Usjur-Khagal-zirak
Infantry · 5 SOLDIERS

Usjur-Khagal-zirak

Ered Luin Traders Support Infantry Strong vs. Pikemen Dwarves from the Blue Mountains are known for their industrious, mercantile culture, and travel across Middle-earth to sell their wares.

Compare this unit ⇄
Cost400
Health / soldier240
Health / full battalion1,200
Attack range11.5
Movement speed50
Command points40

Base statistics · Build time: 20s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

EredLuinAxe · DwarvenEredLuinTrader

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
433 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
600 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
SLASH900Without Upgrade_HorseDiscipline
SLASH900Requires Upgrade_HorseDiscipline
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
WeaponSpeed799999.2799,999.2
DelayBetweenShotsGIMLI_DELAYBETWEENSHOTS600
PreAttackDelayGIMLI_PREATTACKDELAY433
PreAttackTypePER_SHOT—
FiringDurationGIMLI_FIRINGDURATION600
FireFXFX_GondorSwordHit—
Source definitiondata/ini/weapon.ini:70783

EredLuinAxe

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

EredLuinArmor · DwarvenEredLuinTrader

Damage typeReceived
DEFAULT60%
SLASH40%
PIERCE35%
SPECIALIST20%
CRUSH120%
SIEGE80%
FLAME50%
FROST50%
MAGIC80%
HERO100%
CAVALRY80%
HERO_RANGED100%
STRUCTURAL45%
UNDEFINED1%
Source definitiondata/ini/armor.ini:1061

EredLuinArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Dwarven Waybread

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_GoblinKingLeadershipUnpause2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_GoblinKingLeadershipPower2

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership2—
UpdateModuleStartsAttackNo—
StartsPausedNo—
Source definitiondata/ini/commandbutton.ini:41414

Command_TraderEredLuinCram

active

Merchants (R)

Requires Level 2 Modifier Type: Spell Traders and nearby allies earn resources per kill for 30 seconds Left click to activate

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime180000180,000

UnpauseSpecialPowerUpgrade ModuleTag_TheodenGloriousChargeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWhiteWolvesHowl—
TriggeredByUpgrade_ObjectLevel2—

SpecialPowerModule ModuleTag_TheodenGloriousChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWhiteWolvesHowl—
UpdateModuleStartsAttackYes—
StartsPausedYes—
AttributeModifierTraderMerchantLeadership—
AttributeModifierRange200200
AttributeModifierAffectsSelfYes—
AttributeModifierAffectsANY +CAVALRY +INFANTRY -STRUCTURE -BASE_FOUNDATION -DOZER—
AttributeModifierFXFX_TraderLeadership—
InitiateSoundKnightsDolAmrothGloriousCharge—

SpecialAbilityUpdate ModuleTag_GloriousChargeAnimation

PropertyGame valueResolved value
UnpackTime10001,000
UnpackingVariation11
SpecialPowerTemplateSpecialAbilityWhiteWolvesHowl—
PreparationTime00
PersistentPrepTime00
PackTime13301,330
Source definitiondata/ini/commandbutton.ini:41436

Command_TraderMerchantsPower

active

Tinkers

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11

UnpauseSpecialPowerUpgrade ModuleTag_GothmogSeigeLeadershipEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership3—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_GothmogSeigeLeadershipSpecialPowerModule

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFakeLeadership3—
StartsPausedYes—
UpdateModuleStartsAttackYes—
Source definitiondata/ini/commandbutton.ini:41486

Command_TradersTinkerLeadership

active

Toymakers (C)

Requires Level 4 Deploy Dwarven Firework Left click to plant fireworks, then click the 'Set them off!' icon

Cooldown 60s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime6000060,000

UnpauseSpecialPowerUpgrade ModuleTag_SetFireworksEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFireWorks—
TriggeredByUpgrade_ObjectLevel4—

SpecialPowerModule ModuleTag_SetFireworks

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFireWorks—
UpdateModuleStartsAttackNo—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_SetFireworksStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityFireWorks—
UnpackTime20002,000
PackTime20002,000
AwardXPForTriggering00
SpecialWeaponEredLuinTraderSetFireworks—
WhichSpecialWeapon11
InstantYes—
Source definitiondata/ini/commandbutton.ini:41508

Command_EredLuinToymakers

upgrade / mode

Purchase Ered Luin Chief (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_TechnologyDwarvenBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:12154

Command_PurchaseUpgradeDwarvenBasicTrainingEredLuin

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Natural Sprinters (W)

Requires Level 2 Modifier Type: Buff Erebor Warriors gain +15% movement speed and can crush enemy units for 5 seconds Warriors also gain +15% damage and +15% armour for 10 seconds At Level 4, deals increased damage when crushing enemies Left click to activate

Cooldown 120s

Requires: Upgrade_DwarvenForgedBlades

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime120000120,000
Source definitiondata/ini/commandbutton.ini:12276

Command_Command_SpecialAbilityDwarvenTenacity

upgrade / mode

Purchase Dwarven Plate (T)

Upgrades this battalion with Dwarven Plate Significantly reduces the amount of damage taken

Requires: Upgrade_DwarvenForgedBlades, Upgrade_TechnologyDwarvenMithrilMail

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:12544

Command_PurchaseUpgradeDwarvenMithrilMail

upgrade / mode

Purchase Khûzdul Runes (C)

Upgrades this battalion with Khûzdul Runes Increases the damage done by melee weapons

Requires: Upgrade_DwarvenForgedBlades, Upgrade_TechnologyDwarvenForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:12178

Command_PurchaseUpgradeDwarvenForgedBlades

upgrade / mode

Purchase Thrór's Banners (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_DwarvenForgedBlades, Upgrade_TechnologyDwarvenBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:13047

Command_PurchaseUpgradeDwarvenBasicTraining

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_DwarvenForgedBlades

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Natural Sprinters (W)

Requires Level 2 Modifier Type: Buff Erebor Warriors gain +15% movement speed and can crush enemy units for 5 seconds Warriors also gain +15% damage and +15% armour for 10 seconds At Level 4, deals increased damage when crushing enemies Left click to activate

Cooldown 120s

Requires: Upgrade_DwarvenSiegeHammer

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime120000120,000
Source definitiondata/ini/commandbutton.ini:12276

Command_Command_SpecialAbilityDwarvenTenacity

upgrade / mode

Command_PurchaseUpgradeDwarvenSiegeHammer

Requires: Upgrade_DwarvenSiegeHammer, Upgrade_TechnologyDwarvenSiegeHammer

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:12264

Command_PurchaseUpgradeDwarvenSiegeHammer

upgrade / mode

Purchase Dwarven Plate (T)

Upgrades this battalion with Dwarven Plate Significantly reduces the amount of damage taken

Requires: Upgrade_DwarvenSiegeHammer, Upgrade_TechnologyDwarvenMithrilMail

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:12544

Command_PurchaseUpgradeDwarvenMithrilMail

upgrade / mode

Purchase Thrór's Banners (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_DwarvenSiegeHammer, Upgrade_TechnologyDwarvenBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:13047

Command_PurchaseUpgradeDwarvenBasicTraining

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_DwarvenSiegeHammer

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Horde Notify Targets Of Imminent Probable Crushing Update

Effect values & implementation

HordeNotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

PropertyGame valueResolved value
ScanWidth60.060
Source definitiondata/ini/object/goodfaction/hordes/dwarven/eredluintraders.ini:146

HordeNotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

passive / conditional

Auto Heal Behavior

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AutoHealBehavior ModuleTag_MHHHealing

PropertyGame valueResolved value
StartsActiveYes—
TriggeredByUpgrade_ObjectLevel1—
HealingAmount66
HealingDelay20002,000
StartHealingDelay2000020,000
UnitHealPulseFXFX_SpellHealUnitHealBuff—
NonStackableYes—
HealOnlyIfNotInCombatYes—
HealOnlyIfNotUnderAttackYes—
AffectsContainedYes—
Source definitiondata/ini/object/goodfaction/hordes/dwarven/eredluintraders.ini:323

AutoHealBehavior ModuleTag_MHHHealing

active

Charge Attack (W)

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_CHARGE_ATTACK—
ReloadTime120000120,000
InitiateAtLocationSoundSpellElvenSummon—

SpecialPowerModule ModuleTag_ChargeStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenCharge—
UpdateModuleStartsAttackYes—
InitiateSoundDwarfGuardianBullRushMS—

SpecialAbilityUpdate ModuleTag_ChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenCharge—
StartAbilityRange150.0150
AbilityAbortRange50.050
PreparationTime00
PackTime30003,000
TriggerSoundDwarfBullRushMS—
TriggerAttributeModifierDwarvenChargeBonus—
AttributeModifierDuration1000010,000
ChargeAttackSpeedBoostYes—
IgnoreFacingCheckYes—
Source definitiondata/ini/commandbutton.ini:25795

Command_DwarvenGuardianChargeAttack

upgrade / mode

Purchase Dwarven Plate (T)

Upgrades this battalion with Dwarven Plate Significantly reduces the amount of damage taken

Requires: Upgrade_TechnologyDwarvenMithrilMail

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:12544

Command_PurchaseUpgradeDwarvenMithrilMail

upgrade / mode

Purchase Khûzdul Runes (C)

Upgrades this battalion with Khûzdul Runes Increases the damage done by melee weapons

Requires: Upgrade_TechnologyDwarvenForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:12178

Command_PurchaseUpgradeDwarvenForgedBlades

upgrade / mode

Purchase Thrór's Banners (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_TechnologyDwarvenBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:13047

Command_PurchaseUpgradeDwarvenBasicTraining

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_GondorFighterFearless

Effect values & implementation

AttributeModifierUpgrade ModuleTag_AMU

PropertyGame valueResolved value
TriggeredByUpgrade_GondorFighterFearless—
AttributeModifierFearlessForever—

FearlessForever

PropertyGame valueResolved value
CategorySPELL—
ModifierRESIST_FEAR 100%—
ModifierRESIST_TERROR 100%—
Duration00
Source definitiondata/ini/object/goodfaction/units/dwarven/eredluintrader.ini:811

AttributeModifierUpgrade ModuleTag_AMU

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_DwarvenSiegeHammer

Effect values & implementation

AttributeModifierUpgrade ModuleTag_SHU

PropertyGame valueResolved value
TriggeredByUpgrade_DwarvenSiegeHammer—
AttributeModifierDwarvenSiegeHammer—

DwarvenSiegeHammer

PropertyGame valueResolved value
CategoryWEAPON—
ModifierARMOR -64%—
Duration00
Source definitiondata/ini/object/goodfaction/units/dwarven/eredluintrader.ini:816

AttributeModifierUpgrade ModuleTag_SHU

Battalion composition & progression

Member templateCountHealth each
DwarvenEredLuinTrader5240
Experience and level upgrades (5)
Level definitionXP requirementUpgrades / modifiers
EredLuinTradersLevel11Upgrade_ObjectLevel1
EredLuinTradersLevel250Upgrade_ObjectLevel2 GoodEliteBonusRank2
EredLuinTradersLevel3100Upgrade_ObjectLevel3 GoodEliteBonusRank3
EredLuinTradersLevel4150Upgrade_ObjectLevel4 GoodEliteBonusRank4
EredLuinTradersLevel5200Upgrade_ObjectLevel5 GoodEliteBonusRank5
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
Erebor · Thrór's reignErebor AssemblyNo additional upgrade gate recorded
Trace

Starting builder → DwarvenPorter → DwarvenAssembly → DwarvenAssemblyCommandSet_EredLuin → Command_ConstructEredLuinTraderHorde_EredLuin

Source definitiondata/ini/commandbutton.ini:86396

Command_ConstructEredLuinTraderHorde_EredLuin

Erebor · Thrór's reignErebor AssemblyUpgrade_DwarvenArcheryRangeLevel2
Trace

Starting builder → DwarvenPorter → DwarvenAssembly → DwarvenAssemblyCommandSetLevel2_EredLuin → Command_ConstructEredLuinTraderHorde_EredLuin

Source definitiondata/ini/commandbutton.ini:86396

Command_ConstructEredLuinTraderHorde_EredLuin

Erebor · Thrór's reignErebor AssemblyUpgrade_DwarvenArcheryRangeLevel3
Trace

Starting builder → DwarvenPorter → DwarvenAssembly → DwarvenAssemblyCommandSetLevel3_EredLuin → Command_ConstructEredLuinTraderHorde_EredLuin

Source definitiondata/ini/commandbutton.ini:86396

Command_ConstructEredLuinTraderHorde_EredLuin

Ered LuinErebor AssemblyNo additional upgrade gate recorded
Trace

Starting builder → DwarvenPorter → DwarvenAssembly → DwarvenAssemblyCommandSet_EredLuin → Command_ConstructEredLuinTraderHorde_EredLuin

Source definitiondata/ini/commandbutton.ini:86396

Command_ConstructEredLuinTraderHorde_EredLuin

Ered LuinErebor AssemblyUpgrade_DwarvenArcheryRangeLevel2
Trace

Starting builder → DwarvenPorter → DwarvenAssembly → DwarvenAssemblyCommandSetLevel2_EredLuin → Command_ConstructEredLuinTraderHorde_EredLuin

Source definitiondata/ini/commandbutton.ini:86396

Command_ConstructEredLuinTraderHorde_EredLuin

Ered LuinErebor AssemblyUpgrade_DwarvenArcheryRangeLevel3
Trace

Starting builder → DwarvenPorter → DwarvenAssembly → DwarvenAssemblyCommandSetLevel3_EredLuin → Command_ConstructEredLuinTraderHorde_EredLuin

Source definitiondata/ini/commandbutton.ini:86396

Command_ConstructEredLuinTraderHorde_EredLuin

Ered LuinErebor AssemblyUpgrade_DwarvenFortressMightyCatapult
Trace

Starting fortress → fortress_erebor → DwarvenFortressCitadel → DwarvenPorter → DwarvenAssembly → DwarvenAssemblyCommandSet_EredLuin → Command_ConstructEredLuinTraderHorde_EredLuin

Source definitiondata/ini/commandbutton.ini:86396

Command_ConstructEredLuinTraderHorde_EredLuin

Ered LuinErebor AssemblyUpgrade_DwarvenArcheryRangeLevel2, Upgrade_DwarvenFortressMightyCatapult
Trace

Starting fortress → fortress_erebor → DwarvenFortressCitadel → DwarvenPorter → DwarvenAssembly → DwarvenAssemblyCommandSetLevel2_EredLuin → Command_ConstructEredLuinTraderHorde_EredLuin

Source definitiondata/ini/commandbutton.ini:86396

Command_ConstructEredLuinTraderHorde_EredLuin

Ered LuinErebor AssemblyUpgrade_DwarvenArcheryRangeLevel3, Upgrade_DwarvenFortressMightyCatapult
Trace

Starting fortress → fortress_erebor → DwarvenFortressCitadel → DwarvenPorter → DwarvenAssembly → DwarvenAssemblyCommandSetLevel3_EredLuin → Command_ConstructEredLuinTraderHorde_EredLuin

Source definitiondata/ini/commandbutton.ini:86396

Command_ConstructEredLuinTraderHorde_EredLuin

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/hordes/dwarven/eredluintraders.ini:2

DwarvenEredLuinTraderHorde