Prince Elphir
Hero · INDIVIDUAL UNIT

Prince Elphir

Recruit the eldest child of Imrahil The heir apparent to the Lordship of Belfalas, Elphir is serious and pensive. A philosopher more than a warrior, he holds great wisdom and all those around him benefit from this. Protective of his kin and country, he snares his foes with cunning.

Compare this unit ⇄
Cost3,000
Health / soldier3,200
Health / full battalion3,200
Attack range11.5
Movement speed50
Command points0

Base statistics · Build time: 70s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

ElphirSword · DolAmrothElphir

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
900 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO2100No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsARAGORN_DELAYBETWEENSHOTS900
PreAttackDelayARAGORN_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FiringDurationARAGORN_FIRINGDURATION900
RadiusDamageAffectsENEMIES NEUTRALS—
Source definitiondata/ini/weapon.ini:85828

ElphirSword

mounted

PRIMARY

ElphirMountedSword · DolAmrothElphir

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
900 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO2000No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsARAGORN_DELAYBETWEENSHOTS900
PreAttackDelayARAGORN_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FiringDurationARAGORN_FIRINGDURATION900
RadiusDamageAffectsENEMIES NEUTRALS—
Source definitiondata/ini/weapon.ini:85850

ElphirMountedSword

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

ToughHeroArmor · DolAmrothElphir

Damage typeReceived
DEFAULT15%
SLASH20%
PIERCE15%
SPECIALIST30%
CRUSH35%
CAVALRY15%
SIEGE25%
FLAME20%
FROST20%
MAGIC25%
HERO65%
HERO_RANGED50%
POISON50%
STRUCTURAL40%
UNDEFINED1%
Source definitiondata/ini/armor.ini:364

ToughHeroArmor

mounted

HeroArmorMounted · DolAmrothElphir

Damage typeReceived
DEFAULT50%
SLASH25%
PIERCE15%
SPECIALIST100%
CRUSH30%
CAVALRY25%
SIEGE50%
FLAME40%
FROST40%
MAGIC50%
HERO50%
HERO_RANGED50%
POISON50%
STRUCTURAL80%
UNDEFINED1%
Source definitiondata/ini/armor.ini:432

HeroArmorMounted

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Heir Apparent (W)

Elphir mounts/dismounts his warhorse Môrethir Left click to activate When Elphir attacks, nearby units gain +25% damage for 5 seconds At Level 3, Elphir is surrounded by 3 Champions of Tirith Aear, they mount and dismount with Elphir Passive ability

Cooldown 2s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime20002,000

WeaponModeSpecialPowerUpdate GuardMount

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHelmingasMount—
Duration30003,000
AttributeModifierBodyGuardMount—
StartsPausedNo—
Source definitiondata/ini/commandbutton.ini:69004

Command_SpecialAbilityElphirMount

active

Proper Preparations (R)

Requires Level 3 Elphir has learned from his enemies to the South and made proper preparations Allied units near Elphir gain +20% movement and attack speed and regularly regenerate soldiers for 30 seconds Left click to activate

Cooldown 210s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime210000210,000

UnpauseSpecialPowerUpgrade ModuleTag_ProperPreparationsEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_ProperPreparationsStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
UpdateModuleStartsAttackNo—
StartsPausedYes—
AttributeModifierElphirProperPreparationsBuff—
AttributeModifierAffectsSelfYes—
AttributeModifierRange200200
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
AttributeModifierFXFX_ElphirProperPreparationsAura—

ActivateModuleSpecialPower ModuleTag_ElphirHealUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
StartAbilityRange100.0100
UnpackTime00
UnpackingVariation11
PackTime11
FreezeAfterTriggerDuration00
AwardXPForTriggering00
InstantYes—
TriggerSpecialPowerModuleTag_ElphirHeal_OCL—
Source definitiondata/ini/commandbutton.ini:69035

Command_SpecialAbilityElphirProperPreparations

active

Ensnare (T)

Requires Level 5 Elphir learns from his allies in the Greenwood and prepares traps for his foes Elphir places a snare, if the snare is hit by enemy units, it slows enemy units in a large radius by 33% for 20 seconds At Level 8, enemy units are slowed by 66%. At Level 10, enemies also suffer -33% attack speed Left click then left click target area

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_MEN_OF_DALE_ALLIES—
ReloadTime120000120,000
RadiusCursorRadius50.050
FlagsLIMIT_DISTANCE NO_FORBIDDEN_OBJECTS—
ForbiddenObjectFilterAOTR_NO_STRUCTURE_SUMMON_NEAR_OBJECT_FILTER—
ForbiddenObjectRange5050
MaxCastRange500500

UnpauseSpecialPowerUpgrade ModuleTag_ElphirSnareEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirSnare—
TriggeredByUpgrade_ObjectLevel5—

OCLSpecialPower ModuleTag_ElphirSnare

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirSnare—
OCLOCL_ElphirSnareEgg—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
OnTriggerRechargeSpecialPowerSpecialAbilityElphirSnareLevel8 SpecialAbilityElphirSnareLevel10—
Source definitiondata/ini/commandbutton.ini:69048

Command_SpecialAbilityElphirEnsnare

active

The Art of War (C)

Requires Level 7 Elphir learns from the past: all warfare is based on deception Teleports units in selected area to anywhere on the map Does not work on siege units Left click icon, then left click on target units, then left click on pathable location

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_STORE_LIST_1—
RadiusCursorRadius60.060
ReloadTime180000180,000
ObjectFilterANY +INFANTRY +CAVALRY +HERO -BIG_MONSTER -MirkwoodBeorningHorde -MirkwoodBeorning -MirkwoodBeorningHorde -MirkwoodBeorning -RohanTreeBerd -IsengardBatteringRam -MordorBatteringRam -IsengardBallista -IsengardExplosiveMine -MordorGrond -MordorCatapult -DwarfBatteringRam -DwarvenCatapult -DwarvenDemolisher -DwarvenMangonel -DwarvenIHBallista -GuldurEntwife -DolAmrothTrebuchet -GondorTrebuchet -GondorBigTrebuchet_Summoned -GondorBigTrebuchet -DolAmrothBigTrebuchet_Summoned -DolAmrothBigTrebuchet -MirkwoodBatteringRam -MirkwoodBallista -ArnorBreelandRam -RohanBatteringRam -RohanMangonel ALLIES—
FlagsLIMIT_DISTANCE—
MaxCastRange600600
InitiateSoundCaH_TeleportPart1—

UnpauseSpecialPowerUpgrade ModuleTag_StoreObjectsForLevel2TeleportEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
TriggeredByUpgrade_ObjectLevel7—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_StoreObjectsForLevel2Teleport

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
StartsPausedYes—
UpdateModuleStartsAttackYes—

StoreObjectsSpecialPower ModuleTag_StoreObjectsForLevel2TeleportUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
StartAbilityRange600.0600
ApproachRequiresLOSNo—
Radius100100
UnpackTime00
PreparationTime11
FreezeAfterTriggerDuration00
ChainedButton"Command_HaldirTeleportStoredList"—
Source definitiondata/ini/commandbutton.ini:69093

Command_SpecialAbilityElphirArtofWar

active

Bitter Lesson Learnt (V)

Requires Level 10 Elphir learns from Mordor: slay them in their homes Targeted structure takes heavy damage, is disabled, and enemies in a medium range take heavy damage over time for 10 seconds Left click icon then left click on target

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime180000180,000
ObjectFilterANY +STRUCTURE—

UnpauseSpecialPowerUpgrade ModuleTag_ShakeFoundationEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
TriggeredByUpgrade_ObjectLevel10—
ObeyRechageOnTriggerYes—

SpecialPowerModule ModuleTag_ShakeFoundationStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_ShakeFoundationWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
SpecialWeaponElphirBitterLesson—
WhichSpecialWeapon11
StartAbilityRange150.0150
SkipContinueYes—
UnpackTime10001,000
PackTime24332,433
MustFinishAbilityYes—
Source definitiondata/ini/commandbutton.ini:69112

Command_SpecialAbilityElphirBitterLesson

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Heir Apparent (W)

Elphir mounts/dismounts his warhorse Môrethir Left click to activate When Elphir attacks, nearby units gain +25% damage for 5 seconds At Level 3, Elphir is surrounded by 3 Champions of Tirith Aear, they mount and dismount with Elphir Passive ability

Cooldown 2s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel1

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime20002,000

WeaponModeSpecialPowerUpdate GuardMount

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHelmingasMount—
Duration30003,000
AttributeModifierBodyGuardMount—
StartsPausedNo—
Source definitiondata/ini/commandbutton.ini:69004

Command_SpecialAbilityElphirMount

active

Proper Preparations (R)

Requires Level 3 Elphir has learned from his enemies to the South and made proper preparations Allied units near Elphir gain +20% movement and attack speed and regularly regenerate soldiers for 30 seconds Left click to activate

Cooldown 210s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel1

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime210000210,000

UnpauseSpecialPowerUpgrade ModuleTag_ProperPreparationsEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_ProperPreparationsStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
UpdateModuleStartsAttackNo—
StartsPausedYes—
AttributeModifierElphirProperPreparationsBuff—
AttributeModifierAffectsSelfYes—
AttributeModifierRange200200
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
AttributeModifierFXFX_ElphirProperPreparationsAura—

ActivateModuleSpecialPower ModuleTag_ElphirHealUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
StartAbilityRange100.0100
UnpackTime00
UnpackingVariation11
PackTime11
FreezeAfterTriggerDuration00
AwardXPForTriggering00
InstantYes—
TriggerSpecialPowerModuleTag_ElphirHeal_OCL—
Source definitiondata/ini/commandbutton.ini:69035

Command_SpecialAbilityElphirProperPreparations

active

Ensnare (T)

Requires Level 5 Elphir learns from his allies in the Greenwood and prepares traps for his foes Elphir places a snare, if the snare is hit by enemy units, it slows enemy units in a large radius by 33% for 20 seconds At Level 8, enemy units are slowed by 66%. At Level 10, enemies also suffer -33% attack speed Left click then left click target area

Cooldown 120s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel1

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_MEN_OF_DALE_ALLIES—
ReloadTime120000120,000
RadiusCursorRadius50.050
FlagsLIMIT_DISTANCE NO_FORBIDDEN_OBJECTS—
ForbiddenObjectFilterAOTR_NO_STRUCTURE_SUMMON_NEAR_OBJECT_FILTER—
ForbiddenObjectRange5050
MaxCastRange500500

UnpauseSpecialPowerUpgrade ModuleTag_ElphirSnareEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirSnare—
TriggeredByUpgrade_ObjectLevel5—

OCLSpecialPower ModuleTag_ElphirSnare

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirSnare—
OCLOCL_ElphirSnareEgg—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
OnTriggerRechargeSpecialPowerSpecialAbilityElphirSnareLevel8 SpecialAbilityElphirSnareLevel10—
Source definitiondata/ini/commandbutton.ini:69048

Command_SpecialAbilityElphirEnsnare

active

The Art of War (C)

Requires Level 7 Elphir learns from the past: all warfare is based on deception Teleports units in selected area to anywhere on the map Does not work on siege units Left click icon, then left click on target units, then left click on pathable location

Cooldown 180s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel1

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_STORE_LIST_1—
RadiusCursorRadius60.060
ReloadTime180000180,000
ObjectFilterANY +INFANTRY +CAVALRY +HERO -BIG_MONSTER -MirkwoodBeorningHorde -MirkwoodBeorning -MirkwoodBeorningHorde -MirkwoodBeorning -RohanTreeBerd -IsengardBatteringRam -MordorBatteringRam -IsengardBallista -IsengardExplosiveMine -MordorGrond -MordorCatapult -DwarfBatteringRam -DwarvenCatapult -DwarvenDemolisher -DwarvenMangonel -DwarvenIHBallista -GuldurEntwife -DolAmrothTrebuchet -GondorTrebuchet -GondorBigTrebuchet_Summoned -GondorBigTrebuchet -DolAmrothBigTrebuchet_Summoned -DolAmrothBigTrebuchet -MirkwoodBatteringRam -MirkwoodBallista -ArnorBreelandRam -RohanBatteringRam -RohanMangonel ALLIES—
FlagsLIMIT_DISTANCE—
MaxCastRange600600
InitiateSoundCaH_TeleportPart1—

UnpauseSpecialPowerUpgrade ModuleTag_StoreObjectsForLevel2TeleportEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
TriggeredByUpgrade_ObjectLevel7—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_StoreObjectsForLevel2Teleport

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
StartsPausedYes—
UpdateModuleStartsAttackYes—

StoreObjectsSpecialPower ModuleTag_StoreObjectsForLevel2TeleportUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
StartAbilityRange600.0600
ApproachRequiresLOSNo—
Radius100100
UnpackTime00
PreparationTime11
FreezeAfterTriggerDuration00
ChainedButton"Command_HaldirTeleportStoredList"—
Source definitiondata/ini/commandbutton.ini:69093

Command_SpecialAbilityElphirArtofWar

active

Bitter Lesson Learnt (V)

Requires Level 10 Elphir learns from Mordor: slay them in their homes Targeted structure takes heavy damage, is disabled, and enemies in a medium range take heavy damage over time for 10 seconds Left click icon then left click on target

Cooldown 180s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel1

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime180000180,000
ObjectFilterANY +STRUCTURE—

UnpauseSpecialPowerUpgrade ModuleTag_ShakeFoundationEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
TriggeredByUpgrade_ObjectLevel10—
ObeyRechageOnTriggerYes—

SpecialPowerModule ModuleTag_ShakeFoundationStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_ShakeFoundationWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
SpecialWeaponElphirBitterLesson—
WhichSpecialWeapon11
StartAbilityRange150.0150
SkipContinueYes—
UnpackTime10001,000
PackTime24332,433
MustFinishAbilityYes—
Source definitiondata/ini/commandbutton.ini:69112

Command_SpecialAbilityElphirBitterLesson

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel1

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Heir Apparent (W)

Elphir mounts/dismounts his warhorse Môrethir Left click to activate When Elphir attacks, nearby units gain +25% damage for 5 seconds At Level 3, Elphir is surrounded by 3 Champions of Tirith Aear, they mount and dismount with Elphir Passive ability

Cooldown 2s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime20002,000

WeaponModeSpecialPowerUpdate GuardMount

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHelmingasMount—
Duration30003,000
AttributeModifierBodyGuardMount—
StartsPausedNo—
Source definitiondata/ini/commandbutton.ini:69004

Command_SpecialAbilityElphirMount

active

Proper Preparations (R)

Requires Level 3 Elphir has learned from his enemies to the South and made proper preparations Allied units near Elphir gain +20% movement and attack speed and regularly regenerate soldiers for 30 seconds Left click to activate

Cooldown 210s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime210000210,000

UnpauseSpecialPowerUpgrade ModuleTag_ProperPreparationsEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_ProperPreparationsStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
UpdateModuleStartsAttackNo—
StartsPausedYes—
AttributeModifierElphirProperPreparationsBuff—
AttributeModifierAffectsSelfYes—
AttributeModifierRange200200
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
AttributeModifierFXFX_ElphirProperPreparationsAura—

ActivateModuleSpecialPower ModuleTag_ElphirHealUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
StartAbilityRange100.0100
UnpackTime00
UnpackingVariation11
PackTime11
FreezeAfterTriggerDuration00
AwardXPForTriggering00
InstantYes—
TriggerSpecialPowerModuleTag_ElphirHeal_OCL—
Source definitiondata/ini/commandbutton.ini:69035

Command_SpecialAbilityElphirProperPreparations

active

Ensnare (T)

Requires Level 5 Elphir learns from his allies in the Greenwood and prepares traps for his foes Elphir places a snare, if the snare is hit by enemy units, it slows enemy units in a large radius by 33% for 20 seconds At Level 8, enemy units are slowed by 66%. At Level 10, enemies also suffer -33% attack speed Left click then left click target area

Cooldown 120s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_MEN_OF_DALE_ALLIES—
ReloadTime120000120,000
RadiusCursorRadius50.050
FlagsLIMIT_DISTANCE NO_FORBIDDEN_OBJECTS—
ForbiddenObjectFilterAOTR_NO_STRUCTURE_SUMMON_NEAR_OBJECT_FILTER—
ForbiddenObjectRange5050
MaxCastRange500500

UnpauseSpecialPowerUpgrade ModuleTag_ElphirSnareEnablerLevel8

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirSnareLevel8—
TriggeredByUpgrade_ObjectLevel8—

OCLSpecialPower ModuleTag_ElphirSnareLevel8

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirSnareLevel8—
OCLOCL_ElphirSnareEggLevel8—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
OnTriggerRechargeSpecialPowerSpecialAbilityElphirSnareLevel10—
Source definitiondata/ini/commandbutton.ini:69063

Command_SpecialAbilityElphirEnsnareLevel8

active

The Art of War (C)

Requires Level 7 Elphir learns from the past: all warfare is based on deception Teleports units in selected area to anywhere on the map Does not work on siege units Left click icon, then left click on target units, then left click on pathable location

Cooldown 180s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_STORE_LIST_1—
RadiusCursorRadius60.060
ReloadTime180000180,000
ObjectFilterANY +INFANTRY +CAVALRY +HERO -BIG_MONSTER -MirkwoodBeorningHorde -MirkwoodBeorning -MirkwoodBeorningHorde -MirkwoodBeorning -RohanTreeBerd -IsengardBatteringRam -MordorBatteringRam -IsengardBallista -IsengardExplosiveMine -MordorGrond -MordorCatapult -DwarfBatteringRam -DwarvenCatapult -DwarvenDemolisher -DwarvenMangonel -DwarvenIHBallista -GuldurEntwife -DolAmrothTrebuchet -GondorTrebuchet -GondorBigTrebuchet_Summoned -GondorBigTrebuchet -DolAmrothBigTrebuchet_Summoned -DolAmrothBigTrebuchet -MirkwoodBatteringRam -MirkwoodBallista -ArnorBreelandRam -RohanBatteringRam -RohanMangonel ALLIES—
FlagsLIMIT_DISTANCE—
MaxCastRange600600
InitiateSoundCaH_TeleportPart1—

UnpauseSpecialPowerUpgrade ModuleTag_StoreObjectsForLevel2TeleportEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
TriggeredByUpgrade_ObjectLevel7—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_StoreObjectsForLevel2Teleport

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
StartsPausedYes—
UpdateModuleStartsAttackYes—

StoreObjectsSpecialPower ModuleTag_StoreObjectsForLevel2TeleportUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
StartAbilityRange600.0600
ApproachRequiresLOSNo—
Radius100100
UnpackTime00
PreparationTime11
FreezeAfterTriggerDuration00
ChainedButton"Command_HaldirTeleportStoredList"—
Source definitiondata/ini/commandbutton.ini:69093

Command_SpecialAbilityElphirArtofWar

active

Bitter Lesson Learnt (V)

Requires Level 10 Elphir learns from Mordor: slay them in their homes Targeted structure takes heavy damage, is disabled, and enemies in a medium range take heavy damage over time for 10 seconds Left click icon then left click on target

Cooldown 180s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime180000180,000
ObjectFilterANY +STRUCTURE—

UnpauseSpecialPowerUpgrade ModuleTag_ShakeFoundationEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
TriggeredByUpgrade_ObjectLevel10—
ObeyRechageOnTriggerYes—

SpecialPowerModule ModuleTag_ShakeFoundationStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_ShakeFoundationWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
SpecialWeaponElphirBitterLesson—
WhichSpecialWeapon11
StartAbilityRange150.0150
SkipContinueYes—
UnpackTime10001,000
PackTime24332,433
MustFinishAbilityYes—
Source definitiondata/ini/commandbutton.ini:69112

Command_SpecialAbilityElphirBitterLesson

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Heir Apparent (W)

Elphir mounts/dismounts his warhorse Môrethir Left click to activate When Elphir attacks, nearby units gain +25% damage for 5 seconds At Level 3, Elphir is surrounded by 3 Champions of Tirith Aear, they mount and dismount with Elphir Passive ability

Cooldown 2s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime20002,000

WeaponModeSpecialPowerUpdate GuardMount

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHelmingasMount—
Duration30003,000
AttributeModifierBodyGuardMount—
StartsPausedNo—
Source definitiondata/ini/commandbutton.ini:69004

Command_SpecialAbilityElphirMount

active

Proper Preparations (R)

Requires Level 3 Elphir has learned from his enemies to the South and made proper preparations Allied units near Elphir gain +20% movement and attack speed and regularly regenerate soldiers for 30 seconds Left click to activate

Cooldown 210s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime210000210,000

UnpauseSpecialPowerUpgrade ModuleTag_ProperPreparationsEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_ProperPreparationsStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
UpdateModuleStartsAttackNo—
StartsPausedYes—
AttributeModifierElphirProperPreparationsBuff—
AttributeModifierAffectsSelfYes—
AttributeModifierRange200200
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
AttributeModifierFXFX_ElphirProperPreparationsAura—

ActivateModuleSpecialPower ModuleTag_ElphirHealUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
StartAbilityRange100.0100
UnpackTime00
UnpackingVariation11
PackTime11
FreezeAfterTriggerDuration00
AwardXPForTriggering00
InstantYes—
TriggerSpecialPowerModuleTag_ElphirHeal_OCL—
Source definitiondata/ini/commandbutton.ini:69035

Command_SpecialAbilityElphirProperPreparations

active

Ensnare (T)

Requires Level 5 Elphir learns from his allies in the Greenwood and prepares traps for his foes Elphir places a snare, if the snare is hit by enemy units, it slows enemy units in a large radius by 33% for 20 seconds At Level 8, enemy units are slowed by 66%. At Level 10, enemies also suffer -33% attack speed Left click then left click target area

Cooldown 120s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_MEN_OF_DALE_ALLIES—
ReloadTime120000120,000
RadiusCursorRadius50.050
FlagsLIMIT_DISTANCE NO_FORBIDDEN_OBJECTS—
ForbiddenObjectFilterAOTR_NO_STRUCTURE_SUMMON_NEAR_OBJECT_FILTER—
ForbiddenObjectRange5050
MaxCastRange500500

UnpauseSpecialPowerUpgrade ModuleTag_ElphirSnareEnablerLevel10

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirSnareLevel10—
TriggeredByUpgrade_ObjectLevel10—

OCLSpecialPower ModuleTag_ElphirSnareLevel10

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirSnareLevel10—
OCLOCL_ElphirSnareEggLevel10—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:69078

Command_SpecialAbilityElphirEnsnareLevel10

active

The Art of War (C)

Requires Level 7 Elphir learns from the past: all warfare is based on deception Teleports units in selected area to anywhere on the map Does not work on siege units Left click icon, then left click on target units, then left click on pathable location

Cooldown 180s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_STORE_LIST_1—
RadiusCursorRadius60.060
ReloadTime180000180,000
ObjectFilterANY +INFANTRY +CAVALRY +HERO -BIG_MONSTER -MirkwoodBeorningHorde -MirkwoodBeorning -MirkwoodBeorningHorde -MirkwoodBeorning -RohanTreeBerd -IsengardBatteringRam -MordorBatteringRam -IsengardBallista -IsengardExplosiveMine -MordorGrond -MordorCatapult -DwarfBatteringRam -DwarvenCatapult -DwarvenDemolisher -DwarvenMangonel -DwarvenIHBallista -GuldurEntwife -DolAmrothTrebuchet -GondorTrebuchet -GondorBigTrebuchet_Summoned -GondorBigTrebuchet -DolAmrothBigTrebuchet_Summoned -DolAmrothBigTrebuchet -MirkwoodBatteringRam -MirkwoodBallista -ArnorBreelandRam -RohanBatteringRam -RohanMangonel ALLIES—
FlagsLIMIT_DISTANCE—
MaxCastRange600600
InitiateSoundCaH_TeleportPart1—

UnpauseSpecialPowerUpgrade ModuleTag_StoreObjectsForLevel2TeleportEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
TriggeredByUpgrade_ObjectLevel7—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_StoreObjectsForLevel2Teleport

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
StartsPausedYes—
UpdateModuleStartsAttackYes—

StoreObjectsSpecialPower ModuleTag_StoreObjectsForLevel2TeleportUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
StartAbilityRange600.0600
ApproachRequiresLOSNo—
Radius100100
UnpackTime00
PreparationTime11
FreezeAfterTriggerDuration00
ChainedButton"Command_HaldirTeleportStoredList"—
Source definitiondata/ini/commandbutton.ini:69093

Command_SpecialAbilityElphirArtofWar

active

Bitter Lesson Learnt (V)

Requires Level 10 Elphir learns from Mordor: slay them in their homes Targeted structure takes heavy damage, is disabled, and enemies in a medium range take heavy damage over time for 10 seconds Left click icon then left click on target

Cooldown 180s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime180000180,000
ObjectFilterANY +STRUCTURE—

UnpauseSpecialPowerUpgrade ModuleTag_ShakeFoundationEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
TriggeredByUpgrade_ObjectLevel10—
ObeyRechageOnTriggerYes—

SpecialPowerModule ModuleTag_ShakeFoundationStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_ShakeFoundationWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
SpecialWeaponElphirBitterLesson—
WhichSpecialWeapon11
StartAbilityRange150.0150
SkipContinueYes—
UnpackTime10001,000
PackTime24332,433
MustFinishAbilityYes—
Source definitiondata/ini/commandbutton.ini:69112

Command_SpecialAbilityElphirBitterLesson

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_DismountedBodyGuard, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Heir Apparent (W)

Elphir mounts/dismounts his warhorse Môrethir Left click to activate When Elphir attacks, nearby units gain +25% damage for 5 seconds At Level 3, Elphir is surrounded by 3 Champions of Tirith Aear, they mount and dismount with Elphir Passive ability

Cooldown 2s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel1

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime20002,000

WeaponModeSpecialPowerUpdate GuardDismount

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHelmingasDismount—
Duration30003,000
AttributeModifierBodyGuardDismount—
StartsPausedNo—
Source definitiondata/ini/commandbutton.ini:69016

Command_SpecialAbilityElphirDismount

active

Proper Preparations (R)

Requires Level 3 Elphir has learned from his enemies to the South and made proper preparations Allied units near Elphir gain +20% movement and attack speed and regularly regenerate soldiers for 30 seconds Left click to activate

Cooldown 210s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel1

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime210000210,000

UnpauseSpecialPowerUpgrade ModuleTag_ProperPreparationsEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_ProperPreparationsStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
UpdateModuleStartsAttackNo—
StartsPausedYes—
AttributeModifierElphirProperPreparationsBuff—
AttributeModifierAffectsSelfYes—
AttributeModifierRange200200
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
AttributeModifierFXFX_ElphirProperPreparationsAura—

ActivateModuleSpecialPower ModuleTag_ElphirHealUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
StartAbilityRange100.0100
UnpackTime00
UnpackingVariation11
PackTime11
FreezeAfterTriggerDuration00
AwardXPForTriggering00
InstantYes—
TriggerSpecialPowerModuleTag_ElphirHeal_OCL—
Source definitiondata/ini/commandbutton.ini:69035

Command_SpecialAbilityElphirProperPreparations

active

Ensnare (T)

Requires Level 5 Elphir learns from his allies in the Greenwood and prepares traps for his foes Elphir places a snare, if the snare is hit by enemy units, it slows enemy units in a large radius by 33% for 20 seconds At Level 8, enemy units are slowed by 66%. At Level 10, enemies also suffer -33% attack speed Left click then left click target area

Cooldown 120s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel1

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_MEN_OF_DALE_ALLIES—
ReloadTime120000120,000
RadiusCursorRadius50.050
FlagsLIMIT_DISTANCE NO_FORBIDDEN_OBJECTS—
ForbiddenObjectFilterAOTR_NO_STRUCTURE_SUMMON_NEAR_OBJECT_FILTER—
ForbiddenObjectRange5050
MaxCastRange500500

UnpauseSpecialPowerUpgrade ModuleTag_ElphirSnareEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirSnare—
TriggeredByUpgrade_ObjectLevel5—

OCLSpecialPower ModuleTag_ElphirSnare

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirSnare—
OCLOCL_ElphirSnareEgg—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
OnTriggerRechargeSpecialPowerSpecialAbilityElphirSnareLevel8 SpecialAbilityElphirSnareLevel10—
Source definitiondata/ini/commandbutton.ini:69048

Command_SpecialAbilityElphirEnsnare

active

The Art of War (C)

Requires Level 7 Elphir learns from the past: all warfare is based on deception Teleports units in selected area to anywhere on the map Does not work on siege units Left click icon, then left click on target units, then left click on pathable location

Cooldown 180s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel1

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_STORE_LIST_1—
RadiusCursorRadius60.060
ReloadTime180000180,000
ObjectFilterANY +INFANTRY +CAVALRY +HERO -BIG_MONSTER -MirkwoodBeorningHorde -MirkwoodBeorning -MirkwoodBeorningHorde -MirkwoodBeorning -RohanTreeBerd -IsengardBatteringRam -MordorBatteringRam -IsengardBallista -IsengardExplosiveMine -MordorGrond -MordorCatapult -DwarfBatteringRam -DwarvenCatapult -DwarvenDemolisher -DwarvenMangonel -DwarvenIHBallista -GuldurEntwife -DolAmrothTrebuchet -GondorTrebuchet -GondorBigTrebuchet_Summoned -GondorBigTrebuchet -DolAmrothBigTrebuchet_Summoned -DolAmrothBigTrebuchet -MirkwoodBatteringRam -MirkwoodBallista -ArnorBreelandRam -RohanBatteringRam -RohanMangonel ALLIES—
FlagsLIMIT_DISTANCE—
MaxCastRange600600
InitiateSoundCaH_TeleportPart1—

UnpauseSpecialPowerUpgrade ModuleTag_StoreObjectsForLevel2TeleportEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
TriggeredByUpgrade_ObjectLevel7—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_StoreObjectsForLevel2Teleport

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
StartsPausedYes—
UpdateModuleStartsAttackYes—

StoreObjectsSpecialPower ModuleTag_StoreObjectsForLevel2TeleportUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
StartAbilityRange600.0600
ApproachRequiresLOSNo—
Radius100100
UnpackTime00
PreparationTime11
FreezeAfterTriggerDuration00
ChainedButton"Command_HaldirTeleportStoredList"—
Source definitiondata/ini/commandbutton.ini:69093

Command_SpecialAbilityElphirArtofWar

active

Bitter Lesson Learnt (V)

Requires Level 10 Elphir learns from Mordor: slay them in their homes Targeted structure takes heavy damage, is disabled, and enemies in a medium range take heavy damage over time for 10 seconds Left click icon then left click on target

Cooldown 180s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel1

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime180000180,000
ObjectFilterANY +STRUCTURE—

UnpauseSpecialPowerUpgrade ModuleTag_ShakeFoundationEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
TriggeredByUpgrade_ObjectLevel10—
ObeyRechageOnTriggerYes—

SpecialPowerModule ModuleTag_ShakeFoundationStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_ShakeFoundationWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
SpecialWeaponElphirBitterLesson—
WhichSpecialWeapon11
StartAbilityRange150.0150
SkipContinueYes—
UnpackTime10001,000
PackTime24332,433
MustFinishAbilityYes—
Source definitiondata/ini/commandbutton.ini:69112

Command_SpecialAbilityElphirBitterLesson

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel1

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Heir Apparent (W)

Elphir mounts/dismounts his warhorse Môrethir Left click to activate When Elphir attacks, nearby units gain +25% damage for 5 seconds At Level 3, Elphir is surrounded by 3 Champions of Tirith Aear, they mount and dismount with Elphir Passive ability

Cooldown 2s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime20002,000

WeaponModeSpecialPowerUpdate GuardDismount

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHelmingasDismount—
Duration30003,000
AttributeModifierBodyGuardDismount—
StartsPausedNo—
Source definitiondata/ini/commandbutton.ini:69016

Command_SpecialAbilityElphirDismount

active

Proper Preparations (R)

Requires Level 3 Elphir has learned from his enemies to the South and made proper preparations Allied units near Elphir gain +20% movement and attack speed and regularly regenerate soldiers for 30 seconds Left click to activate

Cooldown 210s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime210000210,000

UnpauseSpecialPowerUpgrade ModuleTag_ProperPreparationsEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_ProperPreparationsStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
UpdateModuleStartsAttackNo—
StartsPausedYes—
AttributeModifierElphirProperPreparationsBuff—
AttributeModifierAffectsSelfYes—
AttributeModifierRange200200
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
AttributeModifierFXFX_ElphirProperPreparationsAura—

ActivateModuleSpecialPower ModuleTag_ElphirHealUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
StartAbilityRange100.0100
UnpackTime00
UnpackingVariation11
PackTime11
FreezeAfterTriggerDuration00
AwardXPForTriggering00
InstantYes—
TriggerSpecialPowerModuleTag_ElphirHeal_OCL—
Source definitiondata/ini/commandbutton.ini:69035

Command_SpecialAbilityElphirProperPreparations

active

Ensnare (T)

Requires Level 5 Elphir learns from his allies in the Greenwood and prepares traps for his foes Elphir places a snare, if the snare is hit by enemy units, it slows enemy units in a large radius by 33% for 20 seconds At Level 8, enemy units are slowed by 66%. At Level 10, enemies also suffer -33% attack speed Left click then left click target area

Cooldown 120s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_MEN_OF_DALE_ALLIES—
ReloadTime120000120,000
RadiusCursorRadius50.050
FlagsLIMIT_DISTANCE NO_FORBIDDEN_OBJECTS—
ForbiddenObjectFilterAOTR_NO_STRUCTURE_SUMMON_NEAR_OBJECT_FILTER—
ForbiddenObjectRange5050
MaxCastRange500500

UnpauseSpecialPowerUpgrade ModuleTag_ElphirSnareEnablerLevel8

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirSnareLevel8—
TriggeredByUpgrade_ObjectLevel8—

OCLSpecialPower ModuleTag_ElphirSnareLevel8

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirSnareLevel8—
OCLOCL_ElphirSnareEggLevel8—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
OnTriggerRechargeSpecialPowerSpecialAbilityElphirSnareLevel10—
Source definitiondata/ini/commandbutton.ini:69063

Command_SpecialAbilityElphirEnsnareLevel8

active

The Art of War (C)

Requires Level 7 Elphir learns from the past: all warfare is based on deception Teleports units in selected area to anywhere on the map Does not work on siege units Left click icon, then left click on target units, then left click on pathable location

Cooldown 180s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_STORE_LIST_1—
RadiusCursorRadius60.060
ReloadTime180000180,000
ObjectFilterANY +INFANTRY +CAVALRY +HERO -BIG_MONSTER -MirkwoodBeorningHorde -MirkwoodBeorning -MirkwoodBeorningHorde -MirkwoodBeorning -RohanTreeBerd -IsengardBatteringRam -MordorBatteringRam -IsengardBallista -IsengardExplosiveMine -MordorGrond -MordorCatapult -DwarfBatteringRam -DwarvenCatapult -DwarvenDemolisher -DwarvenMangonel -DwarvenIHBallista -GuldurEntwife -DolAmrothTrebuchet -GondorTrebuchet -GondorBigTrebuchet_Summoned -GondorBigTrebuchet -DolAmrothBigTrebuchet_Summoned -DolAmrothBigTrebuchet -MirkwoodBatteringRam -MirkwoodBallista -ArnorBreelandRam -RohanBatteringRam -RohanMangonel ALLIES—
FlagsLIMIT_DISTANCE—
MaxCastRange600600
InitiateSoundCaH_TeleportPart1—

UnpauseSpecialPowerUpgrade ModuleTag_StoreObjectsForLevel2TeleportEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
TriggeredByUpgrade_ObjectLevel7—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_StoreObjectsForLevel2Teleport

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
StartsPausedYes—
UpdateModuleStartsAttackYes—

StoreObjectsSpecialPower ModuleTag_StoreObjectsForLevel2TeleportUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
StartAbilityRange600.0600
ApproachRequiresLOSNo—
Radius100100
UnpackTime00
PreparationTime11
FreezeAfterTriggerDuration00
ChainedButton"Command_HaldirTeleportStoredList"—
Source definitiondata/ini/commandbutton.ini:69093

Command_SpecialAbilityElphirArtofWar

active

Bitter Lesson Learnt (V)

Requires Level 10 Elphir learns from Mordor: slay them in their homes Targeted structure takes heavy damage, is disabled, and enemies in a medium range take heavy damage over time for 10 seconds Left click icon then left click on target

Cooldown 180s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime180000180,000
ObjectFilterANY +STRUCTURE—

UnpauseSpecialPowerUpgrade ModuleTag_ShakeFoundationEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
TriggeredByUpgrade_ObjectLevel10—
ObeyRechageOnTriggerYes—

SpecialPowerModule ModuleTag_ShakeFoundationStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_ShakeFoundationWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
SpecialWeaponElphirBitterLesson—
WhichSpecialWeapon11
StartAbilityRange150.0150
SkipContinueYes—
UnpackTime10001,000
PackTime24332,433
MustFinishAbilityYes—
Source definitiondata/ini/commandbutton.ini:69112

Command_SpecialAbilityElphirBitterLesson

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel8

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Heir Apparent (W)

Elphir mounts/dismounts his warhorse Môrethir Left click to activate When Elphir attacks, nearby units gain +25% damage for 5 seconds At Level 3, Elphir is surrounded by 3 Champions of Tirith Aear, they mount and dismount with Elphir Passive ability

Cooldown 2s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime20002,000

WeaponModeSpecialPowerUpdate GuardDismount

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityHelmingasDismount—
Duration30003,000
AttributeModifierBodyGuardDismount—
StartsPausedNo—
Source definitiondata/ini/commandbutton.ini:69016

Command_SpecialAbilityElphirDismount

active

Proper Preparations (R)

Requires Level 3 Elphir has learned from his enemies to the South and made proper preparations Allied units near Elphir gain +20% movement and attack speed and regularly regenerate soldiers for 30 seconds Left click to activate

Cooldown 210s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_TRIGGER_ATTRIBUTE_MODIFIER—
ReloadTime210000210,000

UnpauseSpecialPowerUpgrade ModuleTag_ProperPreparationsEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_ProperPreparationsStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
UpdateModuleStartsAttackNo—
StartsPausedYes—
AttributeModifierElphirProperPreparationsBuff—
AttributeModifierAffectsSelfYes—
AttributeModifierRange200200
AttributeModifierAffectsAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
AttributeModifierFXFX_ElphirProperPreparationsAura—

ActivateModuleSpecialPower ModuleTag_ElphirHealUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirProperPreparations—
StartAbilityRange100.0100
UnpackTime00
UnpackingVariation11
PackTime11
FreezeAfterTriggerDuration00
AwardXPForTriggering00
InstantYes—
TriggerSpecialPowerModuleTag_ElphirHeal_OCL—
Source definitiondata/ini/commandbutton.ini:69035

Command_SpecialAbilityElphirProperPreparations

active

Ensnare (T)

Requires Level 5 Elphir learns from his allies in the Greenwood and prepares traps for his foes Elphir places a snare, if the snare is hit by enemy units, it slows enemy units in a large radius by 33% for 20 seconds At Level 8, enemy units are slowed by 66%. At Level 10, enemies also suffer -33% attack speed Left click then left click target area

Cooldown 120s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPELL_BOOK_MEN_OF_DALE_ALLIES—
ReloadTime120000120,000
RadiusCursorRadius50.050
FlagsLIMIT_DISTANCE NO_FORBIDDEN_OBJECTS—
ForbiddenObjectFilterAOTR_NO_STRUCTURE_SUMMON_NEAR_OBJECT_FILTER—
ForbiddenObjectRange5050
MaxCastRange500500

UnpauseSpecialPowerUpgrade ModuleTag_ElphirSnareEnablerLevel10

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirSnareLevel10—
TriggeredByUpgrade_ObjectLevel10—

OCLSpecialPower ModuleTag_ElphirSnareLevel10

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityElphirSnareLevel10—
OCLOCL_ElphirSnareEggLevel10—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:69078

Command_SpecialAbilityElphirEnsnareLevel10

active

The Art of War (C)

Requires Level 7 Elphir learns from the past: all warfare is based on deception Teleports units in selected area to anywhere on the map Does not work on siege units Left click icon, then left click on target units, then left click on pathable location

Cooldown 180s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_STORE_LIST_1—
RadiusCursorRadius60.060
ReloadTime180000180,000
ObjectFilterANY +INFANTRY +CAVALRY +HERO -BIG_MONSTER -MirkwoodBeorningHorde -MirkwoodBeorning -MirkwoodBeorningHorde -MirkwoodBeorning -RohanTreeBerd -IsengardBatteringRam -MordorBatteringRam -IsengardBallista -IsengardExplosiveMine -MordorGrond -MordorCatapult -DwarfBatteringRam -DwarvenCatapult -DwarvenDemolisher -DwarvenMangonel -DwarvenIHBallista -GuldurEntwife -DolAmrothTrebuchet -GondorTrebuchet -GondorBigTrebuchet_Summoned -GondorBigTrebuchet -DolAmrothBigTrebuchet_Summoned -DolAmrothBigTrebuchet -MirkwoodBatteringRam -MirkwoodBallista -ArnorBreelandRam -RohanBatteringRam -RohanMangonel ALLIES—
FlagsLIMIT_DISTANCE—
MaxCastRange600600
InitiateSoundCaH_TeleportPart1—

UnpauseSpecialPowerUpgrade ModuleTag_StoreObjectsForLevel2TeleportEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
TriggeredByUpgrade_ObjectLevel7—
RequiresAllTriggersYes—

SpecialPowerModule ModuleTag_StoreObjectsForLevel2Teleport

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
StartsPausedYes—
UpdateModuleStartsAttackYes—

StoreObjectsSpecialPower ModuleTag_StoreObjectsForLevel2TeleportUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityStoreObjectsForLevel2TeleportHaldir—
StartAbilityRange600.0600
ApproachRequiresLOSNo—
Radius100100
UnpackTime00
PreparationTime11
FreezeAfterTriggerDuration00
ChainedButton"Command_HaldirTeleportStoredList"—
Source definitiondata/ini/commandbutton.ini:69093

Command_SpecialAbilityElphirArtofWar

active

Bitter Lesson Learnt (V)

Requires Level 10 Elphir learns from Mordor: slay them in their homes Targeted structure takes heavy damage, is disabled, and enemies in a medium range take heavy damage over time for 10 seconds Left click icon then left click on target

Cooldown 180s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_GROUNDED_OBJECT—
ReloadTime180000180,000
ObjectFilterANY +STRUCTURE—

UnpauseSpecialPowerUpgrade ModuleTag_ShakeFoundationEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
TriggeredByUpgrade_ObjectLevel10—
ObeyRechageOnTriggerYes—

SpecialPowerModule ModuleTag_ShakeFoundationStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_ShakeFoundationWeaponFireUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityDwarvenGloinShakeFoundation—
SpecialWeaponElphirBitterLesson—
WhichSpecialWeapon11
StartAbilityRange150.0150
SkipContinueYes—
UnpackTime10001,000
PackTime24332,433
MustFinishAbilityYes—
Source definitiondata/ini/commandbutton.ini:69112

Command_SpecialAbilityElphirBitterLesson

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MountedBodyGuard, Upgrade_ObjectLevel10

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_AragornHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/dolamroth/elphir.ini:693

AutoHealBehavior ModuleTag_AragornHealing

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_ObjectLevel1

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_ProudFather

PropertyGame valueResolved value
TriggeredByUpgrade_ObjectLevel1—
StartsActiveYes—
BonusNameImrahilProudFatherElphir—
RefreshDelay20002,000
Range200200
ObjectFilterNONE +DolAmrothImrahil—
Source definitiondata/ini/object/goodfaction/units/dolamroth/elphir.ini:1004

AttributeModifierAuraUpdate ModuleTag_ProudFather

Battalion composition & progression

Member templateCountHealth each
DolAmrothElphir13,200
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
ElphirLevel11Upgrade_ObjectLevel1
ElphirLevel295Upgrade_ObjectLevel2 HeroLevelUpDamage1
ElphirLevel3215Upgrade_ObjectLevel3 HeroLevelUpDamage2
ElphirLevel4355Upgrade_ObjectLevel4 HeroLevelUpDamage3
ElphirLevel5515Upgrade_ObjectLevel5 HeroLevelUpDamage4
ElphirLevel6695Upgrade_ObjectLevel6 HeroLevelUpDamage5
ElphirLevel7895Upgrade_ObjectLevel7 HeroLevelUpDamage6
ElphirLevel81,115Upgrade_ObjectLevel8 HeroLevelUpDamage7
ElphirLevel91,355Upgrade_ObjectLevel9 HeroLevelUpDamage8
ElphirLevel101,615Upgrade_ObjectLevel10 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
Dol AmrothDol Amroth FortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:237

FactionDolAmroth

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/units/dolamroth/elphir.ini:8

DolAmrothElphir