Elrond Half-elven
Hero · INDIVIDUAL UNIT

Elrond Half-elven

Recruit the Son of Eärendil, Elrond Half-elven 'He was as noble and fair as an elf-lord, as strong as a warrior, as wise as a wizard, as venerable as a king of dwarves, and as kind as summer.'

Compare this unit ⇄
Cost1,300
Health / soldier2,000
Health / full battalion2,000
Attack range11.5
Movement speed65
Command points0

Base statistics · Build time: 50s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

YoungElrondSword · EriadorElrond

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
700 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO1900No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
FireFXFX_GondorSwordHit—
DelayBetweenShotsFARAMIR_DELAYBETWEENSHOTS700
PreAttackDelayFARAMIR_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FiringDurationFARAMIR_FIRINGDURATION700
Source definitiondata/ini/weapon.ini:90035

YoungElrondSword

weaponset hero mode

PRIMARY

YoungElrondHeroSword · EriadorElrond

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
700 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO19010Without Upgrade_ObjectLevel10
HERO19015No upgrade gate specified
HERO19020Requires Upgrade_ObjectLevel10
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
FireFXFX_GondorSwordHit—
DelayBetweenShotsFARAMIR_DELAYBETWEENSHOTS700
PreAttackDelayFARAMIR_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FiringDurationFARAMIR_FIRINGDURATION700
Source definitiondata/ini/weapon.ini:90054

YoungElrondHeroSword

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

LegolasArmor · EriadorElrond

Damage typeReceived
DEFAULT20%
SLASH25%
PIERCE22%
SPECIALIST25%
CRUSH50%
CAVALRY25%
SIEGE55%
FLAME25%
FROST25%
MAGIC35%
HERO75%
HERO_RANGED65%
POISON50%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:262

LegolasArmor

mounted

HeroArmorMounted · EriadorElrond

Damage typeReceived
DEFAULT50%
SLASH25%
PIERCE15%
SPECIALIST100%
CRUSH30%
CAVALRY25%
SIEGE50%
FLAME40%
FROST40%
MAGIC50%
HERO50%
HERO_RANGED50%
POISON50%
STRUCTURAL80%
UNDEFINED1%
Source definitiondata/ini/armor.ini:432

HeroArmorMounted

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Son of Eärendil

Modifier Type: Leadership Grants +25% armour to nearby Dúnedain and Elves At level 5, reduces recharge time for nearby heroes abilities by 25% and increases auto-heal of nearby heroes by 25% Stacks with Buffs and Spells Passive ability

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_HaldirLeadership

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership3—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_HaldirLeadershipUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership3—
UpdateModuleStartsAttackNo—
StartsPausedYes—

UnpauseSpecialPowerUpgrade ModuleTag_HeroesBuff2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership3—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_HeroesBuff3

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership3—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:82900

Command_YoungElrondFakeLeadershipButton

active

Wise Council (R)

Target allied hero ability cooldown timers are reset Cannot be cast on Círdan Left click then left click target hero

Cooldown 540s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTimeSPELL_RECHARGE_TIME_TIER_3540,000
ObjectFilterAOTR_CRIPPLE_STRIKE_SPECIAL_OBJECT_FILTER -EriadorElrond -EriadorCirdan—

UnpauseSpecialPowerUpgrade ModuleTag_HeadhunterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWiseCouncil—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_HeadhunterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWiseCouncil—
StartsPausedYes—
UpdateModuleStartsAttackYes—

WeaponFireSpecialAbilityUpdate ModuleTag_Headhunter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWiseCouncil—
WhichSpecialWeapon11
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange200200
SpecialWeaponYoungElrondWiseCouncilWeapon—
TriggerSoundYoungElrondWiseCouncil—
Source definitiondata/ini/commandbutton.ini:83377

Command_SpecialAbilityYoungElrondWiseCouncil

active

Herald of Gil-galad (T)

Requires Level 3 Elrond temporarily gains 100% armor and is resistant to knockback for 20 seconds Left click to activate

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime180000180,000

UnpauseSpecialPowerUpgrade ModuleTag_HeraldOfGilGaladEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCallOfTheWild—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_HeraldOfGilGaladStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCallOfTheWild—
StartsPausedYes—
SetModelConditionModelConditionState:USER_1—
SetModelConditionTime2.02
DisableDuringAnimDurationYes—

SpecialAbilityUpdate ModuleTag_HeraldOfGilGaladUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCallOfTheWild—
TriggerAttributeModifierHeraldOfGilGalad—
AttributeModifierDuration2000020,000
Source definitiondata/ini/commandbutton.ini:82910

Command_SpecialAbilityYoungElrondHeraldOfGilGalad

active

Swift Strikes (C)

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornBladeMasterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_AragornBladeMasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
StartsPausedYes—
SetModelConditionModelConditionState:USER_4—
SetModelConditionTime1.41.4
DisableDuringAnimDurationYes—

HeroModeSpecialAbilityUpdate ModuleTag_AragornBladeMasterUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
HeroAttributeModifierYoungElrondSwiftStrikes—
HeroEffectDuration3000030,000
UnpackTime11
TriggerSoundAragornBladeMaster—
Source definitiondata/ini/commandbutton.ini:82921

Command_SpecialAbilityElrondSwiftStrikes

active

The Rite of Sigin-tarâg (V)

Requires Level 10 Summons Durin IV Left click to activate

Cooldown 540s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTimeSPELL_RECHARGE_TIME_TIER_3540,000

UnpauseSpecialPowerUpgrade ModuleTag_Reinforcements_Dummy

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityRiteOfSiginTaragSummonDummy—
TriggeredByUpgrade_ObjectLevel10—

OCLSpecialPower ModuleTag_Reinforcements_OCL_Dummy

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityRiteOfSiginTaragSummonDummy—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:83344

Command_SpecialAbilityRiteOfSiginTaragSummonDummy

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_FaramirHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/rivendell/young_elrond.ini:469

AutoHealBehavior ModuleTag_FaramirHealing

passive / conditional

Notify Targets Of Imminent Probable Crushing Update

Effect values & implementation

NotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

PropertyGame valueResolved value
Source definitiondata/ini/object/goodfaction/units/rivendell/young_elrond.ini:476

NotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_Leadership2

PropertyGame valueResolved value
StartsActiveNo—
BonusNameElrohirLeadership—
TriggeredByUpgrade_ObjectLevel1—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +EriadorTharbadFootman +EriadorTharbadRiverwarden +ArnorBreelandGuard +RivendellRanger +RivendellDunedainOutrider +ElvenRivendellInfArcher +ElvenRivendellInfGlaivemen +ElvenRivendellInf +ElvenRivendellKnight +MirkwoodExpeditionary +LindonMithlondSentry +ArthedainLindonWarrior +EriadorLindonWarrior +EriadorLindonGuard +LindonKnight +GondolinWarrior—
Source definitiondata/ini/object/goodfaction/units/rivendell/young_elrond.ini:535

AttributeModifierAuraUpdate ModuleTag_Leadership2

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel5

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_HeroesBuff

PropertyGame valueResolved value
StartsActiveNo—
BonusNameGwenynHeroesBuff—
TriggeredByUpgrade_ObjectLevel5—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +HERO—
Source definitiondata/ini/object/goodfaction/units/rivendell/young_elrond.ini:552

AttributeModifierAuraUpdate ModuleTag_HeroesBuff

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_Leadership3

PropertyGame valueResolved value
StartsActiveNo—
BonusNameBrotherInArmsLeadership—
TriggeredByUpgrade_ObjectLevel1—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +EriadorDurinIV +EriadorDurinIV_Summoned—
Source definitiondata/ini/object/goodfaction/units/rivendell/young_elrond.ini:680

AttributeModifierAuraUpdate ModuleTag_Leadership3

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_YoungToOld

PropertyGame valueResolved value
TriggeredByUpgrade_ObjectLevel1—
StartsActiveNo—
BonusNameEomerToFortress—
RefreshDelay20002,000
Range9999999,999
ObjectFilterNONE +RivendellLibrary SAME_PLAYER—
Source definitiondata/ini/object/goodfaction/units/rivendell/young_elrond.ini:811

AttributeModifierAuraUpdate ModuleTag_YoungToOld

Battalion composition & progression

Member templateCountHealth each
EriadorElrond12,000
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
EriadorElrondLevel11Upgrade_ObjectLevel1
EriadorElrondLevel250Upgrade_ObjectLevel2 HeroLevelUpDamage1
EriadorElrondLevel3100Upgrade_ObjectLevel3 HeroLevelUpDamage2
EriadorElrondLevel4200Upgrade_ObjectLevel4 HeroLevelUpDamage3
EriadorElrondLevel5300Upgrade_ObjectLevel5 HeroLevelUpDamage4
EriadorElrondLevel6500Upgrade_ObjectLevel6 HeroLevelUpDamage5
EriadorElrondLevel7700Upgrade_ObjectLevel7 HeroLevelUpDamage6
EriadorElrondLevel8900Upgrade_ObjectLevel8 HeroLevelUpDamage7
EriadorElrondLevel91,100Upgrade_ObjectLevel9 HeroLevelUpDamage8
EriadorElrondLevel101,500Upgrade_ObjectLevel10 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
LindonConservatoryNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:662

FactionLindon

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/units/rivendell/young_elrond.ini:1

EriadorElrond