Marchwardens of Lindon
Archer · 10 SOLDIERS

Marchwardens of Lindon

Requires Level 2 Dormitory Strong vs. Infantry Can stealth near trees These warriors are responsible with guarding the borders of Lindon to ensure that any elf may arrive at the Grey Havens safely to take the Straight Road to Aman.

Compare this unit ⇄
Cost675
Health / soldier400
Health / full battalion4,000
Attack range380
Movement speed55
Command points80

Base statistics · Build time: 45s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

GaladhrimArcherBow · ArthedainLindonWarrior

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
380
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
0 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
1
Damage typeDamage / hitSplash radiusConditions
PIERCE800Without Upgrade_RohanFireArrows
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeDWARVEN_MENOFDALE_RANGE380
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( DWARVEN_MENOFDALE_RANGE .003 )1.14
WeaponSpeed321321
MinWeaponSpeed241241
MaxWeaponSpeed481481
FireFXFX_RohanArcherBowWeapon—
ScaleWeaponSpeedYes—
HitPercentage8585
ScatterRadius16.016
AcceptableAimDelta2020
DelayBetweenShots00
PreAttackDelayELVEN_MIRKWOOD_ARCHER_BOW_PREATTACKDELAY500
PreAttackRandomAmount200200
OverrideVoiceAttackSoundMarchwardensVoiceAttackRanged—
OverrideVoiceEnterStateAttackSoundMarchwardensVoiceEnterStateAttackRanged—
PreAttackTypePER_POSITION—
FiringDuration00
ClipSize11
AutoReloadsClipYes—
AutoReloadWhenIdle11
ClipReloadTimeMin:ELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MIN Max:ELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MAX—
ContinuousFireOne00
ContinuousFireCoastELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MAX1,200
AntiAirborneVehicleYes—
AntiAirborneMonsterYes—
HitPassengerPercentage20%20
CanBeDodgedYes—
Source definitiondata/ini/weapon.ini:5076

GaladhrimArcherBow

Base equipment

TERTIARY

GaladhrimArcherBowBombard · ArthedainLindonWarrior

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
435
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
0 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
1
Damage typeDamage / hitSplash radiusConditions
PIERCE1100Without Upgrade_RohanFireArrows
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeDWARVEN_MENOFDALE_BOMBARD_MAXRANGE435
MinimumAttackRange#SUBTRACT( DWARVEN_MENOFDALE_BOMBARD_MINRANGE 75 )75
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( DWARVEN_MENOFDALE_BOMBARD_MAXRANGE .003 )1.3
WeaponSpeed321321
MinWeaponSpeed241241
MaxWeaponSpeed481481
FireFXFX_RohanArcherBowWeapon—
ScaleWeaponSpeedYes—
HitPercentage00
ScatterRadius6060
AcceptableAimDelta2020
DelayBetweenShots00
PreAttackDelayELVEN_MIRKWOOD_ARCHER_BOW_PREATTACKDELAY500
PreAttackRandomAmount200200
OverrideVoiceAttackSoundMarchwardensVoiceAttackRanged—
OverrideVoiceEnterStateAttackSoundMarchwardensVoiceEnterStateAttackRanged—
PreAttackTypePER_POSITION—
FiringDuration00
ClipSize11
AutoReloadsClipYes—
AutoReloadWhenIdle00
ClipReloadTimeMin:ELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MIN Max:ELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MAX—
ContinuousFireOne00
ContinuousFireCoastELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MAX1,200
AntiAirborneVehicleYes—
AntiAirborneMonsterYes—
HitPassengerPercentage20%20
CanBeDodgedYes—
NoVictimNeededYes—
BombardTypeYes—
Source definitiondata/ini/weapon.ini:5112

GaladhrimArcherBowBombard

player upgrade

PRIMARY

GaladhrimArcherSilverthornBow · ArthedainLindonWarrior

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
380
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
0 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
1
Damage typeDamage / hitSplash radiusConditions
PIERCE950No upgrade gate specified
MAGIC200No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeDWARVEN_MENOFDALE_RANGE380
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( DWARVEN_MENOFDALE_RANGE .003 )1.14
WeaponSpeed321321
MinWeaponSpeed241241
MaxWeaponSpeed481481
FireFXFX_RohanArcherBowWeapon—
ScaleWeaponSpeedYes—
HitPercentage8282
ScatterRadius16.016
AcceptableAimDelta2020
DelayBetweenShots00
PreAttackDelayELVEN_MIRKWOOD_ARCHER_BOW_PREATTACKDELAY500
PreAttackRandomAmount200200
OverrideVoiceAttackSoundMarchwardensVoiceAttackRanged—
OverrideVoiceEnterStateAttackSoundMarchwardensVoiceEnterStateAttackRanged—
PreAttackTypePER_POSITION—
FiringDuration00
ClipSize11
AutoReloadsClipYes—
AutoReloadWhenIdle11
ClipReloadTimeMin:ELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MIN Max:ELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MAX—
ContinuousFireOne00
ContinuousFireCoastELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MAX1,200
AntiAirborneVehicleYes—
AntiAirborneMonsterYes—
HitPassengerPercentage20%20
CanBeDodgedYes—
Source definitiondata/ini/weapon.ini:5187

GaladhrimArcherSilverthornBow

player upgrade

TERTIARY

GaladhrimArcherSilverthornBowBombard · ArthedainLindonWarrior

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
435
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
0 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
1
Damage typeDamage / hitSplash radiusConditions
PIERCE950No upgrade gate specified
MAGIC200No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeDWARVEN_MENOFDALE_BOMBARD_MAXRANGE435
MinimumAttackRange#SUBTRACT( DWARVEN_MENOFDALE_BOMBARD_MAXRANGE 75 )360
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( 400 .003 )1.2
WeaponSpeed321321
MinWeaponSpeed241241
MaxWeaponSpeed481481
FireFXFX_RohanArcherBowWeapon—
ScaleWeaponSpeedYes—
HitPercentage100100
ScatterRadius16.016
AcceptableAimDelta2020
DelayBetweenShots00
PreAttackDelayELVEN_MIRKWOOD_ARCHER_BOW_PREATTACKDELAY500
PreAttackRandomAmount200200
OverrideVoiceAttackSoundMarchwardensVoiceAttackRanged—
OverrideVoiceEnterStateAttackSoundMarchwardensVoiceEnterStateAttackRanged—
PreAttackTypePER_POSITION—
FiringDuration00
ClipSize11
AutoReloadsClipYes—
AutoReloadWhenIdle00
ClipReloadTimeMin:ELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MIN Max:ELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MAX—
ContinuousFireOne00
ContinuousFireCoastELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MAX1,200
AntiAirborneVehicleYes—
AntiAirborneMonsterYes—
HitPassengerPercentage20%20
CanBeDodgedYes—
NoVictimNeededYes—
BombardTypeYes—
Source definitiondata/ini/weapon.ini:5441

GaladhrimArcherSilverthornBowBombard

weaponset toggle 1

PRIMARY

ElvenGaladhrimWarriorSword_FS · ArthedainLindonWarrior

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
700 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
800 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
SLASH1000Without Upgrade_ElvenForgedBlades Upgrade_HorseDiscipline
SLASH1600Requires Upgrade_ElvenForgedBlades · Without Upgrade_HorseDiscipline
SLASH1000Requires Upgrade_HorseDiscipline · Without Upgrade_ElvenForgedBlades
SLASH1600Requires Upgrade_ElvenForgedBlades Upgrade_HorseDiscipline
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShots800800
PreAttackDelay700700
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDuration800800
Source definitiondata/ini/weapon.ini:90737

ElvenGaladhrimWarriorSword_FS

weaponset toggle 1

TERTIARY

GaladhrimArcherSilverthornBowBombard · ArthedainLindonWarrior

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
435
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
0 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
1
Damage typeDamage / hitSplash radiusConditions
PIERCE950No upgrade gate specified
MAGIC200No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeDWARVEN_MENOFDALE_BOMBARD_MAXRANGE435
MinimumAttackRange#SUBTRACT( DWARVEN_MENOFDALE_BOMBARD_MAXRANGE 75 )360
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( 400 .003 )1.2
WeaponSpeed321321
MinWeaponSpeed241241
MaxWeaponSpeed481481
FireFXFX_RohanArcherBowWeapon—
ScaleWeaponSpeedYes—
HitPercentage100100
ScatterRadius16.016
AcceptableAimDelta2020
DelayBetweenShots00
PreAttackDelayELVEN_MIRKWOOD_ARCHER_BOW_PREATTACKDELAY500
PreAttackRandomAmount200200
OverrideVoiceAttackSoundMarchwardensVoiceAttackRanged—
OverrideVoiceEnterStateAttackSoundMarchwardensVoiceEnterStateAttackRanged—
PreAttackTypePER_POSITION—
FiringDuration00
ClipSize11
AutoReloadsClipYes—
AutoReloadWhenIdle00
ClipReloadTimeMin:ELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MIN Max:ELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MAX—
ContinuousFireOne00
ContinuousFireCoastELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MAX1,200
AntiAirborneVehicleYes—
AntiAirborneMonsterYes—
HitPassengerPercentage20%20
CanBeDodgedYes—
NoVictimNeededYes—
BombardTypeYes—
Source definitiondata/ini/weapon.ini:5441

GaladhrimArcherSilverthornBowBombard

player upgrade weaponset toggle 1 contesting building

PRIMARY

ElvenGaladhrimWarriorSword_FS · ArthedainLindonWarrior

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
700 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
800 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
SLASH1000Without Upgrade_ElvenForgedBlades Upgrade_HorseDiscipline
SLASH1600Requires Upgrade_ElvenForgedBlades · Without Upgrade_HorseDiscipline
SLASH1000Requires Upgrade_HorseDiscipline · Without Upgrade_ElvenForgedBlades
SLASH1600Requires Upgrade_ElvenForgedBlades Upgrade_HorseDiscipline
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShots800800
PreAttackDelay700700
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDuration800800
Source definitiondata/ini/weapon.ini:90737

ElvenGaladhrimWarriorSword_FS

player upgrade weaponset toggle 1 contesting building

TERTIARY

GaladhrimArcherSilverthornBowBombard · ArthedainLindonWarrior

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
435
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
0 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
1
Damage typeDamage / hitSplash radiusConditions
PIERCE950No upgrade gate specified
MAGIC200No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeDWARVEN_MENOFDALE_BOMBARD_MAXRANGE435
MinimumAttackRange#SUBTRACT( DWARVEN_MENOFDALE_BOMBARD_MAXRANGE 75 )360
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( 400 .003 )1.2
WeaponSpeed321321
MinWeaponSpeed241241
MaxWeaponSpeed481481
FireFXFX_RohanArcherBowWeapon—
ScaleWeaponSpeedYes—
HitPercentage100100
ScatterRadius16.016
AcceptableAimDelta2020
DelayBetweenShots00
PreAttackDelayELVEN_MIRKWOOD_ARCHER_BOW_PREATTACKDELAY500
PreAttackRandomAmount200200
OverrideVoiceAttackSoundMarchwardensVoiceAttackRanged—
OverrideVoiceEnterStateAttackSoundMarchwardensVoiceEnterStateAttackRanged—
PreAttackTypePER_POSITION—
FiringDuration00
ClipSize11
AutoReloadsClipYes—
AutoReloadWhenIdle00
ClipReloadTimeMin:ELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MIN Max:ELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MAX—
ContinuousFireOne00
ContinuousFireCoastELVEN_MIRKWOOD_ARCHER_BOW_RELOADTIME_MAX1,200
AntiAirborneVehicleYes—
AntiAirborneMonsterYes—
HitPassengerPercentage20%20
CanBeDodgedYes—
NoVictimNeededYes—
BombardTypeYes—
Source definitiondata/ini/weapon.ini:5441

GaladhrimArcherSilverthornBowBombard

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

ElfWarriorArmor · ArthedainLindonWarrior

Damage typeReceived
DEFAULT100%
SLASH220%
PIERCE60%
SPECIALIST85%
CAVALRY150%
CRUSH200%
SIEGE100%
FLAME100%
FROST100%
MAGIC100%
HERO200%
HERO_RANGED200%
STRUCTURAL40%
UNDEFINED1%
Source definitiondata/ini/armor.ini:6796

ElfWarriorArmor

player upgrade

ElfWarriorHeavyArmor · ArthedainLindonWarrior

Damage typeReceived
DEFAULT40%
SLASH110%
PIERCE35%
SPECIALIST47%
CAVALRY70%
CRUSH150%
SIEGE50%
FLAME50%
FROST75%
MAGIC50%
HERO100%
HERO_RANGED100%
STRUCTURAL30%
UNDEFINED1%
Source definitiondata/ini/armor.ini:6834

ElfWarriorHeavyArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78722

Command_ToggleLindonWarriorWeapon

upgrade / mode

Purchase Elven Armour (T)

Upgrades this battalion with Elven Armour Significantly reduces the amount of damage taken

Requires: Upgrade_TechnologyGondorHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78733

Command_PurchaseUpgradeLindonHeavyArmor

upgrade / mode

Purchase Ossiriand Bows (C)

Upgrades this battalion with Ossiriand Bows Significantly increases the damage done by Arrows

Requires: Upgrade_TechnologyGondorFireArrows

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78769

Command_PurchaseUpgradeLindonOssiriandBows

upgrade / mode

Purchase Banners of the Golden Wood (V)

Increases a unit to Level 2 Allows to regain health outside of combat Can only be equipped at Level 1

Requires: Upgrade_TechnologyGondorBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78841

Command_PurchaseUpgradeLindonBasicTraining

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl2

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78722

Command_ToggleLindonWarriorWeapon

upgrade / mode

Purchase Elven Armour (T)

Upgrades this battalion with Elven Armour Significantly reduces the amount of damage taken

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl2, Upgrade_TechnologyGondorHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78733

Command_PurchaseUpgradeLindonHeavyArmor

upgrade / mode

Purchase Ossiriand Bows (C)

Upgrades this battalion with Ossiriand Bows Significantly increases the damage done by Arrows

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl2, Upgrade_TechnologyGondorFireArrows

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78769

Command_PurchaseUpgradeLindonOssiriandBows

upgrade / mode

Purchase Banners of the Golden Wood (V)

Increases a unit to Level 2 Allows to regain health outside of combat Can only be equipped at Level 1

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl2, Upgrade_TechnologyGondorBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78841

Command_PurchaseUpgradeLindonBasicTraining

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl3

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78722

Command_ToggleLindonWarriorWeapon

upgrade / mode

Purchase Elven Armour (T)

Upgrades this battalion with Elven Armour Significantly reduces the amount of damage taken

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl3, Upgrade_TechnologyGondorHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78733

Command_PurchaseUpgradeLindonHeavyArmor

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades When equipped, increases the damage done by melee weapons

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl3, Upgrade_TechnologyGondorForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78805

Command_PurchaseUpgradeLindonForgedBlades

upgrade / mode

Purchase Banners of the Golden Wood (V)

Increases a unit to Level 2 Allows to regain health outside of combat Can only be equipped at Level 1

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl3, Upgrade_TechnologyGondorBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78841

Command_PurchaseUpgradeLindonBasicTraining

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Requires: Upgrade_ArthedainFaction, Upgrade_ObjectLevel2

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78722

Command_ToggleLindonWarriorWeapon

upgrade / mode

Purchase Elven Armour (T)

Upgrades this battalion with Elven Armour Significantly reduces the amount of damage taken

Requires: Upgrade_ArthedainFaction, Upgrade_ObjectLevel2, Upgrade_TechnologyGondorHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78733

Command_PurchaseUpgradeLindonHeavyArmor

upgrade / mode

Purchase Ossiriand Bows (C)

Upgrades this battalion with Ossiriand Bows Significantly increases the damage done by Arrows

Requires: Upgrade_ArthedainFaction, Upgrade_ObjectLevel2, Upgrade_TechnologyGondorFireArrows

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78769

Command_PurchaseUpgradeLindonOssiriandBows

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ArthedainFaction, Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel2

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78722

Command_ToggleLindonWarriorWeapon

upgrade / mode

Purchase Elven Armour (T)

Upgrades this battalion with Elven Armour Significantly reduces the amount of damage taken

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel2, Upgrade_TechnologyGondorHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78733

Command_PurchaseUpgradeLindonHeavyArmor

upgrade / mode

Purchase Ossiriand Bows (C)

Upgrades this battalion with Ossiriand Bows Significantly increases the damage done by Arrows

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel2, Upgrade_TechnologyGondorFireArrows

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78769

Command_PurchaseUpgradeLindonOssiriandBows

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel2

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78722

Command_ToggleLindonWarriorWeapon

upgrade / mode

Purchase Elven Armour (T)

Upgrades this battalion with Elven Armour Significantly reduces the amount of damage taken

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel2, Upgrade_TechnologyGondorHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78733

Command_PurchaseUpgradeLindonHeavyArmor

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades When equipped, increases the damage done by melee weapons

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel2, Upgrade_TechnologyGondorForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78805

Command_PurchaseUpgradeLindonForgedBlades

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ArthedainFaction, Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Requires: Upgrade_ArnorFaction

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78722

Command_ToggleLindonWarriorWeapon

upgrade / mode

Purchase Elven Armour (T)

Upgrades this battalion with Elven Armour Significantly reduces the amount of damage taken

Requires: Upgrade_ArnorFaction, Upgrade_TechnologyArnorHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78757

Command_PurchaseUpgradeLindonHeavyArmor_GilGaladEra

upgrade / mode

Purchase Ossiriand Bows (C)

Upgrades this battalion with Ossiriand Bows Significantly increases the damage done by Arrows

Requires: Upgrade_ArnorFaction, Upgrade_TechnologyArnorFireArrows

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78793

Command_PurchaseUpgradeLindonOssiriandBows_GilGaladEra

upgrade / mode

Purchase Banners of the Golden Wood (V)

Increases a unit to Level 2 Allows to regain health outside of combat Can only be equipped at Level 1

Requires: Upgrade_ArnorFaction, Upgrade_TechnologyArnorBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:83190

Command_PurchaseUpgradeArnorBasicTraining_GilGaladEra

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ArnorFaction

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl2

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78722

Command_ToggleLindonWarriorWeapon

upgrade / mode

Purchase Elven Armour (T)

Upgrades this battalion with Elven Armour Significantly reduces the amount of damage taken

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl2, Upgrade_TechnologyArnorHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78757

Command_PurchaseUpgradeLindonHeavyArmor_GilGaladEra

upgrade / mode

Purchase Ossiriand Bows (C)

Upgrades this battalion with Ossiriand Bows Significantly increases the damage done by Arrows

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl2, Upgrade_TechnologyArnorFireArrows

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78793

Command_PurchaseUpgradeLindonOssiriandBows_GilGaladEra

upgrade / mode

Purchase Banners of the Golden Wood (V)

Increases a unit to Level 2 Allows to regain health outside of combat Can only be equipped at Level 1

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl2, Upgrade_TechnologyArnorBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:83190

Command_PurchaseUpgradeArnorBasicTraining_GilGaladEra

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl3

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78722

Command_ToggleLindonWarriorWeapon

upgrade / mode

Purchase Elven Armour (T)

Upgrades this battalion with Elven Armour Significantly reduces the amount of damage taken

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl3, Upgrade_TechnologyArnorHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78757

Command_PurchaseUpgradeLindonHeavyArmor_GilGaladEra

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades When equipped, increases the damage done by melee weapons

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl3, Upgrade_TechnologyArnorForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78829

Command_PurchaseUpgradeLindonForgedBlades_GilGaladEra

upgrade / mode

Purchase Banners of the Golden Wood (V)

Increases a unit to Level 2 Allows to regain health outside of combat Can only be equipped at Level 1

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl3, Upgrade_TechnologyArnorBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:83190

Command_PurchaseUpgradeArnorBasicTraining_GilGaladEra

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl3

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Requires: Upgrade_ArnorFaction, Upgrade_ObjectLevel2

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78722

Command_ToggleLindonWarriorWeapon

upgrade / mode

Purchase Elven Armour (T)

Upgrades this battalion with Elven Armour Significantly reduces the amount of damage taken

Requires: Upgrade_ArnorFaction, Upgrade_ObjectLevel2, Upgrade_TechnologyArnorHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78757

Command_PurchaseUpgradeLindonHeavyArmor_GilGaladEra

upgrade / mode

Purchase Ossiriand Bows (C)

Upgrades this battalion with Ossiriand Bows Significantly increases the damage done by Arrows

Requires: Upgrade_ArnorFaction, Upgrade_ObjectLevel2, Upgrade_TechnologyArnorFireArrows

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78793

Command_PurchaseUpgradeLindonOssiriandBows_GilGaladEra

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ArnorFaction, Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel2

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78722

Command_ToggleLindonWarriorWeapon

upgrade / mode

Purchase Elven Armour (T)

Upgrades this battalion with Elven Armour Significantly reduces the amount of damage taken

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel2, Upgrade_TechnologyArnorHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78757

Command_PurchaseUpgradeLindonHeavyArmor_GilGaladEra

upgrade / mode

Purchase Ossiriand Bows (C)

Upgrades this battalion with Ossiriand Bows Significantly increases the damage done by Arrows

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel2, Upgrade_TechnologyArnorFireArrows

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78793

Command_PurchaseUpgradeLindonOssiriandBows_GilGaladEra

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl2, Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

upgrade / mode

Alternate Weapon (R)

Left click to switch weapons

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel2

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78722

Command_ToggleLindonWarriorWeapon

upgrade / mode

Purchase Elven Armour (T)

Upgrades this battalion with Elven Armour Significantly reduces the amount of damage taken

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel2, Upgrade_TechnologyArnorHeavyArmor

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78757

Command_PurchaseUpgradeLindonHeavyArmor_GilGaladEra

upgrade / mode

Purchase Tempered Blades (C)

Upgrades this battalion with Tempered Blades When equipped, increases the damage done by melee weapons

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel2, Upgrade_TechnologyArnorForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:78829

Command_PurchaseUpgradeLindonForgedBlades_GilGaladEra

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_ArnorFaction, Upgrade_MiniHordeLvl3, Upgrade_ObjectLevel2

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Auto Heal Behavior

Requires: Upgrade_ObjectLevel2

Effect values & implementation

AutoHealBehavior ModuleTag_ElvenAutoHealing

PropertyGame valueResolved value
HealOnlyIfNotInCombatYes—
HealOnlyIfNotUnderAttackYes—
StartsActiveNo—
TriggeredByUpgrade_ObjectLevel2—
HealingAmount66
HealingDelay20002,000
StartHealingDelay1500015,000
KindOfINFANTRY CAVALRY—
UnitHealPulseFXFX_SpellHealUnitHealBuff—
AffectsContainedYes—
NonStackableYes—
Source definitiondata/ini/object/goodfaction/hordes/arthedain/lindon_marchwarden_horde.ini:69

AutoHealBehavior ModuleTag_ElvenAutoHealing

passive / conditional

Large Group Bonus Update

Effect values & implementation

LargeGroupBonusUpdate ModuleTag_ArcherGroupDebuff

PropertyGame valueResolved value
UpdateRate10001,000
HordeMemberFilterNONE +ARCHER -HERO ALLIES—
Count4040
Radius200200
RubOffRadius200200
AlliesOnlyYes—
AttributeModifierEliteArcherDebuff—

EliteArcherDebuff

PropertyGame valueResolved value
CategorySPELL—
ModifierDAMAGE_MULT 70%—
ModifierARMOR -25%—
ModifierVISION -5%—
ModifierSHROUD_CLEARING -5%—
Duration00
FXFX_ArcherDebuff—
Source definitiondata/ini/object/goodfaction/hordes/arthedain/lindon_marchwarden_horde.ini:127

LargeGroupBonusUpdate ModuleTag_ArcherGroupDebuff

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_GondorFireArrows, Upgrade_ArnorFireArrows

Effect values & implementation

SubObjectsUpgrade ModuleTag_FireArrowSwapUpgrade

PropertyGame valueResolved value
TriggeredByUpgrade_GondorFireArrows Upgrade_ArnorFireArrows—
ShowSubObjectsMALLORNBOW—
HideSubObjectsBOW—
Source definitiondata/ini/object/goodfaction/units/arthedain/lindon_marchwarden.ini:1591

SubObjectsUpgrade ModuleTag_FireArrowSwapUpgrade

passive / conditional

Armor Upgrade

Requires: Upgrade_GondorHeavyArmor, Upgrade_ArnorHeavyArmor

Effect values & implementation

ArmorUpgrade ArmorUpgradeModuleTag

PropertyGame valueResolved value
TriggeredByUpgrade_GondorHeavyArmor Upgrade_ArnorHeavyArmor—
Source definitiondata/ini/object/goodfaction/units/arthedain/lindon_marchwarden.ini:1597

ArmorUpgrade ArmorUpgradeModuleTag

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_GondorHeavyArmor, Upgrade_ArnorHeavyArmor

Effect values & implementation

AttributeModifierUpgrade ModuleTag_ModelSwap

PropertyGame valueResolved value
TriggeredByUpgrade_GondorHeavyArmor Upgrade_ArnorHeavyArmor—
AttributeModifierLothlorienElvenArmor—

LothlorienElvenArmor

PropertyGame valueResolved value
CategoryLEVEL—
Duration00
ModelConditionRIDER2—
Source definitiondata/ini/object/goodfaction/units/arthedain/lindon_marchwarden.ini:1601

AttributeModifierUpgrade ModuleTag_ModelSwap

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_GondorForgedBlades, Upgrade_ArnorForgedBlades

Effect values & implementation

SubObjectsUpgrade ForgedBlades_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_GondorForgedBlades Upgrade_ArnorForgedBlades—
ShowSubObjectsForged_Blade—
Source definitiondata/ini/object/goodfaction/units/arthedain/lindon_marchwarden.ini:1606

SubObjectsUpgrade ForgedBlades_Upgrade

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_ObjectLevel1

Effect values & implementation

SubObjectsUpgrade Hide_SubObjects

PropertyGame valueResolved value
TriggeredByUpgrade_ObjectLevel1—
HideSubObjectsHLMT_01 GEAR GEAR01—
Source definitiondata/ini/object/goodfaction/units/arthedain/lindon_marchwarden.ini:1611

SubObjectsUpgrade Hide_SubObjects

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_GondorHeavyArmor, Upgrade_ArnorHeavyArmor

Effect values & implementation

SubObjectsUpgrade HeavyArmor_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_GondorHeavyArmor Upgrade_ArnorHeavyArmor—
ShowSubObjectsGEAR GEAR01—
Source definitiondata/ini/object/goodfaction/units/arthedain/lindon_marchwarden.ini:1616

SubObjectsUpgrade HeavyArmor_Upgrade

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_GondorHeavyArmor, Upgrade_ArnorHeavyArmor

Effect values & implementation

SubObjectsUpgrade Armor_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_GondorHeavyArmor Upgrade_ArnorHeavyArmor—
UpgradeTextureeuNmarchwardenHA.tga 0 lindonwarrior_HA.tga—
RecolorHouseYes—
ExcludeSubobjectsFORGED_BLADE—
Source definitiondata/ini/object/goodfaction/units/arthedain/lindon_marchwarden.ini:1621

SubObjectsUpgrade Armor_Upgrade

passive / conditional

Weapon Set Upgrade

Requires: Upgrade_GondorFireArrows

Effect values & implementation

WeaponSetUpgrade ModuleTag_14

PropertyGame valueResolved value
TriggeredByUpgrade_GondorFireArrows—
Source definitiondata/ini/object/goodfaction/units/arthedain/lindon_marchwarden.ini:1661

WeaponSetUpgrade ModuleTag_14

Battalion composition & progression

Member templateCountHealth each
ArthedainLindonWarrior10400
Experience and level upgrades (5)
Level definitionXP requirementUpgrades / modifiers
ArthedainEliteLevel11Upgrade_ObjectLevel1
ArthedainEliteLevel270Upgrade_ObjectLevel2 Upgrade_GondorBasicTraining GoodEliteBonusRank2
ArthedainEliteLevel3140Upgrade_ObjectLevel3 GoodEliteBonusRank3
ArthedainEliteLevel4210Upgrade_ObjectLevel4 GoodEliteBonusRank4
ArthedainEliteLevel5280Upgrade_ObjectLevel5 GoodEliteBonusRank5
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSet_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_TechnologyRivendellDagorlad
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetReflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel2_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_TechnologyRivendellDagorlad
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel2Reflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel3_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3, Upgrade_TechnologyRivendellDagorlad
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel3Reflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_CanTaunt
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSet_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_CanTaunt, Upgrade_TechnologyRivendellDagorlad
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetReflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_CanTaunt
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel2_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_CanTaunt, Upgrade_TechnologyRivendellDagorlad
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel2Reflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3, Upgrade_CanTaunt
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel3_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3, Upgrade_CanTaunt, Upgrade_TechnologyRivendellDagorlad
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel3Reflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_HorseDiscipline
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSet_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_HorseDiscipline, Upgrade_TechnologyRivendellDagorlad
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetReflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_HorseDiscipline
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel2_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_HorseDiscipline, Upgrade_TechnologyRivendellDagorlad
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel2Reflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3, Upgrade_HorseDiscipline
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel3_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3, Upgrade_HorseDiscipline, Upgrade_TechnologyRivendellDagorlad
Trace

Starting builder → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel3Reflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ObjectEriadorEarendil
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSet_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ObjectEriadorEarendil, Upgrade_TechnologyRivendellDagorlad
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetReflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ObjectEriadorEarendil
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel2_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ObjectEriadorEarendil, Upgrade_TechnologyRivendellDagorlad
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel2Reflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3, Upgrade_ObjectEriadorEarendil
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel3_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3, Upgrade_ObjectEriadorEarendil, Upgrade_TechnologyRivendellDagorlad
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel3Reflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_CanTaunt, Upgrade_ObjectEriadorEarendil
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSet_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_CanTaunt, Upgrade_ObjectEriadorEarendil, Upgrade_TechnologyRivendellDagorlad
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetReflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_CanTaunt, Upgrade_ObjectEriadorEarendil
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel2_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_CanTaunt, Upgrade_ObjectEriadorEarendil, Upgrade_TechnologyRivendellDagorlad
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel2Reflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3, Upgrade_CanTaunt, Upgrade_ObjectEriadorEarendil
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel3_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3, Upgrade_CanTaunt, Upgrade_ObjectEriadorEarendil, Upgrade_TechnologyRivendellDagorlad
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel3Reflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_HorseDiscipline, Upgrade_ObjectEriadorEarendil
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSet_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_HorseDiscipline, Upgrade_ObjectEriadorEarendil, Upgrade_TechnologyRivendellDagorlad
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetReflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_HorseDiscipline, Upgrade_ObjectEriadorEarendil
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel2_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_HorseDiscipline, Upgrade_ObjectEriadorEarendil, Upgrade_TechnologyRivendellDagorlad
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel2Reflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3, Upgrade_HorseDiscipline, Upgrade_ObjectEriadorEarendil
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel3_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3, Upgrade_HorseDiscipline, Upgrade_ObjectEriadorEarendil, Upgrade_TechnologyRivendellDagorlad
Trace

Starting fortress → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel3Reflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_CanTaunt, Upgrade_HorseDiscipline
Trace

Starting builder → RivendellPorter → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSet_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_TechnologyRivendellDagorlad
Trace

Starting builder → RivendellPorter → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetReflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_CanTaunt, Upgrade_HorseDiscipline
Trace

Starting builder → RivendellPorter → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel2_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_TechnologyRivendellDagorlad
Trace

Starting builder → RivendellPorter → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel2Reflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3, Upgrade_CanTaunt, Upgrade_HorseDiscipline
Trace

Starting builder → RivendellPorter → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel3_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3, Upgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_TechnologyRivendellDagorlad
Trace

Starting builder → RivendellPorter → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel3Reflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_ObjectEriadorEarendil
Trace

Starting builder → RivendellPorter → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSet_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_ObjectEriadorEarendil, Upgrade_TechnologyRivendellDagorlad
Trace

Starting builder → RivendellPorter → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetReflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_ObjectEriadorEarendil
Trace

Starting builder → RivendellPorter → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel2_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_ObjectEriadorEarendil, Upgrade_TechnologyRivendellDagorlad
Trace

Starting builder → RivendellPorter → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel2Reflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3, Upgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_ObjectEriadorEarendil
Trace

Starting builder → RivendellPorter → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel3_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

LindonRivendell DormitoryUpgrade_ArnorBarracksLevel2, Upgrade_ArnorBarracksLevel3, Upgrade_CanTaunt, Upgrade_HorseDiscipline, Upgrade_ObjectEriadorEarendil, Upgrade_TechnologyRivendellDagorlad
Trace

Starting builder → RivendellPorter → fortress_rivendell → RivendellFortressCitadel → RivendellPorter → RivendellDormitory → RivendellDormitoryCommandSetLevel3Reflections_GilgaladEra → Command_ConstructLindonWarriorHorde

Source definitiondata/ini/commandbutton.ini:83030

Command_ConstructLindonWarriorHorde

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/hordes/arthedain/lindon_marchwarden_horde.ini:1

ArthedainLindonWarriorHorde