Khân-bórainax
Infantry · 10 SOLDIERS

Khân-bórainax

Golden Axemen Requires Level 3 Easterling Garrison and He Is Gathering All Evil To Him upgrade Strong vs. Pikemen Limited to 3 The Khân-bórainax traditionally remained at the back of the Rhûnic legions, only entering the fray as reserves to relieve a tired front line of phalanx and smash the remaining enemy.

Golden Axemen Requires Level 3 Easterling Garrison Strong vs. Pikemen Limited to 3 The Khân-bórainax traditionally remained at the back of the Rhûnic legions, only entering the fray as reserves to relieve a tired front line of phalanx and smash the remaining enemy.

Compare this unit ⇄
Cost900
Health / soldier500
Health / full battalion5,000
Attack range11.5
Movement speed50
Command points90

Base statistics · Build time: 40s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

EasterlingAxe · EasterlingAxeMan

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
SLASH1757No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
RadiusDamageAffectsENEMIES NEUTRALS—
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsGONDOR_SOLDIER_SWORD_DELAYBETWEENSHOTS1,000
PreAttackDelayGONDOR_SOLDIER_SWORD_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDurationGONDOR_SOLDIER_SWORD_FIRINGDURATION1,000
Source definitiondata/ini/weapon.ini:19841

EasterlingAxe

weaponset toggle 1

PRIMARY

EasterlingAxeSplash · EasterlingAxeMan

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
SLASH1757No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
RadiusDamageAffectsENEMIES NEUTRALS—
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsGONDOR_SOLDIER_SWORD_DELAYBETWEENSHOTS1,000
PreAttackDelayGONDOR_SOLDIER_SWORD_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDurationGONDOR_SOLDIER_SWORD_FIRINGDURATION1,000
Source definitiondata/ini/weapon.ini:19863

EasterlingAxeSplash

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

HarbingerArmor · EasterlingAxeMan

Damage typeReceived
DEFAULT40%
SLASH40%
PIERCE20%
SPECIALIST15%
CAVALRY70%
CRUSH70%
SIEGE50%
FLAME50%
FROST75%
MAGIC50%
HERO100%
HERO_RANGED100%
STRUCTURAL20%
POISON30%
UNDEFINED1%
Source definitiondata/ini/armor.ini:7413

HarbingerArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Indomitable (W)

Golden Axemen gain +50% damage and immunity to knockback and trample for 20 seconds Left click to activate

Cooldown 90s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime9000090,000

UnpauseSpecialPowerUpgrade ModuleTag_MordhauGripEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHuskarlMordhauGrip—
TriggeredByUpgrade_ObjectLevel1—

HordeDispatchSpecialPower ModuleTag_MordhauGripDispatch

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHuskarlMordhauGrip—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:59684

Command_SpecialAbilityEasterlingSplash

active

No Quarter (T)

Requires Level 4 Modifier Type: Spell Nearby Easterling and Variag units gain +50% armour and resistance to fear and terror for 30 seconds Left click to activate

Cooldown 360s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime360000360,000
InitiateAtLocationSoundGondorSoldierCelebratingLarge—

UnpauseSpecialPowerUpgrade ModuleTag_ElvenAffinityEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
TriggeredByUpgrade_ObjectLevel4—

SpecialAbilityUpdate ModuleTag_GloriousChargeAnimation

PropertyGame valueResolved value
UnpackTime10001,000
UnpackingVariation22
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
PreparationTime00
PersistentPrepTime00
PackTime10001,000

SpecialPowerModule ModuleTag_ElvenAffinityUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityTheodenGloriousCharge—
UpdateModuleStartsAttackYes—
StartsPausedYes—
AttributeModifierNoQuarterBuff—
AttributeModifierRange200200
AttributeModifierAffectsSelfYes—
AttributeModifierAffectsNONE +EasterlingAxeMan +MordorEasterlingKataphract +MordorEasterlingSwordsman +MordorEasterling +MordorEasterlingArcher +MordorVariag +MordorVariag_Rhun +MordorVariagBanner +MordorEasterlingBanner +MordorEasterlingKataphractBanner +AuxillaryArcher +TribalAuxillary +RhunVariagHorseArcher +RhunVariagHorseArcherBanner ALLIES—
AttributeModifierFXFX_EasterlingAxemenNoQuarter—
Source definitiondata/ini/commandbutton.ini:59697

Command_SpecialAbilityNoQuarter

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_GondorFighterFearless

Effect values & implementation

AttributeModifierUpgrade ModuleTag_AMU

PropertyGame valueResolved value
TriggeredByUpgrade_GondorFighterFearless—
AttributeModifierFearlessForever—

FearlessForever

PropertyGame valueResolved value
CategorySPELL—
ModifierRESIST_FEAR 100%—
ModifierRESIST_TERROR 100%—
Duration00
Source definitiondata/ini/object/evilfaction/units/mordor/easterlingaxeman.ini:552

AttributeModifierUpgrade ModuleTag_AMU

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_ObjectLevel3

Effect values & implementation

AttributeModifierUpgrade ModuleTag_ArmorBonus

PropertyGame valueResolved value
TriggeredByUpgrade_ObjectLevel3—
AttributeModifierSerratedArmorBuff—

SerratedArmorBuff

PropertyGame valueResolved value
CategoryLEVEL—
ModifierARMOR 17%—
Duration00
Source definitiondata/ini/object/evilfaction/units/mordor/easterlingaxeman.ini:585

AttributeModifierUpgrade ModuleTag_ArmorBonus

Battalion composition & progression

Member templateCountHealth each
EasterlingAxeMan10500
Experience and level upgrades (5)
Level definitionXP requirementUpgrades / modifiers
EvilEliteLevel11Upgrade_ObjectLevel1
EvilEliteLevel270Upgrade_ObjectLevel2 EvilEliteBonusRank2
EvilEliteLevel3140Upgrade_ObjectLevel3 EvilEliteBonusRank3
EvilEliteLevel4210Upgrade_ObjectLevel4 EvilEliteBonusRank4
EvilEliteLevel5280Upgrade_ObjectLevel5 EvilEliteBonusRank5
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
MordorFortressUpgrade_Evilboyos, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel1 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

MordorFortressUpgrade_Evilboyos, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel2 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

MordorFortressUpgrade_Evilboyos, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel3 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

MordorFortressUpgrade_Evilboyos, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel1 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

MordorFortressUpgrade_Evilboyos, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel2 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

MordorFortressUpgrade_Evilboyos, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel3 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

MordorFortressUpgrade_Evilboyos, Upgrade_MordorFortressMorgulSorceryTrigger, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting fortress → Fortress_Mordor → MordorFortressCitadel → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel1 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

MordorFortressUpgrade_Evilboyos, Upgrade_MordorFortressMorgulSorceryTrigger, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting fortress → Fortress_Mordor → MordorFortressCitadel → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel2 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

MordorFortressUpgrade_Evilboyos, Upgrade_MordorFortressMorgulSorceryTrigger, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting fortress → Fortress_Mordor → MordorFortressCitadel → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel3 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

MordorFortressUpgrade_Evilboyos, Upgrade_MordorFortressMorgulSorceryTrigger, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting fortress → Fortress_Mordor → MordorFortressCitadel → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel1 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

MordorFortressUpgrade_Evilboyos, Upgrade_MordorFortressMorgulSorceryTrigger, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting fortress → Fortress_Mordor → MordorFortressCitadel → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel2 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

MordorFortressUpgrade_Evilboyos, Upgrade_MordorFortressMorgulSorceryTrigger, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting fortress → Fortress_Mordor → MordorFortressCitadel → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel3 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

AnnatarFortressUpgrade_Evilboyos, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel1 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

AnnatarFortressUpgrade_Evilboyos, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel2 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

AnnatarFortressUpgrade_Evilboyos, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel3 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

AnnatarFortressUpgrade_Evilboyos, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel1 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

AnnatarFortressUpgrade_Evilboyos, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel2 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

AnnatarFortressUpgrade_Evilboyos, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel3 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

AnnatarFortressUpgrade_Evilboyos, Upgrade_MordorFortressMorgulSorceryTrigger, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting fortress → Fortress_Mordor → MordorFortressCitadel → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel1 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

AnnatarFortressUpgrade_Evilboyos, Upgrade_MordorFortressMorgulSorceryTrigger, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting fortress → Fortress_Mordor → MordorFortressCitadel → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel2 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

AnnatarFortressUpgrade_Evilboyos, Upgrade_MordorFortressMorgulSorceryTrigger, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting fortress → Fortress_Mordor → MordorFortressCitadel → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel3 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

AnnatarFortressUpgrade_Evilboyos, Upgrade_MordorFortressMorgulSorceryTrigger, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting fortress → Fortress_Mordor → MordorFortressCitadel → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel1 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

AnnatarFortressUpgrade_Evilboyos, Upgrade_MordorFortressMorgulSorceryTrigger, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting fortress → Fortress_Mordor → MordorFortressCitadel → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel2 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

AnnatarFortressUpgrade_Evilboyos, Upgrade_MordorFortressMorgulSorceryTrigger, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting fortress → Fortress_Mordor → MordorFortressCitadel → MordorPorter → MordorHaradrimPalace → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel3 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

RhûnFortressUpgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → HaradPorter → MordorHaradrimPalace_Rhun → MordorHaradrimPalaceCommandSetLevel1_Rhun → Command_ConstructEasterlingAxemenHorde_Rhun

Source definitiondata/ini/commandbutton.ini:16262

Command_ConstructEasterlingAxemenHorde_Rhun

RhûnFortressUpgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → HaradPorter → MordorHaradrimPalace_Rhun → MordorHaradrimPalaceCommandSetLevel2_Rhun → Command_ConstructEasterlingAxemenHorde_Rhun

Source definitiondata/ini/commandbutton.ini:16262

Command_ConstructEasterlingAxemenHorde_Rhun

RhûnFortressUpgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → HaradPorter → MordorHaradrimPalace_Rhun → MordorHaradrimPalaceCommandSetLevel3_Rhun → Command_ConstructEasterlingAxemenHorde_Rhun

Source definitiondata/ini/commandbutton.ini:16262

Command_ConstructEasterlingAxemenHorde_Rhun

RhûnFortressUpgrade_Evilboyos, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → HaradPorter → MordorHaradrimPalace_Rhun → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel1 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

RhûnFortressUpgrade_Evilboyos, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → HaradPorter → MordorHaradrimPalace_Rhun → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel2 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

RhûnFortressUpgrade_Evilboyos, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → HaradPorter → MordorHaradrimPalace_Rhun → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel3 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

RhûnFortressUpgrade_Evilboyos, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → HaradPorter → MordorHaradrimPalace_Rhun → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel1 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

RhûnFortressUpgrade_Evilboyos, Upgrade_MordorHaradrimPalaceLevel2, Upgrade_MordorHaradrimPalaceLevel3
Trace

Starting builder → HaradPorter → MordorHaradrimPalace_Rhun → MordorHaradrimPalace → MordorHaradrimPalaceCommandSetLevel3 → Command_ConstructEasterlingAxemenHorde

Source definitiondata/ini/commandbutton.ini:16366

Command_ConstructEasterlingAxemenHorde

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/evilfaction/hordes/mordor/easterlingaxemen.ini:2

EasterlingAxeMenHorde