Queen Saenathra
Hero · INDIVIDUAL UNIT

Queen Saenathra

Recruit Shelob's greatest daughter Saenathra tried to supplant the great matron within her lair, but failed and was cast out. Now she dwells in Southern Mirkwood, where she rules over her own vile brood.

Compare this unit ⇄
Cost2,000
Health / soldier4,300
Health / full battalion4,300
Attack range25
Movement speed90
Command points0

Base statistics · Build time: 60s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

SaenathraMandibles · GuldurSaenathra

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
25
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
900 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,666 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO30015No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRange25.025
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
MeleeWeaponYes—
DelayBetweenShots16661,666
PreAttackDelay900900
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FiringDuration766766
RequireFollowThruYes—
Source definitiondata/ini/weapon.ini:48817

SaenathraMandibles

player upgrade

PRIMARY

SaenathraMandiblesLevel8 · GuldurSaenathra

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
25
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
900 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,666 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO30015No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRange25.025
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
MeleeWeaponYes—
DelayBetweenShots16661,666
PreAttackDelay900900
PreAttackTypePER_SHOT—
FireFXFX_CaHStealMoney—
FiringDuration766766
RequireFollowThruYes—
Source definitiondata/ini/weapon.ini:48845

SaenathraMandiblesLevel8

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

SaenathraArmor · GuldurSaenathra

Damage typeReceived
DEFAULT25%
SLASH25%
URUK40%
PIERCE25%
SPECIALIST35%
FROST50%
MAGIC50%
HERO50%
HERO_RANGED50%
STRUCTURAL35%
UNDEFINED1%
Source definitiondata/ini/armor.ini:5432

SaenathraArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Burrow (W)

Requires Level 2 Allows Saenathra to tunnel under the ground and emerge at any unshrouded location Left click icon then left click on target location

Cooldown 150s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_BALROG_WINGS—
ReloadTime150000150,000
InitiateSoundShelobTunnelUp—

UnpauseSpecialPowerUpgrade ModuleTag_TunnelEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraTunnel—
TriggeredByUpgrade_ObjectLevel2—

SpecialPowerModule ModuleTag_TeleportStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraTunnel—
UpdateModuleStartsAttackYes—
StartsPausedYes—
InitiateSoundShelobVoxTunnel—

TeleportSpecialAbilityUpdate ModuleTag_TeleportUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraTunnel—
UnpackTime18001,800
PackTime13001,300
UnpackingVariation33
ApproachRequiresLOSNo—
BusyForDuration18001,800
MaxDistanceWILD_SHELOB_TUNNEL_DISTANCE9,999,999
Source definitiondata/ini/commandbutton.ini:51280

Command_GuldurSaenathraTunnel

active

Feast, My Children! (R)

Requires Level 3 Modifier Type: Debuff and Buff Enemy units within the radius are slowed by 33% Saenathra and friendly Spiders within the radius deal +50% damage Ability lasts 30 seconds At rank 6, also summons a horde of Fell Brood Left click icon then left click on target units

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ARROW_STORM—
RadiusCursorRadius100100
ReloadTimeSPELL_RECHARGE_TIME_TIER_1180,000
ViewObjectDuration50005,000
ViewObjectRange100100
FlagsNO_FORBIDDEN_OBJECTS RESPECT_RECHARGE_TIME_DISCOUNT LIMIT_DISTANCE—
MaxCastRange500500

UnpauseSpecialPowerUpgrade ModuleTag_SpiderFeastEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraFeast—
TriggeredByUpgrade_ObjectLevel3—

OCLSpecialPower ModuleTag_SpiderFeast

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraFeast—
TriggerFXFX_FeastMyChildrenFX—
OCLOCL_GuldurSaenathraFeast—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:51319

Command_GuldurSaenathraFeast

active

Web of Lies (T)

Requires Level 5 Causes targeted units to become hostile towards each other for 15 seconds Left click icon then left click on target area

Cooldown 240s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ARROW_STORM—
ReloadTimeMOUTH_OF_SAURON_DISSENT_RECHARGE_MS240,000
RadiusCursorRadius100100

UnpauseSpecialPowerUpgrade ModuleTag_MouthOfSauronDissentEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraWebofLies—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_MouthOfSauronDissentStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraWebofLies—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_MouthOfSauronDissentMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraWebofLies—
StartAbilityRange300300
TriggerSpecialPowerModuleTag_MouthOfSauronDissentTrigger TARGETPOS—

SpecialPowerModule ModuleTag_MouthOfSauronDissentTrigger

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraWebofLies—
AttributeModifierGalionBadBatchModifier—
AttributeModifierRange100100
AttributeModifierAffectsANY +INFANTRY +CAVALRY -MONSTER -HERO ENEMIES NEUTRAL—
TriggerFXFX_SaenathraWebofLies—
UpdateModuleStartsAttackNo—
StartsPausedYes—
TargetAllSidesYes—
Source definitiondata/ini/commandbutton.ini:51305

Command_GuldurSaenathraWebOfLies

active

Endless Hunger (C)

Requires Level 8 Like Ungoliant, Saenathra possesses an insatiable hunger for flesh and precious objects Saenathra can move across impassable terrain, and steals resources when dealing damage to enemy units and structures Passive ability When activated, Saenathra regains 30% health Left click to activate

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_THREE—
ReloadTime180000180,000
RadiusCursorRadius150.0150

UnpauseSpecialPowerUpgrade ModuleTag_AragornAthelasEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraAthelas—
TriggeredByUpgrade_ObjectLevel8—

SpecialPowerModule ModuleTag_AragornAthelas

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraAthelas—
UpdateModuleStartsAttackYes—
StartsPausedYes—

ActivateModuleSpecialPower ModuleTag_AragornAthelasMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraAthelas—
StartAbilityRange1.61.6
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHeal OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:51333

Command_GuldurSaenathraEndlessHunger

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration50005,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

active

Burrow (W)

Requires Level 2 Allows Saenathra to tunnel under the ground and emerge at any unshrouded location Left click icon then left click on target location

Cooldown 150s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_BALROG_WINGS—
ReloadTime150000150,000
InitiateSoundShelobTunnelUp—

UnpauseSpecialPowerUpgrade ModuleTag_TunnelEnabler_AI

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraTunnel_ForAI—
TriggeredByUpgrade_ObjectLevel2 Upgrade_ObjectUnderAIControl—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_TeleportStarter_AI

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraTunnel_ForAI—
UpdateModuleStartsAttackYes—
StartsPausedYes—
InitiateSoundShelobVoxTunnel—

TeleportSpecialAbilityUpdate ModuleTag_TeleportUpdate_AI

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraTunnel_ForAI—
UnpackTime18001,800
PackTime13001,300
UnpackingVariation33
ApproachRequiresLOSNo—
BusyForDuration18001,800
MaxDistanceWILD_SHELOB_TUNNEL_DISTANCE9,999,999
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:51292

Command_GuldurSaenathraTunnel_ForAI

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_LurtzHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/evilfaction/units/dolguldur/saenathra.ini:486

AutoHealBehavior ModuleTag_LurtzHealing

passive / conditional

Weapon Set Upgrade

Requires: Upgrade_ObjectLevel8

Effect values & implementation

WeaponSetUpgrade WeaponSetUpgradeModuleTag

PropertyGame valueResolved value
TriggeredByUpgrade_ObjectLevel8—
Source definitiondata/ini/object/evilfaction/units/dolguldur/saenathra.ini:688

WeaponSetUpgrade WeaponSetUpgradeModuleTag

Battalion composition & progression

Member templateCountHealth each
GuldurSaenathra14,300
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
GuldurSaenathraLevel11Upgrade_ObjectLevel1
GuldurSaenathraLevel295Upgrade_ObjectLevel2 HeroLevelUpDamage1
GuldurSaenathraLevel3215Upgrade_ObjectLevel3 HeroLevelUpDamage2
GuldurSaenathraLevel4355Upgrade_ObjectLevel4 HeroLevelUpDamage3
GuldurSaenathraLevel5515Upgrade_ObjectLevel5 HeroLevelUpDamage4
GuldurSaenathraLevel6695Upgrade_ObjectLevel6 HeroLevelUpDamage5
GuldurSaenathraLevel7895Upgrade_ObjectLevel7 HeroLevelUpDamage6
GuldurSaenathraLevel81,115Upgrade_ObjectLevel8 HeroLevelUpDamage7
GuldurSaenathraLevel91,355 HeroLevelUpDamage8
GuldurSaenathraLevel101,615 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
Dol GuldurFortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:1232

FactionGuldur

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/evilfaction/units/dolguldur/saenathra.ini:2

GuldurSaenathra