Recruit Gorg the Wicked
A troll of exceptional cruelty - and low wit - Gorg rose ruthlessly through the ranks of Angmar, until the Witch-king finally took notice and put him to work in a place where his talents could come to full fruition.
Base statistics · Build time: 70s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
AngmarGorgWeapon · GorgTheWicked
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.20Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.350 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.1,850 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
200
30
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
RadiusDamageAffects
ENEMIES NEUTRALS NOT_SIMILAR
—
LeechRangeWeapon
Yes
—
AttackRange
20.0
20
MeleeWeapon
Yes
—
DelayBetweenShots
ANGMAR_SNOWTROLL_DELAYBETWEENSHOTS
1,850
PreAttackDelay
ANGMAR_SNOWTROLL_PREATTACKDELAY
350
PreAttackType
PER_SHOT
—
FireFX
FX_GondorSwordHit
—
FireFlankFX
FX_Flanking
—
FiringDuration
ANGMAR_SNOWTROLL_FIRINGDURATION
1,850
Source definitiondata/ini/weapon.ini:22854
AngmarGorgWeapon
player upgrade
PRIMARY
AngmarGorgWeaponLevel3 · GorgTheWicked
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.20Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.350 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.1,850 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
200
30
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
RadiusDamageAffects
ENEMIES NEUTRALS NOT_SIMILAR
—
LeechRangeWeapon
Yes
—
AttackRange
20.0
20
MeleeWeapon
Yes
—
DelayBetweenShots
ANGMAR_SNOWTROLL_DELAYBETWEENSHOTS
1,850
PreAttackDelay
ANGMAR_SNOWTROLL_PREATTACKDELAY
350
PreAttackType
PER_SHOT
—
FireFX
FX_GondorSwordHit
—
FireFlankFX
FX_Flanking
—
FiringDuration
ANGMAR_SNOWTROLL_FIRINGDURATION
1,850
Source definitiondata/ini/weapon.ini:22884
AngmarGorgWeaponLevel3
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment
RogashArmor · GorgTheWicked
Damage type
Received
DEFAULT
15%
SLASH
15%
PIERCE
20%
SPECIALIST
25%
CRUSH
30%
CAVALRY
15%
SIEGE
20%
FLAME
30%
FROST
20%
MAGIC
30%
HERO
30%
HERO_RANGED
20%
POISON
20%
STRUCTURAL
15%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:4406
RogashArmor
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
active
Trollish Chief (W)
Temporarily summons a Snow-troll
At level 3, summons an additional Snow-troll
Left click to activate
Gorg has been tasked with wiping out the Dúnedain
Deals +33% additional damage versus Aragorn II, Halbarad, Faramir, Imrahil, Malbeth, Aranarth and Arvedui
At rank 3, his strikes also lower the armour of enemies
within a small radius by 20%
Passive ability
Cooldown 0s
Effect values & implementation
Property
Game value
Resolved value
Enum
SPECIAL_FAKE_LEADERSHIP_BUTTON
—
ReloadTime
1
1
Source definitiondata/ini/commandbutton.ini:65662
Command_SpecialAbilityGorgCommand
active
Massive Throw (T)
Requires Level 5
Gorg throws his massive stone axe at target enemy unit or structure
Deals siege damage in a small radius
Left click then left click on target
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.