Cargást
Hero · INDIVIDUAL UNIT

Cargást

Recruit the Lord of the Barrows A great King of Rhovanion in life, Cargást has long forgotten his true name. He was among the first to rise when the Necromancer discovered the barrows of his kin, and serves his master with dark fervor.

Compare this unit ⇄
Cost1,800
Health / soldier2,800
Health / full battalion2,800
Attack range11.5
Movement speed50
Command points0

Base statistics · Build time: 50s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

GuldurCargastSword · GuldurCargast

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO2500No upgrade gate specified
HERO25050No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
RadiusDamageAffectsALLIES ENEMIES NEUTRALS—
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
FireFXFX_GondorSwordHit—
DelayBetweenShotsANGMAR_MORGRAMIR_DELAYBETWEENSHOTS1,000
PreAttackDelayANGMAR_MORGRAMIR_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FiringDurationANGMAR_MORGRAMIR_FIRINGDURATION1,000
Source definitiondata/ini/weapon.ini:60126

GuldurCargastSword

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

HeroArmor · GuldurCargast

Damage typeReceived
DEFAULT25%
SLASH40%
PIERCE20%
SPECIALIST30%
CRUSH50%
CAVALRY25%
SIEGE50%
FLAME25%
FROST25%
MAGIC35%
HERO75%
HERO_RANGED75%
POISON50%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:193

HeroArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Barrow-lord (W)

Nearby enemies are slowed passively by 15% The radius of this effect increases with each level Passive ability Can be activated to deal a heavy strike against a targeted enemy, draining some life and knocking them over Left click icon then left click on target

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_CargastBarrowWeaponEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCargastBarrowWeapon—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_CargastBarrowWeaponPowerModule

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCargastBarrowWeapon—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_CargastBarrowWeapon

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCargastBarrowWeapon—
UnpackTime800800
PackTime12001,200
AwardXPForTriggering00
StartAbilityRange12.012
SpecialWeaponGuldurCargastBarrowWeapon—
WhichSpecialWeapon33
Source definitiondata/ini/commandbutton.ini:51166

Command_SpecialAbilityCargastBarrowLord

active

March of the Dead

Requires Level 3 Cargást permanently gains +15% movement speed Modifier Type: Leadership Nearby friendly units gain +15% movement speed and +50% experience gain Passive ability

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_UnpauseLeadership

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_ThrainLeadershipUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:51181

Command_SpecialAbilityCargastUndeadLeadership

active

Cursed Treasure (T)

Requires Level 5 Target structure earns +100% more resources but all nearby units lose -15% armour for 30 seconds Can target enemy resource structures Left click icon then left click on target

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime120000120,000
ObjectFilterAOTR_CARGAST_CURSED_TREASURE_OBJECTFILTER—
MaxCastRange100100
InitiateSoundCargastCursedTreasure—

UnpauseSpecialPowerUpgrade ModuleTag_CursedEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCargastCursedTreasure—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_CourageStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCargastCursedTreasure—
StartsPausedYes—
UpdateModuleStartsAttackYes—

WeaponFireSpecialAbilityUpdate ModuleTag_CourageAnimation

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCargastCursedTreasure—
WhichSpecialWeapon44
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange99999,999
SpecialWeaponCargastCursedTreasureWeapon—
NeedCollisionBeforeTriggerNo—
ApproachUntilMembersInRangeNo—
ApproachRequiresLOSNo—
Source definitiondata/ini/commandbutton.ini:51191

Command_SpecialAbilityCargastCursedTreasure

active

Spell of the Barrows (C)

Requires Level 7 Target enemies cower in terror Any Risen Dead near Cargást deal +50% damage for 20 seconds Left click icon then left click on target area

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime180000180,000
RadiusCursorRadius100.0100
FlagsNO_FORBIDDEN_OBJECTS LIMIT_DISTANCE WATER_OK—
MaxCastRange500500

UnpauseSpecialPowerUpgrade ModuleTag_SpellEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCargastSpell—
TriggeredByUpgrade_ObjectLevel7—

SpecialPowerModule ModuleTag_DainMightyRageDummy

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCargastSpell—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_CloseTheGap

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCargastSpell—
StartAbilityRange500500
TriggerSpecialPowerModuleTag_HighAutority_OCL TARGETPOS—
TriggerSpecialPowerModuleTag_TheodenGloriousChargeUpdate2 OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:51206

Command_SpecialAbilityCargastSpell

active

Dark Awakening (V)

Requires Level 10 Cargást slowly but continually summons temporary, single Restless Warriors from the earth for 60 seconds Left click to activate

Cooldown 240s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime240000240,000
InitiateSoundCargastDarkAwakening—

UnpauseSpecialPowerUpgrade ModuleTag_DarkAwakeningEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitCargastDarkAwakeningSummonPing—
TriggeredByUpgrade_ObjectLevel10—

OCLSpecialPower ModuleTag_SummonPing

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitCargastDarkAwakeningSummonPing—
OCLOCL_CargastDarkAwakeningZombieSpawner—
TriggerFXFX_DarkAwakeningInitial—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
IdleWhenStartingPowerYes—
Source definitiondata/ini/commandbutton.ini:51235

Command_SpecialAbilityCargastDarkAwakening

upgrade / mode

Dark Awakening (V)

Requires Level 10 Cargást slowly but continually summons temporary, single Restless Warriors from the earth for 60 seconds Left click to activate

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:51248

Command_SpecialAbilityCargastDarkAwakening_Desactivate

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_MouthOfSauronHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/evilfaction/units/dolguldur/cargast.ini:450

AutoHealBehavior ModuleTag_MouthOfSauronHealing

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl1

PropertyGame valueResolved value
StartsActiveNo—
BonusNameCargastDebuff—
TriggeredByUpgrade_ObjectLevel1—
ConflictsWithUpgrade_ObjectLevel2—
RefreshDelay20002,000
Range100100
TargetEnemyYes—
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
Source definitiondata/ini/object/evilfaction/units/dolguldur/cargast.ini:461

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl1

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel2

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl2

PropertyGame valueResolved value
StartsActiveNo—
BonusNameCargastDebuff—
TriggeredByUpgrade_ObjectLevel2—
ConflictsWithUpgrade_ObjectLevel3—
RefreshDelay20002,000
Range125125
TargetEnemyYes—
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
Source definitiondata/ini/object/evilfaction/units/dolguldur/cargast.ini:471

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl2

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel3

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl3

PropertyGame valueResolved value
StartsActiveNo—
BonusNameCargastDebuff—
TriggeredByUpgrade_ObjectLevel3—
ConflictsWithUpgrade_ObjectLevel4—
RefreshDelay20002,000
Range150150
TargetEnemyYes—
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
Source definitiondata/ini/object/evilfaction/units/dolguldur/cargast.ini:481

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl3

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel4

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl4

PropertyGame valueResolved value
StartsActiveNo—
BonusNameCargastDebuff—
TriggeredByUpgrade_ObjectLevel4—
ConflictsWithUpgrade_ObjectLevel5—
RefreshDelay20002,000
Range175175
TargetEnemyYes—
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
Source definitiondata/ini/object/evilfaction/units/dolguldur/cargast.ini:491

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl4

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel5

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl5

PropertyGame valueResolved value
StartsActiveNo—
BonusNameCargastDebuff—
TriggeredByUpgrade_ObjectLevel5—
ConflictsWithUpgrade_ObjectLevel6—
RefreshDelay20002,000
Range200200
TargetEnemyYes—
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
Source definitiondata/ini/object/evilfaction/units/dolguldur/cargast.ini:501

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl5

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel6

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl6

PropertyGame valueResolved value
StartsActiveNo—
BonusNameCargastDebuff—
TriggeredByUpgrade_ObjectLevel6—
ConflictsWithUpgrade_ObjectLevel7—
RefreshDelay20002,000
Range225225
TargetEnemyYes—
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
Source definitiondata/ini/object/evilfaction/units/dolguldur/cargast.ini:511

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl6

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel7

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl7

PropertyGame valueResolved value
StartsActiveNo—
BonusNameCargastDebuff—
TriggeredByUpgrade_ObjectLevel7—
ConflictsWithUpgrade_ObjectLevel8—
RefreshDelay20002,000
Range250250
TargetEnemyYes—
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
Source definitiondata/ini/object/evilfaction/units/dolguldur/cargast.ini:521

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl7

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel8

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl8

PropertyGame valueResolved value
StartsActiveNo—
BonusNameCargastDebuff—
TriggeredByUpgrade_ObjectLevel8—
ConflictsWithUpgrade_ObjectLevel9—
RefreshDelay20002,000
Range275275
TargetEnemyYes—
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
Source definitiondata/ini/object/evilfaction/units/dolguldur/cargast.ini:531

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl8

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel9

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl9

PropertyGame valueResolved value
StartsActiveNo—
BonusNameCargastDebuff—
TriggeredByUpgrade_ObjectLevel9—
ConflictsWithUpgrade_ObjectLevel10—
RefreshDelay20002,000
Range300300
TargetEnemyYes—
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
Source definitiondata/ini/object/evilfaction/units/dolguldur/cargast.ini:541

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl9

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel10

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl10

PropertyGame valueResolved value
StartsActiveNo—
BonusNameCargastDebuff—
TriggeredByUpgrade_ObjectLevel10—
RefreshDelay20002,000
Range325325
TargetEnemyYes—
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
Source definitiondata/ini/object/evilfaction/units/dolguldur/cargast.ini:551

AttributeModifierAuraUpdate ModuleTag_BarrowLord_Lvl10

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel3

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_CargastLeadership

PropertyGame valueResolved value
StartsActiveNo—
BonusNameCargastUndeadLeadership—
TriggeredByUpgrade_ObjectLevel3—
RefreshDelay20002,000
Range200200
ObjectFilterANY +INFANTRY +CAVALRY +HORDE -HERO—
Source definitiondata/ini/object/evilfaction/units/dolguldur/cargast.ini:588

AttributeModifierAuraUpdate ModuleTag_CargastLeadership

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_ObjectLevel3

Effect values & implementation

AttributeModifierUpgrade ModuleTag_ElvenArmorBonus

PropertyGame valueResolved value
TriggeredByUpgrade_ObjectLevel3—
AttributeModifierCargastMarchSelf—

CargastMarchSelf

PropertyGame valueResolved value
CategoryLEVEL—
ModifierSPEED 115%—
Duration00
Source definitiondata/ini/object/evilfaction/units/dolguldur/cargast.ini:596

AttributeModifierUpgrade ModuleTag_ElvenArmorBonus

Battalion composition & progression

Member templateCountHealth each
GuldurCargast12,800
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
KarshLevel11Upgrade_ObjectLevel1
KarshLevel290Upgrade_ObjectLevel2 KarshLevelUpDamage1
KarshLevel3195Upgrade_ObjectLevel3 KarshLevelUpDamage2
KarshLevel4315Upgrade_ObjectLevel4 KarshLevelUpDamage3
KarshLevel5455Upgrade_ObjectLevel5 KarshLevelUpDamage4
KarshLevel6610Upgrade_ObjectLevel6 KarshLevelUpDamage5
KarshLevel7785Upgrade_ObjectLevel7 KarshLevelUpDamage6
KarshLevel8980Upgrade_ObjectLevel8 KarshLevelUpDamage7
KarshLevel91,190Upgrade_ObjectLevel9 KarshLevelUpDamage8
KarshLevel101,420Upgrade_ObjectLevel10 KarshLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
Dol GuldurFortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:1232

FactionGuldur

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/evilfaction/units/dolguldur/cargast.ini:2

GuldurCargast