within a great radius with a volley of arrows At Level 5 gains +50% damage and increased radius Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_ARROW_VOLLEY_GOOD—
RadiusCursorRadius120120
ReloadTimeGONDOR_RANGER_LONGSHOT_RELOAD_TIME120,000
FlagsLIMIT_DISTANCE—
MaxCastRangeGONDOR_RANGER_LONGSHOT_RANGE1,000

OCLSpecialPower ModuleTag_ArrowVolleyEvil2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush2—
OCLOCL_FaramirAmbushAbility2—
CreateLocationCREATE_AT_LOCATION—
UpdateModuleStartsAttackNo—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime5.05
DisableDuringAnimDurationYes—
InitiateSoundFaramirRangerVoiceArrowVolley—

WeaponFireSpecialAbilityUpdate ModuleTag_FireballUpdate2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush2—
PackTime50005,000
MustFinishAbilityYes—
SpecialWeaponFaramirAmbushWeapon2—
NeedLivingTargetsNo—
ApproachRequiresLOSNo—
Source definitiondata/ini/commandbutton.ini:38092

Command_FaramirAmbushAbility2

active

Captain of Ithilien (T)

Modifier Type: Leadership Rangers near Faramir gain +25% armor; at level 5, this increases to +50%, and at level 10, to +75% plus resistance to fear and terror Passive ability At level 3, can be cast on Ithilien units to permanently grant +20% armour Decreased cooldown at levels 5, 7 and 10 Left click on icon then left click on target own units

Cooldown 150s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_KINGS_FAVOR—
ReloadTime150000150,000
RadiusCursorRadius6060
FlagsNEEDS_OBJECT_FILTER—
ObjectFilterAOTR_FARAMIR_FAVOR_OBJECTFILTER—

UnpauseSpecialPowerUpgrade ModuleTag_FavorEnablerLevel5

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel5—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_FavorStarterLevel5

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel5—
StartsPausedYes—
UpdateModuleStartsAttackYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime2.12.1
OnTriggerRechargeSpecialPowerSpecialAbilityFaramirFavorLevel7—

WeaponFireSpecialAbilityUpdate ModuleTag_FavorUpdateLevel5

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel5—
WhichSpecialWeapon33
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange8080
SpecialWeaponFaramirFavourWeapon—
Source definitiondata/ini/commandbutton.ini:92345

Command_IthilienFaramirFavor_Level5_Stronger

active

Wounding Arrow (C)

Cooldown 80s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_WOUND_ARROW—
ReloadTime8000080,000
InitiateAtLocationSoundGenericSpell—
ObjectFilterALL -BASE_FOUNDATION -INERT -IGNORED_IN_GUI -WALK_ON_TOP_OF_WALL -BLOCKING_GATE -WALL_UPGRADE -UNATTACKABLE -MOVE_ONLY—

UnpauseSpecialPowerUpgrade ModuleTag_UnpauseWoundArrow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirWoundArrow—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_WoundArrow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirWoundArrow—
UpdateModuleStartsAttackYes—
InitiateSoundFaramirRangerVoiceWoundingArrow—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_WoundArrowUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirWoundArrow—
SkipContinueYes—
UnpackTime20002,000
PreparationTime11
PersistentPrepTime10001,000
PackTime11
AwardXPForTriggering00
StartAbilityRangeFARAMIR_WOUNDING_ARROW_RANGE350
ApproachRequiresLOSYes—
SpecialWeaponFaramirTrueWoundArrow—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:68021

Command_SpecialAbilityWoundArrowIthilien

active

Sons of Gondor (V)

Requires Level 10 Temporarily summons Boromir to the battlefield Left click to activate

Cooldown 360s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime360000360,000

UnpauseSpecialPowerUpgrade ModuleTag_SummonGimli

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
TriggeredByUpgrade_ObjectLevel10—

OCLSpecialPower ModuleTag_OCLSpecialPower1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
OCLOCL_SpawnIthilienBoromir—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime8.18.1
TriggerFXFX_IthilienBoromirSummon—
Source definitiondata/ini/commandbutton.ini:68049

Command_SpecialAbilitySonsOfGondor

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and sword

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel5

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:67999

Command_ToggleFaramirWeaponIthilien

active

Hidden Volley (R)

Faramir calls his rangers to bombard anywhere within a great radius with a volley of arrows At Level 5 gains +50% damage and increased radius Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_ARROW_VOLLEY_GOOD—
RadiusCursorRadius120120
ReloadTimeGONDOR_RANGER_LONGSHOT_RELOAD_TIME120,000
FlagsLIMIT_DISTANCE—
MaxCastRangeGONDOR_RANGER_LONGSHOT_RANGE1,000

OCLSpecialPower ModuleTag_ArrowVolleyEvil2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush2—
OCLOCL_FaramirAmbushAbility2—
CreateLocationCREATE_AT_LOCATION—
UpdateModuleStartsAttackNo—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime5.05
DisableDuringAnimDurationYes—
InitiateSoundFaramirRangerVoiceArrowVolley—

WeaponFireSpecialAbilityUpdate ModuleTag_FireballUpdate2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush2—
PackTime50005,000
MustFinishAbilityYes—
SpecialWeaponFaramirAmbushWeapon2—
NeedLivingTargetsNo—
ApproachRequiresLOSNo—
Source definitiondata/ini/commandbutton.ini:38092

Command_FaramirAmbushAbility2

active

Captain of Ithilien (T)

Modifier Type: Leadership Rangers near Faramir gain +25% armor; at level 5, this increases to +50%, and at level 10, to +75% plus resistance to fear and terror Passive ability At level 3, can be cast on Ithilien units to permanently grant +20% armour Decreased cooldown at levels 5, 7 and 10 Left click on icon then left click on target own units

Cooldown 150s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_KINGS_FAVOR—
ReloadTime150000150,000
RadiusCursorRadius6060
FlagsNEEDS_OBJECT_FILTER—
ObjectFilterAOTR_FARAMIR_FAVOR_OBJECTFILTER—

UnpauseSpecialPowerUpgrade ModuleTag_FavorEnablerLevel5

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel5—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_FavorStarterLevel5

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel5—
StartsPausedYes—
UpdateModuleStartsAttackYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime2.12.1
OnTriggerRechargeSpecialPowerSpecialAbilityFaramirFavorLevel7—

WeaponFireSpecialAbilityUpdate ModuleTag_FavorUpdateLevel5

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel5—
WhichSpecialWeapon33
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange8080
SpecialWeaponFaramirFavourWeapon—
Source definitiondata/ini/commandbutton.ini:92345

Command_IthilienFaramirFavor_Level5_Stronger

active

Faramir's Quality (C)

Requires Level 6 Faramir deals knockback per attack and gains +50% armour and damage for 30 seconds Can only use with sword equipped Left click to activate

Cooldown 120s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornBladeMasterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_AragornBladeMasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
StartsPausedYes—
SetModelConditionModelConditionState:USER_4—
SetModelConditionTime1.41.4

HeroModeSpecialAbilityUpdate ModuleTag_AragornBladeMasterUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
HeroAttributeModifierFaramirBladeMaster—
HeroEffectDuration3000030,000
UnpackTime11
TriggerSoundFaramirRangerVoiceBlademaster—
Source definitiondata/ini/commandbutton.ini:68036

Command_SpecialAbilityFaramirQuality

active

Sons of Gondor (V)

Requires Level 10 Temporarily summons Boromir to the battlefield Left click to activate

Cooldown 360s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime360000360,000

UnpauseSpecialPowerUpgrade ModuleTag_SummonGimli

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
TriggeredByUpgrade_ObjectLevel10—

OCLSpecialPower ModuleTag_OCLSpecialPower1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
OCLOCL_SpawnIthilienBoromir—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime8.18.1
TriggerFXFX_IthilienBoromirSummon—
Source definitiondata/ini/commandbutton.ini:68049

Command_SpecialAbilitySonsOfGondor

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and sword

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel7

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:67999

Command_ToggleFaramirWeaponIthilien

active

Hidden Volley (R)

Faramir calls his rangers to bombard anywhere within a great radius with a volley of arrows At Level 5 gains +50% damage and increased radius Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_ARROW_VOLLEY_GOOD—
RadiusCursorRadius120120
ReloadTimeGONDOR_RANGER_LONGSHOT_RELOAD_TIME120,000
FlagsLIMIT_DISTANCE—
MaxCastRangeGONDOR_RANGER_LONGSHOT_RANGE1,000

OCLSpecialPower ModuleTag_ArrowVolleyEvil2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush2—
OCLOCL_FaramirAmbushAbility2—
CreateLocationCREATE_AT_LOCATION—
UpdateModuleStartsAttackNo—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime5.05
DisableDuringAnimDurationYes—
InitiateSoundFaramirRangerVoiceArrowVolley—

WeaponFireSpecialAbilityUpdate ModuleTag_FireballUpdate2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush2—
PackTime50005,000
MustFinishAbilityYes—
SpecialWeaponFaramirAmbushWeapon2—
NeedLivingTargetsNo—
ApproachRequiresLOSNo—
Source definitiondata/ini/commandbutton.ini:38092

Command_FaramirAmbushAbility2

active

Captain of Ithilien (T)

Modifier Type: Leadership Rangers near Faramir gain +25% armor; at level 5, this increases to +50%, and at level 10, to +75% plus resistance to fear and terror Passive ability At level 3, can be cast on Ithilien units to permanently grant +20% armour Decreased cooldown at levels 5, 7 and 10 Left click on icon then left click on target own units

Cooldown 120s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_KINGS_FAVOR—
ReloadTime120000120,000
RadiusCursorRadius6060
FlagsNEEDS_OBJECT_FILTER—
ObjectFilterAOTR_FARAMIR_FAVOR_OBJECTFILTER—

UnpauseSpecialPowerUpgrade ModuleTag_FavorEnablerLevel7

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel7—
TriggeredByUpgrade_ObjectLevel7—

SpecialPowerModule ModuleTag_FavorStarterLevel7

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel7—
StartsPausedYes—
UpdateModuleStartsAttackYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime2.12.1
OnTriggerRechargeSpecialPowerSpecialAbilityFaramirFavorLevel10—

WeaponFireSpecialAbilityUpdate ModuleTag_FavorUpdateLevel7

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel7—
WhichSpecialWeapon33
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange8080
SpecialWeaponFaramirFavourWeapon—
Source definitiondata/ini/commandbutton.ini:92360

Command_IthilienFaramirFavor_Level7_Stronger

active

Wounding Arrow (C)

Cooldown 80s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_WOUND_ARROW—
ReloadTime8000080,000
InitiateAtLocationSoundGenericSpell—
ObjectFilterALL -BASE_FOUNDATION -INERT -IGNORED_IN_GUI -WALK_ON_TOP_OF_WALL -BLOCKING_GATE -WALL_UPGRADE -UNATTACKABLE -MOVE_ONLY—

UnpauseSpecialPowerUpgrade ModuleTag_UnpauseWoundArrow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirWoundArrow—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_WoundArrow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirWoundArrow—
UpdateModuleStartsAttackYes—
InitiateSoundFaramirRangerVoiceWoundingArrow—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_WoundArrowUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirWoundArrow—
SkipContinueYes—
UnpackTime20002,000
PreparationTime11
PersistentPrepTime10001,000
PackTime11
AwardXPForTriggering00
StartAbilityRangeFARAMIR_WOUNDING_ARROW_RANGE350
ApproachRequiresLOSYes—
SpecialWeaponFaramirTrueWoundArrow—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:68021

Command_SpecialAbilityWoundArrowIthilien

active

Sons of Gondor (V)

Requires Level 10 Temporarily summons Boromir to the battlefield Left click to activate

Cooldown 360s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime360000360,000

UnpauseSpecialPowerUpgrade ModuleTag_SummonGimli

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
TriggeredByUpgrade_ObjectLevel10—

OCLSpecialPower ModuleTag_OCLSpecialPower1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
OCLOCL_SpawnIthilienBoromir—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime8.18.1
TriggerFXFX_IthilienBoromirSummon—
Source definitiondata/ini/commandbutton.ini:68049

Command_SpecialAbilitySonsOfGondor

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and sword

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel7

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:67999

Command_ToggleFaramirWeaponIthilien

active

Hidden Volley (R)

Faramir calls his rangers to bombard anywhere within a great radius with a volley of arrows At Level 5 gains +50% damage and increased radius Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_ARROW_VOLLEY_GOOD—
RadiusCursorRadius120120
ReloadTimeGONDOR_RANGER_LONGSHOT_RELOAD_TIME120,000
FlagsLIMIT_DISTANCE—
MaxCastRangeGONDOR_RANGER_LONGSHOT_RANGE1,000

OCLSpecialPower ModuleTag_ArrowVolleyEvil2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush2—
OCLOCL_FaramirAmbushAbility2—
CreateLocationCREATE_AT_LOCATION—
UpdateModuleStartsAttackNo—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime5.05
DisableDuringAnimDurationYes—
InitiateSoundFaramirRangerVoiceArrowVolley—

WeaponFireSpecialAbilityUpdate ModuleTag_FireballUpdate2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush2—
PackTime50005,000
MustFinishAbilityYes—
SpecialWeaponFaramirAmbushWeapon2—
NeedLivingTargetsNo—
ApproachRequiresLOSNo—
Source definitiondata/ini/commandbutton.ini:38092

Command_FaramirAmbushAbility2

active

Captain of Ithilien (T)

Modifier Type: Leadership Rangers near Faramir gain +25% armor; at level 5, this increases to +50%, and at level 10, to +75% plus resistance to fear and terror Passive ability At level 3, can be cast on Ithilien units to permanently grant +20% armour Decreased cooldown at levels 5, 7 and 10 Left click on icon then left click on target own units

Cooldown 120s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_KINGS_FAVOR—
ReloadTime120000120,000
RadiusCursorRadius6060
FlagsNEEDS_OBJECT_FILTER—
ObjectFilterAOTR_FARAMIR_FAVOR_OBJECTFILTER—

UnpauseSpecialPowerUpgrade ModuleTag_FavorEnablerLevel7

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel7—
TriggeredByUpgrade_ObjectLevel7—

SpecialPowerModule ModuleTag_FavorStarterLevel7

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel7—
StartsPausedYes—
UpdateModuleStartsAttackYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime2.12.1
OnTriggerRechargeSpecialPowerSpecialAbilityFaramirFavorLevel10—

WeaponFireSpecialAbilityUpdate ModuleTag_FavorUpdateLevel7

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel7—
WhichSpecialWeapon33
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange8080
SpecialWeaponFaramirFavourWeapon—
Source definitiondata/ini/commandbutton.ini:92360

Command_IthilienFaramirFavor_Level7_Stronger

active

Faramir's Quality (C)

Requires Level 6 Faramir deals knockback per attack and gains +50% armour and damage for 30 seconds Can only use with sword equipped Left click to activate

Cooldown 120s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornBladeMasterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_AragornBladeMasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
StartsPausedYes—
SetModelConditionModelConditionState:USER_4—
SetModelConditionTime1.41.4

HeroModeSpecialAbilityUpdate ModuleTag_AragornBladeMasterUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
HeroAttributeModifierFaramirBladeMaster—
HeroEffectDuration3000030,000
UnpackTime11
TriggerSoundFaramirRangerVoiceBlademaster—
Source definitiondata/ini/commandbutton.ini:68036

Command_SpecialAbilityFaramirQuality

active

Sons of Gondor (V)

Requires Level 10 Temporarily summons Boromir to the battlefield Left click to activate

Cooldown 360s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime360000360,000

UnpauseSpecialPowerUpgrade ModuleTag_SummonGimli

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
TriggeredByUpgrade_ObjectLevel10—

OCLSpecialPower ModuleTag_OCLSpecialPower1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
OCLOCL_SpawnIthilienBoromir—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime8.18.1
TriggerFXFX_IthilienBoromirSummon—
Source definitiondata/ini/commandbutton.ini:68049

Command_SpecialAbilitySonsOfGondor

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and sword

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel10

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:67999

Command_ToggleFaramirWeaponIthilien

active

Hidden Volley (R)

Faramir calls his rangers to bombard anywhere within a great radius with a volley of arrows At Level 5 gains +50% damage and increased radius Left click icon then left click on target area

Cooldown 120s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_ARROW_VOLLEY_GOOD—
RadiusCursorRadius120120
ReloadTimeGONDOR_RANGER_LONGSHOT_RELOAD_TIME120,000
FlagsLIMIT_DISTANCE—
MaxCastRangeGONDOR_RANGER_LONGSHOT_RANGE1,000

OCLSpecialPower ModuleTag_ArrowVolleyEvil2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush2—
OCLOCL_FaramirAmbushAbility2—
CreateLocationCREATE_AT_LOCATION—
UpdateModuleStartsAttackNo—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime5.05
DisableDuringAnimDurationYes—
InitiateSoundFaramirRangerVoiceArrowVolley—

WeaponFireSpecialAbilityUpdate ModuleTag_FireballUpdate2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirAmbush2—
PackTime50005,000
MustFinishAbilityYes—
SpecialWeaponFaramirAmbushWeapon2—
NeedLivingTargetsNo—
ApproachRequiresLOSNo—
Source definitiondata/ini/commandbutton.ini:38092

Command_FaramirAmbushAbility2

active

Captain of Ithilien (T)

Modifier Type: Leadership Rangers near Faramir gain +25% armor; at level 5, this increases to +50%, and at level 10, to +75% plus resistance to fear and terror Passive ability At level 3, can be cast on Ithilien units to permanently grant +20% armour Decreased cooldown at levels 5, 7 and 10 Left click on icon then left click on target own units

Cooldown 100s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_KINGS_FAVOR—
ReloadTime100000100,000
RadiusCursorRadius6060
FlagsNEEDS_OBJECT_FILTER—
ObjectFilterAOTR_FARAMIR_FAVOR_OBJECTFILTER—

UnpauseSpecialPowerUpgrade ModuleTag_FavorEnablerLevel10

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel10—
TriggeredByUpgrade_ObjectLevel10—

SpecialPowerModule ModuleTag_FavorStarterLevel10

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel10—
StartsPausedYes—
UpdateModuleStartsAttackYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime2.12.1

WeaponFireSpecialAbilityUpdate ModuleTag_FavorUpdateLevel10

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFaramirFavorLevel10—
WhichSpecialWeapon33
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange8080
SpecialWeaponFaramirFavourWeapon—
Source definitiondata/ini/commandbutton.ini:92375

Command_IthilienFaramirFavor_Level10_Stronger

active

Faramir's Quality (C)

Requires Level 6 Faramir deals knockback per attack and gains +50% armour and damage for 30 seconds Can only use with sword equipped Left click to activate

Cooldown 120s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornBladeMasterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_AragornBladeMasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
StartsPausedYes—
SetModelConditionModelConditionState:USER_4—
SetModelConditionTime1.41.4

HeroModeSpecialAbilityUpdate ModuleTag_AragornBladeMasterUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
HeroAttributeModifierFaramirBladeMaster—
HeroEffectDuration3000030,000
UnpackTime11
TriggerSoundFaramirRangerVoiceBlademaster—
Source definitiondata/ini/commandbutton.ini:68036

Command_SpecialAbilityFaramirQuality

active

Sons of Gondor (V)

Requires Level 10 Temporarily summons Boromir to the battlefield Left click to activate

Cooldown 360s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime360000360,000

UnpauseSpecialPowerUpgrade ModuleTag_SummonGimli

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
TriggeredByUpgrade_ObjectLevel10—

OCLSpecialPower ModuleTag_OCLSpecialPower1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponSamwiseGamgee—
OCLOCL_SpawnIthilienBoromir—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime8.18.1
TriggerFXFX_IthilienBoromirSummon—
Source definitiondata/ini/commandbutton.ini:68049

Command_SpecialAbilitySonsOfGondor

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_FaramirHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/ithilien/faramir.ini:831

AutoHealBehavior ModuleTag_FaramirHealing

passive / conditional

Notify Targets Of Imminent Probable Crushing Update

Effect values & implementation

NotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

PropertyGame valueResolved value
Source definitiondata/ini/object/goodfaction/units/ithilien/faramir.ini:838

NotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_Leadership

PropertyGame valueResolved value
StartsActiveNo—
BonusNameGenericHeroLeadership—
TriggeredByUpgrade_ObjectLevel1—
RefreshDelay20002,000
Range200200
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
Source definitiondata/ini/object/goodfaction/units/ithilien/faramir.ini:884

AttributeModifierAuraUpdate ModuleTag_Leadership

passive / conditional

Attribute Modifier Aura Update

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_VeteransLeadership

PropertyGame valueResolved value
StartsActiveYes—
BonusNameLoyalFaramir—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +VeteranofOsgiliath ALLIES—
Source definitiondata/ini/object/goodfaction/units/ithilien/faramir.ini:1087

AttributeModifierAuraUpdate ModuleTag_VeteransLeadership

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_LeadershipTier1

PropertyGame valueResolved value
StartsActiveNo—
BonusNameIthilienFaramiirLeadershipTier1—
TriggeredByUpgrade_ObjectLevel1—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +IthilienSkirmisher +IthilienSkirmisherHorde +IthilienSentinel +IthilienSentinelHorde +IthilienRanger +IthilienRangerHorde +IthilienOutrider +IthilienOutriderHorde +IthilienPathfinder +GondorRanger +GondorRangerHorde +GondorRangerSpear +GondorRangerSpearHorde ALLIES—
Source definitiondata/ini/object/goodfaction/units/ithilien/faramir.ini:1358

AttributeModifierAuraUpdate ModuleTag_LeadershipTier1

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel5

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_LeadershipTier2

PropertyGame valueResolved value
StartsActiveNo—
BonusNameIthilienFaramiirLeadershipTier2—
TriggeredByUpgrade_ObjectLevel5—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +IthilienSkirmisher +IthilienSkirmisherHorde +IthilienSentinel +IthilienSentinelHorde +IthilienRanger +IthilienRangerHorde +IthilienOutrider +IthilienOutriderHorde +IthilienPathfinder +GondorRanger +GondorRangerHorde +GondorRangerSpear +GondorRangerSpearHorde ALLIES—
Source definitiondata/ini/object/goodfaction/units/ithilien/faramir.ini:1367

AttributeModifierAuraUpdate ModuleTag_LeadershipTier2

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel10

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_LeadershipTier3

PropertyGame valueResolved value
StartsActiveNo—
BonusNameIthilienFaramiirLeadershipTier3—
TriggeredByUpgrade_ObjectLevel10—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +IthilienSkirmisher +IthilienSkirmisherHorde +IthilienSentinel +IthilienSentinelHorde +IthilienRanger +IthilienRangerHorde +IthilienOutrider +IthilienOutriderHorde +IthilienPathfinder +GondorRanger +GondorRangerHorde +GondorRangerSpear +GondorRangerSpearHorde ALLIES—
Source definitiondata/ini/object/goodfaction/units/ithilien/faramir.ini:1376

AttributeModifierAuraUpdate ModuleTag_LeadershipTier3

Battalion composition & progression

Member templateCountHealth each
IthilienFaramir_FS12,000
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
IthilienFaramirLevel11Upgrade_ObjectLevel1
IthilienFaramirLevel2100Upgrade_ObjectLevel2 HeroLevelUpDamage1
IthilienFaramirLevel3200Upgrade_ObjectLevel3 HeroLevelUpDamage2
IthilienFaramirLevel4300 HeroLevelUpDamage3
IthilienFaramirLevel5500Upgrade_ObjectLevel5 HeroLevelUpDamage4
IthilienFaramirLevel6700Upgrade_ObjectLevel6 HeroLevelUpDamage5
IthilienFaramirLevel7900Upgrade_ObjectLevel7 HeroLevelUpDamage6
IthilienFaramirLevel81,100Upgrade_ObjectLevel8 HeroLevelUpDamage7
IthilienFaramirLevel91,500Upgrade_ObjectLevel9 HeroLevelUpDamage8
IthilienFaramirLevel102,000Upgrade_ObjectLevel10 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
IthilienFortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:183

FactionIthilien

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/units/ithilien/faramir.ini:1292

IthilienFaramir_FS