Aragorn
Hero · INDIVIDUAL UNIT

Aragorn

Recruit Aragorn, the Chieftain of the Dúnedain. 'All that is gold does not glitter, Not all those who wander are lost; The old that is strong does not wither, Deep roots are not reached by the frost. From the ashes a fire shall be woken, A light from the shadows shall spring; Renewed shall be blade that was broken, The crownless again shall be king.'

Compare this unit ⇄
Cost2,200
Health / soldier2,800
Health / full battalion2,800
Attack range11.5
Movement speed55
Command points0

Base statistics · Build time: 60s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

ArnorAragornSword · ElvenAragorn

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
900 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO3007Without Upgrade_ArnorAnduril
HERO3007Requires Upgrade_ArnorAnduril
Magic507Requires Upgrade_ArnorAnduril
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsARAGORN_DELAYBETWEENSHOTS900
PreAttackDelayARAGORN_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FiringDurationARAGORN_FIRINGDURATION900
RadiusDamageAffectsENEMIES NEUTRALS—
Source definitiondata/ini/weapon.ini:16230

ArnorAragornSword

weaponset hero mode

PRIMARY

ArnorAragornHeroSword · ElvenAragorn

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
900 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO15020Without Upgrade_ArnorAnduril
HERO15015Without Upgrade_ArnorAnduril
FLAME200Without Upgrade_ArnorAnduril
HERO15020Requires Upgrade_ArnorAnduril
HERO15015Requires Upgrade_ArnorAnduril
Magic5015Requires Upgrade_ArnorAnduril
FLAME200Requires Upgrade_ArnorAnduril
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsARAGORN_DELAYBETWEENSHOTS900
PreAttackDelayARAGORN_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FiringDurationARAGORN_FIRINGDURATION900
RadiusDamageAffectsENEMIES NEUTRALS—
Source definitiondata/ini/weapon.ini:16275

ArnorAragornHeroSword

weaponset toggle 1

PRIMARY

AragornBow · ElvenAragorn

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
350
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,170 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
0 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
1
Damage typeDamage / hitSplash radiusConditions
HERO_RANGED1500No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeFARAMIR_BOW_RANGE350
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( FARAMIR_BOW_RANGE .003 )1.05
LeechRangeWeaponYes—
WeaponSpeed321321
MinWeaponSpeed241241
MaxWeaponSpeed481481
FireFXFX_RohanArcherBowWeapon—
OverrideVoiceAttackSoundAragornRivVoiceAttackBow—
ScaleWeaponSpeedYes—
HitPercentage9090
ScatterRadius0.00
DelayBetweenShotsFARAMIR_BOW_DELAYBETWEENSHOTS0
PreAttackDelayFARAMIR_BOW_PREATTACKDELAY1,170
PreAttackTypePER_POSITION—
FiringDurationFARAMIR_BOW_FIRINGDURATION0
ClipSize11
AutoReloadsClipYes—
AutoReloadWhenIdle11
ClipReloadTimeMin:FARAMIR_BOW_RELOADTIME_MIN Max:FARAMIR_BOW_RELOADTIME_MAX—
ContinuousFireOne00
ContinuousFireCoastFARAMIR_BOW_RELOADTIME_MAX1,600
AntiAirborneVehicleYes—
AntiAirborneMonsterYes—
CanFireWhileMovingYes—
Source definitiondata/ini/weapon.ini:17034

AragornBow

passenger type one

SECONDARY

GondorAragornDwarfToss · ElvenAragorn

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
4,000
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,633 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
Unknown
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
1
Damage typeDamage / hitSplash radiusConditions
10.8No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
IdleAfterFiringDelay00
AttackRange4000.04,000
MinimumAttackRange40.040
WeaponSpeed120.0120
ProjectileFilterInContainerNONE +GIMLI—
ClipSize11
ClipReloadTime54005,400
PreAttackDelay16331,633
FiringDuration27002,700
PreAttackTypePER_SHOT—
HitPercentage00
ScatterRadius4.04
Source definitiondata/ini/weapon.ini:17009

GondorAragornDwarfToss

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

HeroArmor · ElvenAragorn

Damage typeReceived
DEFAULT25%
SLASH40%
PIERCE20%
SPECIALIST30%
CRUSH50%
CAVALRY25%
SIEGE50%
FLAME25%
FROST25%
MAGIC35%
HERO75%
HERO_RANGED75%
POISON50%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:193

HeroArmor

player upgrade

ToughHeroArmor · ElvenAragorn

Damage typeReceived
DEFAULT15%
SLASH20%
PIERCE15%
SPECIALIST30%
CRUSH35%
CAVALRY15%
SIEGE25%
FLAME20%
FROST20%
MAGIC25%
HERO65%
HERO_RANGED50%
POISON50%
STRUCTURAL40%
UNDEFINED1%
Source definitiondata/ini/armor.ini:364

ToughHeroArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and sword

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:44025

Command_ToggleArnorAragornWeaponFaction

active

Kingsfoil (R)

Heals nearby friendly Heroes Left click to activate

Cooldown 90s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_THREE—
ReloadTime9000090,000
RadiusCursorRadius150.0150
InitiateAtLocationSoundAragornAthelesEffect—

SpecialPowerModule ModuleTag_AragornAthelas

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbility202AragornAthelas—
UpdateModuleStartsAttackYes—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime2.12.1

ActivateModuleSpecialPower ModuleTag_AragornAthelasMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbility202AragornAthelas—
StartAbilityRange1.61.6
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHeal OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:44339

Command_SpecialAbilityArnorAragornKingsfoil

active

Chieftain of the Dúnedain

Modifier Type: Leadership Nearby Dúnedain gain +33% attack damage and become immune to fear and terror Stacks with Buffs and Spells Passive ability Isildur's Heir Requires Level 9 and Andúril Upgrade Nearby Dúnedain gain +33% attack damage and become immune to fear and terror When activated, all nearby units gain +33% damage and +50% armour for 20 seconds

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:44254

Command_ArnorAragornDunedainChieftainLeadership

active

Master Tracker (C)

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime180000180,000

UnpauseSpecialPowerUpgrade ModuleTag_GlorfindelBladeOfPurityEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_TrackerFirstStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_TrackerStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
TriggerSpecialPowerModuleTag_TrackerSelf—
TriggerSpecialPowerModuleTag_TrackerAllies—
Source definitiondata/ini/commandbutton.ini:44227

Command_SpecialAbilityArnorAragornMasterTrackerAbility

active

A Fire Shall Be Woken (V)

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornBladeMasterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_AragornBladeMasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
StartsPausedYes—
SetModelConditionModelConditionState:USER_4—
SetModelConditionTime1.41.4

HeroModeSpecialAbilityUpdate ModuleTag_AragornBladeMasterUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
HeroAttributeModifierAragornWokenFire—
HeroEffectDuration3000030,000
UnpackTime11
TriggerSoundAragornWokenFireMS—
UnpackingVariation22
Source definitiondata/ini/commandbutton.ini:44049

Command_SpecialAbilityArnorAragornBlademaster

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and sword

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:44025

Command_ToggleArnorAragornWeaponFaction

active

Kingsfoil (R)

Heals nearby friendly Heroes Left click to activate

Cooldown 90s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_THREE—
ReloadTime9000090,000
RadiusCursorRadius150.0150
InitiateAtLocationSoundAragornAthelesEffect—

SpecialPowerModule ModuleTag_AragornAthelas

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbility202AragornAthelas—
UpdateModuleStartsAttackYes—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime2.12.1

ActivateModuleSpecialPower ModuleTag_AragornAthelasMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbility202AragornAthelas—
StartAbilityRange1.61.6
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHeal OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:44339

Command_SpecialAbilityArnorAragornKingsfoil

active

Chieftain of the Dúnedain

Modifier Type: Leadership Nearby Dúnedain gain +33% attack damage and become immune to fear and terror Stacks with Buffs and Spells Passive ability Isildur's Heir Requires Level 9 and Andúril Upgrade Nearby Dúnedain gain +33% attack damage and become immune to fear and terror When activated, all nearby units gain +33% damage and +50% armour for 20 seconds

Cooldown 0s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:44254

Command_ArnorAragornDunedainChieftainLeadership

active

Master Tracker (C)

Cooldown 180s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime180000180,000

UnpauseSpecialPowerUpgrade ModuleTag_GlorfindelBladeOfPurityEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_TrackerFirstStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_TrackerStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
TriggerSpecialPowerModuleTag_TrackerSelf—
TriggerSpecialPowerModuleTag_TrackerAllies—
Source definitiondata/ini/commandbutton.ini:44227

Command_SpecialAbilityArnorAragornMasterTrackerAbility

active

A Fire Shall Be Woken (V)

Cooldown 120s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornBladeMasterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_AragornBladeMasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
StartsPausedYes—
SetModelConditionModelConditionState:USER_4—
SetModelConditionTime1.41.4

HeroModeSpecialAbilityUpdate ModuleTag_AragornBladeMasterUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
HeroAttributeModifierAragornWokenFire—
HeroEffectDuration3000030,000
UnpackTime11
TriggerSoundAragornWokenFireMS—
UnpackingVariation22
Source definitiondata/ini/commandbutton.ini:44049

Command_SpecialAbilityArnorAragornBlademaster

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and sword

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl2

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:44037

Command_ToggleArnorAragornWeaponAnduril

active

Kingsfoil (R)

Heals nearby friendly Heroes Left click to activate

Cooldown 90s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_THREE—
ReloadTime9000090,000
RadiusCursorRadius150.0150
InitiateAtLocationSoundAragornAthelesEffect—

SpecialPowerModule ModuleTag_AragornAthelas

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbility202AragornAthelas—
UpdateModuleStartsAttackYes—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime2.12.1

ActivateModuleSpecialPower ModuleTag_AragornAthelasMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbility202AragornAthelas—
StartAbilityRange1.61.6
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHeal OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:44339

Command_SpecialAbilityArnorAragornKingsfoil

active

Chieftain of the Dúnedain

Modifier Type: Leadership Nearby Dúnedain gain +33% attack damage and become immune to fear and terror Stacks with Buffs and Spells Passive ability Isildur's Heir Requires Level 9 and Andúril Upgrade Nearby Dúnedain gain +33% attack damage and become immune to fear and terror When activated, all nearby units gain +33% damage and +50% armour for 20 seconds

Cooldown 0s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:44254

Command_ArnorAragornDunedainChieftainLeadership

active

Master Tracker (C)

Cooldown 180s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime180000180,000

UnpauseSpecialPowerUpgrade ModuleTag_GlorfindelBladeOfPurityEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_TrackerFirstStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_TrackerStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
TriggerSpecialPowerModuleTag_TrackerSelf—
TriggerSpecialPowerModuleTag_TrackerAllies—
Source definitiondata/ini/commandbutton.ini:44227

Command_SpecialAbilityArnorAragornMasterTrackerAbility

active

A Fire Shall Be Woken (V)

Cooldown 120s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornBladeMasterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_AragornBladeMasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
StartsPausedYes—
SetModelConditionModelConditionState:USER_4—
SetModelConditionTime1.41.4

HeroModeSpecialAbilityUpdate ModuleTag_AragornBladeMasterUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
HeroAttributeModifierAragornWokenFire—
HeroEffectDuration3000030,000
UnpackTime11
TriggerSoundAragornWokenFireMS—
UnpackingVariation22
Source definitiondata/ini/commandbutton.ini:44049

Command_SpecialAbilityArnorAragornBlademaster

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and sword

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:44025

Command_ToggleArnorAragornWeaponFaction

active

Kingsfoil (R)

Heals nearby friendly Heroes Left click to activate

Cooldown 90s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_THREE—
ReloadTime9000090,000
RadiusCursorRadius150.0150
InitiateAtLocationSoundAragornAthelesEffect—

SpecialPowerModule ModuleTag_AragornAthelas

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbility202AragornAthelas—
UpdateModuleStartsAttackYes—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime2.12.1

ActivateModuleSpecialPower ModuleTag_AragornAthelasMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbility202AragornAthelas—
StartAbilityRange1.61.6
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHeal OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:44339

Command_SpecialAbilityArnorAragornKingsfoil

active

Chieftain of the Dúnedain

Modifier Type: Leadership Nearby Dúnedain gain +33% attack damage and become immune to fear and terror Stacks with Buffs and Spells Passive ability Isildur's Heir Requires Level 9 and Andúril Upgrade Nearby Dúnedain gain +33% attack damage and become immune to fear and terror When activated, all nearby units gain +33% damage and +50% armour for 20 seconds

Cooldown 0s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:44254

Command_ArnorAragornDunedainChieftainLeadership

active

Master Tracker (C)

Cooldown 180s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime180000180,000

UnpauseSpecialPowerUpgrade ModuleTag_GlorfindelBladeOfPurityEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_TrackerFirstStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_TrackerStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
TriggerSpecialPowerModuleTag_TrackerSelf—
TriggerSpecialPowerModuleTag_TrackerAllies—
Source definitiondata/ini/commandbutton.ini:44227

Command_SpecialAbilityArnorAragornMasterTrackerAbility

active

A Fire Shall Be Woken (V)

Cooldown 120s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornBladeMasterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_AragornBladeMasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
StartsPausedYes—
SetModelConditionModelConditionState:USER_4—
SetModelConditionTime1.41.4

HeroModeSpecialAbilityUpdate ModuleTag_AragornBladeMasterUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
HeroAttributeModifierAragornWokenFire—
HeroEffectDuration3000030,000
UnpackTime11
TriggerSoundAragornWokenFireMS—
UnpackingVariation22
Source definitiondata/ini/commandbutton.ini:44049

Command_SpecialAbilityArnorAragornBlademaster

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and sword

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl3

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:44037

Command_ToggleArnorAragornWeaponAnduril

active

Kingsfoil (R)

Heals nearby friendly Heroes Left click to activate

Cooldown 90s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_THREE—
ReloadTime9000090,000
RadiusCursorRadius150.0150
InitiateAtLocationSoundAragornAthelesEffect—

SpecialPowerModule ModuleTag_AragornAthelas

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbility202AragornAthelas—
UpdateModuleStartsAttackYes—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime2.12.1

ActivateModuleSpecialPower ModuleTag_AragornAthelasMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbility202AragornAthelas—
StartAbilityRange1.61.6
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHeal OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:44339

Command_SpecialAbilityArnorAragornKingsfoil

active

Chieftain of the Dúnedain

Modifier Type: Leadership Nearby Dúnedain gain +33% attack damage and become immune to fear and terror Stacks with Buffs and Spells Passive ability Isildur's Heir Requires Level 9 and Andúril Upgrade Nearby Dúnedain gain +33% attack damage and become immune to fear and terror When activated, all nearby units gain +33% damage and +50% armour for 20 seconds

Cooldown 0s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:44254

Command_ArnorAragornDunedainChieftainLeadership

active

Master Tracker (C)

Cooldown 180s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime180000180,000

UnpauseSpecialPowerUpgrade ModuleTag_GlorfindelBladeOfPurityEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_TrackerFirstStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_TrackerStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
TriggerSpecialPowerModuleTag_TrackerSelf—
TriggerSpecialPowerModuleTag_TrackerAllies—
Source definitiondata/ini/commandbutton.ini:44227

Command_SpecialAbilityArnorAragornMasterTrackerAbility

active

A Fire Shall Be Woken (V)

Cooldown 120s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornBladeMasterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_AragornBladeMasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
StartsPausedYes—
SetModelConditionModelConditionState:USER_4—
SetModelConditionTime1.41.4

HeroModeSpecialAbilityUpdate ModuleTag_AragornBladeMasterUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
HeroAttributeModifierAragornWokenFire—
HeroEffectDuration3000030,000
UnpackTime11
TriggerSoundAragornWokenFireMS—
UnpackingVariation22
Source definitiondata/ini/commandbutton.ini:44049

Command_SpecialAbilityArnorAragornBlademaster

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and sword

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel9

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:44037

Command_ToggleArnorAragornWeaponAnduril

active

Kingsfoil (R)

Heals nearby friendly Heroes Left click to activate

Cooldown 90s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel9

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_THREE—
ReloadTime9000090,000
RadiusCursorRadius150.0150
InitiateAtLocationSoundAragornAthelesEffect—

SpecialPowerModule ModuleTag_AragornAthelas

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbility202AragornAthelas—
UpdateModuleStartsAttackYes—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime2.12.1

ActivateModuleSpecialPower ModuleTag_AragornAthelasMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbility202AragornAthelas—
StartAbilityRange1.61.6
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHeal OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:44339

Command_SpecialAbilityArnorAragornKingsfoil

active

Isildur's Heir (T)

Modifier Type: Leadership Nearby Dúnedain gain +33% attack damage and become immune to fear and terror Stacks with Buffs and Spells Passive ability Active ability: Requires Level 9 and Andúril When activated, all nearby units gain +33% damage and +50% armour for 20 seconds

Cooldown 360s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel9

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime360000360,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
TriggeredByUpgrade_ObjectLevel9—

SpecialPowerModule ModuleTag_TheodenGloriousChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
UpdateModuleStartsAttackYes—
StartsPausedYes—
AttributeModifierAragornIsildurHeir—
AttributeModifierRange200200
AttributeModifierAffectsSelfNo—
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
AttributeModifierFXFX_AragornIsildursHeirRec—

SpecialAbilityUpdate ModuleTag_GloriousChargeAnimation

PropertyGame valueResolved value
UnpackTime15001,500
UnpackingVariation11
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
PreparationTime00
PersistentPrepTime00
PackTime15001,500
Source definitiondata/ini/commandbutton.ini:44266

Command_SpecialAbilityAragornIsildurHeir

active

Master Tracker (C)

Cooldown 180s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel9

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime180000180,000

UnpauseSpecialPowerUpgrade ModuleTag_GlorfindelBladeOfPurityEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_TrackerFirstStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_TrackerStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
TriggerSpecialPowerModuleTag_TrackerSelf—
TriggerSpecialPowerModuleTag_TrackerAllies—
Source definitiondata/ini/commandbutton.ini:44227

Command_SpecialAbilityArnorAragornMasterTrackerAbility

active

A Fire Shall Be Woken (V)

Cooldown 120s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel9

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornBladeMasterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_AragornBladeMasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
StartsPausedYes—
SetModelConditionModelConditionState:USER_4—
SetModelConditionTime1.41.4

HeroModeSpecialAbilityUpdate ModuleTag_AragornBladeMasterUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
HeroAttributeModifierAragornWokenFire—
HeroEffectDuration3000030,000
UnpackTime11
TriggerSoundAragornWokenFireMS—
UnpackingVariation22
Source definitiondata/ini/commandbutton.ini:44049

Command_SpecialAbilityArnorAragornBlademaster

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel9

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel9

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

upgrade / mode

Toggle Weapon (W)

Left click to toggle between bow and sword

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel9

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:44037

Command_ToggleArnorAragornWeaponAnduril

active

Kingsfoil (R)

Heals nearby friendly Heroes Left click to activate

Cooldown 90s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel9

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS_THREE—
ReloadTime9000090,000
RadiusCursorRadius150.0150
InitiateAtLocationSoundAragornAthelesEffect—

SpecialPowerModule ModuleTag_AragornAthelas

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbility202AragornAthelas—
UpdateModuleStartsAttackYes—
SetModelConditionModelConditionState:USER_2—
SetModelConditionTime2.12.1

ActivateModuleSpecialPower ModuleTag_AragornAthelasMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbility202AragornAthelas—
StartAbilityRange1.61.6
UnpackTime11
PreparationTime33
PackTime20962,096
TriggerSpecialPowerModuleTag_AragornAthelasHeal OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:44339

Command_SpecialAbilityArnorAragornKingsfoil

active

Isildur's Heir (T)

Modifier Type: Leadership Nearby Dúnedain gain +33% attack damage and become immune to fear and terror Stacks with Buffs and Spells Passive ability Active ability: Requires Level 9 and Andúril When activated, all nearby units gain +33% damage and +50% armour for 20 seconds

Cooldown 360s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel9

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime360000360,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
TriggeredByUpgrade_ObjectLevel9—

SpecialPowerModule ModuleTag_TheodenGloriousChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
UpdateModuleStartsAttackYes—
StartsPausedYes—
AttributeModifierAragornIsildurHeir—
AttributeModifierRange200200
AttributeModifierAffectsSelfNo—
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
AttributeModifierFXFX_AragornIsildursHeirRec—

SpecialAbilityUpdate ModuleTag_GloriousChargeAnimation

PropertyGame valueResolved value
UnpackTime15001,500
UnpackingVariation11
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
PreparationTime00
PersistentPrepTime00
PackTime15001,500
Source definitiondata/ini/commandbutton.ini:44266

Command_SpecialAbilityAragornIsildurHeir

active

Master Tracker (C)

Cooldown 180s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel9

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime180000180,000

UnpauseSpecialPowerUpgrade ModuleTag_GlorfindelBladeOfPurityEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_TrackerFirstStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_TrackerStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGlorfindelBladeOfPurity—
TriggerSpecialPowerModuleTag_TrackerSelf—
TriggerSpecialPowerModuleTag_TrackerAllies—
Source definitiondata/ini/commandbutton.ini:44227

Command_SpecialAbilityArnorAragornMasterTrackerAbility

active

A Fire Shall Be Woken (V)

Cooldown 120s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel9

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime120000120,000

UnpauseSpecialPowerUpgrade ModuleTag_AragornBladeMasterEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_AragornBladeMasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
StartsPausedYes—
SetModelConditionModelConditionState:USER_4—
SetModelConditionTime1.41.4

HeroModeSpecialAbilityUpdate ModuleTag_AragornBladeMasterUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
HeroAttributeModifierAragornWokenFire—
HeroEffectDuration3000030,000
UnpackTime11
TriggerSoundAragornWokenFireMS—
UnpackingVariation22
Source definitiondata/ini/commandbutton.ini:44049

Command_SpecialAbilityArnorAragornBlademaster

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel9

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Find a Tree (C)

Find a tree to use as a weapon

Cooldown 30s

Requires: Upgrade_ArnorAnduril, Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel9

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime3000030,000

SpecialPowerModule ModuleTag_FortTouch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartsPausedNo—
UpdateModuleStartsAttackYes—

SpecialAbilityUpdate ModuleTag_RetreatGrabber

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAutoHeroRetreat—
StartAbilityRange10.010
AwardXPForTriggering00
TriggerAttributeModifierRetreatDeactivator—
AttributeModifierDuration3000030,000
Source definitiondata/ini/commandbutton.ini:1432

Command_SpecialAbilityHeroAutoRetreat

passive / conditional

Auto Heal Behavior

Requires: Upgrade_ElvenGift

Effect values & implementation

AutoHealBehavior ModuleTag_ElvenGiftHealing

PropertyGame valueResolved value
StartsActiveNo—
TriggeredByUpgrade_ElvenGift—
HealingAmountELVEN_GIFT_REGEN_AMOUNT10
HealingDelayELVEN_GIFT_REGEN_DELAY1,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/rivendell/arnoraragorn.ini:2431

AutoHealBehavior ModuleTag_ElvenGiftHealing

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_ElvenGift

Effect values & implementation

AttributeModifierUpgrade ModuleTag_ElvenGiftBonus

PropertyGame valueResolved value
TriggeredByUpgrade_ElvenGift—
AttributeModifierSpellBookElvenGifts—

SpellBookElvenGifts

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 150%—
Duration00
Source definitiondata/ini/object/goodfaction/units/rivendell/arnoraragorn.ini:2439

AttributeModifierUpgrade ModuleTag_ElvenGiftBonus

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_AragornHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/rivendell/arnoraragorn.ini:2447

AutoHealBehavior ModuleTag_AragornHealing

passive / conditional

Attribute Modifier Aura Update

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_ChieftainDunedain

PropertyGame valueResolved value
StartsActiveYes—
BonusNameDunedainChieftainLeadership—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +RivendellRanger +RivendellDunedainOutrider +RivendellDunedainOutriderBanner +RivendellRangerCaptain +ArthedainSentinel +ShireRangerBow—
Source definitiondata/ini/object/goodfaction/units/rivendell/arnoraragorn.ini:2458

AttributeModifierAuraUpdate ModuleTag_ChieftainDunedain

passive / conditional

Weapon Set Upgrade

Requires: Upgrade_MiniHordeLvl4

Effect values & implementation

WeaponSetUpgrade ModuleTag_Weapon

PropertyGame valueResolved value
TriggeredByUpgrade_MiniHordeLvl4—
WeaponConditionWEAPONSET_TOGGLE_2—
Source definitiondata/ini/object/goodfaction/units/rivendell/arnoraragorn.ini:2721

WeaponSetUpgrade ModuleTag_Weapon

passive / conditional

Weapon Set Upgrade

Requires: Upgrade_MiniHordeLvl5

Effect values & implementation

WeaponSetUpgrade ModuleTag_Weapon1

PropertyGame valueResolved value
TriggeredByUpgrade_MiniHordeLvl5—
WeaponConditionWEAPONSET_TOGGLE_3—
Source definitiondata/ini/object/goodfaction/units/rivendell/arnoraragorn.ini:2725

WeaponSetUpgrade ModuleTag_Weapon1

passive / conditional

Armor Upgrade

Requires: Upgrade_MiniHordeLvl5

Effect values & implementation

ArmorUpgrade ModuleTag_12

PropertyGame valueResolved value
TriggeredByUpgrade_MiniHordeLvl5—
Source definitiondata/ini/object/goodfaction/units/rivendell/arnoraragorn.ini:2802

ArmorUpgrade ModuleTag_12

Battalion composition & progression

Member templateCountHealth each
ElvenAragorn12,800
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
ElvenAragornLevel11Upgrade_ObjectLevel1
ElvenAragornLevel2100Upgrade_ObjectLevel2 HeroLevelUpDamage1
ElvenAragornLevel3200Upgrade_ObjectLevel3 HeroLevelUpDamage2
ElvenAragornLevel4300 HeroLevelUpDamage3
ElvenAragornLevel5500Upgrade_ObjectLevel5 HeroLevelUpDamage4
ElvenAragornLevel6700Upgrade_ObjectLevel6 HeroLevelUpDamage5
ElvenAragornLevel7900 HeroLevelUpDamage6
ElvenAragornLevel81,100Upgrade_ObjectLevel8 HeroLevelUpDamage7
ElvenAragornLevel91,500Upgrade_ObjectLevel9 HeroLevelUpDamage8
ElvenAragornLevel102,000Upgrade_ObjectLevel10 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
RivendellConservatoryNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:615

FactionArnor

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/units/rivendell/arnoraragorn.ini:1

ElvenAragorn