Infantry · 10 SOLDIERS Arthedain Sentinels Strong vs. Pikemen
Stealth near trees
Though the ruins of Fornost Erain for long years lay abandoned, the Dúnedain at times ventured there to hold secret counsel. It is for this reason that the ancient city was rarely unguarded.
Compare this unit ⇄ Cost 450
Health / soldier 250
Health / full battalion 2,500
Attack range 11.5
Movement speed 50
Command points 70
Base statistics · Build time: 35s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
Weapons & range Armor Abilities Recruitment Strategy OFFENSE
Weapons & attack range Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment PRIMARY ArthedainSentinelSword · ArthedainSentinel
Range ⓘ Maximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away. 11.5 Pre-attack ⓘ Delay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation. 400 ms Shot delay ⓘ Configured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate. 1,200 ms Clip ⓘ Attacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons. Not specified
Weapon timing, targeting & source Source definition data/ini/weapon.ini:63548ArthedainSentinelSword
DEFENSE Armor profiles These percentages are damage received : 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment AngmarDDHeavyArmor · ArthedainSentinel
Damage type Received DEFAULT 40% SLASH 40% PIERCE 35% SPECIALIST 15% CRUSH 120% SIEGE 50% FLAME 50% FROST 25% MAGIC 50% HERO 100% HERO_RANGED 100% CAVALRY 75% STRUCTURAL 20% UNDEFINED 1%
Source definition data/ini/armor.ini:1278AngmarDDHeavyArmor
player upgrade AngmarDDHeavyArmor · ArthedainSentinel
Damage type Received DEFAULT 40% SLASH 40% PIERCE 35% SPECIALIST 15% CRUSH 120% SIEGE 50% FLAME 50% FROST 25% MAGIC 50% HERO 100% HERO_RANGED 100% CAVALRY 75% STRUCTURAL 20% UNDEFINED 1%
Source definition data/ini/armor.ini:1278AngmarDDHeavyArmor
TOOLS OF THE BATTLEFIELD Abilities & passive effects Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
active Watchful Eyes (R) Requires Level 3
Reveals an area of the map
Left click icon then left click on target area
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_FarsightUnpause OCLSpecialPower ModuleTag_FarsightOCL Source definition data/ini/commandbutton.ini:44990Command_SpecialAbilityArthedainFarsight
upgrade / mode Purchase Tengwar-Inscribed Blades (C) Increases damage done by melee weapons
Left click to upgrade this unit
Effect values & implementation Source definition data/ini/commandbutton.ini:46471Command_PurchaseUpgradeArnorForgedBlades
upgrade / mode Dúnedain Captain Upgrade (V) Increases unit to Level 2 and unlocks Protectors of the Small-folk special power
Can only be equipped at Level 1
Effect values & implementation Source definition data/ini/commandbutton.ini:60618Command_PurchaseUpgradeArnorBasicTrainingArthedain
active Capture Building Take control of targeted structure
Cooldown 0s
Effect values & implementation SpecialPowerModule ModuleTag_CaptureBuilding SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate Source definition data/ini/commandbutton.ini:29432Command_CaptureBuilding
active Watchful Eyes (R) Requires Level 3
Reveals an area of the map
Left click icon then left click on target area
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_FarsightUnpause OCLSpecialPower ModuleTag_FarsightOCL Source definition data/ini/commandbutton.ini:44990Command_SpecialAbilityArthedainFarsight
upgrade / mode Purchase Tengwar-Inscribed Blades (C) Increases damage done by melee weapons
Left click to upgrade this unit
Effect values & implementation Source definition data/ini/commandbutton.ini:60497Command_PurchaseUpgradeArnorForgedBladesRohanInn
upgrade / mode Dúnedain Captain Upgrade (V) Increases unit to Level 2 and unlocks Protectors of the Small-folk special power
Can only be equipped at Level 1
Effect values & implementation Source definition data/ini/commandbutton.ini:60630Command_PurchaseUpgradeArnorBasicTrainingArthedainRohanInn
active Capture Building Take control of targeted structure
Effect values & implementation SpecialPowerModule ModuleTag_CaptureBuilding SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate Source definition data/ini/commandbutton.ini:29432Command_CaptureBuilding
active Watchful Eyes (R) Requires Level 3
Reveals an area of the map
Left click icon then left click on target area
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_FarsightUnpause OCLSpecialPower ModuleTag_FarsightOCL Source definition data/ini/commandbutton.ini:44990Command_SpecialAbilityArthedainFarsight
upgrade / mode Purchase Tengwar-Inscribed Blades (C) Increases damage done by melee weapons
Left click to upgrade this unit
Effect values & implementation Source definition data/ini/commandbutton.ini:60497Command_PurchaseUpgradeArnorForgedBladesRohanInn
active Woodscraft (V) The battalion becomes invisible when standing still
Left click to activate
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_ElfCloakEnabler SpecialPowerModule ModuleTag_ElfCloakStarter ToggleHiddenSpecialAbilityUpdate ModuleTag_ElfCloakUpdate Source definition data/ini/commandbutton.ini:44932Command_SpecialAbilityElfRangerCloak_Inn
active Capture Building Take control of targeted structure
Effect values & implementation SpecialPowerModule ModuleTag_CaptureBuilding SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate Source definition data/ini/commandbutton.ini:29432Command_CaptureBuilding
active Watchful Eyes (R) Requires Level 3
Reveals an area of the map
Left click icon then left click on target area
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_FarsightUnpause OCLSpecialPower ModuleTag_FarsightOCL Source definition data/ini/commandbutton.ini:44990Command_SpecialAbilityArthedainFarsight
upgrade / mode Purchase Tengwar-Inscribed Blades (C) Increases damage done by melee weapons
Left click to upgrade this unit
Effect values & implementation Source definition data/ini/commandbutton.ini:60521Command_PurchaseUpgradeArnorForgedBladesMirkwoodInn
upgrade / mode Dúnedain Captain Upgrade (V) Increases unit to Level 2 and unlocks Protectors of the Small-folk special power
Can only be equipped at Level 1
Effect values & implementation Source definition data/ini/commandbutton.ini:60654Command_PurchaseUpgradeArnorBasicTrainingArthedainMirkwoodInn
active Capture Building Take control of targeted structure
Effect values & implementation SpecialPowerModule ModuleTag_CaptureBuilding SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate Source definition data/ini/commandbutton.ini:29432Command_CaptureBuilding
active Watchful Eyes (R) Requires Level 3
Reveals an area of the map
Left click icon then left click on target area
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_FarsightUnpause OCLSpecialPower ModuleTag_FarsightOCL Source definition data/ini/commandbutton.ini:44990Command_SpecialAbilityArthedainFarsight
upgrade / mode Purchase Tengwar-Inscribed Blades (C) Increases damage done by melee weapons
Left click to upgrade this unit
Effect values & implementation Source definition data/ini/commandbutton.ini:60521Command_PurchaseUpgradeArnorForgedBladesMirkwoodInn
active Woodscraft (V) The battalion becomes invisible when standing still
Left click to activate
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_ElfCloakEnabler SpecialPowerModule ModuleTag_ElfCloakStarter ToggleHiddenSpecialAbilityUpdate ModuleTag_ElfCloakUpdate Source definition data/ini/commandbutton.ini:44932Command_SpecialAbilityElfRangerCloak_Inn
active Capture Building Take control of targeted structure
Effect values & implementation SpecialPowerModule ModuleTag_CaptureBuilding SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate Source definition data/ini/commandbutton.ini:29432Command_CaptureBuilding
active Watchful Eyes (R) Requires Level 3
Reveals an area of the map
Left click icon then left click on target area
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_FarsightUnpause OCLSpecialPower ModuleTag_FarsightOCL Source definition data/ini/commandbutton.ini:44990Command_SpecialAbilityArthedainFarsight
upgrade / mode Purchase Tengwar-Inscribed Blades (C) Increases damage done by melee weapons
Left click to upgrade this unit
Effect values & implementation Source definition data/ini/commandbutton.ini:60533Command_PurchaseUpgradeArnorForgedBladesDwarvesInn
upgrade / mode Dúnedain Captain Upgrade (V) Increases unit to Level 2 and unlocks Protectors of the Small-folk special power
Can only be equipped at Level 1
Effect values & implementation Source definition data/ini/commandbutton.ini:60666Command_PurchaseUpgradeArnorBasicTrainingArthedainDwarvesInn
active Capture Building Take control of targeted structure
Effect values & implementation SpecialPowerModule ModuleTag_CaptureBuilding SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate Source definition data/ini/commandbutton.ini:29432Command_CaptureBuilding
active Watchful Eyes (R) Requires Level 3
Reveals an area of the map
Left click icon then left click on target area
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_FarsightUnpause OCLSpecialPower ModuleTag_FarsightOCL Source definition data/ini/commandbutton.ini:44990Command_SpecialAbilityArthedainFarsight
upgrade / mode Purchase Tengwar-Inscribed Blades (C) Increases damage done by melee weapons
Left click to upgrade this unit
Effect values & implementation Source definition data/ini/commandbutton.ini:60533Command_PurchaseUpgradeArnorForgedBladesDwarvesInn
active Woodscraft (V) The battalion becomes invisible when standing still
Left click to activate
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_ElfCloakEnabler SpecialPowerModule ModuleTag_ElfCloakStarter ToggleHiddenSpecialAbilityUpdate ModuleTag_ElfCloakUpdate Source definition data/ini/commandbutton.ini:44932Command_SpecialAbilityElfRangerCloak_Inn
active Capture Building Take control of targeted structure
Effect values & implementation SpecialPowerModule ModuleTag_CaptureBuilding SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate Source definition data/ini/commandbutton.ini:29432Command_CaptureBuilding
active Watchful Eyes (R) Requires Level 3
Reveals an area of the map
Left click icon then left click on target area
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_FarsightUnpause OCLSpecialPower ModuleTag_FarsightOCL Source definition data/ini/commandbutton.ini:44990Command_SpecialAbilityArthedainFarsight
upgrade / mode Purchase Tengwar-Inscribed Blades (C) Increases damage done by melee weapons
Left click to upgrade this unit
Effect values & implementation Source definition data/ini/commandbutton.ini:60545Command_PurchaseUpgradeArnorForgedBladesElvesInn
upgrade / mode Dúnedain Captain Upgrade (V) Increases unit to Level 2 and unlocks Protectors of the Small-folk special power
Can only be equipped at Level 1
Effect values & implementation Source definition data/ini/commandbutton.ini:60678Command_PurchaseUpgradeArnorBasicTrainingArthedainElvesInn
active Capture Building Take control of targeted structure
Effect values & implementation SpecialPowerModule ModuleTag_CaptureBuilding SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate Source definition data/ini/commandbutton.ini:29432Command_CaptureBuilding
active Watchful Eyes (R) Requires Level 3
Reveals an area of the map
Left click icon then left click on target area
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_FarsightUnpause OCLSpecialPower ModuleTag_FarsightOCL Source definition data/ini/commandbutton.ini:44990Command_SpecialAbilityArthedainFarsight
upgrade / mode Purchase Tengwar-Inscribed Blades (C) Increases damage done by melee weapons
Left click to upgrade this unit
Effect values & implementation Source definition data/ini/commandbutton.ini:60509Command_PurchaseUpgradeArnorForgedBladesGondorInn
upgrade / mode Dúnedain Captain Upgrade (V) Increases unit to Level 2 and unlocks Protectors of the Small-folk special power
Can only be equipped at Level 1
Effect values & implementation Source definition data/ini/commandbutton.ini:60642Command_PurchaseUpgradeArnorBasicTrainingArthedainGondorInn
active Capture Building Take control of targeted structure
Effect values & implementation SpecialPowerModule ModuleTag_CaptureBuilding SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate Source definition data/ini/commandbutton.ini:29432Command_CaptureBuilding
active Watchful Eyes (R) Requires Level 3
Reveals an area of the map
Left click icon then left click on target area
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_FarsightUnpause OCLSpecialPower ModuleTag_FarsightOCL Source definition data/ini/commandbutton.ini:44990Command_SpecialAbilityArthedainFarsight
upgrade / mode Purchase Tengwar-Inscribed Blades (C) Increases damage done by melee weapons
Left click to upgrade this unit
Effect values & implementation Source definition data/ini/commandbutton.ini:60545Command_PurchaseUpgradeArnorForgedBladesElvesInn
active Woodscraft (V) The battalion becomes invisible when standing still
Left click to activate
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_ElfCloakEnabler SpecialPowerModule ModuleTag_ElfCloakStarter ToggleHiddenSpecialAbilityUpdate ModuleTag_ElfCloakUpdate Source definition data/ini/commandbutton.ini:44932Command_SpecialAbilityElfRangerCloak_Inn
active Capture Building Take control of targeted structure
Effect values & implementation SpecialPowerModule ModuleTag_CaptureBuilding SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate Source definition data/ini/commandbutton.ini:29432Command_CaptureBuilding
active Watchful Eyes (R) Requires Level 3
Reveals an area of the map
Left click icon then left click on target area
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_FarsightUnpause OCLSpecialPower ModuleTag_FarsightOCL Source definition data/ini/commandbutton.ini:44990Command_SpecialAbilityArthedainFarsight
upgrade / mode Purchase Tengwar-Inscribed Blades (C) Increases damage done by melee weapons
Left click to upgrade this unit
Effect values & implementation Source definition data/ini/commandbutton.ini:60509Command_PurchaseUpgradeArnorForgedBladesGondorInn
active Woodscraft (V) The battalion becomes invisible when standing still
Left click to activate
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_ElfCloakEnabler SpecialPowerModule ModuleTag_ElfCloakStarter ToggleHiddenSpecialAbilityUpdate ModuleTag_ElfCloakUpdate Source definition data/ini/commandbutton.ini:44932Command_SpecialAbilityElfRangerCloak_Inn
active Capture Building Take control of targeted structure
Effect values & implementation SpecialPowerModule ModuleTag_CaptureBuilding SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate Source definition data/ini/commandbutton.ini:29432Command_CaptureBuilding
active Watchful Eyes (R) Requires Level 3
Reveals an area of the map
Left click icon then left click on target area
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_FarsightUnpause OCLSpecialPower ModuleTag_FarsightOCL Source definition data/ini/commandbutton.ini:44990Command_SpecialAbilityArthedainFarsight
upgrade / mode Purchase Tengwar-Inscribed Blades (C) Increases damage done by melee weapons
Left click to upgrade this unit
Effect values & implementation Source definition data/ini/commandbutton.ini:46471Command_PurchaseUpgradeArnorForgedBlades
upgrade / mode Purchase Banners of the Noldorin (V) Increases a unit to Level 2
Can only be equipped at Level 1
Effect values & implementation Source definition data/ini/commandbutton.ini:46300Command_PurchaseUpgradeArnorBasicTraining
active Capture Building Take control of targeted structure
Effect values & implementation SpecialPowerModule ModuleTag_CaptureBuilding SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate Source definition data/ini/commandbutton.ini:29432Command_CaptureBuilding
active Watchful Eyes (R) Requires Level 3
Reveals an area of the map
Left click icon then left click on target area
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_FarsightUnpause OCLSpecialPower ModuleTag_FarsightOCL Source definition data/ini/commandbutton.ini:44990Command_SpecialAbilityArthedainFarsight
upgrade / mode Purchase Tengwar-Inscribed Blades (C) Increases damage done by melee weapons
Left click to upgrade this unit
Effect values & implementation Source definition data/ini/commandbutton.ini:46471Command_PurchaseUpgradeArnorForgedBlades
active Woodscraft (V) The battalion becomes invisible when standing still
Left click to activate
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_ElfCloakEnabler SpecialPowerModule ModuleTag_ElfCloakStarter ToggleHiddenSpecialAbilityUpdate ModuleTag_ElfCloakUpdate Source definition data/ini/commandbutton.ini:44932Command_SpecialAbilityElfRangerCloak_Inn
active Capture Building Take control of targeted structure
Effect values & implementation SpecialPowerModule ModuleTag_CaptureBuilding SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate Source definition data/ini/commandbutton.ini:29432Command_CaptureBuilding
active Watchful Eyes (R) Requires Level 3
Reveals an area of the map
Left click icon then left click on target area
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_FarsightUnpause OCLSpecialPower ModuleTag_FarsightOCL Source definition data/ini/commandbutton.ini:44990Command_SpecialAbilityArthedainFarsight
active Woodscraft (T) Requires Level 2
Becomes invisible when standing still
Left click to activate
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_ElfCloakEnabler SpecialPowerModule ModuleTag_ElfCloakStarter ToggleHiddenSpecialAbilityUpdate ModuleTag_ElfCloakUpdate Source definition data/ini/commandbutton.ini:86917Command_SpecialAbilityElfRangerCloak_Inn_FS
upgrade / mode Purchase Tempered Blades (C) Upgrades this battalion with Tempered Blades
Increases the damage done by melee weapons
Effect values & implementation Source definition data/ini/commandbutton.ini:24187Command_PurchaseUpgradeArthedainForgedBlades
upgrade / mode Purchase Banners of the Seven Stars (V) Increases this battalion to Level 2
Can only be equipped at Level 1
Effect values & implementation Source definition data/ini/commandbutton.ini:23977Command_PurchaseUpgradeArthedainBasicTraining
active Capture Building Take control of targeted structure
Effect values & implementation SpecialPowerModule ModuleTag_CaptureBuilding SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate Source definition data/ini/commandbutton.ini:29432Command_CaptureBuilding
active Watchful Eyes (R) Requires Level 3
Reveals an area of the map
Left click icon then left click on target area
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_FarsightUnpause OCLSpecialPower ModuleTag_FarsightOCL Source definition data/ini/commandbutton.ini:44990Command_SpecialAbilityArthedainFarsight
active Woodscraft (T) Requires Level 2
Becomes invisible when standing still
Left click to activate
Effect values & implementation UnpauseSpecialPowerUpgrade ModuleTag_ElfCloakEnabler SpecialPowerModule ModuleTag_ElfCloakStarter ToggleHiddenSpecialAbilityUpdate ModuleTag_ElfCloakUpdate Source definition data/ini/commandbutton.ini:86917Command_SpecialAbilityElfRangerCloak_Inn_FS
upgrade / mode Purchase Tempered Blades (C) Upgrades this battalion with Tempered Blades
Increases the damage done by melee weapons
Effect values & implementation Source definition data/ini/commandbutton.ini:24187Command_PurchaseUpgradeArthedainForgedBlades
active Capture Building Take control of targeted structure
Effect values & implementation SpecialPowerModule ModuleTag_CaptureBuilding SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate Source definition data/ini/commandbutton.ini:29432Command_CaptureBuilding
passive / conditional
Weapon Set Upgrade Effect values & implementation WeaponSetUpgrade WeaponSetUpgradeModuleTag Source definition data/ini/object/goodfaction/units/inn/arthedainsentinel.ini:678WeaponSetUpgrade WeaponSetUpgradeModuleTag
passive / conditional
Sub Objects Upgrade Effect values & implementation SubObjectsUpgrade ForgedBlades_Upgrade Source definition data/ini/object/goodfaction/units/inn/arthedainsentinel.ini:682SubObjectsUpgrade ForgedBlades_Upgrade
passive / conditional
Sub Objects Upgrade Effect values & implementation SubObjectsUpgrade Armor_Upgrade Source definition data/ini/object/goodfaction/units/inn/arthedainsentinel.ini:695SubObjectsUpgrade Armor_Upgrade
passive / conditional
Armor Upgrade Effect values & implementation ArmorUpgrade ArmorUpgradeModuleTag Source definition data/ini/object/goodfaction/units/inn/arthedainsentinel.ini:702ArmorUpgrade ArmorUpgradeModuleTag
Battalion composition & progression Member template Count Health each ArthedainSentinel 10 250
Experience and level upgrades (5) Level definition XP requirement Upgrades / modifiers ArthedainEliteLevel1 1 Upgrade_ObjectLevel1 ArthedainEliteLevel2 70 Upgrade_ObjectLevel2 Upgrade_GondorBasicTraining GoodEliteBonusRank2 ArthedainEliteLevel3 140 Upgrade_ObjectLevel3 GoodEliteBonusRank3 ArthedainEliteLevel4 210 Upgrade_ObjectLevel4 GoodEliteBonusRank4 ArthedainEliteLevel5 280 Upgrade_ObjectLevel5 GoodEliteBonusRank5
JOINING THE ARMY Where to recruit FIELD NOTES Strategy Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.
Source definition data/ini/object/goodfaction/hordes/inn/arthedainsentinels.ini:432ArthedainSentinelsHorde_FS