Burôdapân
Hero · INDIVIDUAL UNIT

Burôdapân

Recruit the Corsair-lord of Umbar One of the two rivaling sons of Kathuphazgân, the last Black Lord of Umbar. Burôdapân is a fierce corsair-lord, demanding tribute and taxes from a vast majority of Umbar's raiding fleet.

Compare this unit ⇄
Cost1,600
Health / soldier2,400
Health / full battalion2,400
Attack range11.5
Movement speed55
Command points0

Base statistics · Build time: 50s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

BurodapanWeapon · HaradBurodapan

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
700 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
700 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO2500No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
WeaponSpeed799999.2799,999.2
DelayBetweenShots700700
PreAttackDelay700700
PreAttackTypePER_SHOT—
FiringDurationEOWYN_FIRINGDURATION800
FireFXFX_GondorSwordHit—
Source definitiondata/ini/weapon.ini:75219

BurodapanWeapon

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

HeroArmor · HaradBurodapan

Damage typeReceived
DEFAULT25%
SLASH40%
PIERCE20%
SPECIALIST30%
CRUSH50%
CAVALRY25%
SIEGE50%
FLAME25%
FROST25%
MAGIC35%
HERO75%
HERO_RANGED75%
POISON50%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:193

HeroArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Lord of Waves

Modifier Type: Leadership Nearby Corsairs gain +33% armour and damage and +33% experience At level 5, Burôdapân and nearby Corsairs earn resources per kill Passive ability

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_TheodenLeadership

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_TheodenLeadershipUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:54603

Command_BurodapanFakeLeadership

active

Take All You Can (R)

Requires Level 3 Takes control of single enemy battalion for 30 seconds Cannot be used on heroic units Left click icon then left click on target enemies

Cooldown 360s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_KNIFE_ATTACK—
ReloadTime360000360,000
PublicTimerNo—
ObjectFilterALL -DOZER -MONSTER -HERO -STRUCTURE -ARMY_OF_DEAD -MOVE_ONLY AOTR_NOT_HEROIC_UNITS -Wyrm -SpellBookDragonStrikeDragon -SummonedDragon -WatcherHead -WatcherHittingArm -ElvenTransportShip -ElvenShip_Interface -InternalShipGoodArcher -EvilMenTransportShip -EvilShip_Interface -InternalShipEvilArcher -SUMMONED ENEMIES NEUTRAL—

UnpauseSpecialPowerUpgrade ModuleTag_CreateAHeroCoerceEnabler_Level1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDominateEnemyBurodapan—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_CreateAHeroCoerceStarter_Level1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDominateEnemyBurodapan—
StartsPausedYes—
UpdateModuleStartsAttackYes—
InitiateSoundBurodapanVoiceTakeWhatYouCan—

DominateEnemySpecialPower ModuleTag_CreateAHeroCoercePower_Level1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDominateEnemyBurodapan—
UnpackingVariation11
StartAbilityRangeCREATE_A_HERO_COERCE_RANGE_L1275
DominateRadiusCREATE_A_HERO_COERCE_RADIUS_L10
DominatedFXFX_BurodapanDominateTargets—
TriggerFXFX_BurodapanDominateTrigger—
PermanentlyConvertNo—
UnpackTime12001,200
PreparationTime11
FreezeAfterTriggerDuration25002,500
AttributeModifierAffectsALL -DOZER -HERO -STRUCTURE -ARMY_OF_DEAD -MOVE_ONLY -MONSTER AOTR_NOT_HEROIC_UNITS -SUMMONED—
Source definitiondata/ini/commandbutton.ini:54614

Command_SpecialAbilityDominateEnemyBurodapan

active

Give Nothing Back (T)

Requires Level 6 Set fire to selected area, dealing heavy damage to units Left click icon then left click on target area

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_BALROG_BREATH—
ReloadTime180000180,000
RadiusCursorRadius80.080

UnpauseSpecialPowerUpgrade ModuleTag_InfernoEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGiveNothingBack—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_InfernoStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGiveNothingBack—
UpdateModuleStartsAttackYes—
InitiateSoundBurodapanVoiceGiveNothingBack—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_InfernoUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGiveNothingBack—
UnpackTime13001,300
PackTime37003,700
TriggerSoundGiveNothingBack—
AwardXPForTriggering00
StartAbilityRange120.0120
SpecialWeaponBurodapanGiveNothingBackWeapon—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:54627

Command_GiveNothingBack

active

Watery Graves (C)

Requires Level 8 Deals significant damage over time to structures for 15 seconds Can be cast from a large distance Left click icon then left click on target

Cooldown 90s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ARROW_STORM—
ReloadTime9000090,000
RadiusCursorRadiusSARUMAN_LIGHTNING_RADIUS50
FlagsWATER_OK RESPECT_RECHARGE_TIME_DISCOUNT NEEDS_OBJECT_FILTER—
ObjectFilterNONE +ElvenBattleTower +STRUCTURE ENEMIES NEUTRAL—

UnpauseSpecialPowerUpgrade ModuleTag_WateryGravesEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWateryGraves—
TriggeredByUpgrade_ObjectLevel8—

SpecialPowerModule ModuleTag_PoisonArrowsStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWateryGraves—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_WateryGravesWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWateryGraves—
PackTime20002,000
StartAbilityRange500500
SpecialWeaponBurodapanWateryGravesWeapon—
ApproachUntilMembersInRangeYes—
Source definitiondata/ini/commandbutton.ini:54653

Command_SpecialAbilityWateryGraves

active

Horn of Kârna (V)

Requires Level 10 Burôdapân summons the Horn of Kârna When sounded, the Horn invokes the Fury of the Deep, which causes nearby units to fight amongst themselves for 30 seconds Horn of Kârna is limited to 1 Left click icon then left click on target area

Cooldown 300s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_ELVEN_WOOD—
RadiusCursorRadius100100
ReloadTime300000300,000
InitiateAtLocationSoundBurodapanVoiceHornofKarna—
ViewObjectDuration50005,000
ViewObjectRange100100
MaxCastRange600600
FlagsNO_FORBIDDEN_OBJECTS LIMIT_DISTANCE RESPECT_RECHARGE_TIME_DISCOUNT—

UnpauseSpecialPowerUpgrade ModuleTag_HornOfKarna

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerHornofKarna—
TriggeredByUpgrade_ObjectLevel10—

OCLSpecialPower ModuleTag_HornOfKarnaSummon

PropertyGame valueResolved value
SpecialPowerTemplateSpecialPowerHornofKarna—
TriggerFXFX_SummonHorn—
OCLOCL_HornofKarna—
CreateLocationCREATE_AT_LOCATION—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:54639

Command_SpecialAbilityHornofKarna

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_LegolasHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/evilfaction/units/harad/burodapan.ini:885

AutoHealBehavior ModuleTag_LegolasHealing

passive / conditional

Auto Heal Behavior

Requires: Upgrade_ElvenGift

Effect values & implementation

AutoHealBehavior ModuleTag_ElvenGiftHealing

PropertyGame valueResolved value
StartsActiveNo—
TriggeredByUpgrade_ElvenGift—
HealingAmountELVEN_GIFT_REGEN_AMOUNT10
HealingDelayELVEN_GIFT_REGEN_DELAY1,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/evilfaction/units/harad/burodapan.ini:893

AutoHealBehavior ModuleTag_ElvenGiftHealing

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_ElvenGift

Effect values & implementation

AttributeModifierUpgrade ModuleTag_ElvenGiftBonus

PropertyGame valueResolved value
TriggeredByUpgrade_ElvenGift—
AttributeModifierSpellBookElvenGifts—

SpellBookElvenGifts

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 150%—
Duration00
Source definitiondata/ini/object/evilfaction/units/harad/burodapan.ini:901

AttributeModifierUpgrade ModuleTag_ElvenGiftBonus

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_Leadership

PropertyGame valueResolved value
StartsActiveNo—
BonusNameLordofWavesLeadership—
TriggeredByUpgrade_ObjectLevel1—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +HaradCorsairsOfUmbar +HaradCorsairsOfUmbarHorde—
Source definitiondata/ini/object/evilfaction/units/harad/burodapan.ini:993

AttributeModifierAuraUpdate ModuleTag_Leadership

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel5

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_PillageAura

PropertyGame valueResolved value
StartsActiveNo—
BonusNameLurtzPassiveOutlawLeadership—
TriggeredByUpgrade_ObjectLevel5—
RefreshDelay20002,000
Range200200
AllowSelfYes—
ObjectFilterNONE +HaradCorsairsOfUmbar +HaradCorsairsOfUmbarHorde—
Source definitiondata/ini/object/evilfaction/units/harad/burodapan.ini:1010

AttributeModifierAuraUpdate ModuleTag_PillageAura

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_DwarvenMithrilMail

Effect values & implementation

AttributeModifierUpgrade ModuleTag_SauronsRewardBonus

PropertyGame valueResolved value
TriggeredByUpgrade_DwarvenMithrilMail—
AttributeModifierSauronsRewardBonus—

SauronsRewardBonus

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 125%—
ModifierARMOR 20%—
Duration00
FXFX_SauronsRewardLasting—
Source definitiondata/ini/object/evilfaction/units/harad/burodapan.ini:1146

AttributeModifierUpgrade ModuleTag_SauronsRewardBonus

Battalion composition & progression

Member templateCountHealth each
HaradBurodapan12,400
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
BurodapanLevel11Upgrade_ObjectLevel1
BurodapanLevel290Upgrade_ObjectLevel2 HeroLevelUpDamage1
BurodapanLevel3195Upgrade_ObjectLevel3 HeroLevelUpDamage2
BurodapanLevel4315Upgrade_ObjectLevel4 HeroLevelUpDamage3
BurodapanLevel5455Upgrade_ObjectLevel5 HeroLevelUpDamage4
BurodapanLevel6610Upgrade_ObjectLevel6 HeroLevelUpDamage5
BurodapanLevel7785Upgrade_ObjectLevel7 HeroLevelUpDamage6
BurodapanLevel8980Upgrade_ObjectLevel8 HeroLevelUpDamage7
BurodapanLevel91,190Upgrade_ObjectLevel9 HeroLevelUpDamage8
BurodapanLevel101,420Upgrade_ObjectLevel10 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
HaradwaithFortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:1385

FactionAngmar

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/evilfaction/units/harad/burodapan.ini:6

HaradBurodapan