Frodo
Hero · INDIVIDUAL UNIT

Frodo

Recruit Frodo and the Fellowship of the Ring Gandalf: I will help you bear this burden, Frodo Baggins, as long as it is yours to bear. Aragorn: If by my life or death I can protect you, I will. You have my sword... Legolas: And you have my bow. Gimli: And my axe. Boromir: You carry the fate of us all, little one. If this is indeed the will of the Council, then Gondor will see it done.

Compare this unit ⇄
Cost10,000
Health / soldier1,800
Health / full battalion1,800
Attack range20
Movement speedUnknown
Command points0

Base statistics · Build time: 70s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

Sting · FellowshipFrodo_HordeMember

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
20
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
800 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
800 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO600No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRange20.020
MeleeWeaponYes—
DelayBetweenShots800800
PreAttackDelay800800
PreAttackTypePER_SHOT—
FiringDuration800800
FireFXFX_GondorSwordHit—
Source definitiondata/ini/weapon.ini:3407

Sting

contained weaponset toggle 1

PRIMARY

FrodoRockThrow · FellowshipFrodo_HordeMember

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
200
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
833 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
2,033 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO_RANGED700Without Upgrade_DwarvenForgedBlades
HERO_RANGED7010Requires Upgrade_DwarvenForgedBlades
HERO_RANGED7010Requires Upgrade_DwarvenForgedBlades
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeHOBBIT_ROCK_RANGE200
WeaponSpeed150.0150
AcceptableAimDelta2020
PreAttackDelay833833
PreAttackTypePER_SHOT—
HitPercentage00
ScatterRadius0.00
FiringDuration12001,200
DelayBetweenShots20332,033
CanFireWhileMovingYes—
Source definitiondata/ini/weapon.ini:47777

FrodoRockThrow

contained

PRIMARY

FrodoRockThrow · FellowshipFrodo_HordeMember

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
200
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
833 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
2,033 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO_RANGED700Without Upgrade_DwarvenForgedBlades
HERO_RANGED7010Requires Upgrade_DwarvenForgedBlades
HERO_RANGED7010Requires Upgrade_DwarvenForgedBlades
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeHOBBIT_ROCK_RANGE200
WeaponSpeed150.0150
AcceptableAimDelta2020
PreAttackDelay833833
PreAttackTypePER_SHOT—
HitPercentage00
ScatterRadius0.00
FiringDuration12001,200
DelayBetweenShots20332,033
CanFireWhileMovingYes—
Source definitiondata/ini/weapon.ini:47777

FrodoRockThrow

weaponset toggle 1

PRIMARY

FrodoRockThrow · FellowshipFrodo_HordeMember

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
200
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
833 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
2,033 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO_RANGED700Without Upgrade_DwarvenForgedBlades
HERO_RANGED7010Requires Upgrade_DwarvenForgedBlades
HERO_RANGED7010Requires Upgrade_DwarvenForgedBlades
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeHOBBIT_ROCK_RANGE200
WeaponSpeed150.0150
AcceptableAimDelta2020
PreAttackDelay833833
PreAttackTypePER_SHOT—
HitPercentage00
ScatterRadius0.00
FiringDuration12001,200
DelayBetweenShots20332,033
CanFireWhileMovingYes—
Source definitiondata/ini/weapon.ini:47777

FrodoRockThrow

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

ToughHeroArmor · FellowshipFrodo_HordeMember

Damage typeReceived
DEFAULT15%
SLASH20%
PIERCE15%
SPECIALIST30%
CRUSH35%
CAVALRY15%
SIEGE25%
FLAME20%
FROST20%
MAGIC25%
HERO65%
HERO_RANGED50%
POISON50%
STRUCTURAL40%
UNDEFINED1%
Source definitiondata/ini/armor.ini:364

ToughHeroArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

upgrade / mode

Command_ToggleFrodoWeapon_WithoutHotkey

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:89130

Command_ToggleFrodoWeapon_WithoutHotkey

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

Battalion composition & progression

Member templateCountHealth each
FellowshipFrodo_HordeMember11,800
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
FellowshipFrodoLevel11Upgrade_ObjectLevel1
FellowshipFrodoLevel250Upgrade_ObjectLevel2 HeroLevelUpDamage1
FellowshipFrodoLevel3100Upgrade_ObjectLevel3 HeroLevelUpDamage2
FellowshipFrodoLevel4200Upgrade_ObjectLevel4 HeroLevelUpDamage3
FellowshipFrodoLevel5300Upgrade_ObjectLevel5 HeroLevelUpDamage4
FellowshipFrodoLevel6500Upgrade_ObjectLevel6 HeroLevelUpDamage5
FellowshipFrodoLevel7700Upgrade_ObjectLevel7 HeroLevelUpDamage6
FellowshipFrodoLevel8900Upgrade_ObjectLevel8 HeroLevelUpDamage7
FellowshipFrodoLevel91,100Upgrade_ObjectLevel9 HeroLevelUpDamage8
FellowshipFrodoLevel101,500Upgrade_ObjectLevel10 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
GondorFortressRecover the One Ring
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:129

FactionMen

EdorasFortressRecover the One Ring
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:329

FactionRohan

HornburgFortressRecover the One Ring
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:374

FactionHornburg

Erebor · War of the RingErebor FortressRecover the One Ring
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:419

FactionDwarves

Erebor · Thrór's reignErebor FortressRecover the One Ring
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:419

FactionDwarves

Ered LuinErebor FortressRecover the One Ring
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:472

FactionEredLuin

LothlórienFortressRecover the One Ring
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:525

FactionElves

LórinandFortressRecover the One Ring
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:570

FactionLorinand

RivendellConservatoryRecover the One Ring
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:615

FactionArnor

DorwinionFortressRecover the One Ring
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:795

FactionDorwinion

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/units/rivendell/fellowship_frodo.ini:1

FellowshipFrodo_HordeMember