Princess Lothíriel
Hero · INDIVIDUAL UNIT

Princess Lothíriel

Recruit the Princess of Dol Amroth The youngest child and only daughter of Imrahil is no warrior but a perfect lady of impeccable manners, exacting administration, and unrivalled stubbornness The Princess gains experience with her people: she levels up with the fortress upgrades

Compare this unit ⇄
Cost1,000
Health / soldier1,500
Health / full battalion1,500
Attack range300
Movement speed60
Command points0

Base statistics · Build time: 40s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

ArwenLongRangeWeapon · DolAmrothLothiriel

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
300
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,000 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
5,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions

No direct damage nugget resolved. This may be a rangefinder, special effect or unresolved weapon.

Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRange300300
WeaponSpeed300300
HitPercentage100100
DelayBetweenShots50005,000
PreAttackDelayGOBLIN_ARCHER_PREATTACKDELAY1,000
PreAttackTypePER_POSITION—
FiringDuration30003,000
FireFXFX_ArwenWeaponSelf—
AntiAirborneVehicleNo—
AntiAirborneMonsterNo—
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
ProjectileCollidesWithENEMIES NEUTRAL STRUCTURES WALLS—
Source definitiondata/ini/weapon.ini:77367

ArwenLongRangeWeapon

weaponset hero mode

PRIMARY

LothirielRageWeapon · DolAmrothLothiriel

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
300
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,000 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
5,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions

No direct damage nugget resolved. This may be a rangefinder, special effect or unresolved weapon.

Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRange300300
WeaponSpeed300300
HitPercentage100100
DelayBetweenShots50005,000
PreAttackDelayGOBLIN_ARCHER_PREATTACKDELAY1,000
PreAttackTypePER_POSITION—
FiringDuration30003,000
FireFXFX_ArwenWeaponSelf—
AntiAirborneVehicleNo—
AntiAirborneMonsterNo—
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
ProjectileCollidesWithENEMIES NEUTRAL STRUCTURES WALLS—
Source definitiondata/ini/weapon.ini:85521

LothirielRageWeapon

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

HeroArmor · DolAmrothLothiriel

Damage typeReceived
DEFAULT25%
SLASH40%
PIERCE20%
SPECIALIST30%
CRUSH50%
CAVALRY25%
SIEGE50%
FLAME25%
FROST25%
MAGIC35%
HERO75%
HERO_RANGED75%
POISON50%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:193

HeroArmor

mounted

HeroArmor · DolAmrothLothiriel

Damage typeReceived
DEFAULT25%
SLASH40%
PIERCE20%
SPECIALIST30%
CRUSH50%
CAVALRY25%
SIEGE50%
FLAME25%
FROST25%
MAGIC35%
HERO75%
HERO_RANGED75%
POISON50%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:193

HeroArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Princess of Dol Amroth (W)

Modifier Type: Leadership The Princess' attacks increase the armour of nearby allies by +25% for 7 seconds Passive ability When activated, the Princess calls for help and summons a battalion of Amrothian Militia At Level 3, the Militia is replaced by Dol Amroth Men-at-Arms At Level 6, the summoned battalion is fully upgraded At Level 10, summons a battalion of Rohirrim Warriors.

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTimeSPELL_RECHARGE_TIME_TIER_1180,000
InitiateAtLocationSoundAmrothLothirielSummon—

UnpauseSpecialPowerUpgrade ModuleTag_Reinforcements

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLothirielSummon—
TriggeredByUpgrade_ObjectLevel1—

OCLSpecialPower ModuleTag_Reinforcements_OCL

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLothirielSummon—
OCLOCL_LothirielSummon—
TriggerFXFX_GenericDolAmrothSummon—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:68614

Command_SpecialAbilityLothirielSummon

active

Favour of the Lady (R)

Selected unit permanently gains +100% vision range If used on Éomer, also grants +10% movement speed Left click icon then left click on target unit

Cooldown 150s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime150000150,000
ObjectFilterANY +INFANTRY +CAVALRY +HORDE -HERO -SUMMONED +DolAmrothEomer ALLIES—
InitiateSoundSpellEreborFullyArmed—

UnpauseSpecialPowerUpgrade ModuleTag_LothirielFavourEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLothirielFavour—
TriggeredByUpgrade_ObjectLevel1—

SpecialPowerModule ModuleTag_LothirielFavourUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityLothirielFavour—
StartsPausedYes—
AttributeModifierLothirielFavour—
AttributeModifierRange5050
AttributeModifierAffectsANY +INFANTRY +CAVALRY +HORDE -HERO -SUMMONED +DolAmrothEomer ALLIES—
TriggerFXFX_LothirielFavourInitial—
UpdateModuleStartsAttackNo—
AvailableAtStartNo—
Source definitiondata/ini/commandbutton.ini:68626

Command_SpecialAbilityLothirielFavour

active

Banquet (T)

Requires Level 3 Lothíriel prepares a banquet for the allies of her house The banquet heals nearby units and grants Éomer +50% faster healing rate Left click icon then left click on target area

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SKULL_TOTEM—
ReloadTime180000180,000
RadiusCursorRadius55
FlagsLIMIT_DISTANCE—
MaxCastRange200200

UnpauseSpecialPowerUpgrade ModuleTag_BanquetEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStewPot—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_BanquetStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStewPot—
UpdateModuleStartsAttackYes—
StartsPausedYes—

ActivateModuleSpecialPower ModuleTag_BanquetUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStewPot—
StartAbilityRange2525
MustFinishAbilityYes—
UnpackTime800800
PackTime12001,200
UnpackingVariation11
TriggerSpecialPowerModuleTag_BanquetPower OBJECTPOS—
Source definitiondata/ini/commandbutton.ini:68640

Command_SpecialAbilityLothirielBanquet

active

Cunning Administrator (C)

Requires Level 6 Increases resource output of selected resource building by 100% for 30 seconds When used on Éomer, the yield from Éadig is permanently increased Left click icon then left click on target

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime120000120,000
ObjectFilterNONE +GondorFarm +GondorForge +DolAmrothFarm +DolAmrothFarm_ForAI +DolAmrothFarmFoundation +AmrothianForge +AmrothianForgeFoundation +DolAmrothEomer—
MaxCastRange100100
InitiateSoundSpellEreborFullyArmed—

UnpauseSpecialPowerUpgrade ModuleTag_CapitalismEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCunningAdministrator—
TriggeredByUpgrade_ObjectLevel6—

SpecialPowerModule ModuleTag_CapitalismStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCunningAdministrator—
StartsPausedYes—
UpdateModuleStartsAttackYes—

WeaponFireSpecialAbilityUpdate ModuleTag_CapitalismAnimation

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCunningAdministrator—
WhichSpecialWeapon44
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime700700
PreparationTime11
PackTime100100
AwardXPForTriggering00
StartAbilityRange99999,999
SpecialWeaponLothirielCunningAdministratorWeapon—
NeedCollisionBeforeTriggerNo—
ApproachUntilMembersInRangeNo—
ApproachRequiresLOSNo—
Source definitiondata/ini/commandbutton.ini:68654

Command_SpecialAbilityLothirielAdministrator

active

Queen of the Mark (V)

Requires Level 10 Lothíriel is at all times accompanied by 3 Edoras Kingsguard, these guards mount or dismount with Lothíriel When near Éomer, Lothíriel gains great range avoidance and +25% armour Click to mount/dismount Lothíriel on her mare Mistwing

Cooldown 2s

Requires: Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime20002,000

UnpauseSpecialPowerUpgrade ModuleTag_LothirielMountEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHelmingasMount—
TriggeredByUpgrade_ObjectLevel10—

WeaponModeSpecialPowerUpdate GuardMount

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHelmingasMount—
Duration30003,000
AttributeModifierBodyGuardMount—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:68669

Command_SpecialAbilityLothirielMount

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_ArwenHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/dolamroth/lothiriel.ini:666

AutoHealBehavior ModuleTag_ArwenHealing

passive / conditional

Notify Targets Of Imminent Probable Crushing Update

Effect values & implementation

NotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

PropertyGame valueResolved value
Source definitiondata/ini/object/goodfaction/units/dolamroth/lothiriel.ini:714

NotifyTargetsOfImminentProbableCrushingUpdate ModuleTag_NotifyCrushScan

passive / conditional

Auto Heal Behavior

Requires: Upgrade_ElvenGift

Effect values & implementation

AutoHealBehavior ModuleTag_ElvenGiftHealing

PropertyGame valueResolved value
StartsActiveNo—
TriggeredByUpgrade_ElvenGift—
HealingAmountELVEN_GIFT_REGEN_AMOUNT10
HealingDelayELVEN_GIFT_REGEN_DELAY1,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/dolamroth/lothiriel.ini:727

AutoHealBehavior ModuleTag_ElvenGiftHealing

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_KingEomer

PropertyGame valueResolved value
TriggeredByUpgrade_ObjectLevel1—
StartsActiveYes—
BonusNameEomerKingOfTheMarkBuff—
RefreshDelay20002,000
Range250250
ObjectFilterNONE +DolAmrothEomer—
Source definitiondata/ini/object/goodfaction/units/dolamroth/lothiriel.ini:1006

AttributeModifierAuraUpdate ModuleTag_KingEomer

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_ProudFather

PropertyGame valueResolved value
TriggeredByUpgrade_ObjectLevel1—
StartsActiveYes—
BonusNameImrahilProudFatherLothiriel—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +DolAmrothImrahil—
Source definitiondata/ini/object/goodfaction/units/dolamroth/lothiriel.ini:1017

AttributeModifierAuraUpdate ModuleTag_ProudFather

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_Evilboyos

Effect values & implementation

SubObjectsUpgrade ModuleTag_HeavyArmorUpgrade

PropertyGame valueResolved value
TriggeredByUpgrade_Evilboyos—
UpgradeTextureguDAlothiriel.tga 0 guDAlothiriel4.tga—
RecolorHouseYes—
Source definitiondata/ini/object/goodfaction/units/dolamroth/lothiriel.ini:1047

SubObjectsUpgrade ModuleTag_HeavyArmorUpgrade

Battalion composition & progression

Member templateCountHealth each
DolAmrothLothiriel11,500
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
ArwenLevel11Upgrade_ObjectLevel1
ArwenLevel21,000,000Upgrade_ObjectLevel2 HeroLevelUpDamage1
ArwenLevel32,000,000Upgrade_ObjectLevel3 HeroLevelUpDamage2
ArwenLevel43,000,000Upgrade_ObjectLevel4 HeroLevelUpDamage3
ArwenLevel54,000,000Upgrade_ObjectLevel5 HeroLevelUpDamage4
ArwenLevel65,000,000Upgrade_ObjectLevel6 HeroLevelUpDamage5
ArwenLevel76,000,000 HeroLevelUpDamage6
ArwenLevel87,000,000Upgrade_ObjectLevel8 HeroLevelUpDamage7
ArwenLevel98,000,000 HeroLevelUpDamage8
ArwenLevel109,000,000Upgrade_ObjectLevel10 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
Dol AmrothDol Amroth FortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:237

FactionDolAmroth

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/units/dolamroth/lothiriel.ini:7

DolAmrothLothiriel