Círdan
Hero · INDIVIDUAL UNIT

Círdan

Recruit the Master of the Havens 'As they came to the gates Círdan the Shipwright came forth to greet them. Very tall he was, and his beard was long; and he was grey and old, save that his eyes were keen as stars...'

Compare this unit ⇄
Cost1,400
Health / soldier2,000
Health / full battalion2,000
Attack range11.5
Movement speed50
Command points0

Base statistics · Build time: 60s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

ElrondSword · EriadorCirdan

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,200 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO20010No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsELROND_DELAYBETWEENSHOTS1,200
PreAttackDelayELROND_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FiringDurationELROND_FIRINGDURATION700
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
Source definitiondata/ini/weapon.ini:50276

ElrondSword

weaponset hero mode

PRIMARY

ElrondHeroSword · EriadorCirdan

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,200 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO15010Without Upgrade_ObjectLevel5
HERO15015No upgrade gate specified
HERO15020Requires Upgrade_ObjectLevel5
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsELROND_DELAYBETWEENSHOTS1,200
PreAttackDelayELROND_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FiringDurationELROND_FIRINGDURATION700
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
Source definitiondata/ini/weapon.ini:50568

ElrondHeroSword

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

LegolasArmor · EriadorCirdan

Damage typeReceived
DEFAULT20%
SLASH25%
PIERCE22%
SPECIALIST25%
CRUSH50%
CAVALRY25%
SIEGE55%
FLAME25%
FROST25%
MAGIC35%
HERO75%
HERO_RANGED65%
POISON50%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:262

LegolasArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Nówë (W)

Modifier Type: Spell Círdan provides counsel to targeted friendly hero Target hero instantly levels up by one rank Left click icon then left click on target hero

Cooldown 240s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime240000240,000
ObjectFilterNONE +HERO -SUMMONED -LastAllianceCirdan -ElvenCirdan -ElvenCirdanDefault ALLIES—

UnpauseSpecialPowerUpgrade ModuleTag_HeadhunterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCirdanNowe—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_WisdomEldar

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCirdanNowe—
AttributeModifierRange00
AttributeModifierAffectsNONE +HERO -SUMMONED -ElvenCirdan -ElvenCirdanDefault ALLIES—
TriggerFXFX_CirdanNowe—
GiveLevels11
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
Source definitiondata/ini/commandbutton.ini:58819

Command_SpecialAbilityNowe

active

Swift Rescue (R)

Summons a Canoe Limited to 1 The Canoe may teleport targeted units to its location Left click icon then left click on target area

Cooldown 720s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTimeSPELL_RECHARGE_TIME_TIER_4720,000
RadiusCursorRadius60.060
FlagsNO_FORBIDDEN_OBJECTS LIMIT_DISTANCE—
MaxCastRange500500

UnpauseSpecialPowerUpgrade ModuleTag_HighAuthority

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCirdanSwiftRescue—
TriggeredByUpgrade_ObjectLevel1—

OCLSpecialPower ModuleTag_HighAutority_OCL

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCirdanSwiftRescue—
OCLOCL_CirdanCanoe—
TriggerFXFX_CAHTeleport—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:77523

Command_SpecialAbilityCirdanSwiftRescue

active

The Master of the Havens

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_DainLeadership

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_DainLeadershipUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:77498

Command_SpecialAbilityCirdanLeadership_Lindon

active

Protected by Ulmo (C)

Requires Level 8 Summons a flood that will damage enemies and put out fires Left click icon then left click on target

Cooldown 240s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_PERSONAL_FLOOD—
ReloadTime240000240,000
RadiusCursorRadius100100

UnpauseSpecialPowerUpgrade ModuleTag_FloodEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityPersonalFlood—
TriggeredByUpgrade_ObjectLevel8—

SpecialPowerModule ModuleTag_FloodStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityPersonalFlood—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_FloodUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityPersonalFlood—
UnpackTime13001,300
PackTime15001,500
StartAbilityRange150.0150
SpecialWeaponArwenPersonalFlood—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:77537

Command_SpecialAbilityCirdanProtectedByUlmo

active

Rekindled Hearts (V)

Requires the Three Rings upgrade Modifier Type: Leadership Empowers the other bearers of the Three Rings with +11% armour and +11% damage when near them Stacks with Buffs and Spells Passive ability Requires Level 10 Modifier Type: Spell Círdan gains +25% damage and +50% armour for 30 seconds Nearby allied units become immune to debuffs and knockback for 30 seconds Nearby Lindon structures recruit units 50% faster for 60 seconds Left click to activate

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_RekindledHeartsPassiveEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
TriggeredByUpgrade_TechnologyEriadorTheThreeRings Upgrade_ArthedainFaction—

SpecialPowerModule ModuleTag_RekindledHeartsPassiveUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:85510

Command_SpecialAbilityCirdanNaryaPassive

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Nówë (W)

Modifier Type: Spell Círdan provides counsel to targeted friendly hero Target hero instantly levels up by one rank Left click icon then left click on target hero

Cooldown 240s

Requires: Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime240000240,000
ObjectFilterNONE +HERO -SUMMONED -LastAllianceCirdan -ElvenCirdan -ElvenCirdanDefault ALLIES—

UnpauseSpecialPowerUpgrade ModuleTag_HeadhunterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCirdanNowe—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_WisdomEldar

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCirdanNowe—
AttributeModifierRange00
AttributeModifierAffectsNONE +HERO -SUMMONED -ElvenCirdan -ElvenCirdanDefault ALLIES—
TriggerFXFX_CirdanNowe—
GiveLevels11
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
Source definitiondata/ini/commandbutton.ini:58819

Command_SpecialAbilityNowe

active

Swift Rescue (R)

Summons a Canoe Limited to 1 The Canoe may teleport targeted units to its location Left click icon then left click on target area

Cooldown 720s

Requires: Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTimeSPELL_RECHARGE_TIME_TIER_4720,000
RadiusCursorRadius60.060
FlagsNO_FORBIDDEN_OBJECTS LIMIT_DISTANCE—
MaxCastRange500500

UnpauseSpecialPowerUpgrade ModuleTag_HighAuthority

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCirdanSwiftRescue—
TriggeredByUpgrade_ObjectLevel1—

OCLSpecialPower ModuleTag_HighAutority_OCL

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCirdanSwiftRescue—
OCLOCL_CirdanCanoe—
TriggerFXFX_CAHTeleport—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:77523

Command_SpecialAbilityCirdanSwiftRescue

active

The Master of the Havens

Cooldown 0s

Requires: Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_DainLeadership

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_DainLeadershipUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:77498

Command_SpecialAbilityCirdanLeadership_Lindon

active

Protected by Ulmo (C)

Requires Level 8 Summons a flood that will damage enemies and put out fires Left click icon then left click on target

Cooldown 240s

Requires: Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_PERSONAL_FLOOD—
ReloadTime240000240,000
RadiusCursorRadius100100

UnpauseSpecialPowerUpgrade ModuleTag_FloodEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityPersonalFlood—
TriggeredByUpgrade_ObjectLevel8—

SpecialPowerModule ModuleTag_FloodStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityPersonalFlood—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_FloodUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityPersonalFlood—
UnpackTime13001,300
PackTime15001,500
StartAbilityRange150.0150
SpecialWeaponArwenPersonalFlood—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:77537

Command_SpecialAbilityCirdanProtectedByUlmo

active

Rekindled Hearts (V)

Requires the Three Rings upgrade Modifier Type: Leadership Empowers the other bearers of the Three Rings with +11% armour and +11% damage when near them Stacks with Buffs and Spells Passive ability Requires Level 10 Modifier Type: Spell Círdan gains +25% damage and +50% armour for 30 seconds Nearby allied units become immune to debuffs and knockback for 30 seconds Nearby Lindon structures recruit units 50% faster for 60 seconds Left click to activate

Cooldown 180s

Requires: Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime180000180,000

UnpauseSpecialPowerUpgrade ModuleTag_RekindledHeartsEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGandalfPrepareForBattle—
TriggeredByUpgrade_TechnologyEriadorTheThreeRings Upgrade_ObjectLevel10—
RequiresAllTriggersYes—

UnpauseSpecialPowerUpgrade ModuleTag_RekindledHeartsEnabler_Numenor

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGandalfPrepareForBattle—
TriggeredByUpgrade_ArthedainFaction Upgrade_ObjectLevel10—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_DainMightyRageDummy

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGandalfPrepareForBattle—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_CloseTheGap

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGandalfPrepareForBattle—
StartAbilityRange200200
UnpackTime10001,000
UnpackingVariation22
PreparationTime00
PersistentPrepTime00
PackTime13301,330
TriggerSoundCirdanVoiceAttack—
TriggerSpecialPowerModuleTag_TheodenGloriousChargeUpdate OBJECTPOS—
TriggerSpecialPowerModuleTag_TheodenGloriousChargeUpdate2 OBJECTPOS—
TriggerSpecialPowerModuleTag_TheodenGloriousChargeUpdate3 OBJECTPOS—
TriggerSpecialPowerModuleTag_GandalfBladeMasterUpdater—
Source definitiondata/ini/commandbutton.ini:85521

Command_SpecialAbilityCirdanNarya

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_ObjectLevel1

Effect values & implementation

SubObjectsUpgrade Hide_SubObject1

PropertyGame valueResolved value
TriggeredByUpgrade_ObjectLevel1—
HideSubObjectsOBJECT02 CLOAK11 PAULDRONS01 PAULDRONS2 ARMOR01—
Source definitiondata/ini/object/goodfaction/units/arthedain/cirdan_fs.ini:519

SubObjectsUpgrade Hide_SubObject1

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_DenethorHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/arthedain/cirdan_fs.ini:715

AutoHealBehavior ModuleTag_DenethorHealing

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_ElvenGift

Effect values & implementation

AttributeModifierUpgrade ModuleTag_ElvenGiftBonus

PropertyGame valueResolved value
TriggeredByUpgrade_ElvenGift—
AttributeModifierSpellBookDiplomaticOvertures—

SpellBookDiplomaticOvertures

PropertyGame valueResolved value
CategorySPELL—
ModifierEXPERIENCE 133%—
Duration00
Source definitiondata/ini/object/goodfaction/units/arthedain/cirdan_fs.ini:725

AttributeModifierUpgrade ModuleTag_ElvenGiftBonus

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel3

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_Leadership

PropertyGame valueResolved value
StartsActiveNo—
BonusNameLordDainLeadership—
TriggeredByUpgrade_ObjectLevel3—
RefreshDelay20002,000
Range200200
ObjectFilterANY +LindonMithlondSentry +ArthedainLindonWarrior—
Source definitiondata/ini/object/goodfaction/units/arthedain/cirdan_fs.ini:779

AttributeModifierAuraUpdate ModuleTag_Leadership

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_MiniHordeLvl4, Upgrade_TechnologyEriadorTheThreeRings

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_IsARingBearer

PropertyGame valueResolved value
StartsActiveNo—
BonusNameThreeRingsLeadership—
TriggeredByUpgrade_MiniHordeLvl4 Upgrade_TechnologyEriadorTheThreeRings—
ConflictsWithUpgrade_ObjectEriadorEarendil—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +EriadorGilGalad +EriadorGaladriel—
RequiresAllTriggersYes—
Source definitiondata/ini/object/goodfaction/units/arthedain/cirdan_fs.ini:1562

AttributeModifierAuraUpdate ModuleTag_IsARingBearer

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectEriadorEarendil, Upgrade_TechnologyEriadorTheThreeRings

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_IsARingBearer2

PropertyGame valueResolved value
StartsActiveNo—
BonusNameThreeRingsLeadership—
TriggeredByUpgrade_ObjectEriadorEarendil Upgrade_TechnologyEriadorTheThreeRings—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +EriadorLordElrond +EriadorGaladriel—
RequiresAllTriggersYes—
Source definitiondata/ini/object/goodfaction/units/arthedain/cirdan_fs.ini:1572

AttributeModifierAuraUpdate ModuleTag_IsARingBearer2

Battalion composition & progression

Member templateCountHealth each
EriadorCirdan12,000
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
ElrondLevel1_FS1Upgrade_ObjectLevel1
ElrondLevel2_FS100Upgrade_ObjectLevel2 HeroLevelUpDamage1
ElrondLevel3_FS200Upgrade_ObjectLevel3 HeroLevelUpDamage2
ElrondLevel4_FS400Upgrade_ObjectLevel4 HeroLevelUpDamage3
ElrondLevel5_FS600Upgrade_ObjectLevel5 HeroLevelUpDamage4
ElrondLevel6_FS800Upgrade_ObjectLevel6 HeroLevelUpDamage5
ElrondLevel7_FS1,100Upgrade_ObjectLevel7 HeroLevelUpDamage6
ElrondLevel8_FS1,400Upgrade_ObjectLevel8 HeroLevelUpDamage7
ElrondLevel9_FS1,800Upgrade_ObjectLevel9 HeroLevelUpDamage8
ElrondLevel10_FS2,200Upgrade_ObjectLevel10 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
ArnorFortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:76

FactionNumenor

LindonConservatoryNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:662

FactionLindon

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/units/arthedain/cirdan_fs.ini:1139

EriadorCirdan