Recruit Shelob's greatest daughter
Saenathra tried to supplant the great matron within her lair, but failed and was cast out. Now she dwells in Southern Mirkwood, where she rules over her own vile brood.
Base statistics · Build time: 60s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
SaenathraMandibles · GuldurSaenathra
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.25Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.900 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.1,666 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
300
15
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
AttackRange
25.0
25
RadiusDamageAffects
ENEMIES NEUTRALS NOT_SIMILAR
—
MeleeWeapon
Yes
—
DelayBetweenShots
1666
1,666
PreAttackDelay
900
900
PreAttackType
PER_SHOT
—
FireFX
FX_GondorSwordHit
—
FiringDuration
766
766
RequireFollowThru
Yes
—
Source definitiondata/ini/weapon.ini:48817
SaenathraMandibles
player upgrade
PRIMARY
SaenathraMandiblesLevel8 · GuldurSaenathra
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.25Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.900 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.1,666 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
300
15
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
AttackRange
25.0
25
RadiusDamageAffects
ENEMIES NEUTRALS NOT_SIMILAR
—
MeleeWeapon
Yes
—
DelayBetweenShots
1666
1,666
PreAttackDelay
900
900
PreAttackType
PER_SHOT
—
FireFX
FX_CaHStealMoney
—
FiringDuration
766
766
RequireFollowThru
Yes
—
Source definitiondata/ini/weapon.ini:48845
SaenathraMandiblesLevel8
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment
SaenathraArmor · GuldurSaenathra
Damage type
Received
DEFAULT
25%
SLASH
25%
URUK
40%
PIERCE
25%
SPECIALIST
35%
FROST
50%
MAGIC
50%
HERO
50%
HERO_RANGED
50%
STRUCTURAL
35%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:5432
SaenathraArmor
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
active
Burrow (W)
Requires Level 2
Allows Saenathra to tunnel under the ground and emerge at any unshrouded location
Left click icon then left click on target location
Requires Level 3
Modifier Type: Debuff and Buff
Enemy units within the radius are slowed by 33%
Saenathra and friendly Spiders within the radius deal +50% damage
Ability lasts 30 seconds
At rank 6, also summons a horde of Fell Brood
Left click icon then left click on target units
ANY +INFANTRY +CAVALRY -MONSTER -HERO ENEMIES NEUTRAL
—
TriggerFX
FX_SaenathraWebofLies
—
UpdateModuleStartsAttack
No
—
StartsPaused
Yes
—
TargetAllSides
Yes
—
Source definitiondata/ini/commandbutton.ini:51305
Command_GuldurSaenathraWebOfLies
active
Endless Hunger (C)
Requires Level 8
Like Ungoliant, Saenathra possesses an insatiable hunger
for flesh and precious objects
Saenathra can move across impassable terrain, and steals resources when dealing damage to enemy units and structures
Passive ability
When activated, Saenathra regains 30% health
Left click to activate
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.