Galadriel
Hero · INDIVIDUAL UNIT

Galadriel

Recruit the Lady of Harlindon '...Galadriel, most beautiful of all the house of Finwë; her hair was lit with gold as though it had caught in a mesh the radiance of Laurelin.'

Compare this unit ⇄
Cost2,200
Health / soldier2,400
Health / full battalion2,400
Attack range25
Movement speed65
Command points0

Base statistics · Build time: 60s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

EomerSword · EriadorGaladriel

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
25
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
535 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
615 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO2500No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRange25.025
MeleeWeaponYes—
DelayBetweenShotsEOMER_DELAYBETWEENSHOTS615
FireFXFX_GondorSwordHit—
PreAttackDelayEOMER_PREATTACKDELAY535
PreAttackTypePER_SHOT—
FiringDurationEOMER_FIRINGDURATION615
Source definitiondata/ini/weapon.ini:45581

EomerSword

mounted

PRIMARY

EomerSwordMounted · EriadorGaladriel

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
25
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
535 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
615 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO2500No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRange25.025
MeleeWeaponYes—
DelayBetweenShotsEOMER_DELAYBETWEENSHOTS615
FireFXFX_GondorSwordHit—
PreAttackDelayEOMER_PREATTACKDELAY535
PreAttackTypePER_SHOT—
FiringDurationEOMER_FIRINGDURATION615
Source definitiondata/ini/weapon.ini:45599

EomerSwordMounted

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

ToughHeroArmor · EriadorGaladriel

Damage typeReceived
DEFAULT15%
SLASH20%
PIERCE15%
SPECIALIST30%
CRUSH35%
CAVALRY15%
SIEGE25%
FLAME20%
FROST20%
MAGIC25%
HERO65%
HERO_RANGED50%
POISON50%
STRUCTURAL40%
UNDEFINED1%
Source definitiondata/ini/armor.ini:364

ToughHeroArmor

mounted

NazgulArmorMounted · EriadorGaladriel

Damage typeReceived
DEFAULT50%
SLASH25%
PIERCE15%
SPECIALIST100%
CRUSH30%
CAVALRY25%
SIEGE50%
FLAME80%
FROST20%
MAGIC50%
HERO50%
HERO_RANGED50%
POISON50%
STRUCTURAL80%
LOGICAL_FIRE100%
UNDEFINED1%
Source definitiondata/ini/armor.ini:784

NazgulArmorMounted

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Mount / Dismount (W)

Left click to switch between mounted and on foot

Cooldown 2s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TOGGLE_MOUNTED—
ReloadTime20002,000

SpecialPowerModule ModuleTag_HorseToggleStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
UpdateModuleStartsAttackYes—
StartsPausedNo—

ToggleMountedSpecialAbilityUpdate ModuleTag_HorseToggle

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
TriggerInstantlyOnCreateYes—
UnpackTime20002,000
PreparationTime11
PersistentPrepTime250250
PackTime20002,000
OpacityTarget.30.3
AwardXPForTriggering00
Source definitiondata/ini/commandbutton.ini:6076

Command_MountHorseArwen

active

Has Known Evil

Modifier Type: Leadership Galadriel's account of unseen horrors instills a strong desire to prepare in those who hear it Units near Galadriel gain +33% armour Passive ability

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_TheodenLeadership

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_TheodenLeadershipUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:85462

Command_YoungGaladrielLeadership

active

Noro Lim! (T)

Requires Level 3 Galadriel gains +40% speed, +100% armour, and glides past enemies when mounted Left click to activate

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_TWO—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_ArwenNoroLimEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelWindRider—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_ArwenNoroLimStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelWindRider—
StartsPausedYes—
DisableDuringAnimDurationYes—

SpecialAbilityUpdate ModuleTag_ArwenNoroLimUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelWindRider—
UnpackTime11
RequiredConditionsMOUNTED—
TriggerAttributeModifierGaladrielNoroLim—
AttributeModifierDuration3000030,000
KillAttributeModifierOnRejectedYes—
Source definitiondata/ini/commandbutton.ini:85486

Command_YoungGaladrielNoroLim

active

Light of the Two Trees (C)

Requires Level 5 Galadriel's account of the Two Trees reinvigorates those around her Nearby Elven units gain +30% damage and +50% resistance to knockback for 30 seconds Left click icon then left click on target

Cooldown 360s

Requires: Upgrade_ObjectLevel1

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime360000360,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_HalbaradGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_DainMightyRageDummy

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_CloseTheGap

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
StartAbilityRange200200
UnpackTime10001,000
UnpackingVariation22
PreparationTime00
PersistentPrepTime00
PackTime13301,330
TriggerSpecialPowerModuleTag_TheodenGloriousChargeUpdate2 OBJECTPOS—
TriggerSpecialPowerModuleTag_StrengthRemembered_OCL OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:85473

Command_SpecialAbilityLightOfTheTrees

active

Bearer of Nenya (V)

Requires the Three Rings upgrade Modifier Type: Leadership Empowers the other bearers of the Three Rings with +11% armour and +11% damage when near them Stacks with Buffs and Spells Passive ability Requires Level 10 All nearby friendly structures gain +50% armour Passive ability Target allied or enemy structures within the area of effect cannot produce, but are immune to damage for 30 seconds Allied units within the area of effect are fully healed and temporarily gain +150% armour for 30 seconds Left click icon then left click on target area

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_RekindledHeartsPassiveEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership3—
TriggeredByUpgrade_TechnologyEriadorTheThreeRings—

SpecialPowerModule ModuleTag_RekindledHeartsPassiveUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership3—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:85612

Command_YoungGaladrielNenyaBindPassive

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Mount / Dismount (W)

Left click to switch between mounted and on foot

Cooldown 2s

Requires: Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TOGGLE_MOUNTED—
ReloadTime20002,000

SpecialPowerModule ModuleTag_HorseToggleStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
UpdateModuleStartsAttackYes—
StartsPausedNo—

ToggleMountedSpecialAbilityUpdate ModuleTag_HorseToggle

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityToggleMounted—
TriggerInstantlyOnCreateYes—
UnpackTime20002,000
PreparationTime11
PersistentPrepTime250250
PackTime20002,000
OpacityTarget.30.3
AwardXPForTriggering00
Source definitiondata/ini/commandbutton.ini:6076

Command_MountHorseArwen

active

Has Known Evil

Modifier Type: Leadership Galadriel's account of unseen horrors instills a strong desire to prepare in those who hear it Units near Galadriel gain +33% armour Passive ability

Cooldown 0s

Requires: Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_TheodenLeadership

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_TheodenLeadershipUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:85462

Command_YoungGaladrielLeadership

active

Noro Lim! (T)

Requires Level 3 Galadriel gains +40% speed, +100% armour, and glides past enemies when mounted Left click to activate

Cooldown 120s

Requires: Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_TWO—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_ArwenNoroLimEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelWindRider—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_ArwenNoroLimStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelWindRider—
StartsPausedYes—
DisableDuringAnimDurationYes—

SpecialAbilityUpdate ModuleTag_ArwenNoroLimUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelWindRider—
UnpackTime11
RequiredConditionsMOUNTED—
TriggerAttributeModifierGaladrielNoroLim—
AttributeModifierDuration3000030,000
KillAttributeModifierOnRejectedYes—
Source definitiondata/ini/commandbutton.ini:85486

Command_YoungGaladrielNoroLim

active

Light of the Two Trees (C)

Requires Level 5 Galadriel's account of the Two Trees reinvigorates those around her Nearby Elven units gain +30% damage and +50% resistance to knockback for 30 seconds Left click icon then left click on target

Cooldown 360s

Requires: Upgrade_ObjectLevel1, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime360000360,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_HalbaradGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_DainMightyRageDummy

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_CloseTheGap

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
StartAbilityRange200200
UnpackTime10001,000
UnpackingVariation22
PreparationTime00
PersistentPrepTime00
PackTime13301,330
TriggerSpecialPowerModuleTag_TheodenGloriousChargeUpdate2 OBJECTPOS—
TriggerSpecialPowerModuleTag_StrengthRemembered_OCL OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:85473

Command_SpecialAbilityLightOfTheTrees

active

Bearer of Nenya (V)

Requires the Three Rings upgrade Modifier Type: Leadership Empowers the other bearers of the Three Rings with +11% armour and +11% damage when near them Stacks with Buffs and Spells Passive ability Requires Level 10 All nearby friendly structures gain +50% armour Passive ability Target allied or enemy structures within the area of effect cannot produce, but are immune to damage for 30 seconds Allied units within the area of effect are fully healed and temporarily gain +150% armour for 30 seconds Left click icon then left click on target area

Cooldown 180s

Requires: Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
RadiusCursorRadius6565
ReloadTime180000180,000
ViewObjectDuration50005,000
ViewObjectRange6565
FlagsRESPECT_RECHARGE_TIME_DISCOUNT—

UnpauseSpecialPowerUpgrade ModuleTag_NenyaUnpause

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGaladrielNenya—
TriggeredByUpgrade_TechnologyEriadorTheThreeRings Upgrade_ObjectLevel10—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_MouthOfSauronDissentStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGaladrielNenya—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_MouthOfSauronDissentMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGaladrielNenya—
StartAbilityRange300300
TriggerSpecialPowerModuleTag_Snowbind TARGETPOS—
TriggerSpecialPowerModuleTag_NenyaUnits TARGETPOS—
TriggerSpecialPowerModuleTag_NenyaHeal TARGETPOS—

SpecialPowerModule ModuleTag_Snowbind

PropertyGame valueResolved value
UpdateModuleStartsAttackNo—
StartsPausedYes—
TargetAllSidesYes—
SpecialPowerTemplateSpecialAbilityGaladrielNenya—
AttributeModifierGaladrielNenyaPower—
AttributeModifierRange6565
AttributeModifierAffectsAOTR_SNOWBIND_TYPE_SPELL_OBJECT_FILTER—

SpecialPowerModule ModuleTag_NenyaUnits

PropertyGame valueResolved value
UpdateModuleStartsAttackNo—
StartsPausedYes—
TargetAllSidesYes—
SpecialPowerTemplateSpecialAbilityGaladrielNenya—
AttributeModifierGaladrielNenyaPowerUnits—
AttributeModifierRange6565
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER ALLIES—
AttributeModifierFXFX_GaladrielNenyaSpellUnitsFX—
TriggerFXFX_GaladrielNenyaCastSpellFX—

PlayerHealSpecialPower ModuleTag_NenyaHeal

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGaladrielNenya—
HealAffectsINFANTRY CAVALRY—
HealAmount10001,000
HealAsPercentNo—
HealRadius6565
Source definitiondata/ini/commandbutton.ini:85623

Command_YoungGaladrielNenyaBind

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_ArwenHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/rivendell/young_galadriel.ini:1290

AutoHealBehavior ModuleTag_ArwenHealing

passive / conditional

Notify Targets Of Imminent Probable Crushing Update

Effect values & implementation

NotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

PropertyGame valueResolved value
Source definitiondata/ini/object/goodfaction/units/rivendell/young_galadriel.ini:1334

NotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

passive / conditional

Auto Heal Behavior

Requires: Upgrade_ElvenGift

Effect values & implementation

AutoHealBehavior ModuleTag_ElvenGiftHealing

PropertyGame valueResolved value
StartsActiveNo—
TriggeredByUpgrade_ElvenGift—
HealingAmountELVEN_GIFT_REGEN_AMOUNT10
HealingDelayELVEN_GIFT_REGEN_DELAY1,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/rivendell/young_galadriel.ini:1364

AutoHealBehavior ModuleTag_ElvenGiftHealing

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_ElvenGift

Effect values & implementation

AttributeModifierUpgrade ModuleTag_ElvenGiftBonus

PropertyGame valueResolved value
TriggeredByUpgrade_ElvenGift—
AttributeModifierSpellBookElvenGifts—

SpellBookElvenGifts

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 150%—
Duration00
Source definitiondata/ini/object/goodfaction/units/rivendell/young_galadriel.ini:1373

AttributeModifierUpgrade ModuleTag_ElvenGiftBonus

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_Leadership

PropertyGame valueResolved value
StartsActiveNo—
BonusNameCampaignArwenUndomielLeadership—
TriggeredByUpgrade_ObjectLevel1—
RefreshDelay20002,000
Range200200
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
Source definitiondata/ini/object/goodfaction/units/rivendell/young_galadriel.ini:1389

AttributeModifierAuraUpdate ModuleTag_Leadership

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_TechnologyEriadorTheThreeRings, Upgrade_ObjectLevel10

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_StructureLeadership

PropertyGame valueResolved value
StartsActiveNo—
BonusNameGaladrielStructureLeadership—
TriggeredByUpgrade_TechnologyEriadorTheThreeRings Upgrade_ObjectLevel10—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +STRUCTURE SAME_PLAYER—
RequiresAllTriggersYes—
Source definitiondata/ini/object/goodfaction/units/rivendell/young_galadriel.ini:1510

AttributeModifierAuraUpdate ModuleTag_StructureLeadership

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_MiniHordeLvl4, Upgrade_TechnologyEriadorTheThreeRings

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_IsARingBearer

PropertyGame valueResolved value
StartsActiveNo—
BonusNameThreeRingsLeadership—
TriggeredByUpgrade_MiniHordeLvl4 Upgrade_TechnologyEriadorTheThreeRings—
ConflictsWithUpgrade_ObjectEriadorEarendil—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +EriadorGilGalad +EriadorCirdan—
RequiresAllTriggersYes—
Source definitiondata/ini/object/goodfaction/units/rivendell/young_galadriel.ini:1544

AttributeModifierAuraUpdate ModuleTag_IsARingBearer

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectEriadorEarendil, Upgrade_TechnologyEriadorTheThreeRings

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_IsARingBearer2

PropertyGame valueResolved value
StartsActiveNo—
BonusNameThreeRingsLeadership—
TriggeredByUpgrade_ObjectEriadorEarendil Upgrade_TechnologyEriadorTheThreeRings—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +EriadorLordElrond +EriadorCirdan—
RequiresAllTriggersYes—
Source definitiondata/ini/object/goodfaction/units/rivendell/young_galadriel.ini:1555

AttributeModifierAuraUpdate ModuleTag_IsARingBearer2

Battalion composition & progression

Member templateCountHealth each
EriadorGaladriel12,400
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
ArveduiLevel11Upgrade_ObjectLevel1
ArveduiLevel250Upgrade_ObjectLevel2 HeroLevelUpDamage1
ArveduiLevel3100Upgrade_ObjectLevel3 HeroLevelUpDamage2
ArveduiLevel4200Upgrade_ObjectLevel4 HeroLevelUpDamage3
ArveduiLevel5300Upgrade_ObjectLevel5 HeroLevelUpDamage4
ArveduiLevel6500Upgrade_ObjectLevel6 HeroLevelUpDamage5
ArveduiLevel7700Upgrade_ObjectLevel7 HeroLevelUpDamage6
ArveduiLevel8900Upgrade_ObjectLevel8 HeroLevelUpDamage7
ArveduiLevel91,100Upgrade_ObjectLevel9 HeroLevelUpDamage8
ArveduiLevel101,500Upgrade_ObjectLevel10 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
LindonConservatoryNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:662

FactionLindon

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/units/rivendell/young_galadriel.ini:8

EriadorGaladriel