Recruit the Princess of Dol Amroth
The youngest child and only daughter of Imrahil is no warrior but a perfect lady of impeccable manners, exacting administration, and unrivalled stubbornness
The Princess gains experience with her people: she levels up with the fortress upgrades
Base statistics · Build time: 40s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
ArwenLongRangeWeapon · DolAmrothLothiriel
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.300Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.1,000 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.5,000 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
No direct damage nugget resolved. This may be a rangefinder, special effect or unresolved weapon.
Weapon timing, targeting & source
Property
Game value
Resolved value
AttackRange
300
300
WeaponSpeed
300
300
HitPercentage
100
100
DelayBetweenShots
5000
5,000
PreAttackDelay
GOBLIN_ARCHER_PREATTACKDELAY
1,000
PreAttackType
PER_POSITION
—
FiringDuration
3000
3,000
FireFX
FX_ArwenWeaponSelf
—
AntiAirborneVehicle
No
—
AntiAirborneMonster
No
—
RadiusDamageAffects
ENEMIES NEUTRALS NOT_SIMILAR
—
ProjectileCollidesWith
ENEMIES NEUTRAL STRUCTURES WALLS
—
Source definitiondata/ini/weapon.ini:77367
ArwenLongRangeWeapon
weaponset hero mode
PRIMARY
LothirielRageWeapon · DolAmrothLothiriel
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.300Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.1,000 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.5,000 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
No direct damage nugget resolved. This may be a rangefinder, special effect or unresolved weapon.
Weapon timing, targeting & source
Property
Game value
Resolved value
AttackRange
300
300
WeaponSpeed
300
300
HitPercentage
100
100
DelayBetweenShots
5000
5,000
PreAttackDelay
GOBLIN_ARCHER_PREATTACKDELAY
1,000
PreAttackType
PER_POSITION
—
FiringDuration
3000
3,000
FireFX
FX_ArwenWeaponSelf
—
AntiAirborneVehicle
No
—
AntiAirborneMonster
No
—
RadiusDamageAffects
ENEMIES NEUTRALS NOT_SIMILAR
—
ProjectileCollidesWith
ENEMIES NEUTRAL STRUCTURES WALLS
—
Source definitiondata/ini/weapon.ini:85521
LothirielRageWeapon
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment
HeroArmor · DolAmrothLothiriel
Damage type
Received
DEFAULT
25%
SLASH
40%
PIERCE
20%
SPECIALIST
30%
CRUSH
50%
CAVALRY
25%
SIEGE
50%
FLAME
25%
FROST
25%
MAGIC
35%
HERO
75%
HERO_RANGED
75%
POISON
50%
STRUCTURAL
50%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:193
HeroArmor
mounted
HeroArmor · DolAmrothLothiriel
Damage type
Received
DEFAULT
25%
SLASH
40%
PIERCE
20%
SPECIALIST
30%
CRUSH
50%
CAVALRY
25%
SIEGE
50%
FLAME
25%
FROST
25%
MAGIC
35%
HERO
75%
HERO_RANGED
75%
POISON
50%
STRUCTURAL
50%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:193
HeroArmor
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
active
Princess of Dol Amroth (W)
Modifier Type: Leadership
The Princess' attacks increase the armour of nearby allies by +25% for 7 seconds
Passive ability
When activated, the Princess calls for help and summons a battalion of Amrothian Militia
At Level 3, the Militia is replaced by Dol Amroth Men-at-Arms
At Level 6, the summoned battalion is fully upgraded
At Level 10, summons a battalion of Rohirrim Warriors.
ANY +INFANTRY +CAVALRY +HORDE -HERO -SUMMONED +DolAmrothEomer ALLIES
—
TriggerFX
FX_LothirielFavourInitial
—
UpdateModuleStartsAttack
No
—
AvailableAtStart
No
—
Source definitiondata/ini/commandbutton.ini:68626
Command_SpecialAbilityLothirielFavour
active
Banquet (T)
Requires Level 3
Lothíriel prepares a banquet for the allies of her house
The banquet heals nearby units and grants Éomer +50% faster healing rate
Left click icon then left click on target area
Requires Level 6
Increases resource output of selected resource building by 100% for 30 seconds
When used on Éomer, the yield from Éadig is permanently increased
Left click icon then left click on target
Requires Level 10
Lothíriel is at all times accompanied by 3 Edoras Kingsguard, these guards mount or dismount with Lothíriel
When near Éomer, Lothíriel gains great range avoidance and +25% armour
Click to mount/dismount Lothíriel on her mare Mistwing
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.