Recruit the Lady of Harlindon
'...Galadriel, most beautiful of all the house of Finwë; her hair was lit with gold as though it had caught in a mesh the radiance of Laurelin.'
Base statistics · Build time: 60s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
EomerSword · EriadorGaladriel
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.25Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.535 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.615 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
250
0
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
AttackRange
25.0
25
MeleeWeapon
Yes
—
DelayBetweenShots
EOMER_DELAYBETWEENSHOTS
615
FireFX
FX_GondorSwordHit
—
PreAttackDelay
EOMER_PREATTACKDELAY
535
PreAttackType
PER_SHOT
—
FiringDuration
EOMER_FIRINGDURATION
615
Source definitiondata/ini/weapon.ini:45581
EomerSword
mounted
PRIMARY
EomerSwordMounted · EriadorGaladriel
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.25Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.535 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.615 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
250
0
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
AttackRange
25.0
25
MeleeWeapon
Yes
—
DelayBetweenShots
EOMER_DELAYBETWEENSHOTS
615
FireFX
FX_GondorSwordHit
—
PreAttackDelay
EOMER_PREATTACKDELAY
535
PreAttackType
PER_SHOT
—
FiringDuration
EOMER_FIRINGDURATION
615
Source definitiondata/ini/weapon.ini:45599
EomerSwordMounted
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment
ToughHeroArmor · EriadorGaladriel
Damage type
Received
DEFAULT
15%
SLASH
20%
PIERCE
15%
SPECIALIST
30%
CRUSH
35%
CAVALRY
15%
SIEGE
25%
FLAME
20%
FROST
20%
MAGIC
25%
HERO
65%
HERO_RANGED
50%
POISON
50%
STRUCTURAL
40%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:364
ToughHeroArmor
mounted
NazgulArmorMounted · EriadorGaladriel
Damage type
Received
DEFAULT
50%
SLASH
25%
PIERCE
15%
SPECIALIST
100%
CRUSH
30%
CAVALRY
25%
SIEGE
50%
FLAME
80%
FROST
20%
MAGIC
50%
HERO
50%
HERO_RANGED
50%
POISON
50%
STRUCTURAL
80%
LOGICAL_FIRE
100%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:784
NazgulArmorMounted
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
Modifier Type: Leadership
Galadriel's account of unseen horrors instills a strong
desire to prepare in those who hear it
Units near Galadriel gain +33% armour
Passive ability
Requires Level 5
Galadriel's account of the Two Trees reinvigorates those around her
Nearby Elven units gain +30% damage and +50% resistance
to knockback for 30 seconds
Left click icon then left click on target
Requires the Three Rings upgrade
Modifier Type: Leadership
Empowers the other bearers of the Three Rings
with +11% armour and +11% damage when near them
Stacks with Buffs and Spells
Passive ability
Requires Level 10
All nearby friendly structures gain +50% armour
Passive ability
Target allied or enemy structures within the area of effect cannot produce, but are immune to damage for 30 seconds
Allied units within the area of effect are fully healed and temporarily gain +150% armour for 30 seconds
Left click icon then left click on target area
Modifier Type: Leadership
Galadriel's account of unseen horrors instills a strong
desire to prepare in those who hear it
Units near Galadriel gain +33% armour
Passive ability
Requires Level 5
Galadriel's account of the Two Trees reinvigorates those around her
Nearby Elven units gain +30% damage and +50% resistance
to knockback for 30 seconds
Left click icon then left click on target
Requires the Three Rings upgrade
Modifier Type: Leadership
Empowers the other bearers of the Three Rings
with +11% armour and +11% damage when near them
Stacks with Buffs and Spells
Passive ability
Requires Level 10
All nearby friendly structures gain +50% armour
Passive ability
Target allied or enemy structures within the area of effect cannot produce, but are immune to damage for 30 seconds
Allied units within the area of effect are fully healed and temporarily gain +150% armour for 30 seconds
Left click icon then left click on target area
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.