Dol Amroth Squires
Cavalry · 10 SOLDIERS

Dol Amroth Squires

Strong vs. Infantry To become a Knight of Dol Amroth, one must travel a long road of practice and service to the established knightly order.

Compare this unit ⇄
Cost650
Health / soldier400
Health / full battalion4,000
Attack range11.5
Movement speed100
Command points80

Base statistics · Build time: 25s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

DolAmrothSquiresSword · DolAmrothSquires

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
CAVALRY700Without Upgrade_GondorForgedBlades Upgrade_DenethorLevel3
CAVALRY1400Requires Upgrade_GondorForgedBlades · Without Upgrade_DenethorLevel3
CAVALRY708Requires Upgrade_DenethorLevel3 · Without Upgrade_GondorForgedBlades
CAVALRY1408Requires Upgrade_GondorForgedBlades Upgrade_DenethorLevel3
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
FireFXFX_GondorSwordHit—
DelayBetweenShotsELVEN_RIVENDELLLANCER_DELAYBETWEENSHOTS1,000
PreAttackDelayELVEN_RIVENDELLLANCER_PREATTACKDELAY500
FiringDurationELVEN_RIVENDELLLANCER_FIRINGDURATION1,000
PreAttackTypePER_SHOT—
Source definitiondata/ini/weapon.ini:86871

DolAmrothSquiresSword

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

ArnorOutriderArmor · DolAmrothSquires

Damage typeReceived
DEFAULT100%
SLASH85%
PIERCE50%
SPECIALIST140%
CRUSH30%
SIEGE100%
FLAME100%
FROST100%
MAGIC100%
HERO200%
HERO_RANGED200%
CAVALRY100%
STRUCTURAL80%
UNDEFINED1%
Source definitiondata/ini/armor.ini:2173

ArnorOutriderArmor

player upgrade

AmrothKnightHeavyArmor · DolAmrothSquires

Damage typeReceived
DEFAULT50%
SLASH40%
PIERCE25%
SPECIALIST130%
CRUSH15%
SIEGE50%
FLAME50%
FROST50%
MAGIC50%
HERO90%
HERO_RANGED90%
CAVALRY85%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:4629

AmrothKnightHeavyArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

upgrade / mode

Purchase Silver-Embossed Plate (T)

Upgrades this battalion with Silver-Embossed Plate Significantly reduces the amount of damage taken

Requires: Upgrade_TechnologyGondorHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:70050

Command_PurchaseUpgradeDolAmrothHeavyArmor

upgrade / mode

Purchase Imbued Blades(C)

Upgrades this battalion with Imbued Blades Increases the damage done by melee weapons

Requires: Upgrade_TechnologyGondorForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:70025

Command_PurchaseUpgradeDolAmrothForgedBlades

upgrade / mode

Purchase Banners of the Swan (V)

Increases this battalion to Level 2 Can only be equipped at Level 1

Requires: Upgrade_TechnologyGondorBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:70000

Command_PurchaseUpgradeDolAmrothBasicTraining

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Purchase Silver-Embossed Plate (T)

Upgrades this battalion with Silver-Embossed Plate Significantly reduces the amount of damage taken

Requires: Upgrade_ObjectLevel2, Upgrade_TechnologyGondorHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:70050

Command_PurchaseUpgradeDolAmrothHeavyArmor

upgrade / mode

Purchase Imbued Blades(C)

Upgrades this battalion with Imbued Blades Increases the damage done by melee weapons

Requires: Upgrade_ObjectLevel2, Upgrade_TechnologyGondorForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:70025

Command_PurchaseUpgradeDolAmrothForgedBlades

active

Discipline

Requires Level 2 Dol Amroth's basic soldiers are well trained Increases unit's health and armour by 15% Passive ability

Cooldown 0s

Requires: Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_FAKE_LEADERSHIP_BUTTON—
ReloadTime11
Source definitiondata/ini/commandbutton.ini:69270

Command_AmrothianDiscipline

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Horde Notify Targets Of Imminent Probable Crushing Update

Effect values & implementation

HordeNotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

PropertyGame valueResolved value
ScanWidth70.070
Source definitiondata/ini/object/goodfaction/hordes/dolamroth/dolamrothsquires.ini:126

HordeNotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

passive / conditional

Auto Heal Behavior

Requires: Upgrade_TechnologyRivendellMedicine

Effect values & implementation

AutoHealBehavior ModuleTag_HealHordeMembers

PropertyGame valueResolved value
StartsActiveNo—
HealOnlyIfNotInCombatYes—
HealOnlyIfNotUnderAttackYes—
TriggeredByUpgrade_TechnologyRivendellMedicine—
HealingAmount44
HealingDelay20002,000
KindOfINFANTRY CAVALRY—
UnitHealPulseFXFX_SpellHealUnitHealBuff—
AffectsContainedYes—
NonStackableYes—
Source definitiondata/ini/object/goodfaction/hordes/dolamroth/dolamrothsquires.ini:172

AutoHealBehavior ModuleTag_HealHordeMembers

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_ObjectLevel2

Effect values & implementation

AttributeModifierUpgrade ModuleTag_DolAmrothDiscipline

PropertyGame valueResolved value
TriggeredByUpgrade_ObjectLevel2—
AttributeModifierDolAmrothDiscipline—

DolAmrothDiscipline

PropertyGame valueResolved value
CategoryLEVEL—
ModifierARMOR 13%—
ModifierHEALTH 15%—
Duration00
Source definitiondata/ini/object/goodfaction/units/dolamroth/dolamrothsquires.ini:636

AttributeModifierUpgrade ModuleTag_DolAmrothDiscipline

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_ObjectLevel1

Effect values & implementation

SubObjectsUpgrade HideAll

PropertyGame valueResolved value
TriggeredByUpgrade_ObjectLevel1—
RecolorHouseYes—
HideSubObjectsPAULDRONS GREAVES VAMBRACES SASH01—
Source definitiondata/ini/object/goodfaction/units/dolamroth/dolamrothsquires.ini:640

SubObjectsUpgrade HideAll

passive / conditional

Weapon Set Upgrade

Requires: Upgrade_GondorForgedBlades

Effect values & implementation

WeaponSetUpgrade WeaponSetUpgradeModuleTag

PropertyGame valueResolved value
TriggeredByUpgrade_GondorForgedBlades—
Source definitiondata/ini/object/goodfaction/units/dolamroth/dolamrothsquires.ini:645

WeaponSetUpgrade WeaponSetUpgradeModuleTag

passive / conditional

Armor Upgrade

Requires: Upgrade_GondorHeavyArmor

Effect values & implementation

ArmorUpgrade SetUpgradeModuleTag3

PropertyGame valueResolved value
TriggeredByUpgrade_GondorHeavyArmor—
ArmorSetFlagPLAYER_UPGRADE—
Source definitiondata/ini/object/goodfaction/units/dolamroth/dolamrothsquires.ini:648

ArmorUpgrade SetUpgradeModuleTag3

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_GondorForgedBlades

Effect values & implementation

SubObjectsUpgrade ForgedBlade_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_GondorForgedBlades—
ShowSubObjectsForged_Blade—
Source definitiondata/ini/object/goodfaction/units/dolamroth/dolamrothsquires.ini:652

SubObjectsUpgrade ForgedBlade_Upgrade

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_GondorHeavyArmor

Effect values & implementation

SubObjectsUpgrade Armor_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_GondorHeavyArmor—
RecolorHouseYes—
ShowSubObjectsPAULDRONS GREAVES VAMBRACES SASH01—
ExcludeSubobjectsForged_Blade—
Source definitiondata/ini/object/goodfaction/units/dolamroth/dolamrothsquires.ini:656

SubObjectsUpgrade Armor_Upgrade

Battalion composition & progression

Member templateCountHealth each
DolAmrothSquires10400
Experience and level upgrades (5)
Level definitionXP requirementUpgrades / modifiers
GoodHorseLevel11Upgrade_ObjectLevel1
GoodHorseLevel2120Upgrade_ObjectLevel2 GoodHorseBonusRank2
GoodHorseLevel3240Upgrade_ObjectLevel3 GoodHorseBonusRank3
GoodHorseLevel4360Upgrade_ObjectLevel4 Upgrade_MiniHordeLvl4 GoodHorseBonusRank4
GoodHorseLevel5480Upgrade_ObjectLevel5 GoodHorseBonusRank5
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
Dol AmrothDol Amroth Royal StablesNo additional upgrade gate recorded
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSet → Command_ConstructDolAmrothSquiresHorde

Source definitiondata/ini/commandbutton.ini:70209

Command_ConstructDolAmrothSquiresHorde

Dol AmrothDol Amroth Royal StablesUpgrade_GondorStableLevel2
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSetLevel2 → Command_ConstructDolAmrothSquiresHorde

Source definitiondata/ini/commandbutton.ini:70209

Command_ConstructDolAmrothSquiresHorde

Dol AmrothDol Amroth Royal StablesUpgrade_RohanStableLevel3
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSetLevel3 → Command_ConstructDolAmrothSquiresHorde

Source definitiondata/ini/commandbutton.ini:70209

Command_ConstructDolAmrothSquiresHorde

Dol AmrothDol Amroth Royal StablesUpgrade_DismountedBodyGuard
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSet → Command_ConstructDolAmrothSquiresHorde

Source definitiondata/ini/commandbutton.ini:70209

Command_ConstructDolAmrothSquiresHorde

Dol AmrothDol Amroth Royal StablesUpgrade_DismountedBodyGuard, Upgrade_GondorStableLevel2
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSetLevel2 → Command_ConstructDolAmrothSquiresHorde

Source definitiondata/ini/commandbutton.ini:70209

Command_ConstructDolAmrothSquiresHorde

Dol AmrothDol Amroth Royal StablesUpgrade_DismountedBodyGuard, Upgrade_RohanStableLevel3
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSetLevel3 → Command_ConstructDolAmrothSquiresHorde

Source definitiondata/ini/commandbutton.ini:70209

Command_ConstructDolAmrothSquiresHorde

Dol AmrothDol Amroth Royal StablesUpgrade_MountedBodyGuard
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSet → Command_ConstructDolAmrothSquiresHorde

Source definitiondata/ini/commandbutton.ini:70209

Command_ConstructDolAmrothSquiresHorde

Dol AmrothDol Amroth Royal StablesUpgrade_GondorStableLevel2, Upgrade_MountedBodyGuard
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSetLevel2 → Command_ConstructDolAmrothSquiresHorde

Source definitiondata/ini/commandbutton.ini:70209

Command_ConstructDolAmrothSquiresHorde

Dol AmrothDol Amroth Royal StablesUpgrade_MountedBodyGuard, Upgrade_RohanStableLevel3
Trace

Starting builder → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSetLevel3 → Command_ConstructDolAmrothSquiresHorde

Source definitiondata/ini/commandbutton.ini:70209

Command_ConstructDolAmrothSquiresHorde

Dol AmrothDol Amroth Royal StablesUpgrade_DismountedBodyGuard, Upgrade_MountedBodyGuard
Trace

Starting builder → DolAmrothPorter → fortress_dolamroth → DolAmrothFortressCitadel → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSet → Command_ConstructDolAmrothSquiresHorde

Source definitiondata/ini/commandbutton.ini:70209

Command_ConstructDolAmrothSquiresHorde

Dol AmrothDol Amroth Royal StablesUpgrade_DismountedBodyGuard, Upgrade_GondorStableLevel2, Upgrade_MountedBodyGuard
Trace

Starting builder → DolAmrothPorter → fortress_dolamroth → DolAmrothFortressCitadel → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSetLevel2 → Command_ConstructDolAmrothSquiresHorde

Source definitiondata/ini/commandbutton.ini:70209

Command_ConstructDolAmrothSquiresHorde

Dol AmrothDol Amroth Royal StablesUpgrade_DismountedBodyGuard, Upgrade_MountedBodyGuard, Upgrade_RohanStableLevel3
Trace

Starting builder → DolAmrothPorter → fortress_dolamroth → DolAmrothFortressCitadel → DolAmrothPorter → DolAmrothRoyalStable → DolAmrothRoyalStablesCommandSetLevel3 → Command_ConstructDolAmrothSquiresHorde

Source definitiondata/ini/commandbutton.ini:70209

Command_ConstructDolAmrothSquiresHorde

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/hordes/dolamroth/dolamrothsquires.ini:2

DolAmrothSquiresHorde