Thráin the Broken
Hero · INDIVIDUAL UNIT

Thráin the Broken

Recruit the Broken dwarf The once proud son of Thrór was captured near the Eaves of Mirkwood while on his quest to reclaim the riches of Erebor, taken to the dungeons of Dol Guldur, and tortured for long decades until he finally broke.

Compare this unit ⇄
Cost300
Health / soldier500
Health / full battalion500
Attack range20
Movement speed60
Command points0

Base statistics · Build time: 15s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

ThrainWeapon · GuldurThrain

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
20
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
600 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO1100No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
IdleAfterFiringDelay00
LeechRangeWeaponYes—
AttackRangeWORMTONGUE_WEAPON_RANGE20
MeleeWeaponYes—
DelayBetweenShotsWORMTONGUE_DELAYBETWEENSHOTS1,000
PreAttackDelayWORMTONGUE_PREATTACKDELAY600
PreAttackTypePER_SHOT—
FiringDurationWORMTONGUE_FIRINGDURATION1,000
FireFXFX_GondorSwordHit—
Source definitiondata/ini/weapon.ini:46890

ThrainWeapon

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

HeroArmor · GuldurThrain

Damage typeReceived
DEFAULT25%
SLASH40%
PIERCE20%
SPECIALIST30%
CRUSH50%
CAVALRY25%
SIEGE50%
FLAME25%
FROST25%
MAGIC35%
HERO75%
HERO_RANGED75%
POISON50%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:193

HeroArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Diminished (W)

Thráin is but a thin shadow of his former self, and is able to skulk about unnoticed When activated, Thráin becomes stealthed and can neither attack nor be attacked for 30 seconds Passive ability

Cooldown 90s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_TWO—
ReloadTime9000090,000
PreventActivationConditionsHIDDEN—

SpecialPowerModule ModuleTag_ElfCloakStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWormtongueEscape—
UpdateModuleStartsAttackYes—

ToggleHiddenSpecialAbilityUpdate ModuleTag_ElfCloakUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWormtongueEscape—
EffectDuration3000030,000
ShowPalantirTimerYes—
Source definitiondata/ini/commandbutton.ini:51013

Command_SpecialAbilityThrainDiminished

active

Captive Host

Requires Level 2 Modifier Type: Leadership Broken Rabble near Thráin gain +50% experience and +35% armour Passive ability

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_UnpauseLeadership

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
TriggeredByUpgrade_ObjectLevel2—

SpecialPowerModule ModuleTag_ThrainLeadershipUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:51022

Command_SpecialAbilityThrainLeadership

active

No Escape

Requires Level 5 When Thráin reaches low health he becomes invulnerable but cannot attack for 15 seconds Cannot be triggered again for 60 seconds Passive ability

Cooldown 0s

Requires: Upgrade_ObjectLevel5

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:51046

Command_SpecialAbilityThrainNoEscape

active

Dark Memories (C)

Requires Level 7 Targeted Broken Rabble gain large experience Left click then left click on target units

Cooldown 150s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_KINGS_FAVOR—
ReloadTime150000150,000
RadiusCursorRadius150.0150
FlagsNEEDS_OBJECT_FILTER—
ObjectFilterAOTR_KINGSFAVOR_OBJECTFILTER—

UnpauseSpecialPowerUpgrade ModuleTag_KingsFavorEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKingsFavor—
TriggeredByUpgrade_ObjectLevel7—

SpecialPowerModule ModuleTag_KingsFavorSpecialPowerModule

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKingsFavor—
StartsPausedYes—
UpdateModuleStartsAttackYes—

LevelGrantSpecialPower ModuleTag_KingsFavor

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKingsFavor—
UnpackingVariation22
StartAbilityRange200.0200
LevelFXFX_LevelUp—
Experience150150
RadiusEffect150150
AcceptanceFilterNONE +GuldurBrokenRabbleHorde +GuldurBrokenRabbleHorde_WOTRBattle +GuldurBrokenRabbleHorde_Krimpul +GuldurBrokenRabble—
UnpackTime10001,000
PreparationTime00
FreezeAfterTriggerDuration10001,000
Source definitiondata/ini/commandbutton.ini:51032

Command_SpecialAbilityDarkMemories

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel2

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_ThrainLeadership

PropertyGame valueResolved value
StartsActiveNo—
BonusNameThrainLeadership—
TriggeredByUpgrade_ObjectLevel2—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +GuldurBrokenRabbleHorde +GuldurBrokenRabbleHorde_WOTRBattle +GuldurBrokenRabbleHorde_Krimpul +GuldurBrokenRabble—
Source definitiondata/ini/object/evilfaction/units/dolguldur/thrain.ini:582

AttributeModifierAuraUpdate ModuleTag_ThrainLeadership

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_WormtongueHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/evilfaction/units/dolguldur/thrain.ini:643

AutoHealBehavior ModuleTag_WormtongueHealing

Battalion composition & progression

Member templateCountHealth each
GuldurThrain1500
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
GuldurThrainLevel11Upgrade_ObjectLevel1
GuldurThrainLevel275Upgrade_ObjectLevel2 HeroLevelUpDamage1
GuldurThrainLevel3165Upgrade_ObjectLevel3 HeroLevelUpDamage2
GuldurThrainLevel4270 HeroLevelUpDamage3
GuldurThrainLevel5390Upgrade_ObjectLevel5 HeroLevelUpDamage4
GuldurThrainLevel6525 HeroLevelUpDamage5
GuldurThrainLevel7675Upgrade_ObjectLevel7 HeroLevelUpDamage6
GuldurThrainLevel8840Upgrade_ObjectLevel8 HeroLevelUpDamage7
GuldurThrainLevel91,025 HeroLevelUpDamage8
GuldurThrainLevel101,225 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
Dol GuldurFortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:1232

FactionGuldur

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/evilfaction/units/dolguldur/thrain.ini:2

GuldurThrain