Sharku
Hero · INDIVIDUAL UNIT

Sharku

Recruit the leader of the Warg-riders 'He's dead. Took a little tumble off the cliff.'

Compare this unit ⇄
Cost1,400
Health / soldier2,300
Health / full battalion2,300
Attack range11.5
Movement speed55
Command points0

Base statistics · Build time: 40s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

SharkuDismountedBlade · IsengardSharku_WhiteHand

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
600 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO2000No upgrade gate specified
UNDEFINED500No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsWILD_GOBLIN_KING_DELAYBETWEENSHOTS1,000
PreAttackDelayWILD_GOBLIN_KING_PREATTACKDELAY600
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FiringDurationWILD_GOBLIN_KING_FIRINGDURATION1,000
Source definitiondata/ini/weapon.ini:81249

SharkuDismountedBlade

mounted

PRIMARY

SharkuWeapon · IsengardSharku_WhiteHand

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
20
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
640 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
960 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO1337No upgrade gate specified
HERO67UnknownNo upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRange20.020
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
MeleeWeaponYes—
PreAttackTypePER_SHOT—
PreAttackDelaySHARKU_PREATTACKDELAY640
DelayBetweenShotsSHARKU_DELAYBETWEENSHOTS960
FiringDurationSHARKU_FIRINGDURATION960
RequireFollowThruYes—
IsAimingWeaponYes—
AcceptableAimDelta77
FireFXFX_GondorSwordHit—
Source definitiondata/ini/weapon.ini:43948

SharkuWeapon

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

ToughHeroArmor · IsengardSharku_WhiteHand

Damage typeReceived
DEFAULT15%
SLASH20%
PIERCE15%
SPECIALIST30%
CRUSH35%
CAVALRY15%
SIEGE25%
FLAME20%
FROST20%
MAGIC25%
HERO65%
HERO_RANGED50%
POISON50%
STRUCTURAL40%
UNDEFINED1%
Source definitiondata/ini/armor.ini:364

ToughHeroArmor

mounted

HeroArmorMounted · IsengardSharku_WhiteHand

Damage typeReceived
DEFAULT50%
SLASH25%
PIERCE15%
SPECIALIST100%
CRUSH30%
CAVALRY25%
SIEGE50%
FLAME40%
FROST40%
MAGIC50%
HERO50%
HERO_RANGED50%
POISON50%
STRUCTURAL80%
UNDEFINED1%
Source definitiondata/ini/armor.ini:432

HeroArmorMounted

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Blood Hunt (W)

Left click to toggle mount Modifier Type: Leadership Allied Wargs and Warg-riders near Sharku gain +25% damage, +25% armour and earn experience 50% faster Passive ability

Cooldown 2s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TOGGLE_MOUNTED—
ReloadTime20002,000

SpecialPowerModule ModuleTag_HorseToggleStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
UpdateModuleStartsAttackYes—
StartsPausedNo—

ToggleMountedSpecialAbilityUpdate ModuleTag_HorseToggle

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
TriggerInstantlyOnCreateYes—
UnpackTime20002,000
PreparationTime11
PersistentPrepTime250250
PackTime20002,000
OpacityTarget.10.1
AwardXPForTriggering00
Source definitiondata/ini/commandbutton.ini:5466

Command_SharkuToggleMounted

active

Orcish Raiders (R)

Requires Level 3 Summons a horde of Sharku's Boys Sharku's Boys passively debuff enemy cavalry's armour and deceleration At rank 7, summons an additional horde of Sharku's Boys Left click to activate

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTimeSPELL_RECHARGE_TIME_TIER_1180,000

UnpauseSpecialPowerUpgrade ModuleTag_Reinforcements

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogSummon—
TriggeredByUpgrade_ObjectLevel3—

OCLSpecialPower ModuleTag_Reinforcements_OCL

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogSummon—
OCLOCL_SharkuBoysSummon—
TriggerFXFX_SummonUngolTrackers—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:5555

Command_SpecialAbilitySharkuRaidersSummon

active

Armoured Wolves (T)

Requires Level 4 Targeted Warg-riders battalion permanently gain +20% health and heavy armour At rank 8, active ability's cooldown is reduced and area of effect is increased Left click icon then left click on target battalion

Cooldown 150s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime150000150,000
RadiusCursorRadius50.050
FlagsWATER_OK RESPECT_RECHARGE_TIME_DISCOUNT NEEDS_OBJECT_FILTER—
ObjectFilterNONE +IsengardWargRiderHorde +IsengardWargRiderHorde_WOTR +IsengardWargArcherHorde—
InitiateSoundUpgradeHeavyArmor—

UnpauseSpecialPowerUpgrade ModuleTag_BloodHuntActive1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySharkuBloodHuntActive—
TriggeredByUpgrade_ObjectLevel4—

SpecialPowerModule ModuleTag_BloodHuntActive2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySharkuBloodHuntActive—
StartsPausedYes—
AttributeModifierSharkuBloodHuntActive—
AttributeModifierRange5050
AttributeModifierAffectsNONE +IsengardWargRiderHorde +IsengardWargRiderHorde_WOTR +IsengardWargArcherHorde—
TriggerFXFX_ArmoredWargsInitial—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
OnTriggerRechargeSpecialPowerSpecialAbilitySharkuBloodHuntActiveLevel8—
Source definitiondata/ini/commandbutton.ini:5478

Command_SpecialAbilitySharkuArmouredWolves

active

Dirty Tricks (C)

Requires Level 5 Knocks down nearby units Stuns targeted heroes for 5 seconds Targeted enemy hero loses -25% armour for 30 seconds Sharku deals +25% damage to targeted hero for the duration whilst dismounted Left click icon then left click on target

Cooldown 90s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime9000090,000
FlagsNEEDS_OBJECT_FILTER—
ObjectFilterAOTR_GLOINSLAM_OBJECT_FILTER—

UnpauseSpecialPowerUpgrade ModuleTag_GorbagDropkickEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGorbagDropkick—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_GorbagDropkickPowerModule

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGorbagDropkick—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_GorbagDropkick

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGorbagDropkick—
UnpackTime800800
PackTime12001,200
AwardXPForTriggering00
StartAbilityRange10.010
SpecialWeaponSharkuDirtyTricksWeapon—
WhichSpecialWeapon22
Source definitiondata/ini/commandbutton.ini:5541

Command_SpecialAbilitySharkuDirtyTricks

active

Summon Warg Matriarch (V)

Requires Level 8 Summons the wild Warg Matriarch to the battlefield She is hostile to all but Sharku Left click icon to activate

Cooldown 300s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime300000300,000

UnpauseSpecialPowerUpgrade ModuleTag_FaramirRangersEnabler1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponGreyCompany—
TriggeredByUpgrade_ObjectLevel8—

OCLSpecialPower ModuleTag_OCLSpecialPower1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponGreyCompany—
OCLOCL_IsengardBigWarg—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime8.18.1
TriggerFXFX_SharkuWargSummonFX—
Source definitiondata/ini/commandbutton.ini:39866

Command_SuperweaponIsengardBigWarg

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

active

Blood Hunt (W)

Left click to toggle mount Modifier Type: Leadership Allied Wargs and Warg-riders near Sharku gain +25% damage, +25% armour and earn experience 50% faster Passive ability

Cooldown 2s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TOGGLE_MOUNTED—
ReloadTime20002,000

SpecialPowerModule ModuleTag_HorseToggleStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
UpdateModuleStartsAttackYes—
StartsPausedNo—

ToggleMountedSpecialAbilityUpdate ModuleTag_HorseToggle

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
TriggerInstantlyOnCreateYes—
UnpackTime20002,000
PreparationTime11
PersistentPrepTime250250
PackTime20002,000
OpacityTarget.10.1
AwardXPForTriggering00
Source definitiondata/ini/commandbutton.ini:5466

Command_SharkuToggleMounted

active

Orcish Raiders (R)

Requires Level 3 Summons a horde of Sharku's Boys Sharku's Boys passively debuff enemy cavalry's armour and deceleration At rank 7, summons an additional horde of Sharku's Boys Left click to activate

Cooldown 180s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTimeSPELL_RECHARGE_TIME_TIER_1180,000

UnpauseSpecialPowerUpgrade ModuleTag_Reinforcements

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogSummon—
TriggeredByUpgrade_ObjectLevel3—

OCLSpecialPower ModuleTag_Reinforcements_OCL

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogSummon—
OCLOCL_SharkuBoysSummon—
TriggerFXFX_SummonUngolTrackers—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:5555

Command_SpecialAbilitySharkuRaidersSummon

active

Armoured Wolves (T)

Requires Level 4 Targeted Warg-riders battalion permanently gain +20% health and heavy armour At rank 8, active ability's cooldown is reduced and area of effect is increased Left click icon then left click on target battalion

Cooldown 150s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime150000150,000
RadiusCursorRadius50.050
FlagsWATER_OK RESPECT_RECHARGE_TIME_DISCOUNT NEEDS_OBJECT_FILTER—
ObjectFilterNONE +IsengardWargRiderHorde +IsengardWargRiderHorde_WOTR +IsengardWargArcherHorde—
InitiateSoundUpgradeHeavyArmor—

UnpauseSpecialPowerUpgrade ModuleTag_BloodHuntActive1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySharkuBloodHuntActive—
TriggeredByUpgrade_ObjectLevel4—

SpecialPowerModule ModuleTag_BloodHuntActive2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySharkuBloodHuntActive—
StartsPausedYes—
AttributeModifierSharkuBloodHuntActive—
AttributeModifierRange5050
AttributeModifierAffectsNONE +IsengardWargRiderHorde +IsengardWargRiderHorde_WOTR +IsengardWargArcherHorde—
TriggerFXFX_ArmoredWargsInitial—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
OnTriggerRechargeSpecialPowerSpecialAbilitySharkuBloodHuntActiveLevel8—
Source definitiondata/ini/commandbutton.ini:5478

Command_SpecialAbilitySharkuArmouredWolves

active

Dirty Tricks (C)

Requires Level 5 Knocks down nearby units Stuns targeted heroes for 5 seconds Targeted enemy hero loses -25% armour for 30 seconds Sharku deals +25% damage to targeted hero for the duration whilst dismounted Left click icon then left click on target

Cooldown 90s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime9000090,000
FlagsNEEDS_OBJECT_FILTER—
ObjectFilterAOTR_GLOINSLAM_OBJECT_FILTER—

UnpauseSpecialPowerUpgrade ModuleTag_GorbagDropkickEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGorbagDropkick—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_GorbagDropkickPowerModule

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGorbagDropkick—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_GorbagDropkick

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGorbagDropkick—
UnpackTime800800
PackTime12001,200
AwardXPForTriggering00
StartAbilityRange10.010
SpecialWeaponSharkuDirtyTricksWeapon—
WhichSpecialWeapon22
Source definitiondata/ini/commandbutton.ini:5541

Command_SpecialAbilitySharkuDirtyTricks

active

Summon Warg Matriarch (V)

Requires Level 8 Summons the wild Warg Matriarch to the battlefield She is hostile to all but Sharku Left click icon to activate

Cooldown 300s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime300000300,000

UnpauseSpecialPowerUpgrade ModuleTag_FaramirRangersEnabler1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponGreyCompany—
TriggeredByUpgrade_ObjectLevel8—

OCLSpecialPower ModuleTag_OCLSpecialPower1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponGreyCompany—
OCLOCL_IsengardBigWarg—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime8.18.1
TriggerFXFX_SharkuWargSummonFX—
Source definitiondata/ini/commandbutton.ini:39866

Command_SuperweaponIsengardBigWarg

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

active

Blood Hunt (W)

Left click to toggle mount Modifier Type: Leadership Allied Wargs and Warg-riders near Sharku gain +25% damage, +25% armour and earn experience 50% faster Passive ability

Cooldown 2s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TOGGLE_MOUNTED—
ReloadTime20002,000

SpecialPowerModule ModuleTag_HorseToggleStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
UpdateModuleStartsAttackYes—
StartsPausedNo—

ToggleMountedSpecialAbilityUpdate ModuleTag_HorseToggle

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
TriggerInstantlyOnCreateYes—
UnpackTime20002,000
PreparationTime11
PersistentPrepTime250250
PackTime20002,000
OpacityTarget.10.1
AwardXPForTriggering00
Source definitiondata/ini/commandbutton.ini:5466

Command_SharkuToggleMounted

active

Send in the Wargs (R)

Requires Level 3 Summons a wave of charging Wargs to crush the enemy Left click icon then left click on target

Cooldown 120s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_PERSONAL_FLOOD—
ReloadTime120000120,000
RadiusCursorRadius8080

UnpauseSpecialPowerUpgrade ModuleTag_FloodEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySharkuSendWargs—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_FloodStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySharkuSendWargs—
UpdateModuleStartsAttackYes—
StartsPausedYes—
InitiateSoundSharkuVoiceAttack—

WeaponFireSpecialAbilityUpdate ModuleTag_FloodUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySharkuSendWargs—
UnpackTime700700
PackTime800800
StartAbilityRange150.0150
SpecialWeaponSharkuPersonalFlood—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:23511

Command_SharkuFlood

active

Armoured Wolves (T)

Requires Level 4 Targeted Warg-riders battalion permanently gain +20% health and heavy armour At rank 8, active ability's cooldown is reduced and area of effect is increased Left click icon then left click on target battalion

Cooldown 150s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime150000150,000
RadiusCursorRadius50.050
FlagsWATER_OK RESPECT_RECHARGE_TIME_DISCOUNT NEEDS_OBJECT_FILTER—
ObjectFilterNONE +IsengardWargRiderHorde +IsengardWargRiderHorde_WOTR +IsengardWargArcherHorde—
InitiateSoundUpgradeHeavyArmor—

UnpauseSpecialPowerUpgrade ModuleTag_BloodHuntActive1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySharkuBloodHuntActive—
TriggeredByUpgrade_ObjectLevel4—

SpecialPowerModule ModuleTag_BloodHuntActive2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySharkuBloodHuntActive—
StartsPausedYes—
AttributeModifierSharkuBloodHuntActive—
AttributeModifierRange5050
AttributeModifierAffectsNONE +IsengardWargRiderHorde +IsengardWargRiderHorde_WOTR +IsengardWargArcherHorde—
TriggerFXFX_ArmoredWargsInitial—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
OnTriggerRechargeSpecialPowerSpecialAbilitySharkuBloodHuntActiveLevel8—
Source definitiondata/ini/commandbutton.ini:5478

Command_SpecialAbilitySharkuArmouredWolves

active

Man Eater (C)

Cooldown 90s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ObjectFilterNONE +INFANTRY -HERO—
ReloadTime9000090,000

UnpauseSpecialPowerUpgrade ModuleTag_ManEaterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIsengardSharkuManEaterGrab—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_SpecialPowerModuleGrabStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIsengardSharkuManEaterGrab—
UpdateModuleStartsAttackYes—
StartsPausedYes—
InitiateSoundSharkuManeaterStartMS—

WeaponFireSpecialAbilityUpdate ModuleTag_WeaponFireSpecialAbilityUpdateGrab

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIsengardSharkuManEaterGrab—
SkipContinueYes—
UnpackTime933933
StartAbilityRange8.08
SpecialWeaponIsengardSharkuManEaterGrab—
ChainedButtonCommand_SpecialAbilityIsengardSharkuManEaterFlingPassenger—
CustomAnimAndDurationAnimState:EATING AnimTime:3300—
MustFinishAbilityYes—
TriggerAttributeModifierIsengardSharkuManEaterWH—
AttributeModifierDuration2000020,000
TriggerSoundSharkuManEaterEatingMS—
BusyForDuration33003,300
Source definitiondata/ini/commandbutton.ini:5519

Command_SpecialAbilitySharkuManEaterWH

active

Summon Warg Matriarch (V)

Requires Level 8 Summons the wild Warg Matriarch to the battlefield She is hostile to all but Sharku Left click icon to activate

Cooldown 300s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime300000300,000

UnpauseSpecialPowerUpgrade ModuleTag_FaramirRangersEnabler1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponGreyCompany—
TriggeredByUpgrade_ObjectLevel8—

OCLSpecialPower ModuleTag_OCLSpecialPower1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponGreyCompany—
OCLOCL_IsengardBigWarg—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime8.18.1
TriggerFXFX_SharkuWargSummonFX—
Source definitiondata/ini/commandbutton.ini:39866

Command_SuperweaponIsengardBigWarg

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

active

Blood Hunt (W)

Left click to toggle mount Modifier Type: Leadership Allied Wargs and Warg-riders near Sharku gain +25% damage, +25% armour and earn experience 50% faster Passive ability

Cooldown 2s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TOGGLE_MOUNTED—
ReloadTime20002,000

SpecialPowerModule ModuleTag_HorseToggleStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
UpdateModuleStartsAttackYes—
StartsPausedNo—

ToggleMountedSpecialAbilityUpdate ModuleTag_HorseToggle

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
TriggerInstantlyOnCreateYes—
UnpackTime20002,000
PreparationTime11
PersistentPrepTime250250
PackTime20002,000
OpacityTarget.10.1
AwardXPForTriggering00
Source definitiondata/ini/commandbutton.ini:5466

Command_SharkuToggleMounted

active

Orcish Raiders (R)

Requires Level 3 Summons a horde of Sharku's Boys Sharku's Boys passively debuff enemy cavalry's armour and deceleration At rank 7, summons an additional horde of Sharku's Boys Left click to activate

Cooldown 180s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTimeSPELL_RECHARGE_TIME_TIER_1180,000

UnpauseSpecialPowerUpgrade ModuleTag_Reinforcements

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogSummon—
TriggeredByUpgrade_ObjectLevel3—

OCLSpecialPower ModuleTag_Reinforcements_OCL

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGothmogSummon—
OCLOCL_SharkuBoysSummon—
TriggerFXFX_SummonUngolTrackers—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:5555

Command_SpecialAbilitySharkuRaidersSummon

active

Armoured Wolves (T)

Requires Level 4 Targeted Warg-riders battalion permanently gain +20% health and heavy armour At rank 8, active ability's cooldown is reduced and area of effect is increased Left click icon then left click on target battalion

Cooldown 120s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime120000120,000
RadiusCursorRadius100.0100
FlagsWATER_OK RESPECT_RECHARGE_TIME_DISCOUNT NEEDS_OBJECT_FILTER—
ObjectFilterNONE +IsengardWargRiderHorde +IsengardWargRiderHorde_WOTR +IsengardWargArcherHorde—
InitiateSoundUpgradeHeavyArmor—

UnpauseSpecialPowerUpgrade ModuleTag_BloodHuntActiveLevel8Unpause

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySharkuBloodHuntActiveLevel8—
TriggeredByUpgrade_ObjectLevel8—

SpecialPowerModule ModuleTag_BloodHuntActiveLevel8

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySharkuBloodHuntActiveLevel8—
StartsPausedYes—
AttributeModifierSharkuBloodHuntActive—
AttributeModifierRange100100
AttributeModifierAffectsNONE +IsengardWargRiderHorde +IsengardWargRiderHorde_WOTR +IsengardWargArcherHorde—
TriggerFXFX_ArmoredWargsInitial—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
Source definitiondata/ini/commandbutton.ini:5492

Command_SpecialAbilitySharkuArmouredWolves_Lvl8

active

Dirty Tricks (C)

Requires Level 5 Knocks down nearby units Stuns targeted heroes for 5 seconds Targeted enemy hero loses -25% armour for 30 seconds Sharku deals +25% damage to targeted hero for the duration whilst dismounted Left click icon then left click on target

Cooldown 90s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime9000090,000
FlagsNEEDS_OBJECT_FILTER—
ObjectFilterAOTR_GLOINSLAM_OBJECT_FILTER—

UnpauseSpecialPowerUpgrade ModuleTag_GorbagDropkickEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGorbagDropkick—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_GorbagDropkickPowerModule

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGorbagDropkick—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_GorbagDropkick

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGorbagDropkick—
UnpackTime800800
PackTime12001,200
AwardXPForTriggering00
StartAbilityRange10.010
SpecialWeaponSharkuDirtyTricksWeapon—
WhichSpecialWeapon22
Source definitiondata/ini/commandbutton.ini:5541

Command_SpecialAbilitySharkuDirtyTricks

active

Summon Warg Matriarch (V)

Requires Level 8 Summons the wild Warg Matriarch to the battlefield She is hostile to all but Sharku Left click icon to activate

Cooldown 300s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime300000300,000

UnpauseSpecialPowerUpgrade ModuleTag_FaramirRangersEnabler1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponGreyCompany—
TriggeredByUpgrade_ObjectLevel8—

OCLSpecialPower ModuleTag_OCLSpecialPower1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponGreyCompany—
OCLOCL_IsengardBigWarg—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime8.18.1
TriggerFXFX_SharkuWargSummonFX—
Source definitiondata/ini/commandbutton.ini:39866

Command_SuperweaponIsengardBigWarg

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

active

Blood Hunt (W)

Left click to toggle mount Modifier Type: Leadership Allied Wargs and Warg-riders near Sharku gain +25% damage, +25% armour and earn experience 50% faster Passive ability

Cooldown 2s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TOGGLE_MOUNTED—
ReloadTime20002,000

SpecialPowerModule ModuleTag_HorseToggleStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
UpdateModuleStartsAttackYes—
StartsPausedNo—

ToggleMountedSpecialAbilityUpdate ModuleTag_HorseToggle

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
TriggerInstantlyOnCreateYes—
UnpackTime20002,000
PreparationTime11
PersistentPrepTime250250
PackTime20002,000
OpacityTarget.10.1
AwardXPForTriggering00
Source definitiondata/ini/commandbutton.ini:5466

Command_SharkuToggleMounted

active

Send in the Wargs (R)

Requires Level 3 Summons a wave of charging Wargs to crush the enemy Left click icon then left click on target

Cooldown 120s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_PERSONAL_FLOOD—
ReloadTime120000120,000
RadiusCursorRadius8080

UnpauseSpecialPowerUpgrade ModuleTag_FloodEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySharkuSendWargs—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_FloodStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySharkuSendWargs—
UpdateModuleStartsAttackYes—
StartsPausedYes—
InitiateSoundSharkuVoiceAttack—

WeaponFireSpecialAbilityUpdate ModuleTag_FloodUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySharkuSendWargs—
UnpackTime700700
PackTime800800
StartAbilityRange150.0150
SpecialWeaponSharkuPersonalFlood—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:23511

Command_SharkuFlood

active

Armoured Wolves (T)

Requires Level 4 Targeted Warg-riders battalion permanently gain +20% health and heavy armour At rank 8, active ability's cooldown is reduced and area of effect is increased Left click icon then left click on target battalion

Cooldown 150s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime150000150,000
RadiusCursorRadius50.050
FlagsWATER_OK RESPECT_RECHARGE_TIME_DISCOUNT NEEDS_OBJECT_FILTER—
ObjectFilterNONE +IsengardWargRiderHorde +IsengardWargRiderHorde_WOTR +IsengardWargArcherHorde—
InitiateSoundUpgradeHeavyArmor—

UnpauseSpecialPowerUpgrade ModuleTag_BloodHuntActive1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySharkuBloodHuntActive—
TriggeredByUpgrade_ObjectLevel4—

SpecialPowerModule ModuleTag_BloodHuntActive2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySharkuBloodHuntActive—
StartsPausedYes—
AttributeModifierSharkuBloodHuntActive—
AttributeModifierRange5050
AttributeModifierAffectsNONE +IsengardWargRiderHorde +IsengardWargRiderHorde_WOTR +IsengardWargArcherHorde—
TriggerFXFX_ArmoredWargsInitial—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
OnTriggerRechargeSpecialPowerSpecialAbilitySharkuBloodHuntActiveLevel8—
Source definitiondata/ini/commandbutton.ini:5478

Command_SpecialAbilitySharkuArmouredWolves

active

Man Eater (C)

Cooldown 90s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ObjectFilterNONE +INFANTRY -HERO—
ReloadTime9000090,000

UnpauseSpecialPowerUpgrade ModuleTag_ManEaterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIsengardSharkuManEaterGrab—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_SpecialPowerModuleGrabStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIsengardSharkuManEaterGrab—
UpdateModuleStartsAttackYes—
StartsPausedYes—
InitiateSoundSharkuManeaterStartMS—

WeaponFireSpecialAbilityUpdate ModuleTag_WeaponFireSpecialAbilityUpdateGrab

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityIsengardSharkuManEaterGrab—
SkipContinueYes—
UnpackTime933933
StartAbilityRange8.08
SpecialWeaponIsengardSharkuManEaterGrab—
ChainedButtonCommand_SpecialAbilityIsengardSharkuManEaterFlingPassenger—
CustomAnimAndDurationAnimState:EATING AnimTime:3300—
MustFinishAbilityYes—
TriggerAttributeModifierIsengardSharkuManEaterWH—
AttributeModifierDuration2000020,000
TriggerSoundSharkuManEaterEatingMS—
BusyForDuration33003,300
Source definitiondata/ini/commandbutton.ini:5519

Command_SpecialAbilitySharkuManEaterWH

active

Summon Warg Matriarch (V)

Requires Level 8 Summons the wild Warg Matriarch to the battlefield She is hostile to all but Sharku Left click icon to activate

Cooldown 300s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime300000300,000

UnpauseSpecialPowerUpgrade ModuleTag_FaramirRangersEnabler1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponGreyCompany—
TriggeredByUpgrade_ObjectLevel8—

OCLSpecialPower ModuleTag_OCLSpecialPower1

PropertyGame valueResolved value
SpecialPowerTemplateSuperweaponGreyCompany—
OCLOCL_IsengardBigWarg—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime8.18.1
TriggerFXFX_SharkuWargSummonFX—
Source definitiondata/ini/commandbutton.ini:39866

Command_SuperweaponIsengardBigWarg

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_SharkuHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/evilfaction/units/isengard/sharku.ini:1982

AutoHealBehavior ModuleTag_SharkuHealing

passive / conditional

Notify Targets Of Imminent Probable Crushing Update

Effect values & implementation

NotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

PropertyGame valueResolved value
Source definitiondata/ini/object/evilfaction/units/isengard/sharku.ini:2048

NotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_Leadership

PropertyGame valueResolved value
StartsActiveNo—
BonusNameIHWagonLeadership—
TriggeredByUpgrade_ObjectLevel1—
RefreshDelay20002,000
Range200200
ObjectFilterANY +IsengardWargArcher +IsengardWargRider +IsengardWargRiderCaptain +NeutralWarg +IsengardWargPack +IsengardWargPackHorde +WildWargPackHorde +WildWargPack +WildWargRider +WildWargRiderHorde +IsengardWargPackHorde_FromDefectedLair ALLIES—
Source definitiondata/ini/object/evilfaction/units/isengard/sharku.ini:2118

AttributeModifierAuraUpdate ModuleTag_Leadership

Battalion composition & progression

Member templateCountHealth each
IsengardSharku_WhiteHand12,300
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
SharkuLevel11Upgrade_ObjectLevel1
SharkuLevel275 HeroLevelUpDamage1
SharkuLevel3165Upgrade_ObjectLevel3 HeroLevelUpDamage2
SharkuLevel4270Upgrade_ObjectLevel4 HeroLevelUpDamage3
SharkuLevel5390Upgrade_ObjectLevel5 HeroLevelUpDamage4
SharkuLevel6525 HeroLevelUpDamage5
SharkuLevel7675Upgrade_ObjectLevel7 HeroLevelUpDamage6
SharkuLevel8840Upgrade_ObjectLevel8 HeroLevelUpDamage7
SharkuLevel91,025 HeroLevelUpDamage8
SharkuLevel101,225Upgrade_ObjectLevel10 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
White HandFortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:1024

FactionWhiteHand

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/evilfaction/units/isengard/sharku.ini:1156

IsengardSharku_WhiteHand