Caran-Lambar
Hero · INDIVIDUAL UNIT

Caran-Lambar

Recruit the Chieftain of the Nâfarati Once a respected chief of a prominent Nâfarati tribe, Caran-Lambar was ensnared by the Golden King, and through dark magic has been transformed into a brutal champion to his cause.

Compare this unit ⇄
Cost2,500
Health / soldier3,000
Health / full battalion3,000
Attack range15
Movement speed45
Command points0

Base statistics · Build time: 60s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

CaranLambarWeapon · HaradCaranLambar

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
15
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
433 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
600 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO20010Requires Upgrade_MiniHordeLvl3 · Without Upgrade_MiniHordeLvl2
HERO20010Requires Upgrade_MiniHordeLvl2 · Without Upgrade_MiniHordeLvl3
HERO20010Requires Upgrade_MiniHordeLvl2 · Without Upgrade_MiniHordeLvl3
Weapon timing, targeting & source
PropertyGame valueResolved value
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
LeechRangeWeaponYes—
AttackRange15.015
MeleeWeaponYes—
DelayBetweenShots600600
PreAttackDelay433433
PreAttackTypePER_SHOT—
FiringDuration600600
FireFXFX_GondorSwordHit—
Source definitiondata/ini/weapon.ini:47125

CaranLambarWeapon

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

HeroArmor · HaradCaranLambar

Damage typeReceived
DEFAULT25%
SLASH40%
PIERCE20%
SPECIALIST30%
CRUSH50%
CAVALRY25%
SIEGE50%
FLAME25%
FROST25%
MAGIC35%
HERO75%
HERO_RANGED75%
POISON50%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:193

HeroArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Breaker of Stone (R)

Requires Level 3 Caran-Lambar slams the ground, damaging and knocking back enemy units and dealing heavy damage to structures in a small radius Left click icon then left click on target

Cooldown 150s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime150000150,000
RadiusCursorRadius125125
FlagsPATHABLE_ONLY—

UnpauseSpecialPowerUpgrade ModuleTag_ShakeFoundationEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityBreakerofStone—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_ShakeFoundationStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityBreakerofStone—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_ShakeFoundationWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityBreakerofStone—
SpecialWeaponHaradCaranLambarFoundationWeapon_AffectAll—
WhichSpecialWeapon11
StartAbilityRange10.010
SkipContinueYes—
UnpackTime600600
PackTime24332,433
MustFinishAbilityYes—
Source definitiondata/ini/commandbutton.ini:55007

Command_SpecialAbilityBreakerofStone

active

Derangement (T)

Requires Level 5 Modifier Type: Leadership Nearby friendly units gain resistance to fear and terror Passive ability Modifier Type: Debuff When activated, Caran-Lambar deals damage to himself Nearby enemy units lose -50% damage and attack speed for 30 seconds Left click to activate

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_WORD_OF_POWER—
ReloadTime180000180,000

UnpauseSpecialPowerUpgrade ModuleTag_WordEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaranLambarDerangement—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_WordStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaranLambarDerangement—
UpdateModuleStartsAttackYes—
StartsPausedYes—
InitiateSoundCaranLambarVoiceTheMadChieftain—

WeaponFireSpecialAbilityUpdate ModuleTag_WordWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaranLambarDerangement—
WhichSpecialWeapon22
SkipContinueYes—
UnpackTime17001,700
PackTime11
FreezeAfterTriggerDuration25002,500
AwardXPForTriggering00
StartAbilityRange80.080
SpecialWeaponDerangementWordOfPower—
Source definitiondata/ini/commandbutton.ini:55022

Command_SpecialAbilityDerangement

active

Ensorcelled Rage (V)

Requires Level 10 Caran-Lambar pulls all nearby enemies towards him For 30 seconds, Caran-Lambar gains +50% armour and movement speed and can crush enemy units Left click to activate

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_WORD_OF_POWER—
ReloadTime180000180,000
InitiateSoundCaranLambarVoiceEnsorcelledRage—

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaranLambarPull—
TriggeredByUpgrade_ObjectLevel10—

SpecialPowerModule ModuleTag_DainMightyRageDummy

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaranLambarPull—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_CloseTheGap

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaranLambarPull—
StartAbilityRange100.0100
UnpackTime00
PackTime11
FreezeAfterTriggerDuration00
AwardXPForTriggering00
TriggerSpecialPowerModuleTag_DefenderWeaponFireUpdater—
TriggerSpecialPowerModuleTag_AragornBladeMasterUpdater—
Source definitiondata/ini/commandbutton.ini:58731

Command_SpecialAbilityCaranLambarPull

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_LurtzHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/evilfaction/units/harad/caranlambar.ini:717

AutoHealBehavior ModuleTag_LurtzHealing

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_ObjectLevel5

Effect values & implementation

SubObjectsUpgrade ModuleTag_UnhideArmorUpgrade

PropertyGame valueResolved value
TriggeredByUpgrade_ObjectLevel5—
ShowSubObjectsHELMET—
Source definitiondata/ini/object/evilfaction/units/harad/caranlambar.ini:803

SubObjectsUpgrade ModuleTag_UnhideArmorUpgrade

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_MadChieftainPassive1

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +HaradAbrakhanWarrior +HaradAbrakhanWarriorBanner +HaradBlackNumenoreanVanguard +BlackNumenoreanVanguardBanner +HaradBlackNumenoreanWarrior +HaradBlackNumenoreanWarriorBanner +HaradCorsairsOfUmbar +HaradGiantScorpion +HaradGuardsoftheSerpent +HaradGuardsoftheSerpentBanner +HaradHarondorArcher +HaradHarondorInfantryBanner +HaradwaithHarondorRaider +HaradHarondorRaiderBanner +HaradHarondorSpearmen +HaradWarlord +HaradWarlordBanner +HaradHasharinBlade +HaradMahudBanner +MahudChief +HaradMahudHeadhunter +HaradMahudWarrior +HaradNafaratiMarauder +HaradNafaratiMarauderBanner +RisenCarrion +RisenCarrionCaptain +HaradTribalAxemen +HaradTribalJavelineers +HaradTribalSpearmen +HaradWatcherofKarna +HaradWatcherofKarnaBanner +HaradZigurCultistAcolyte +HaradZigurCultistBanner—
Count1515
Radius200200
RubOffRadius5.05
AlliesOnlyYes—
AttributeModifierMadChieftainBuff1—

MadChieftainBuff1

PropertyGame valueResolved value
CategorySPELL—
ModifierSPEED 105%—
ModifierDAMAGE_MULT 105%—
Duration00
FXFX_MadChieftainBuff—
IgnoreIfAnticategoryActiveYes—
Source definitiondata/ini/object/evilfaction/units/harad/caranlambar.ini:811

LargeGroupBonusUpdate ModuleTag_MadChieftainPassive1

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_MadChieftainPassive2

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +HaradAbrakhanWarrior +HaradAbrakhanWarriorBanner +HaradBlackNumenoreanVanguard +BlackNumenoreanVanguardBanner +HaradBlackNumenoreanWarrior +HaradBlackNumenoreanWarriorBanner +HaradCorsairsOfUmbar +HaradGiantScorpion +HaradGuardsoftheSerpent +HaradGuardsoftheSerpentBanner +HaradHarondorArcher +HaradHarondorInfantryBanner +HaradwaithHarondorRaider +HaradHarondorRaiderBanner +HaradHarondorSpearmen +HaradWarlord +HaradWarlordBanner +HaradHasharinBlade +HaradMahudBanner +MahudChief +HaradMahudHeadhunter +HaradMahudWarrior +HaradNafaratiMarauder +HaradNafaratiMarauderBanner +RisenCarrion +RisenCarrionCaptain +HaradTribalAxemen +HaradTribalJavelineers +HaradTribalSpearmen +HaradWatcherofKarna +HaradWatcherofKarnaBanner +HaradZigurCultistAcolyte +HaradZigurCultistBanner—
Count3030
Radius200200
RubOffRadius5.05
AlliesOnlyYes—
AttributeModifierMadChieftainBuff2—

MadChieftainBuff2

PropertyGame valueResolved value
CategorySPELL—
ModifierSPEED 105%—
ModifierDAMAGE_MULT 105%—
Duration00
FXFX_MadChieftainBuff—
IgnoreIfAnticategoryActiveYes—
Source definitiondata/ini/object/evilfaction/units/harad/caranlambar.ini:820

LargeGroupBonusUpdate ModuleTag_MadChieftainPassive2

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_MadChieftainPassive3

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +HaradAbrakhanWarrior +HaradAbrakhanWarriorBanner +HaradBlackNumenoreanVanguard +BlackNumenoreanVanguardBanner +HaradBlackNumenoreanWarrior +HaradBlackNumenoreanWarriorBanner +HaradCorsairsOfUmbar +HaradGiantScorpion +HaradGuardsoftheSerpent +HaradGuardsoftheSerpentBanner +HaradHarondorArcher +HaradHarondorInfantryBanner +HaradwaithHarondorRaider +HaradHarondorRaiderBanner +HaradHarondorSpearmen +HaradWarlord +HaradWarlordBanner +HaradHasharinBlade +HaradMahudBanner +MahudChief +HaradMahudHeadhunter +HaradMahudWarrior +HaradNafaratiMarauder +HaradNafaratiMarauderBanner +RisenCarrion +RisenCarrionCaptain +HaradTribalAxemen +HaradTribalJavelineers +HaradTribalSpearmen +HaradWatcherofKarna +HaradWatcherofKarnaBanner +HaradZigurCultistAcolyte +HaradZigurCultistBanner—
Count4545
Radius200200
RubOffRadius5.05
AlliesOnlyYes—
AttributeModifierMadChieftainBuff3—

MadChieftainBuff3

PropertyGame valueResolved value
CategorySPELL—
ModifierSPEED 105%—
ModifierDAMAGE_MULT 105%—
Duration00
FXFX_MadChieftainBuff—
IgnoreIfAnticategoryActiveYes—
Source definitiondata/ini/object/evilfaction/units/harad/caranlambar.ini:829

LargeGroupBonusUpdate ModuleTag_MadChieftainPassive3

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_MadChieftainPassive4

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +HaradAbrakhanWarrior +HaradAbrakhanWarriorBanner +HaradBlackNumenoreanVanguard +BlackNumenoreanVanguardBanner +HaradBlackNumenoreanWarrior +HaradBlackNumenoreanWarriorBanner +HaradCorsairsOfUmbar +HaradGiantScorpion +HaradGuardsoftheSerpent +HaradGuardsoftheSerpentBanner +HaradHarondorArcher +HaradHarondorInfantryBanner +HaradwaithHarondorRaider +HaradHarondorRaiderBanner +HaradHarondorSpearmen +HaradWarlord +HaradWarlordBanner +HaradHasharinBlade +HaradMahudBanner +MahudChief +HaradMahudHeadhunter +HaradMahudWarrior +HaradNafaratiMarauder +HaradNafaratiMarauderBanner +RisenCarrion +RisenCarrionCaptain +HaradTribalAxemen +HaradTribalJavelineers +HaradTribalSpearmen +HaradWatcherofKarna +HaradWatcherofKarnaBanner +HaradZigurCultistAcolyte +HaradZigurCultistBanner—
Count6060
Radius200200
RubOffRadius5.05
AlliesOnlyYes—
AttributeModifierMadChieftainBuff4—

MadChieftainBuff4

PropertyGame valueResolved value
CategorySPELL—
ModifierSPEED 105%—
ModifierDAMAGE_MULT 105%—
Duration00
FXFX_MadChieftainBuff—
IgnoreIfAnticategoryActiveYes—
Source definitiondata/ini/object/evilfaction/units/harad/caranlambar.ini:838

LargeGroupBonusUpdate ModuleTag_MadChieftainPassive4

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_MadChieftainPassive5

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +HaradAbrakhanWarrior +HaradAbrakhanWarriorBanner +HaradBlackNumenoreanVanguard +BlackNumenoreanVanguardBanner +HaradBlackNumenoreanWarrior +HaradBlackNumenoreanWarriorBanner +HaradCorsairsOfUmbar +HaradGiantScorpion +HaradGuardsoftheSerpent +HaradGuardsoftheSerpentBanner +HaradHarondorArcher +HaradHarondorInfantryBanner +HaradwaithHarondorRaider +HaradHarondorRaiderBanner +HaradHarondorSpearmen +HaradWarlord +HaradWarlordBanner +HaradHasharinBlade +HaradMahudBanner +MahudChief +HaradMahudHeadhunter +HaradMahudWarrior +HaradNafaratiMarauder +HaradNafaratiMarauderBanner +RisenCarrion +RisenCarrionCaptain +HaradTribalAxemen +HaradTribalJavelineers +HaradTribalSpearmen +HaradWatcherofKarna +HaradWatcherofKarnaBanner +HaradZigurCultistAcolyte +HaradZigurCultistBanner—
Count7575
Radius200200
RubOffRadius5.05
AlliesOnlyYes—
AttributeModifierMadChieftainBuff5—

MadChieftainBuff5

PropertyGame valueResolved value
CategorySPELL—
ModifierSPEED 105%—
ModifierDAMAGE_MULT 105%—
Duration00
FXFX_MadChieftainBuff—
IgnoreIfAnticategoryActiveYes—
Source definitiondata/ini/object/evilfaction/units/harad/caranlambar.ini:847

LargeGroupBonusUpdate ModuleTag_MadChieftainPassive5

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel5

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_LeadershipNafarati

PropertyGame valueResolved value
StartsActiveNo—
BonusNameCaranLambarNafaratiLS—
TriggeredByUpgrade_ObjectLevel5—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +HaradNafaratiMarauder +HaradNafaratiMarauderBanner +HaradBeastmaster ALLIES—
Source definitiondata/ini/object/evilfaction/units/harad/caranlambar.ini:857

AttributeModifierAuraUpdate ModuleTag_LeadershipNafarati

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel5

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_LeadershipDerangement

PropertyGame valueResolved value
StartsActiveNo—
BonusNameCaranLambarDerangement—
TriggeredByUpgrade_ObjectLevel5—
RefreshDelay20002,000
Range200200
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
Source definitiondata/ini/object/evilfaction/units/harad/caranlambar.ini:896

AttributeModifierAuraUpdate ModuleTag_LeadershipDerangement

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_DwarvenMithrilMail

Effect values & implementation

AttributeModifierUpgrade ModuleTag_SauronsRewardBonus

PropertyGame valueResolved value
TriggeredByUpgrade_DwarvenMithrilMail—
AttributeModifierSauronsRewardBonus—

SauronsRewardBonus

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 125%—
ModifierARMOR 20%—
Duration00
FXFX_SauronsRewardLasting—
Source definitiondata/ini/object/evilfaction/units/harad/caranlambar.ini:1008

AttributeModifierUpgrade ModuleTag_SauronsRewardBonus

Battalion composition & progression

Member templateCountHealth each
HaradCaranLambar13,000
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
CaranLambarLevel11Upgrade_ObjectLevel1
CaranLambarLevel2125Upgrade_ObjectLevel2 HeroLevelUpDamage1
CaranLambarLevel3280Upgrade_ObjectLevel3 HeroLevelUpDamage2
CaranLambarLevel4450Upgrade_ObjectLevel4 HeroLevelUpDamage3
CaranLambarLevel5645Upgrade_ObjectLevel5 HeroLevelUpDamage4
CaranLambarLevel6865Upgrade_ObjectLevel6 HeroLevelUpDamage5
CaranLambarLevel71,110Upgrade_ObjectLevel7 HeroLevelUpDamage6
CaranLambarLevel81,380Upgrade_ObjectLevel8 HeroLevelUpDamage7
CaranLambarLevel91,680Upgrade_ObjectLevel9 HeroLevelUpDamage8
CaranLambarLevel102,080Upgrade_ObjectLevel10 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
HaradwaithFortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:1385

FactionAngmar

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/evilfaction/units/harad/caranlambar.ini:3

HaradCaranLambar