Requires Level 2 Dorwinion Assembly
Single support unit
Those Men, be they guilded or guildless, that perform great acts of valour at the benefit of the land of Dorwinion, are granted the honorary title of Hero of Dorwinion, along with a plot of land, a house, and servants to call their own. In times of need they are called upon to help defend the interests of the Lords of Vine and Vale.
Base statistics · Build time: 30s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
AnnuminasCaptainWeapon · DorwinionCaptain
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.11.5Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.567 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.633 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
100
10
No upgrade gate specified
HERO
50
20
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
RadiusDamageAffects
ENEMIES NEUTRALS
—
LeechRangeWeapon
Yes
—
AttackRange
STANDARD_MELEE_ATTACK_RANGE
11.5
MeleeWeapon
Yes
—
DelayBetweenShots
ISENGARD_BERSERKER_DELAYBETWEENSHOTS
633
PreAttackDelay
ISENGARD_BERSERKER_PREATTACKDELAY
567
PreAttackType
PER_SHOT
—
FiringDuration
ISENGARD_BERSERKER_FIRINGDURATION
633
FireFX
FX_GondorSwordHit
—
Source definitiondata/ini/weapon.ini:20896
AnnuminasCaptainWeapon
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment
MahudChiefArmor · DorwinionCaptain
Damage type
Received
DEFAULT
100%
CRUSH
150%
SLASH
60%
PIERCE
60%
SPECIALIST
50%
FLAME
200%
FROST
100%
SIEGE
100%
STRUCTURAL
100%
CHOP
100%
HERO
100%
HERO_RANGED
75%
CAVALRY
125%
MAGIC
100%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:3238
MahudChiefArmor
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
active
Shield Bash (W)
Powerful attack that knocks back enemy units
Left click icon then left click on target
Requires Level 2
The Hero of Dorwinion blows his horn
Can be cast on friendly units to increase movement speed by 25% for 15 seconds,
or on enemy units to decrease movement speed by 25% for 15 seconds
Left click icon then left click on target
Requires Level 3
Temporarily summons a battalion of Dorwinion Guards
At rank 4, includes an battalion of Dorwinion Auxillaries
At rank 5, includes an additional battalion of Dorwinion Guards
Left click to activate
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.