Wormtongue
Hero · INDIVIDUAL UNIT

Wormtongue

Recruit the spy of Saruman 'Saruman the White has ever been our friend and ally.'

Compare this unit ⇄
Cost1,000
Health / soldier2,400
Health / full battalion2,400
Attack range20
Movement speed55
Command points0

Base statistics · Build time: 40s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

WormtongueWeapon · IsengardWormTongue

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
20
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
600 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO1300No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
IdleAfterFiringDelay00
LeechRangeWeaponYes—
AttackRangeWORMTONGUE_WEAPON_RANGE20
MeleeWeaponYes—
DelayBetweenShotsWORMTONGUE_DELAYBETWEENSHOTS1,000
PreAttackDelayWORMTONGUE_PREATTACKDELAY600
PreAttackTypePER_SHOT—
FiringDurationWORMTONGUE_FIRINGDURATION1,000
FireFXFX_GondorSwordHit—
Source definitiondata/ini/weapon.ini:46717

WormtongueWeapon

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

HeroArmor · IsengardWormTongue

Damage typeReceived
DEFAULT25%
SLASH40%
PIERCE20%
SPECIALIST30%
CRUSH50%
CAVALRY25%
SIEGE50%
FLAME25%
FROST25%
MAGIC35%
HERO75%
HERO_RANGED75%
POISON50%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:193

HeroArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Escape (W)

Cooldown 90s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_TWO—
ReloadTime9000090,000
PreventActivationConditionsHIDDEN—

SpecialPowerModule ModuleTag_ElfCloakStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWormtongueEscape—
UpdateModuleStartsAttackYes—

ToggleHiddenSpecialAbilityUpdate ModuleTag_ElfCloakUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWormtongueEscape—
EffectDuration3000030,000
ShowPalantirTimerYes—
Source definitiondata/ini/commandbutton.ini:23747

Command_SpecialAbilityWormtongueEscape

active

Venomous Words (R)

Cooldown 60s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime6000060,000
InitiateSoundVenomousWordsMS—
RadiusCursorRadius100.0100
PreventActivationConditionsHIDDEN—

UnpauseSpecialPowerUpgrade ModuleTag_WormtongueVenomousWordsUnpause

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWormtongueVenomousWords—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_WormtongueVenomousWordsSpecialPower

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWormtongueVenomousWords—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_WormtongueVenomousWordsUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWormtongueVenomousWords—
StartAbilityRange300300
TriggerSpecialPowerModuleTag_WormtongueVenomousWordsDebuff TARGETPOS—
Source definitiondata/ini/commandbutton.ini:23767

Command_SpecialAbilityWormtongueVenomousWords

active

Back Stab (T)

Cooldown 90s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime9000090,000
ObjectFilterAOTR_AFFECTED_BY_POISON_OBJECTFILTER -MordorFellBeast -MordorFellBeastInterface -GondorGwaihir -ElvenGwaihir_Summoned -GondorGwaihir_Summoned -ElvenFortressEagle -Drogoth -KhamulFellBeast -MorgomirFellBeast—
PreventActivationConditionsHIDDEN—

UnpauseSpecialPowerUpgrade ModuleTag_WormtongueBackstabUnpause

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWormtongueBackstab—
TriggeredByUpgrade_ObjectLevel4—

SpecialPowerModule ModuleTag_WormtongueBackstabSpecialPower

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWormtongueBackstab—
UpdateModuleStartsAttackYes—
StartsPausedYes—
InitiateSoundWormtongueVoiceBackstab—

WeaponFireSpecialAbilityUpdate ModuleTag_WormtongueBackstabUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWormtongueBackstab—
SkipContinueYes—
UnpackTime250250
PreparationTime11
PersistentPrepTime500500
PackTime100100
MustFinishAbilityYes—
StartAbilityRangeWORMTONGUE_WEAPON_RANGE20
SpecialWeaponWormtongueBackstab—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:23779

Command_SpecialAbilityWormtongueBackstab

active

Maligned Leechcraft (C)

Requires Level 8 Targeted enemy hero's ability timers are set to just used Left click icon then left click on target

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_CURSE_ENEMY—
ReloadTime180000180,000
ObjectFilterAOTR_KRIMPUL_IMPRISON_OBJECTFILTER—
PreventActivationConditionsHIDDEN—

UnpauseSpecialPowerUpgrade ModuleTag_CurseEnabler_Level1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCurseEnemy_Wormtongue—
TriggeredByUpgrade_ObjectLevel8—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_CurseEnemySpecialPowerModule_Level1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCurseEnemy_Wormtongue—
StartsPausedYes—
UpdateModuleStartsAttackYes—
InitiateSoundWormtongueVoiceCorrodeAllegiance—

CurseSpecialPower ModuleTag_CurseEnemySpecialPower_Level1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCurseEnemy_Wormtongue—
CursePercentage100.0%100
UnpackingVariation11
StartAbilityRange300.0300
CursedFXFX_SarumanDominateTargets—
TriggerFXFX_WormtongueHeroCurse—
UnpackTime20002,000
PreparationTime11
FreezeAfterTriggerDuration25002,500
Source definitiondata/ini/commandbutton.ini:23805

Command_MalignedLeechcraft

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_WormtongueHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/evilfaction/units/isengard/wormtongue.ini:585

AutoHealBehavior ModuleTag_WormtongueHealing

Battalion composition & progression

Member templateCountHealth each
IsengardWormTongue12,400
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
WormtongueLevel11
WormtongueLevel275 HeroLevelUpDamage1
WormtongueLevel3165Upgrade_ObjectLevel3 HeroLevelUpDamage2
WormtongueLevel4270Upgrade_ObjectLevel4 HeroLevelUpDamage3
WormtongueLevel5390Upgrade_ObjectLevel5 HeroLevelUpDamage4
WormtongueLevel6525 HeroLevelUpDamage5
WormtongueLevel7675 HeroLevelUpDamage6
WormtongueLevel8840Upgrade_ObjectLevel8 HeroLevelUpDamage7
WormtongueLevel91,025 HeroLevelUpDamage8
WormtongueLevel101,225Upgrade_ObjectLevel10 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
IsengardFortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:973

FactionIsengard

White HandFortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:1024

FactionWhiteHand

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/evilfaction/units/isengard/wormtongue.ini:3

IsengardWormTongue