Golden Chariot
Requires Level 3 Horsemaster's Campground
Strong vs. Swordsmen and Archers
Great chariots thunder across the vast plains of the Eastlands, driven by the warlords that lead their armies as they are summoned by the Dark Lord for his final war upon Gondor.
Base statistics · Build time: 30s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
YurgHorn · EasterlingChariot
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.0Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.500 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.1,000 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
CAVALRY
300
0
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
AttackRange
0.0
0
MeleeWeapon
Yes
—
FireFX
FX_YurgHornAttackImpactSound
—
DelayBetweenShots
DWARVEN_BATTLEWAGON_DELAYBETWEENSHOTS
1,000
PreAttackDelay
DWARVEN_BATTLEWAGON_PREATTACKDELAY
500
PreAttackType
PER_SHOT
—
FiringDuration
DWARVEN_BATTLEWAGON_FIRINGDURATION
1,000
Source definitiondata/ini/weapon.ini:30738
YurgHorn
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment
BattleWagonArmorHeavy · EasterlingChariot
Damage type
Received
DEFAULT
40%
SLASH
40%
CRUSH
1%
PIERCE
30%
SIEGE
90%
STRUCTURAL
60%
HERO
100%
MAGIC
40%
HERO_RANGED
90%
FLAME
25%
FROST
50%
SPECIALIST
120%
CAVALRY
100%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:5160
BattleWagonArmorHeavy
player upgrade
BattleWagonArmorHeavy · EasterlingChariot
Damage type
Received
DEFAULT
40%
SLASH
40%
CRUSH
1%
PIERCE
30%
SIEGE
90%
STRUCTURAL
60%
HERO
100%
MAGIC
40%
HERO_RANGED
90%
FLAME
25%
FROST
50%
SPECIALIST
120%
CAVALRY
100%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:5160
BattleWagonArmorHeavy
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
active
Run Them Down! (R)
Requires Level 2
Modifier Type: Weapon
The Chariot gains +25% speed and -50% trample deceleration at the cost of -25% armour for 10 seconds
Left click to activate
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.