Spearmen of Minas Tirith
Pike · 15 SOLDIERS

Spearmen of Minas Tirith

Requires Level 2 Barracks Strong vs. Cavalry and Heroes Able to switch formation for improved defensive capabilities Maintaining a large regiment of spearmen has proved invaluable during Anórien's wars against the equestrian Haradrim.

Compare this unit ⇄
Cost500
Health / soldier290
Health / full battalion4,350
Attack range35
Movement speed55
Command points75

Base statistics · Build time: 20s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

MidEndPike · GondorSpearmen

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
35
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
0
Damage typeDamage / hitSplash radiusConditions
SPECIALIST60UnknownWithout Upgrade_GondorForgedBlades
SPECIALIST120UnknownRequires Upgrade_GondorForgedBlades
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRange35.035
MeleeWeaponYes—
DelayBetweenShotsGONDOR_SPEARMEN_DELAYBETWEENSHOTS1,000
ClipSizeINFINITE_CLIP_SIZE0
PreAttackDelayGONDOR_SPEARMEN_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDurationGONDOR_SPEARMEN_FIRINGDURATION1,000
Source definitiondata/ini/weapon.ini:23338

MidEndPike

weaponset hero mode

PRIMARY

GondorPikeBitingSteel · GondorSpearmen

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
35
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
0
Damage typeDamage / hitSplash radiusConditions
SPECIALIST60UnknownWithout Upgrade_GondorForgedBlades
SPECIALIST120UnknownRequires Upgrade_GondorForgedBlades
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRange35.035
MeleeWeaponYes—
DelayBetweenShotsGONDOR_SPEARMEN_DELAYBETWEENSHOTS1,000
ClipSizeINFINITE_CLIP_SIZE0
PreAttackDelayGONDOR_SPEARMEN_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDurationGONDOR_SPEARMEN_FIRINGDURATION1,000
Source definitiondata/ini/weapon.ini:8258

GondorPikeBitingSteel

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

TowerGuardArmor · GondorSpearmen

Damage typeReceived
DEFAULT80%
SLASH100%
PIERCE70%
SPECIALIST70%
CAVALRY25%
CRUSH5%
SIEGE90%
FLAME100%
FROST100%
MAGIC100%
HERO200%
HERO_RANGED200%
STRUCTURAL55%
UNDEFINED1%
Source definitiondata/ini/armor.ini:1824

TowerGuardArmor

player upgrade

TowerGuardHeavyArmor · GondorSpearmen

Damage typeReceived
DEFAULT40%
SLASH50%
PIERCE35%
SPECIALIST35%
CRUSH5%
CAVALRY10%
SIEGE50%
FLAME50%
FROST75%
MAGIC50%
HERO110%
HERO_RANGED110%
STRUCTURAL20%
UNDEFINED1%
Source definitiondata/ini/armor.ini:1875

TowerGuardHeavyArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

upgrade / mode

Purchase Steel Cuirasses (T)

Upgrades this battalion with Steel Cuirasses Significantly reduces the amount of damage taken

Requires: Upgrade_TechnologyGondorHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:24298

Command_PurchaseUpgradeGondorHeavyArmor

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades Increases the damage done by melee weapons

Requires: Upgrade_TechnologyGondorForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:24163

Command_PurchaseUpgradeGondorForgedBlades

upgrade / mode

Purchase Banners of the White Tree (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_TechnologyGondorBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:23965

Command_PurchaseUpgradeGondorBasicTraining

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Armor Upgrade

Requires: Upgrade_Drafted

Effect values & implementation

ArmorUpgrade ModuleTag_ArmorUpgradeDrafted

PropertyGame valueResolved value
TriggeredByUpgrade_Drafted—
IgnoreArmorUpgradeYes—
Source definitiondata/ini/object/goodfaction/units/men/gondorpike.ini:659

ArmorUpgrade ModuleTag_ArmorUpgradeDrafted

passive / conditional

Weapon Set Upgrade

Requires: Upgrade_GondorForgedBlades

Effect values & implementation

WeaponSetUpgrade ModuleTag_Weaponpgrade

PropertyGame valueResolved value
TriggeredByUpgrade_GondorForgedBlades—
Source definitiondata/ini/object/goodfaction/units/men/gondorpike.ini:666

WeaponSetUpgrade ModuleTag_Weaponpgrade

passive / conditional

Armor Upgrade

Requires: Upgrade_GondorHeavyArmor

Effect values & implementation

ArmorUpgrade ModuleTag_ArmorUpgrade

PropertyGame valueResolved value
TriggeredByUpgrade_GondorHeavyArmor—
ArmorSetFlagPLAYER_UPGRADE—
Source definitiondata/ini/object/goodfaction/units/men/gondorpike.ini:669

ArmorUpgrade ModuleTag_ArmorUpgrade

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_GondorHeavyArmor

Effect values & implementation

SubObjectsUpgrade Armor_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_GondorHeavyArmor—
RecolorHouseYes—
ShowSubObjectsHIPS BODY01—
HideSubObjectsTABARD—
ExcludeSubobjectsForged_Blade—
Source definitiondata/ini/object/goodfaction/units/men/gondorpike.ini:673

SubObjectsUpgrade Armor_Upgrade

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_GondorForgedBlades

Effect values & implementation

SubObjectsUpgrade ForgedBlade_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_GondorForgedBlades—
ShowSubObjectsFORGED_BLADE—
Source definitiondata/ini/object/goodfaction/units/men/gondorpike.ini:685

SubObjectsUpgrade ForgedBlade_Upgrade

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_Drafted

Effect values & implementation

SubObjectsUpgrade Drafted_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_Drafted—
Source definitiondata/ini/object/goodfaction/units/men/gondorpike.ini:689

SubObjectsUpgrade Drafted_Upgrade

Battalion composition & progression

Member templateCountHealth each
GondorSpearmen15290
Experience and level upgrades (5)
Level definitionXP requirementUpgrades / modifiers
GoodEliteLevel11Upgrade_ObjectLevel1
GoodEliteLevel270Upgrade_ObjectLevel2 GoodEliteBonusRank2
GoodEliteLevel3140Upgrade_ObjectLevel3 GoodEliteBonusRank3
GoodEliteLevel4210Upgrade_ObjectLevel4 GoodEliteBonusRank4
GoodEliteLevel5280Upgrade_ObjectLevel5 GoodEliteBonusRank5
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
GondorBarracksUpgrade_GondorBarracksLevel2
Trace

Starting builder → MenPorter_FS → GondorBarracks → GondorBarracksCommandSet → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

GondorBarracksUpgrade_GondorBarracksLevel2
Trace

Starting builder → MenPorter_FS → GondorBarracks → GondorBarracksCommandSetLevel2 → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

GondorBarracksUpgrade_GondorBarracksLevel2, Upgrade_GondorBarracksLevel3
Trace

Starting builder → MenPorter_FS → GondorBarracks → GondorBarracksCommandSetLevel3 → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

GondorBarracksUpgrade_GondorBarracksLevel2, Upgrade_WhiteTreeOfGondor
Trace

Starting fortress → Fortress_Men → MenFortressCitadel → MenPorter_FS → GondorBarracks → GondorBarracksCommandSet → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

GondorBarracksUpgrade_GondorBarracksLevel2, Upgrade_WhiteTreeOfGondor
Trace

Starting fortress → Fortress_Men → MenFortressCitadel → MenPorter_FS → GondorBarracks → GondorBarracksCommandSetLevel2 → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

GondorBarracksUpgrade_GondorBarracksLevel2, Upgrade_GondorBarracksLevel3, Upgrade_WhiteTreeOfGondor
Trace

Starting fortress → Fortress_Men → MenFortressCitadel → MenPorter_FS → GondorBarracks → GondorBarracksCommandSetLevel3 → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

GondorBarracksUpgrade_GondorBarracksLevel2, Upgrade_RingHeroesIsOn
Trace

Starting fortress → Fortress_Men → MenFortressCitadel → MenPorter_FS → GondorBarracks → GondorBarracksCommandSet → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

GondorBarracksUpgrade_GondorBarracksLevel2, Upgrade_RingHeroesIsOn
Trace

Starting fortress → Fortress_Men → MenFortressCitadel → MenPorter_FS → GondorBarracks → GondorBarracksCommandSetLevel2 → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

GondorBarracksUpgrade_GondorBarracksLevel2, Upgrade_GondorBarracksLevel3, Upgrade_RingHeroesIsOn
Trace

Starting fortress → Fortress_Men → MenFortressCitadel → MenPorter_FS → GondorBarracks → GondorBarracksCommandSetLevel3 → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

GondorBarracksUpgrade_GondorBarracksLevel2, Upgrade_RingHeroesIsOn, Upgrade_WhiteTreeOfGondor
Trace

Starting fortress → Fortress_Men → MenFortressCitadel → MenPorter_FS → GondorBarracks → GondorBarracksCommandSet → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

GondorBarracksUpgrade_GondorBarracksLevel2, Upgrade_RingHeroesIsOn, Upgrade_WhiteTreeOfGondor
Trace

Starting fortress → Fortress_Men → MenFortressCitadel → MenPorter_FS → GondorBarracks → GondorBarracksCommandSetLevel2 → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

GondorBarracksUpgrade_GondorBarracksLevel2, Upgrade_GondorBarracksLevel3, Upgrade_RingHeroesIsOn, Upgrade_WhiteTreeOfGondor
Trace

Starting fortress → Fortress_Men → MenFortressCitadel → MenPorter_FS → GondorBarracks → GondorBarracksCommandSetLevel3 → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

The ShireBarracksUpgrade_CanTaunt, Upgrade_GondorBarracksLevel2
Trace

Starting builder → ShirePorter → GondorBarracks → GondorBarracksCommandSet → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

The ShireBarracksUpgrade_CanTaunt, Upgrade_GondorBarracksLevel2
Trace

Starting builder → ShirePorter → GondorBarracks → GondorBarracksCommandSetLevel2 → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

The ShireBarracksUpgrade_CanTaunt, Upgrade_GondorBarracksLevel2, Upgrade_GondorBarracksLevel3
Trace

Starting builder → ShirePorter → GondorBarracks → GondorBarracksCommandSetLevel3 → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

The ShireBarracksUpgrade_GondorBarracksLevel2, Upgrade_HorseDiscipline
Trace

Starting builder → ShirePorter → GondorBarracks → GondorBarracksCommandSet → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

The ShireBarracksUpgrade_GondorBarracksLevel2, Upgrade_HorseDiscipline
Trace

Starting builder → ShirePorter → GondorBarracks → GondorBarracksCommandSetLevel2 → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

The ShireBarracksUpgrade_GondorBarracksLevel2, Upgrade_GondorBarracksLevel3, Upgrade_HorseDiscipline
Trace

Starting builder → ShirePorter → GondorBarracks → GondorBarracksCommandSetLevel3 → Command_ConstructGondorSpearmenHorde

Source definitiondata/ini/commandbutton.ini:13879

Command_ConstructGondorSpearmenHorde

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/hordes/men/anorienspearmen.ini:2

GondorSpearmenHorde