Arwen Undómiel
Hero · INDIVIDUAL UNIT

Arwen Undómiel

Recruit the daughter of Elrond, Arwen Undómiel. 'Mine is the choice of Lúthien, and as she so I have chosen, both the sweet and the bitter.'

Compare this unit ⇄
Cost1,000
Health / soldier1,500
Health / full battalion1,500
Attack range300
Movement speed60
Command points0

Base statistics · Build time: 40s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

ArwenLongRangeWeapon · ElvenArwen

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
300
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,000 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
5,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions

No direct damage nugget resolved. This may be a rangefinder, special effect or unresolved weapon.

Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRange300300
WeaponSpeed300300
HitPercentage100100
DelayBetweenShots50005,000
PreAttackDelayGOBLIN_ARCHER_PREATTACKDELAY1,000
PreAttackTypePER_POSITION—
FiringDuration30003,000
FireFXFX_ArwenWeaponSelf—
AntiAirborneVehicleNo—
AntiAirborneMonsterNo—
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
ProjectileCollidesWithENEMIES NEUTRAL STRUCTURES WALLS—
Source definitiondata/ini/weapon.ini:77367

ArwenLongRangeWeapon

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

HeroArmor · ElvenArwen

Damage typeReceived
DEFAULT25%
SLASH40%
PIERCE20%
SPECIALIST30%
CRUSH50%
CAVALRY25%
SIEGE50%
FLAME25%
FROST25%
MAGIC35%
HERO75%
HERO_RANGED75%
POISON50%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:193

HeroArmor

mounted

HeroArmorMounted · ElvenArwen

Damage typeReceived
DEFAULT50%
SLASH25%
PIERCE15%
SPECIALIST100%
CRUSH30%
CAVALRY25%
SIEGE50%
FLAME40%
FROST40%
MAGIC50%
HERO50%
HERO_RANGED50%
POISON50%
STRUCTURAL80%
UNDEFINED1%
Source definitiondata/ini/armor.ini:432

HeroArmorMounted

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

upgrade / mode

Undómiel (R)

Allows Arwen to rank up. Becomes more expensive the higher Arwen ranks up. Left click to purchase upgrade Modifier Type: Leadership Rank 1: Allied heroes near Arwen gain +33% experience gain. Rank 3: The radius of Arwen's leadership is greatly increased. Rank 10: Allied heroes near Arwen gain +33% armour for 40 seconds. Also passively grants Arwen a high percentage of ranged damage avoidance and increased armour per level. Passive ability

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:5769

Command_SpecialPowerUndomielLvl3

active

Blessing of Tinuviel (T)

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime120000120,000
RadiusCursorRadius100.0100
FlagsNO_FORBIDDEN_OBJECTS RESPECT_RECHARGE_TIME_DISCOUNT LIMIT_DISTANCE—
MaxCastRange300300
InitiateAtLocationSoundArwenRivVoiceTinuviel—

UnpauseSpecialPowerUpgrade ModuleTag_Blessing1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenTinuvielBlessing—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_Blessing2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenTinuvielBlessing—
StartsPausedYes—
TargetEnemyYes—
AttributeModifierArwenTinuvielBlessing—
AttributeModifierRange100100
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
TriggerFXFX_Tinuviel—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
AntiCategoryLEADERSHIP—
Source definitiondata/ini/commandbutton.ini:5693

Command_SpecialAbilityTinuvielBlessing

active

Image of Lúthien (C)

Requires Level 6 Targeted units and heroes become invisible and receive +10% movement speed for 30 seconds Left click icon then left click on target

Cooldown 80s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ARROW_STORM—
ReloadTime8000080,000
RadiusCursorRadius100100
FlagsLIMIT_DISTANCE—
MaxCastRange300300
InitiateAtLocationSoundMoveUnseen—

UnpauseSpecialPowerUpgrade ModuleTag_MoveUnseenEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenImage—
TriggeredByUpgrade_ObjectLevel6—

InvisibilitySpecialPower ModuleTag_MoveUnseen

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenImage—
AvailableAtStartNo—
StartsPausedYes—
BroadcastRadius100100
ObjectFilterANY +HORDE +HERO +DOZER ALLIES—
Duration3000030,000
Source definitiondata/ini/commandbutton.ini:5731

Command_ArwenImage

active

Power of the Evenstar (V)

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime120000120,000
RadiusCursorRadius100.0100
FlagsNO_FORBIDDEN_OBJECTS RESPECT_RECHARGE_TIME_DISCOUNT LIMIT_DISTANCE—
MaxCastRange300300
InitiateAtLocationSoundArwenRivVoiceEvenstar—

UnpauseSpecialPowerUpgrade ModuleTag_Evenstar1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenEvenstarAllies—
TriggeredByUpgrade_ObjectLevel10—

SpecialPowerModule ModuleTag_Evenstar2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenEvenstarAllies—
StartsPausedYes—
AttributeModifierArwenEvenstarAllies—
AttributeModifierRange100100
AttributeModifierAffectsNONE +RivendellDunedainOutriderHorde_WOTR +TookArcherHorde_WOTR +RivendellHobbitFriendsHorde_WOTR +ArnorBreelandGuardHorde_WOTR +RivendellHobbitFriendsHorde +TookArcherHorde +ArnorBreelandGuardHorde +ElvenRivendellInfHorde +ElvenRivendellInfGlaivemenHorde +ElvenRivendellInfArcherHorde +ElvenRivendellKnightHorde +ArnorRangerHorde +RivendellDunedainOutriderHorde—
TriggerFXFX_ArwenEvenstar—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
Source definitiondata/ini/commandbutton.ini:5664

Command_SpecialAbilityEvenstar

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

upgrade / mode

Undómiel (R)

Allows Arwen to rank up. Becomes more expensive the higher Arwen ranks up. Left click to purchase upgrade Modifier Type: Leadership Rank 1: Allied heroes near Arwen gain +33% experience gain. Rank 3: The radius of Arwen's leadership is greatly increased. Rank 10: Allied heroes near Arwen gain +33% armour for 40 seconds. Also passively grants Arwen a high percentage of ranged damage avoidance and increased armour per level. Passive ability

Requires: Upgrade_DenethorLevel3

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:5779

Command_SpecialPowerUndomielLvl6

active

Blessing of Tinuviel (T)

Cooldown 120s

Requires: Upgrade_DenethorLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime120000120,000
RadiusCursorRadius100.0100
FlagsNO_FORBIDDEN_OBJECTS RESPECT_RECHARGE_TIME_DISCOUNT LIMIT_DISTANCE—
MaxCastRange300300
InitiateAtLocationSoundArwenRivVoiceTinuviel—

UnpauseSpecialPowerUpgrade ModuleTag_Blessing1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenTinuvielBlessing—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_Blessing2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenTinuvielBlessing—
StartsPausedYes—
TargetEnemyYes—
AttributeModifierArwenTinuvielBlessing—
AttributeModifierRange100100
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
TriggerFXFX_Tinuviel—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
AntiCategoryLEADERSHIP—
Source definitiondata/ini/commandbutton.ini:5693

Command_SpecialAbilityTinuvielBlessing

active

Image of Lúthien (C)

Requires Level 6 Targeted units and heroes become invisible and receive +10% movement speed for 30 seconds Left click icon then left click on target

Cooldown 80s

Requires: Upgrade_DenethorLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ARROW_STORM—
ReloadTime8000080,000
RadiusCursorRadius100100
FlagsLIMIT_DISTANCE—
MaxCastRange300300
InitiateAtLocationSoundMoveUnseen—

UnpauseSpecialPowerUpgrade ModuleTag_MoveUnseenEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenImage—
TriggeredByUpgrade_ObjectLevel6—

InvisibilitySpecialPower ModuleTag_MoveUnseen

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenImage—
AvailableAtStartNo—
StartsPausedYes—
BroadcastRadius100100
ObjectFilterANY +HORDE +HERO +DOZER ALLIES—
Duration3000030,000
Source definitiondata/ini/commandbutton.ini:5731

Command_ArwenImage

active

Power of the Evenstar (V)

Cooldown 120s

Requires: Upgrade_DenethorLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime120000120,000
RadiusCursorRadius100.0100
FlagsNO_FORBIDDEN_OBJECTS RESPECT_RECHARGE_TIME_DISCOUNT LIMIT_DISTANCE—
MaxCastRange300300
InitiateAtLocationSoundArwenRivVoiceEvenstar—

UnpauseSpecialPowerUpgrade ModuleTag_Evenstar1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenEvenstarAllies—
TriggeredByUpgrade_ObjectLevel10—

SpecialPowerModule ModuleTag_Evenstar2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenEvenstarAllies—
StartsPausedYes—
AttributeModifierArwenEvenstarAllies—
AttributeModifierRange100100
AttributeModifierAffectsNONE +RivendellDunedainOutriderHorde_WOTR +TookArcherHorde_WOTR +RivendellHobbitFriendsHorde_WOTR +ArnorBreelandGuardHorde_WOTR +RivendellHobbitFriendsHorde +TookArcherHorde +ArnorBreelandGuardHorde +ElvenRivendellInfHorde +ElvenRivendellInfGlaivemenHorde +ElvenRivendellInfArcherHorde +ElvenRivendellKnightHorde +ArnorRangerHorde +RivendellDunedainOutriderHorde—
TriggerFXFX_ArwenEvenstar—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
Source definitiondata/ini/commandbutton.ini:5664

Command_SpecialAbilityEvenstar

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_DenethorLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_DenethorLevel3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

upgrade / mode

Undómiel (R)

Allows Arwen to rank up. Becomes more expensive the higher Arwen ranks up. Left click to purchase upgrade Modifier Type: Leadership Rank 1: Allied heroes near Arwen gain +33% experience gain. Rank 3: The radius of Arwen's leadership is greatly increased. Rank 10: Allied heroes near Arwen gain +33% armour for 40 seconds. Also passively grants Arwen a high percentage of ranged damage avoidance and increased armour per level. Passive ability

Requires: Upgrade_DenethorLevel6

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:5789

Command_SpecialPowerUndomielLvl10

active

Blessing of Tinuviel (T)

Cooldown 120s

Requires: Upgrade_DenethorLevel6

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime120000120,000
RadiusCursorRadius100.0100
FlagsNO_FORBIDDEN_OBJECTS RESPECT_RECHARGE_TIME_DISCOUNT LIMIT_DISTANCE—
MaxCastRange300300
InitiateAtLocationSoundArwenRivVoiceTinuviel—

UnpauseSpecialPowerUpgrade ModuleTag_Blessing1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenTinuvielBlessing—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_Blessing2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenTinuvielBlessing—
StartsPausedYes—
TargetEnemyYes—
AttributeModifierArwenTinuvielBlessing—
AttributeModifierRange100100
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
TriggerFXFX_Tinuviel—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
AntiCategoryLEADERSHIP—
Source definitiondata/ini/commandbutton.ini:5693

Command_SpecialAbilityTinuvielBlessing

active

Image of Lúthien (C)

Requires Level 6 Targeted units and heroes become invisible and receive +10% movement speed for 30 seconds Left click icon then left click on target

Cooldown 80s

Requires: Upgrade_DenethorLevel6

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ARROW_STORM—
ReloadTime8000080,000
RadiusCursorRadius100100
FlagsLIMIT_DISTANCE—
MaxCastRange300300
InitiateAtLocationSoundMoveUnseen—

UnpauseSpecialPowerUpgrade ModuleTag_MoveUnseenEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenImage—
TriggeredByUpgrade_ObjectLevel6—

InvisibilitySpecialPower ModuleTag_MoveUnseen

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenImage—
AvailableAtStartNo—
StartsPausedYes—
BroadcastRadius100100
ObjectFilterANY +HORDE +HERO +DOZER ALLIES—
Duration3000030,000
Source definitiondata/ini/commandbutton.ini:5731

Command_ArwenImage

active

Power of the Evenstar (V)

Cooldown 120s

Requires: Upgrade_DenethorLevel6

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime120000120,000
RadiusCursorRadius100.0100
FlagsNO_FORBIDDEN_OBJECTS RESPECT_RECHARGE_TIME_DISCOUNT LIMIT_DISTANCE—
MaxCastRange300300
InitiateAtLocationSoundArwenRivVoiceEvenstar—

UnpauseSpecialPowerUpgrade ModuleTag_Evenstar1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenEvenstarAllies—
TriggeredByUpgrade_ObjectLevel10—

SpecialPowerModule ModuleTag_Evenstar2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenEvenstarAllies—
StartsPausedYes—
AttributeModifierArwenEvenstarAllies—
AttributeModifierRange100100
AttributeModifierAffectsNONE +RivendellDunedainOutriderHorde_WOTR +TookArcherHorde_WOTR +RivendellHobbitFriendsHorde_WOTR +ArnorBreelandGuardHorde_WOTR +RivendellHobbitFriendsHorde +TookArcherHorde +ArnorBreelandGuardHorde +ElvenRivendellInfHorde +ElvenRivendellInfGlaivemenHorde +ElvenRivendellInfArcherHorde +ElvenRivendellKnightHorde +ArnorRangerHorde +RivendellDunedainOutriderHorde—
TriggerFXFX_ArwenEvenstar—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
Source definitiondata/ini/commandbutton.ini:5664

Command_SpecialAbilityEvenstar

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_DenethorLevel6

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_DenethorLevel6

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

active

Undómiel (R)

Modifier Type: Leadership Rank 1: Allied heroes near Arwen gain +33% experience gain. Rank 3: The radius of Arwen's leadership is greatly increased. Rank 10: Allied heroes near Arwen gain +33% armour for 40 seconds. Also passively grants Arwen a high percentage of ranged damage avoidance and increased armour per level. Left-click to activate

Cooldown 240s

Requires: Upgrade_ArwenLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime240000240,000

UnpauseSpecialPowerUpgrade ModuleTag_ArwenUndomielEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenUndomiel—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_ArwenUndomielUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenUndomiel—
UpdateModuleStartsAttackYes—
StartsPausedYes—
TriggerFXFX_UndomielStart—
AttributeModifierArwenUndomielLeadershipLvl10—
AttributeModifierRange200200
AttributeModifierAffectsSelfYes—
AttributeModifierAffectsNONE +HERO—
AttributeModifierFXFX_UndomielReceive—

SpecialAbilityUpdate ModuleTag_ArwenUndomielAnimation

PropertyGame valueResolved value
UnpackTime10001,000
UnpackingVariation11
SpecialPowerTemplateSpecialAbilityArwenUndomiel—
PreparationTime00
PersistentPrepTime00
PackTime13301,330
Source definitiondata/ini/commandbutton.ini:5799

Command_SpecialPowerUndomielFinal

active

Blessing of Tinuviel (T)

Cooldown 120s

Requires: Upgrade_ArwenLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime120000120,000
RadiusCursorRadius100.0100
FlagsNO_FORBIDDEN_OBJECTS RESPECT_RECHARGE_TIME_DISCOUNT LIMIT_DISTANCE—
MaxCastRange300300
InitiateAtLocationSoundArwenRivVoiceTinuviel—

UnpauseSpecialPowerUpgrade ModuleTag_Blessing1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenTinuvielBlessing—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_Blessing2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenTinuvielBlessing—
StartsPausedYes—
TargetEnemyYes—
AttributeModifierArwenTinuvielBlessing—
AttributeModifierRange100100
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_WITH_HORDES_OBJECT_FILTER—
TriggerFXFX_Tinuviel—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
AntiCategoryLEADERSHIP—
Source definitiondata/ini/commandbutton.ini:5693

Command_SpecialAbilityTinuvielBlessing

active

Image of Lúthien (C)

Requires Level 6 Targeted units and heroes become invisible and receive +10% movement speed for 30 seconds Left click icon then left click on target

Cooldown 80s

Requires: Upgrade_ArwenLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ARROW_STORM—
ReloadTime8000080,000
RadiusCursorRadius100100
FlagsLIMIT_DISTANCE—
MaxCastRange300300
InitiateAtLocationSoundMoveUnseen—

UnpauseSpecialPowerUpgrade ModuleTag_MoveUnseenEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenImage—
TriggeredByUpgrade_ObjectLevel6—

InvisibilitySpecialPower ModuleTag_MoveUnseen

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenImage—
AvailableAtStartNo—
StartsPausedYes—
BroadcastRadius100100
ObjectFilterANY +HORDE +HERO +DOZER ALLIES—
Duration3000030,000
Source definitiondata/ini/commandbutton.ini:5731

Command_ArwenImage

active

Power of the Evenstar (V)

Cooldown 120s

Requires: Upgrade_ArwenLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_RALLYING_CALL—
ReloadTime120000120,000
RadiusCursorRadius100.0100
FlagsNO_FORBIDDEN_OBJECTS RESPECT_RECHARGE_TIME_DISCOUNT LIMIT_DISTANCE—
MaxCastRange300300
InitiateAtLocationSoundArwenRivVoiceEvenstar—

UnpauseSpecialPowerUpgrade ModuleTag_Evenstar1

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenEvenstarAllies—
TriggeredByUpgrade_ObjectLevel10—

SpecialPowerModule ModuleTag_Evenstar2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityArwenEvenstarAllies—
StartsPausedYes—
AttributeModifierArwenEvenstarAllies—
AttributeModifierRange100100
AttributeModifierAffectsNONE +RivendellDunedainOutriderHorde_WOTR +TookArcherHorde_WOTR +RivendellHobbitFriendsHorde_WOTR +ArnorBreelandGuardHorde_WOTR +RivendellHobbitFriendsHorde +TookArcherHorde +ArnorBreelandGuardHorde +ElvenRivendellInfHorde +ElvenRivendellInfGlaivemenHorde +ElvenRivendellInfArcherHorde +ElvenRivendellKnightHorde +ArnorRangerHorde +RivendellDunedainOutriderHorde—
TriggerFXFX_ArwenEvenstar—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
Source definitiondata/ini/commandbutton.ini:5664

Command_SpecialAbilityEvenstar

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ArwenLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_ArwenLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_ArwenHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/rivendell/arwen.ini:504

AutoHealBehavior ModuleTag_ArwenHealing

passive / conditional

Notify Targets Of Imminent Probable Crushing Update

Effect values & implementation

NotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

PropertyGame valueResolved value
Source definitiondata/ini/object/goodfaction/units/rivendell/arwen.ini:553

NotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

passive / conditional

Auto Heal Behavior

Requires: Upgrade_ElvenGift

Effect values & implementation

AutoHealBehavior ModuleTag_ElvenGiftHealing

PropertyGame valueResolved value
StartsActiveNo—
TriggeredByUpgrade_ElvenGift—
HealingAmountELVEN_GIFT_REGEN_AMOUNT10
HealingDelayELVEN_GIFT_REGEN_DELAY1,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/rivendell/arwen.ini:569

AutoHealBehavior ModuleTag_ElvenGiftHealing

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_ElvenGift

Effect values & implementation

AttributeModifierUpgrade ModuleTag_ElvenGiftBonus

PropertyGame valueResolved value
TriggeredByUpgrade_ElvenGift—
AttributeModifierSpellBookElvenGifts—

SpellBookElvenGifts

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 150%—
Duration00
Source definitiondata/ini/object/goodfaction/units/rivendell/arwen.ini:578

AttributeModifierUpgrade ModuleTag_ElvenGiftBonus

passive / conditional

Attribute Modifier Aura Update

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_RevelerLeadership

PropertyGame valueResolved value
StartsActiveYes—
BonusNameArwenRevelerLeadership—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +RivendellReveler +RivendellRevelerHorde—
Source definitiondata/ini/object/goodfaction/units/rivendell/arwen.ini:790

AttributeModifierAuraUpdate ModuleTag_RevelerLeadership

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_UndomielLeadershipLvl1

PropertyGame valueResolved value
StartsActiveNo—
BonusNameArwenUndomielLeadership—
TriggeredByUpgrade_ObjectLevel1—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +HERO—
Source definitiondata/ini/object/goodfaction/units/rivendell/arwen.ini:797

AttributeModifierAuraUpdate ModuleTag_UndomielLeadershipLvl1

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_DenethorLevel3

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_UndomielLeadershipLvl3

PropertyGame valueResolved value
StartsActiveNo—
BonusNameArwenUndomielLeadership—
TriggeredByUpgrade_DenethorLevel3—
RefreshDelay20002,000
Range500500
ObjectFilterNONE +HERO—
Source definitiondata/ini/object/goodfaction/units/rivendell/arwen.ini:821

AttributeModifierAuraUpdate ModuleTag_UndomielLeadershipLvl3

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_DenethorLevel6

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_UndomielLeadershipLvl6

PropertyGame valueResolved value
StartsActiveNo—
BonusNameArwenUndomielLeadership—
TriggeredByUpgrade_DenethorLevel6—
RefreshDelay20002,000
Range500500
ObjectFilterNONE +HERO—
Source definitiondata/ini/object/goodfaction/units/rivendell/arwen.ini:842

AttributeModifierAuraUpdate ModuleTag_UndomielLeadershipLvl6

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ArwenLevel10

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_UndomielLeadershipLvl10

PropertyGame valueResolved value
StartsActiveNo—
BonusNameArwenUndomielLeadership—
TriggeredByUpgrade_ArwenLevel10—
RefreshDelay20002,000
Range500500
ObjectFilterNONE +HERO—
Source definitiondata/ini/object/goodfaction/units/rivendell/arwen.ini:865

AttributeModifierAuraUpdate ModuleTag_UndomielLeadershipLvl10

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_DenethorLevel3

Effect values & implementation

AttributeModifierUpgrade ModuleTag_SelfBonusLvl3

PropertyGame valueResolved value
TriggeredByUpgrade_DenethorLevel3—
AttributeModifierArwenSelfLvl3—

ArwenSelfLvl3

PropertyGame valueResolved value
CategoryLEVEL—
ModifierARMOR 5%—
ModifierARMOR 9% PIERCE HERO_RANGED CAVALRY_RANGED STRUCTURAL SPECIALIST—
Duration00
Source definitiondata/ini/object/goodfaction/units/rivendell/arwen.ini:904

AttributeModifierUpgrade ModuleTag_SelfBonusLvl3

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_DenethorLevel6

Effect values & implementation

AttributeModifierUpgrade ModuleTag_SelfBonusLvl6

PropertyGame valueResolved value
TriggeredByUpgrade_DenethorLevel6—
AttributeModifierArwenSelfLvl6—

ArwenSelfLvl6

PropertyGame valueResolved value
CategoryLEVEL—
ModifierARMOR 9%—
ModifierARMOR 18% PIERCE HERO_RANGED CAVALRY_RANGED STRUCTURAL SPECIALIST—
Duration00
Source definitiondata/ini/object/goodfaction/units/rivendell/arwen.ini:908

AttributeModifierUpgrade ModuleTag_SelfBonusLvl6

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_ArwenLevel10

Effect values & implementation

AttributeModifierUpgrade ModuleTag_SelfBonusLvl10

PropertyGame valueResolved value
TriggeredByUpgrade_ArwenLevel10—
AttributeModifierArwenSelfLvl10—

ArwenSelfLvl10

PropertyGame valueResolved value
CategoryLEVEL—
ModifierARMOR 13%—
ModifierARMOR 24% PIERCE HERO_RANGED CAVALRY_RANGED STRUCTURAL SPECIALIST—
Duration00
Source definitiondata/ini/object/goodfaction/units/rivendell/arwen.ini:912

AttributeModifierUpgrade ModuleTag_SelfBonusLvl10

Battalion composition & progression

Member templateCountHealth each
ElvenArwen11,500
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
ArwenLevel11Upgrade_ObjectLevel1
ArwenLevel21,000,000Upgrade_ObjectLevel2 HeroLevelUpDamage1
ArwenLevel32,000,000Upgrade_ObjectLevel3 HeroLevelUpDamage2
ArwenLevel43,000,000Upgrade_ObjectLevel4 HeroLevelUpDamage3
ArwenLevel54,000,000Upgrade_ObjectLevel5 HeroLevelUpDamage4
ArwenLevel65,000,000Upgrade_ObjectLevel6 HeroLevelUpDamage5
ArwenLevel76,000,000 HeroLevelUpDamage6
ArwenLevel87,000,000Upgrade_ObjectLevel8 HeroLevelUpDamage7
ArwenLevel98,000,000 HeroLevelUpDamage8
ArwenLevel109,000,000Upgrade_ObjectLevel10 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
RivendellConservatoryNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:615

FactionArnor

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/units/rivendell/arwen.ini:8

ElvenArwen