Recruit the Serpent Lord
A powerful warlord from the wartorn lands of Harondor, Sûladan has won renown throughout his many skirmishes with the Gondorian oppressors, clearing them out of Harondor to claim it for his own people.
Base statistics · Build time: 50s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
SuladanSword · HaradSuladan
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.25Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.535 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.615 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
250
0
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
AttackRange
25.0
25
MeleeWeapon
Yes
—
DelayBetweenShots
EOMER_DELAYBETWEENSHOTS
615
FireFX
FX_GondorSwordHit
—
PreAttackDelay
EOMER_PREATTACKDELAY
535
PreAttackType
PER_SHOT
—
FiringDuration
EOMER_FIRINGDURATION
615
Source definitiondata/ini/weapon.ini:45941
SuladanSword
mounted
PRIMARY
SuladanSwordMounted · HaradSuladan
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.25Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.535 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.615 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
250
0
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
AttackRange
25.0
25
MeleeWeapon
Yes
—
DelayBetweenShots
EOMER_DELAYBETWEENSHOTS
615
FireFX
FX_GondorSwordHit
—
PreAttackDelay
EOMER_PREATTACKDELAY
535
PreAttackType
PER_SHOT
—
FiringDuration
EOMER_FIRINGDURATION
615
Source definitiondata/ini/weapon.ini:45959
SuladanSwordMounted
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment
HeroArmor · HaradSuladan
Damage type
Received
DEFAULT
25%
SLASH
40%
PIERCE
20%
SPECIALIST
30%
CRUSH
50%
CAVALRY
25%
SIEGE
50%
FLAME
25%
FROST
25%
MAGIC
35%
HERO
75%
HERO_RANGED
75%
POISON
50%
STRUCTURAL
50%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:193
HeroArmor
mounted
HeroArmorMounted · HaradSuladan
Damage type
Received
DEFAULT
50%
SLASH
25%
PIERCE
15%
SPECIALIST
100%
CRUSH
30%
CAVALRY
25%
SIEGE
50%
FLAME
40%
FROST
40%
MAGIC
50%
HERO
50%
HERO_RANGED
50%
POISON
50%
STRUCTURAL
80%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:432
HeroArmorMounted
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
active
Command_ToggleMountedSuladan
Left click to toggle between mounted and dismounted
Modifier Type: Leadership
When mounted, Harondor Raiders near Sûladan gain +20% armour and -15% trample deceleration
When dismounted, Harondor infantry gain +33% armour and damage and +25% experience
Passive ability
A single sword strike that deals strong damage to unit or hero
If a targeted enemy dies from Severing Strike, nearby Harondor units gain +33% damage for 30 seconds
At rank 3, target enemy takes damage over time and is slowed by -33% for 30 seconds
At rank 6, damage of initial strike is increased
Left click then left click target
Requires Level 5
Summons the Banner of the Black Serpent, defended by various single Harondor infantry
Nearby enemy structures lose -25% armour
Nearby enemy fortresses lose -15% armour
Nearby enemy farms produce fewer resources
Banner lasts for 90 seconds
Left click then left click target area
Requires Level 8
Requires Sûladan to be mounted
Modifier Type: Spell
Sûladan and nearby cavalry gain +50% armour and -100% trample deceleration for 20 seconds
Left click to activate
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.