Base statistics · Build time: 40s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
ArwenLongRangeWeapon · ElvenArwen
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.300Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.1,000 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.5,000 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
No direct damage nugget resolved. This may be a rangefinder, special effect or unresolved weapon.
Weapon timing, targeting & source
Property
Game value
Resolved value
AttackRange
300
300
WeaponSpeed
300
300
HitPercentage
100
100
DelayBetweenShots
5000
5,000
PreAttackDelay
GOBLIN_ARCHER_PREATTACKDELAY
1,000
PreAttackType
PER_POSITION
—
FiringDuration
3000
3,000
FireFX
FX_ArwenWeaponSelf
—
AntiAirborneVehicle
No
—
AntiAirborneMonster
No
—
RadiusDamageAffects
ENEMIES NEUTRALS NOT_SIMILAR
—
ProjectileCollidesWith
ENEMIES NEUTRAL STRUCTURES WALLS
—
Source definitiondata/ini/weapon.ini:77367
ArwenLongRangeWeapon
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment
HeroArmor · ElvenArwen
Damage type
Received
DEFAULT
25%
SLASH
40%
PIERCE
20%
SPECIALIST
30%
CRUSH
50%
CAVALRY
25%
SIEGE
50%
FLAME
25%
FROST
25%
MAGIC
35%
HERO
75%
HERO_RANGED
75%
POISON
50%
STRUCTURAL
50%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:193
HeroArmor
mounted
HeroArmorMounted · ElvenArwen
Damage type
Received
DEFAULT
50%
SLASH
25%
PIERCE
15%
SPECIALIST
100%
CRUSH
30%
CAVALRY
25%
SIEGE
50%
FLAME
40%
FROST
40%
MAGIC
50%
HERO
50%
HERO_RANGED
50%
POISON
50%
STRUCTURAL
80%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:432
HeroArmorMounted
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
upgrade / mode
Undómiel (R)
Allows Arwen to rank up.
Becomes more expensive the higher Arwen ranks up.
Left click to purchase upgrade
Modifier Type: Leadership
Rank 1: Allied heroes near Arwen gain +33% experience gain.
Rank 3: The radius of Arwen's leadership is greatly increased.
Rank 10: Allied heroes near Arwen gain +33% armour for 40 seconds.
Also passively grants Arwen a high percentage of ranged damage avoidance and increased armour per level.
Passive ability
Allows Arwen to rank up.
Becomes more expensive the higher Arwen ranks up.
Left click to purchase upgrade
Modifier Type: Leadership
Rank 1: Allied heroes near Arwen gain +33% experience gain.
Rank 3: The radius of Arwen's leadership is greatly increased.
Rank 10: Allied heroes near Arwen gain +33% armour for 40 seconds.
Also passively grants Arwen a high percentage of ranged damage avoidance and increased armour per level.
Passive ability
Allows Arwen to rank up.
Becomes more expensive the higher Arwen ranks up.
Left click to purchase upgrade
Modifier Type: Leadership
Rank 1: Allied heroes near Arwen gain +33% experience gain.
Rank 3: The radius of Arwen's leadership is greatly increased.
Rank 10: Allied heroes near Arwen gain +33% armour for 40 seconds.
Also passively grants Arwen a high percentage of ranged damage avoidance and increased armour per level.
Passive ability
Modifier Type: Leadership
Rank 1: Allied heroes near Arwen gain +33% experience gain.
Rank 3: The radius of Arwen's leadership is greatly increased.
Rank 10: Allied heroes near Arwen gain +33% armour for 40 seconds.
Also passively grants Arwen a high percentage of ranged damage avoidance and increased armour per level.
Left-click to activate
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.