Recruit the Broken dwarf
The once proud son of Thrór was captured near the Eaves of Mirkwood while on his quest to reclaim the riches of Erebor, taken to the dungeons of Dol Guldur, and tortured for long decades until he finally broke.
Base statistics · Build time: 15s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
ThrainWeapon · GuldurThrain
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.20Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.600 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.1,000 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
110
0
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
IdleAfterFiringDelay
0
0
LeechRangeWeapon
Yes
—
AttackRange
WORMTONGUE_WEAPON_RANGE
20
MeleeWeapon
Yes
—
DelayBetweenShots
WORMTONGUE_DELAYBETWEENSHOTS
1,000
PreAttackDelay
WORMTONGUE_PREATTACKDELAY
600
PreAttackType
PER_SHOT
—
FiringDuration
WORMTONGUE_FIRINGDURATION
1,000
FireFX
FX_GondorSwordHit
—
Source definitiondata/ini/weapon.ini:46890
ThrainWeapon
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment
HeroArmor · GuldurThrain
Damage type
Received
DEFAULT
25%
SLASH
40%
PIERCE
20%
SPECIALIST
30%
CRUSH
50%
CAVALRY
25%
SIEGE
50%
FLAME
25%
FROST
25%
MAGIC
35%
HERO
75%
HERO_RANGED
75%
POISON
50%
STRUCTURAL
50%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:193
HeroArmor
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
active
Diminished (W)
Thráin is but a thin shadow of his former self,
and is able to skulk about unnoticed
When activated, Thráin becomes stealthed and can neither attack nor be attacked for 30 seconds
Passive ability
Requires Level 5
When Thráin reaches low health he becomes invulnerable but cannot attack for 15 seconds
Cannot be triggered again for 60 seconds
Passive ability
Cooldown 0s
Requires: Upgrade_ObjectLevel5
Effect values & implementation
Property
Game value
Resolved value
Enum
SPECIAL_FAKE_LEADERSHIP_BUTTON
—
ReloadTime
1
1
Source definitiondata/ini/commandbutton.ini:51046
Command_SpecialAbilityThrainNoEscape
active
Dark Memories (C)
Requires Level 7
Targeted Broken Rabble gain large experience
Left click then left click on target units
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.