Haldir
Hero · INDIVIDUAL UNIT

Haldir

Recruit the captain of the Marchwardens. 'I bring word from Elrond of Rivendell. An alliance once existed between Elves and Men. Long ago we fought and died together. We come to honor that allegiance.'

Compare this unit ⇄
Cost1,500
Health / soldier2,400
Health / full battalion2,400
Attack range11.5
Movement speed60
Command points0

Base statistics · Build time: 50s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

weaponset toggle 1 contained

PRIMARY

HaldirBow · ElvenHaldir_Rohan

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
350
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,100 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
1
Damage typeDamage / hitSplash radiusConditions
HERO_RANGED1500No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeHALDIR_BOW_RANGE350
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( HALDIR_BOW_RANGE .003 )1.05
WeaponSpeed321321
MinWeaponSpeed241241
MaxWeaponSpeed481481
FireFXFX_RohanArcherBowWeapon—
ScaleWeaponSpeedYes—
HitPercentage9090
ScatterRadius5.05
AcceptableAimDelta2020
DelayBetweenShotsELVEN_LORIENARCHER_BOW_DELAYBETWEENSHOTS1,100
PreAttackDelayELVEN_LORIENARCHER_BOW_PREATTACKDELAY500
PreAttackTypePER_POSITION—
FiringDurationELVEN_LORIENARCHER_BOW_FIRINGDURATION1,100
ClipSize11
AutoReloadsClipYes—
AutoReloadWhenIdle00
ClipReloadTimeMin:ELVEN_LORIENARCHER_BOW_RELOADTIME_MIN Max:ELVEN_LORIENARCHER_BOW_RELOADTIME_MAX—
ContinuousFireOne00
ContinuousFireCoastELVEN_LORIENARCHER_BOW_RELOADTIME_MAX1,700
AntiAirborneVehicleYes—
AntiAirborneMonsterYes—
HitPassengerPercentage20%20
Source definitiondata/ini/weapon.ini:26795

HaldirBow

mounted

PRIMARY

HaldirMountedSword · ElvenHaldir_Rohan

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
800 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO1500No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsHALDIR_SWORD_DELAYBETWEENSHOTS800
PreAttackDelayHALDIR_SWORD_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FiringDurationHALDIR_SWORD_FIRINGDURATION500
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
Source definitiondata/ini/weapon.ini:26945

HaldirMountedSword

contained

PRIMARY

HaldirBow · ElvenHaldir_Rohan

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
350
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,100 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
1
Damage typeDamage / hitSplash radiusConditions
HERO_RANGED1500No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeHALDIR_BOW_RANGE350
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( HALDIR_BOW_RANGE .003 )1.05
WeaponSpeed321321
MinWeaponSpeed241241
MaxWeaponSpeed481481
FireFXFX_RohanArcherBowWeapon—
ScaleWeaponSpeedYes—
HitPercentage9090
ScatterRadius5.05
AcceptableAimDelta2020
DelayBetweenShotsELVEN_LORIENARCHER_BOW_DELAYBETWEENSHOTS1,100
PreAttackDelayELVEN_LORIENARCHER_BOW_PREATTACKDELAY500
PreAttackTypePER_POSITION—
FiringDurationELVEN_LORIENARCHER_BOW_FIRINGDURATION1,100
ClipSize11
AutoReloadsClipYes—
AutoReloadWhenIdle00
ClipReloadTimeMin:ELVEN_LORIENARCHER_BOW_RELOADTIME_MIN Max:ELVEN_LORIENARCHER_BOW_RELOADTIME_MAX—
ContinuousFireOne00
ContinuousFireCoastELVEN_LORIENARCHER_BOW_RELOADTIME_MAX1,700
AntiAirborneVehicleYes—
AntiAirborneMonsterYes—
HitPassengerPercentage20%20
Source definitiondata/ini/weapon.ini:26795

HaldirBow

weaponset toggle 1

PRIMARY

HaldirBow · ElvenHaldir_Rohan

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
350
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,100 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
1
Damage typeDamage / hitSplash radiusConditions
HERO_RANGED1500No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeHALDIR_BOW_RANGE350
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( HALDIR_BOW_RANGE .003 )1.05
WeaponSpeed321321
MinWeaponSpeed241241
MaxWeaponSpeed481481
FireFXFX_RohanArcherBowWeapon—
ScaleWeaponSpeedYes—
HitPercentage9090
ScatterRadius5.05
AcceptableAimDelta2020
DelayBetweenShotsELVEN_LORIENARCHER_BOW_DELAYBETWEENSHOTS1,100
PreAttackDelayELVEN_LORIENARCHER_BOW_PREATTACKDELAY500
PreAttackTypePER_POSITION—
FiringDurationELVEN_LORIENARCHER_BOW_FIRINGDURATION1,100
ClipSize11
AutoReloadsClipYes—
AutoReloadWhenIdle00
ClipReloadTimeMin:ELVEN_LORIENARCHER_BOW_RELOADTIME_MIN Max:ELVEN_LORIENARCHER_BOW_RELOADTIME_MAX—
ContinuousFireOne00
ContinuousFireCoastELVEN_LORIENARCHER_BOW_RELOADTIME_MAX1,700
AntiAirborneVehicleYes—
AntiAirborneMonsterYes—
HitPassengerPercentage20%20
Source definitiondata/ini/weapon.ini:26795

HaldirBow

Base equipment

PRIMARY

HaldirSword · ElvenHaldir_Rohan

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
800 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO650No upgrade gate specified
HERO650No upgrade gate specified
HERO3510No upgrade gate specified
HERO3510No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsHALDIR_SWORD_DELAYBETWEENSHOTS800
PreAttackDelayHALDIR_SWORD_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FiringDurationHALDIR_SWORD_FIRINGDURATION500
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
Source definitiondata/ini/weapon.ini:26902

HaldirSword

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

HeroArmor · ElvenHaldir_Rohan

Damage typeReceived
DEFAULT25%
SLASH40%
PIERCE20%
SPECIALIST30%
CRUSH50%
CAVALRY25%
SIEGE50%
FLAME25%
FROST25%
MAGIC35%
HERO75%
HERO_RANGED75%
POISON50%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:193

HeroArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Gwedhanar

Modifier Type: Leadership Aragorn and Legolas gain +10% damage and +5% experience gain Does not stack Passive ability

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_HaldirLeadership2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_HaldirLeadershipUpdate2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:91859

Command_GwedhanarFakeLeadershipButtonHaldir_Hornburg

active

Captain of the Galadhrim (R)

Modifier Type: Leadership Nearby allies gain +25% damage At Level 3, nearby allies gain +25% armour Passive ability Requires Level 7 Modifier Type: Spell Nearby units gain +50% damage and +15% speed for 30 seconds Left click to activate

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_HaldirLeadership

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_HaldirLeadershipUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:91396

Command_SpecialAbilityHaldirGloriousChargePassive_Rohan

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:25017

Command_ToggleHaldirWeaponCampaign

active

Last Stand (C)

Requires Level 10 Haldir regains half of his health Bow: Haldir gains +100% damage, but loses -50% armour for 20 seconds Sword: Haldir gains +100% armour, loses -25% damage for 20 seconds Haldir cannot toggle weapon for the duration of the power Left click to activate

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornAthelasEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStand—
TriggeredByUpgrade_ObjectLevel10—

SpecialPowerModule ModuleTag_AragornAthelas

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStand—
UpdateModuleStartsAttackYes—
StartsPausedYes—
OnTriggerRechargeSpecialPowerSpecialAbilityHaldirLastStandBow—

ActivateModuleSpecialPower ModuleTag_AragornAthelasMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStand—
StartAbilityRange1.61.6
UnpackingVariation33
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHeal OBJECTPOS—
TriggerSpecialPowerModuleTag_AragornBladeMasterUpdater—
Source definitiondata/ini/commandbutton.ini:91372

Command_SpecialAbilityHaldirLastStand_Rohan

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

active

Gwedhanar

Modifier Type: Leadership Aragorn and Legolas gain +10% damage and +5% experience gain Does not stack Passive ability

Cooldown 0s

Requires: Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_HaldirLeadership2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_HaldirLeadershipUpdate2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:91859

Command_GwedhanarFakeLeadershipButtonHaldir_Hornburg

active

Captain of the Galadhrim (R)

Cooldown 210s

Requires: Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime210000210,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirGloriousCharge—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_TheodenGloriousChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirGloriousCharge—
UpdateModuleStartsAttackYes—
StartsPausedYes—
AttributeModifierHaldirGloriousCharge—
AttributeModifierRange200200
AttributeModifierAffectsSelfNo—
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
AttributeModifierFXFX_HaldirGaladhrimCaptain—
OnTriggerRechargeSpecialPowerSpecialAbilityHaldirGloriousChargeGifts—

SpecialAbilityUpdate ModuleTag_GloriousChargeAnimation

PropertyGame valueResolved value
UnpackTime10001,000
UnpackingVariation11
SpecialPowerTemplateSpecialAbilityHaldirGloriousCharge—
PreparationTime00
PersistentPrepTime00
PackTime13301,330
Source definitiondata/ini/commandbutton.ini:39340

Command_SpecialAbilityHaldirGloriousCharge

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Requires: Upgrade_ObjectLevel7

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:25017

Command_ToggleHaldirWeaponCampaign

active

Last Stand (C)

Requires Level 10 Haldir regains half of his health Bow: Haldir gains +100% damage, but loses -50% armour for 20 seconds Sword: Haldir gains +100% armour, loses -25% damage for 20 seconds Haldir cannot toggle weapon for the duration of the power Left click to activate

Cooldown 120s

Requires: Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornAthelasEnablerBow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStandBow—
TriggeredByUpgrade_ObjectLevel10—

SpecialPowerModule ModuleTag_AragornAthelasBow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStandBow—
UpdateModuleStartsAttackYes—
StartsPausedYes—
OnTriggerRechargeSpecialPowerSpecialAbilityHaldirLastStand—

ActivateModuleSpecialPower ModuleTag_AragornAthelasMoverBow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStandBow—
StartAbilityRange1.61.6
UnpackingVariation33
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHealBow OBJECTPOS—
TriggerSpecialPowerModuleTag_AragornBladeMasterUpdaterBow—
Source definitiondata/ini/commandbutton.ini:91384

Command_SpecialAbilityHaldirLastStandBow_Rohan

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

active

Gwedhanar

Modifier Type: Leadership Aragorn and Legolas gain +10% damage and +5% experience gain Does not stack Passive ability

Cooldown 0s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_HaldirLeadership2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_HaldirLeadershipUpdate2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:91859

Command_GwedhanarFakeLeadershipButtonHaldir_Hornburg

active

Captain of the Galadhrim (R)

Cooldown 210s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime210000210,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirGloriousCharge—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_TheodenGloriousChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirGloriousCharge—
UpdateModuleStartsAttackYes—
StartsPausedYes—
AttributeModifierHaldirGloriousCharge—
AttributeModifierRange200200
AttributeModifierAffectsSelfNo—
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
AttributeModifierFXFX_HaldirGaladhrimCaptain—
OnTriggerRechargeSpecialPowerSpecialAbilityHaldirGloriousChargeGifts—

SpecialAbilityUpdate ModuleTag_GloriousChargeAnimation

PropertyGame valueResolved value
UnpackTime10001,000
UnpackingVariation11
SpecialPowerTemplateSpecialAbilityHaldirGloriousCharge—
PreparationTime00
PersistentPrepTime00
PackTime13301,330
Source definitiondata/ini/commandbutton.ini:39340

Command_SpecialAbilityHaldirGloriousCharge

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel7

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:25017

Command_ToggleHaldirWeaponCampaign

active

Last Stand (C)

Requires Level 10 Haldir regains half of his health Bow: Haldir gains +100% damage, but loses -50% armour for 20 seconds Sword: Haldir gains +100% armour, loses -25% damage for 20 seconds Haldir cannot toggle weapon for the duration of the power Left click to activate

Cooldown 120s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornAthelasEnablerBow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStandBow—
TriggeredByUpgrade_ObjectLevel10—

SpecialPowerModule ModuleTag_AragornAthelasBow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStandBow—
UpdateModuleStartsAttackYes—
StartsPausedYes—
OnTriggerRechargeSpecialPowerSpecialAbilityHaldirLastStand—

ActivateModuleSpecialPower ModuleTag_AragornAthelasMoverBow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStandBow—
StartAbilityRange1.61.6
UnpackingVariation33
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHealBow OBJECTPOS—
TriggerSpecialPowerModuleTag_AragornBladeMasterUpdaterBow—
Source definitiondata/ini/commandbutton.ini:91384

Command_SpecialAbilityHaldirLastStandBow_Rohan

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

active

Gwedhanar

Modifier Type: Leadership Aragorn and Legolas gain +10% damage and +5% experience gain Does not stack Passive ability

Cooldown 0s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_HaldirLeadership2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_HaldirLeadershipUpdate2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:91859

Command_GwedhanarFakeLeadershipButtonHaldir_Hornburg

active

Captain of the Galadhrim (R)

Cooldown 210s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime210000210,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirGloriousCharge—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_TheodenGloriousChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirGloriousCharge—
UpdateModuleStartsAttackYes—
StartsPausedYes—
AttributeModifierHaldirGloriousCharge—
AttributeModifierRange200200
AttributeModifierAffectsSelfNo—
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
AttributeModifierFXFX_HaldirGaladhrimCaptain—
OnTriggerRechargeSpecialPowerSpecialAbilityHaldirGloriousChargeGifts—

SpecialAbilityUpdate ModuleTag_GloriousChargeAnimation

PropertyGame valueResolved value
UnpackTime10001,000
UnpackingVariation11
SpecialPowerTemplateSpecialAbilityHaldirGloriousCharge—
PreparationTime00
PersistentPrepTime00
PackTime13301,330
Source definitiondata/ini/commandbutton.ini:39340

Command_SpecialAbilityHaldirGloriousCharge

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel7

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:25017

Command_ToggleHaldirWeaponCampaign

active

Last Stand (C)

Requires Level 10 Haldir regains half of his health Bow: Haldir gains +100% damage, but loses -50% armour for 20 seconds Sword: Haldir gains +100% armour, loses -25% damage for 20 seconds Haldir cannot toggle weapon for the duration of the power Left click to activate

Cooldown 120s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornAthelasEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStand—
TriggeredByUpgrade_ObjectLevel10—

SpecialPowerModule ModuleTag_AragornAthelas

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStand—
UpdateModuleStartsAttackYes—
StartsPausedYes—
OnTriggerRechargeSpecialPowerSpecialAbilityHaldirLastStandBow—

ActivateModuleSpecialPower ModuleTag_AragornAthelasMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStand—
StartAbilityRange1.61.6
UnpackingVariation33
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHeal OBJECTPOS—
TriggerSpecialPowerModuleTag_AragornBladeMasterUpdater—
Source definitiondata/ini/commandbutton.ini:91372

Command_SpecialAbilityHaldirLastStand_Rohan

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

active

Gwedhanar

Modifier Type: Leadership Aragorn and Legolas gain +10% damage and +5% experience gain Does not stack Passive ability

Cooldown 0s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_HaldirLeadership2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_HaldirLeadershipUpdate2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:91859

Command_GwedhanarFakeLeadershipButtonHaldir_Hornburg

active

Captain of the Galadhrim (R)

Modifier Type: Leadership Nearby allies gain +25% damage At Level 3, nearby allies gain +25% armour Passive ability Requires Level 7 Modifier Type: Spell Nearby units gain +50% damage and +15% speed for 30 seconds Left click to activate

Cooldown 0s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_HaldirLeadership

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_HaldirLeadershipUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:91396

Command_SpecialAbilityHaldirGloriousChargePassive_Rohan

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:25017

Command_ToggleHaldirWeaponCampaign

active

Last Stand (C)

Requires Level 10 Haldir regains half of his health Bow: Haldir gains +100% damage, but loses -50% armour for 20 seconds Sword: Haldir gains +100% armour, loses -25% damage for 20 seconds Haldir cannot toggle weapon for the duration of the power Left click to activate

Cooldown 120s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornAthelasEnablerBow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStandBow—
TriggeredByUpgrade_ObjectLevel10—

SpecialPowerModule ModuleTag_AragornAthelasBow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStandBow—
UpdateModuleStartsAttackYes—
StartsPausedYes—
OnTriggerRechargeSpecialPowerSpecialAbilityHaldirLastStand—

ActivateModuleSpecialPower ModuleTag_AragornAthelasMoverBow

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStandBow—
StartAbilityRange1.61.6
UnpackingVariation33
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHealBow OBJECTPOS—
TriggerSpecialPowerModuleTag_AragornBladeMasterUpdaterBow—
Source definitiondata/ini/commandbutton.ini:91384

Command_SpecialAbilityHaldirLastStandBow_Rohan

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

active

Gwedhanar

Modifier Type: Leadership Aragorn and Legolas gain +10% damage and +5% experience gain Does not stack Passive ability

Cooldown 0s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_HaldirLeadership2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_HaldirLeadershipUpdate2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:91859

Command_GwedhanarFakeLeadershipButtonHaldir_Hornburg

active

Captain of the Galadhrim (R)

Modifier Type: Leadership Nearby allies gain +25% damage At Level 3, nearby allies gain +25% armour Passive ability Requires Level 7 Modifier Type: Spell Nearby units gain +50% damage and +15% speed for 30 seconds Left click to activate

Cooldown 0s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_HaldirLeadership

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_HaldirLeadershipUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership—
UpdateModuleStartsAttackNo—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:91396

Command_SpecialAbilityHaldirGloriousChargePassive_Rohan

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:25017

Command_ToggleHaldirWeaponCampaign

active

Last Stand (C)

Requires Level 10 Haldir regains half of his health Bow: Haldir gains +100% damage, but loses -50% armour for 20 seconds Sword: Haldir gains +100% armour, loses -25% damage for 20 seconds Haldir cannot toggle weapon for the duration of the power Left click to activate

Cooldown 120s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornAthelasEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStand—
TriggeredByUpgrade_ObjectLevel10—

SpecialPowerModule ModuleTag_AragornAthelas

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStand—
UpdateModuleStartsAttackYes—
StartsPausedYes—
OnTriggerRechargeSpecialPowerSpecialAbilityHaldirLastStandBow—

ActivateModuleSpecialPower ModuleTag_AragornAthelasMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHaldirLastStand—
StartAbilityRange1.61.6
UnpackingVariation33
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHeal OBJECTPOS—
TriggerSpecialPowerModuleTag_AragornBladeMasterUpdater—
Source definitiondata/ini/commandbutton.ini:91372

Command_SpecialAbilityHaldirLastStand_Rohan

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_LegolasHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/elven/haldir.ini:1813

AutoHealBehavior ModuleTag_LegolasHealing

passive / conditional

Auto Heal Behavior

Requires: Upgrade_ElvenGift

Effect values & implementation

AutoHealBehavior ModuleTag_ElvenGiftHealing

PropertyGame valueResolved value
StartsActiveNo—
TriggeredByUpgrade_ElvenGift—
HealingAmountELVEN_GIFT_REGEN_AMOUNT10
HealingDelayELVEN_GIFT_REGEN_DELAY1,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/elven/haldir.ini:1821

AutoHealBehavior ModuleTag_ElvenGiftHealing

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_ElvenGift

Effect values & implementation

AttributeModifierUpgrade ModuleTag_ElvenGiftBonus

PropertyGame valueResolved value
TriggeredByUpgrade_ElvenGift—
AttributeModifierSpellBookElvenGifts—

SpellBookElvenGifts

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 150%—
Duration00
Source definitiondata/ini/object/goodfaction/units/elven/haldir.ini:1829

AttributeModifierUpgrade ModuleTag_ElvenGiftBonus

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_GiftsofLorien

Effect values & implementation

AttributeModifierUpgrade ModuleTag_SauronsRewardBonus

PropertyGame valueResolved value
TriggeredByUpgrade_GiftsofLorien—
AttributeModifierSpellBookGiftLorienVisual—

SpellBookGiftLorienVisual

PropertyGame valueResolved value
CategorySPELL—
Duration00
FXFX_GiftsofLorienLeadership—
Source definitiondata/ini/object/goodfaction/units/elven/haldir.ini:1910

AttributeModifierUpgrade ModuleTag_SauronsRewardBonus

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_LeadershipLvl1

PropertyGame valueResolved value
StartsActiveNo—
BonusNameHaldirTrueLeadershipLvl1—
TriggeredByUpgrade_ObjectLevel1—
ConflictsWithUpgrade_ObjectLevel4—
RefreshDelay20002,000
Range200200
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
Source definitiondata/ini/object/goodfaction/units/elven/haldir.ini:2178

AttributeModifierAuraUpdate ModuleTag_LeadershipLvl1

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel4

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_LeadershipLvl3

PropertyGame valueResolved value
StartsActiveNo—
BonusNameHaldirTrueLeadershipLvl3—
TriggeredByUpgrade_ObjectLevel4—
RefreshDelay20002,000
Range200200
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
Source definitiondata/ini/object/goodfaction/units/elven/haldir.ini:2189

AttributeModifierAuraUpdate ModuleTag_LeadershipLvl3

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierUpgrade ModuleTag_ArmorBonus

PropertyGame valueResolved value
TriggeredByUpgrade_ObjectLevel1—
AttributeModifierLothlorienHeroArmor—

LothlorienHeroArmor

PropertyGame valueResolved value
CategoryLEVEL—
ModifierARMOR 20%—
Duration00
ModelConditionUSER_4—
Source definitiondata/ini/object/goodfaction/units/elven/haldir.ini:2511

AttributeModifierUpgrade ModuleTag_ArmorBonus

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_Leadership2

PropertyGame valueResolved value
StartsActiveNo—
BonusNameGwedhanarLeadership—
TriggeredByUpgrade_ObjectLevel1—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +RohanLegolas_Summoned +RohanAragorn_Summoned +RohanLegolas_FS +RohanAragorn_FS—
Source definitiondata/ini/object/goodfaction/units/elven/haldir.ini:2580

AttributeModifierAuraUpdate ModuleTag_Leadership2

Battalion composition & progression

Member templateCountHealth each
ElvenHaldir_Rohan12,400
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
HaldirLevel1_FS1Upgrade_ObjectLevel1
HaldirLevel2_FS95 HeroLevelUpDamage1
HaldirLevel3_FS215Upgrade_ObjectLevel3 HeroLevelUpDamage2
HaldirLevel4_FS355 HeroLevelUpDamage3
HaldirLevel5_FS515Upgrade_ObjectLevel5 HeroLevelUpDamage4
HaldirLevel6_FS695Upgrade_ObjectLevel6 HeroLevelUpDamage5
HaldirLevel7_FS895Upgrade_ObjectLevel7 HeroLevelUpDamage6
HaldirLevel8_FS1,115Upgrade_ObjectLevel8 HeroLevelUpDamage7
HaldirLevel9_FS1,355 HeroLevelUpDamage8
HaldirLevel10_FS1,615Upgrade_ObjectLevel10 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
HornburgFortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:374

FactionHornburg

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/units/elven/haldir.ini:2492

ElvenHaldir_Rohan