Syâr-Rhul
Hero · INDIVIDUAL UNIT

Syâr-Rhul

Recruit the Black Vizier The chief advisor to the Golden King in all matters, but particularly those related to the subjugation of the Haradrim and their enslavement to Sauron's will.

Compare this unit ⇄
Cost1,200
Health / soldier2,200
Health / full battalion2,200
Attack range11.5
Movement speed55
Command points0

Base statistics · Build time: 40s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

SyarRhulWeapon · HaradSyarRhul

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
700 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO1500No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
FireFXFX_GondorSwordHit—
DelayBetweenShotsFARAMIR_DELAYBETWEENSHOTS700
PreAttackDelayFARAMIR_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FiringDurationFARAMIR_FIRINGDURATION700
Source definitiondata/ini/weapon.ini:24206

SyarRhulWeapon

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

HeroArmor · HaradSyarRhul

Damage typeReceived
DEFAULT25%
SLASH40%
PIERCE20%
SPECIALIST30%
CRUSH50%
CAVALRY25%
SIEGE50%
FLAME25%
FROST25%
MAGIC35%
HERO75%
HERO_RANGED75%
POISON50%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:193

HeroArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Golden King's Vizier

Modifier Type: Leadership Tribal and Harondor units gain +15% experience, +15% armour and +15% damage Rank 3: leadership expands to include Mahûd units Rank 6: leadership expands to include units from the Sanctum of Zigûr Rank 10: Leadership expands to include Black Númenórean units When near the Golden King, the Black Vizier gains +50% armour Passive ability

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:55147

Command_GoldenKingsVizierLeaderhsip

active

Enforcer (R)

Requires Level 3 Can be cast on a friendly or enemy resource structure to pause production for 60 seconds Spawns a Tribute Chest which can be decommissioned at the Fortress for 250 resources If the Tribute Chest is killed before reaching the Fortress, it drops a treasure chest of 125 resources Left click icon then left click on target

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime180000180,000
ObjectFilterAOTR_GRIMBEORN_TOLL_KEEPER_OBJECTFILTER—
MaxCastRange100100
InitiateSoundSyarEnforcer—

UnpauseSpecialPowerUpgrade ModuleTag_TollKeepersEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityVizierEnforcer—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_TollKeepersStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityVizierEnforcer—
StartsPausedYes—
UpdateModuleStartsAttackYes—
InitiateSoundSyarRhulVoiceEnforcer—

WeaponFireSpecialAbilityUpdate ModuleTag_TollKeepersAnimation

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityVizierEnforcer—
WhichSpecialWeapon44
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange100100
SpecialWeaponVizierEnforcerWeapon—
Source definitiondata/ini/commandbutton.ini:55158

Command_SpecialAbilityVizierEnforcer

active

Dark Sacrifice (T)

Requires Level 6 Modifier Type: Spell Targeted allied units gain +50% damage for 30 seconds Left click icon then left click on target units

Cooldown 150s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ARROW_STORM—
ReloadTime150000150,000
RadiusCursorRadiusMOUTH_OF_SAURON_DOUBT_RADIUS100
InitiateSoundSyarDarkSacrifice—

UnpauseSpecialPowerUpgrade ModuleTag_MouthOfSauronDoubtEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityVizierDarkSacrifice—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_MouthOfSauronDoubtStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityVizierDarkSacrifice—
StartsPausedYes—
UpdateModuleStartsAttackYes—
InitiateSoundSyarRhulVoiceDarkSacrifice—

ActivateModuleSpecialPower ModuleTag_MouthOfSauronDoubtMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityVizierDarkSacrifice—
StartAbilityRange300300
TriggerSpecialPowerModuleTag_MightyRageBuff TARGETPOS—
Source definitiondata/ini/commandbutton.ini:55173

Command_SpecialAbilityVizierDarkSacrifice

active

Arbiter of Faith (C)

Requires Level 9 Modifier Type: Spell Syâr-Rhul spreads the faith to a target hero If used on an allied hero, they gain double experience gain and their abilities will cool down 50% faster for 60 seconds Summons two Hasharin Blades to defend target allied hero If used on an enemy hero, they will be unable to gain experience and their abilities will cool down 50% slower for 60 seconds Summons two Hasharin Blades to attack target enemy hero Left click icon then left click on target hero

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime120000120,000
ObjectFilterAOTR_CRIPPLE_STRIKE_SPECIAL_OBJECT_FILTER—

UnpauseSpecialPowerUpgrade ModuleTag_HeadhunterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArbiterofFaith—
TriggeredByUpgrade_ObjectLevel9—

SpecialPowerModule ModuleTag_HeadhunterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArbiterofFaith—
StartsPausedYes—
UpdateModuleStartsAttackYes—
InitiateSoundSyarRhulVoiceArbiterofFaith—

WeaponFireSpecialAbilityUpdate ModuleTag_Headhunter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArbiterofFaith—
WhichSpecialWeapon11
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange200200
SpecialWeaponArbiterofFaithWeapon—
Source definitiondata/ini/commandbutton.ini:55186

Command_SpecialAbilityArbiterofFaith

active

False Promises (V)

Requires Level 10 Give targeted units excellent experience Left click icon then left click on target units

Cooldown 150s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_KINGS_FAVOR—
ReloadTime150000150,000
RadiusCursorRadius150.0150
FlagsNEEDS_OBJECT_FILTER—
ObjectFilterAOTR_KINGSFAVOR_OBJECTFILTER—

UnpauseSpecialPowerUpgrade ModuleTag_KingsFavorEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKingsFavor—
TriggeredByUpgrade_ObjectLevel10—

SpecialPowerModule ModuleTag_KingsFavorSpecialPowerModule

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKingsFavor—
StartsPausedYes—
UpdateModuleStartsAttackYes—
InitiateSoundSyarRhulVoiceFalsePromises—

LevelGrantSpecialPower ModuleTag_KingsFavor

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKingsFavor—
UnpackingVariation22
StartAbilityRange200.0200
Experience100100
RadiusEffect150150
AcceptanceFilterKINGSFAVOR_OBJECTFILTER—
LevelFXFX_LevelUp—
UnpackTime20002,000
PreparationTime11
FreezeAfterTriggerDuration25002,500
Source definitiondata/ini/commandbutton.ini:55201

Command_SpecialAbilitySyarRhulKingsFavor

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_SarumanHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/evilfaction/units/harad/syarrhul.ini:685

AutoHealBehavior ModuleTag_SarumanHealing

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_MasterLeadershipLvl1

PropertyGame valueResolved value
StartsActiveNo—
BonusNameSyarRhulLeadership—
TriggeredByUpgrade_ObjectLevel1—
PermanentNo—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +HaradWarlord +HaradTribalSpearmenHorde_WOTR +HaradTribalJavelineersHorde_WOTR +HaradTribalAxemenHorde_WOTR +HaradTribalSpearmenHorde +HaradTribalJavelineersHorde +HaradTribalAxemenHorde +HarondorArcherHorde +HaradHarondorSpearmenHorde +HaradwaithHarondorRaiderHorde +HarondorSwordsHorde—
Source definitiondata/ini/object/evilfaction/units/harad/syarrhul.ini:767

AttributeModifierAuraUpdate ModuleTag_MasterLeadershipLvl1

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel3

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_MasterLeadershipLvl3

PropertyGame valueResolved value
StartsActiveNo—
BonusNameSyarRhulLeadership—
TriggeredByUpgrade_ObjectLevel3—
PermanentNo—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +HaradWarlord +HaradTribalSpearmenHorde_WOTR +HaradTribalJavelineersHorde_WOTR +HaradTribalAxemenHorde_WOTR +HaradTribalSpearmenHorde +HaradTribalJavelineersHorde +HaradTribalAxemenHorde +HarondorArcherHorde +HaradHarondorSpearmenHorde +HaradwaithHarondorRaiderHorde +HarondorSwordsHorde +HaradMahudWarriorHorde +HaradMahudHeadhunterHorde +MahudSpearsHorde +MahudChief—
Source definitiondata/ini/object/evilfaction/units/harad/syarrhul.ini:780

AttributeModifierAuraUpdate ModuleTag_MasterLeadershipLvl3

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel4

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_MasterLeadershipLvl4

PropertyGame valueResolved value
StartsActiveNo—
BonusNameSyarRhulLeadership—
TriggeredByUpgrade_ObjectLevel4—
PermanentNo—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +HaradWarlord +HaradTribalSpearmenHorde_WOTR +HaradTribalJavelineersHorde_WOTR +HaradTribalAxemenHorde_WOTR +HaradTribalSpearmenHorde +HaradTribalJavelineersHorde +HaradTribalAxemenHorde +HarondorArcherHorde +HaradHarondorSpearmenHorde +HaradwaithHarondorRaiderHorde +HarondorSwordsHorde +HaradMahudWarriorHorde +HaradMahudHeadhunterHorde +MahudSpearsHorde +MahudChief—
Source definitiondata/ini/object/evilfaction/units/harad/syarrhul.ini:793

AttributeModifierAuraUpdate ModuleTag_MasterLeadershipLvl4

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel5

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_MasterLeadershipLvl5

PropertyGame valueResolved value
StartsActiveNo—
BonusNameSyarRhulLeadership—
TriggeredByUpgrade_ObjectLevel5—
PermanentNo—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +HaradWarlord +HaradTribalSpearmenHorde_WOTR +HaradTribalJavelineersHorde_WOTR +HaradTribalAxemenHorde_WOTR +HaradTribalSpearmenHorde +HaradTribalJavelineersHorde +HaradTribalAxemenHorde +HarondorArcherHorde +HaradHarondorSpearmenHorde +HaradwaithHarondorRaiderHorde +HarondorSwordsHorde +HaradMahudWarriorHorde +MahudSpearsHorde +HaradMahudHeadhunterHorde +MahudChief—
Source definitiondata/ini/object/evilfaction/units/harad/syarrhul.ini:806

AttributeModifierAuraUpdate ModuleTag_MasterLeadershipLvl5

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel6

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_MasterLeadershipLvl6

PropertyGame valueResolved value
StartsActiveNo—
BonusNameSyarRhulLeadership—
TriggeredByUpgrade_ObjectLevel6—
PermanentNo—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +HaradCultistsofZigurHorde +HaradHasharinBlade +HaradMahudWarriorHorde +HaradMahudHeadhunterHorde +MahudChief +HaradWarlord +HaradTribalSpearmenHorde_WOTR +HaradTribalJavelineersHorde_WOTR +HaradTribalAxemenHorde_WOTR +HaradTribalSpearmenHorde +HaradTribalJavelineersHorde +MahudSpearsHorde +HaradTribalAxemenHorde +HarondorArcherHorde +HaradHarondorSpearmenHorde +HaradwaithHarondorRaiderHorde +HarondorSwordsHorde—
Source definitiondata/ini/object/evilfaction/units/harad/syarrhul.ini:819

AttributeModifierAuraUpdate ModuleTag_MasterLeadershipLvl6

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel10

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_MasterLeadershipLvl10

PropertyGame valueResolved value
StartsActiveNo—
BonusNameSyarRhulLeadership—
TriggeredByUpgrade_ObjectLevel10—
PermanentNo—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +HaradCultistsofZigurHorde +HaradHasharinBlade +HaradMahudWarriorHorde +HaradMahudHeadhunterHorde +MahudSpearsHorde +MahudChief +HaradWarlord +HaradTribalSpearmenHorde_WOTR +HaradTribalJavelineersHorde_WOTR +HaradTribalAxemenHorde_WOTR +HaradTribalSpearmenHorde +HaradTribalJavelineersHorde +HaradTribalAxemenHorde +HarondorArcherHorde +HaradHarondorSpearmenHorde +HaradwaithHarondorRaiderHorde +HarondorSwordsHorde +HaradBlackNumenoreanVanguardHorde +HaradBlackNumenoranWarriorsHorde—
Source definitiondata/ini/object/evilfaction/units/harad/syarrhul.ini:832

AttributeModifierAuraUpdate ModuleTag_MasterLeadershipLvl10

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_Leadership3

PropertyGame valueResolved value
StartsActiveYes—
BonusNameGoldenKingVizierLeadershiptoGoldenKing—
TriggeredByUpgrade_ObjectLevel1—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +HaradGoldenKing—
Source definitiondata/ini/object/evilfaction/units/harad/syarrhul.ini:844

AttributeModifierAuraUpdate ModuleTag_Leadership3

passive / conditional

Experience Level Create

Effect values & implementation

ExperienceLevelCreate ModuleTag_LevelBonus

PropertyGame valueResolved value
LevelToGrant11
MPOnlyYes—
Source definitiondata/ini/object/evilfaction/units/harad/syarrhul.ini:853

ExperienceLevelCreate ModuleTag_LevelBonus

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_DwarvenMithrilMail

Effect values & implementation

AttributeModifierUpgrade ModuleTag_SauronsRewardBonus

PropertyGame valueResolved value
TriggeredByUpgrade_DwarvenMithrilMail—
AttributeModifierSauronsRewardBonus—

SauronsRewardBonus

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 125%—
ModifierARMOR 20%—
Duration00
FXFX_SauronsRewardLasting—
Source definitiondata/ini/object/evilfaction/units/harad/syarrhul.ini:994

AttributeModifierUpgrade ModuleTag_SauronsRewardBonus

Battalion composition & progression

Member templateCountHealth each
HaradSyarRhul12,200
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
SyarRhulLevel11Upgrade_ObjectLevel1
SyarRhulLevel275Upgrade_ObjectLevel2 HeroLevelUpDamage1
SyarRhulLevel3165Upgrade_ObjectLevel3 HeroLevelUpDamage2
SyarRhulLevel4270Upgrade_ObjectLevel4 HeroLevelUpDamage3
SyarRhulLevel5390Upgrade_ObjectLevel5 HeroLevelUpDamage4
SyarRhulLevel6525Upgrade_ObjectLevel6 HeroLevelUpDamage5
SyarRhulLevel7675Upgrade_ObjectLevel7 HeroLevelUpDamage6
SyarRhulLevel8840Upgrade_ObjectLevel8 HeroLevelUpDamage7
SyarRhulLevel91,025Upgrade_ObjectLevel9 HeroLevelUpDamage8
SyarRhulLevel101,225Upgrade_ObjectLevel10 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
HaradwaithFortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:1385

FactionAngmar

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/evilfaction/units/harad/syarrhul.ini:3

HaradSyarRhul