Recruit the Dunlending Chieftain, Wulfgar
'Once a noble warrior-chief, Wulfgar refused Saruman's demands of sworn allegiance, until the White Wizard demonstrated his absolute power by crushing the Rohirrim at the Fords of Isen.'
Base statistics · Build time: 60s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
WulfgarWeapon · IsengardWulfgar
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.15Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.640 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.960 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
250
0
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
RadiusDamageAffects
ENEMIES NOT_SIMILAR
—
AttackRange
15.0
15
MeleeWeapon
Yes
—
DelayBetweenShots
LURTZ_DELAYBETWEENSHOTS
960
PreAttackDelay
LURTZ_PREATTACKDELAY
640
PreAttackType
PER_SHOT
—
FiringDuration
LURTZ_FIRINGDURATION
960
FireFX
FX_GondorSwordHit
—
Source definitiondata/ini/weapon.ini:64440
WulfgarWeapon
mounted
PRIMARY
WulfgarWeapon · IsengardWulfgar
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.15Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.640 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.960 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
250
0
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
RadiusDamageAffects
ENEMIES NOT_SIMILAR
—
AttackRange
15.0
15
MeleeWeapon
Yes
—
DelayBetweenShots
LURTZ_DELAYBETWEENSHOTS
960
PreAttackDelay
LURTZ_PREATTACKDELAY
640
PreAttackType
PER_SHOT
—
FiringDuration
LURTZ_FIRINGDURATION
960
FireFX
FX_GondorSwordHit
—
Source definitiondata/ini/weapon.ini:64440
WulfgarWeapon
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment
ToughHeroArmor · IsengardWulfgar
Damage type
Received
DEFAULT
15%
SLASH
20%
PIERCE
15%
SPECIALIST
30%
CRUSH
35%
CAVALRY
15%
SIEGE
25%
FLAME
20%
FROST
20%
MAGIC
25%
HERO
65%
HERO_RANGED
50%
POISON
50%
STRUCTURAL
40%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:364
ToughHeroArmor
mounted
HeroArmorMounted · IsengardWulfgar
Damage type
Received
DEFAULT
50%
SLASH
25%
PIERCE
15%
SPECIALIST
100%
CRUSH
30%
CAVALRY
25%
SIEGE
50%
FLAME
40%
FROST
40%
MAGIC
50%
HERO
50%
HERO_RANGED
50%
POISON
50%
STRUCTURAL
80%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:432
HeroArmorMounted
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
active
Mount Svadilfari / Dismount (W)
Left click to switch between
mounted on Svadilfari and on foot
Requires Level 5
Wulfgar summons a Crow Banner for 90 seconds
Enemies nearby the Crow Banner lose -33% armour and damage
At level 8, also summons a temporary battalion of Dunlending Huskarls
Left click to activate
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.