Trebuchet
Siegeengine · INDIVIDUAL UNIT

Trebuchet

Requires Level 3 Fornost Garrison Strong vs. Structures and Infantry Like their distant forebears, the Dúnedain of the North are skillful engineers, capable of constructing powerful siege machines.

Compare this unit ⇄
Cost600
Health / soldier2,000
Health / full battalion2,000
Attack range500
Movement speed40
Command points30

Base statistics · Build time: 30s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

DwarfMangonelRock · ArnorTrebuchet

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
500
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,100 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
8,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
SIEGE60050No upgrade gate specified
SIEGE60050No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeTDH_DWARVES_MANGONEL_ROCK_RANGE500
MinimumAttackRange100.0100
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( TDH_DWARVES_MANGONEL_ROCK_RANGE .003 )1.5
WeaponSpeed201201
MinWeaponSpeed201201
FireFXFX_CatapultWeapon—
DelayBetweenShotsTDH_DWARVES_MANGONEL_ROCK_DELAYBETWEENSHOTS8,000
FXTriggerCATAPULT_ROCK—
PreAttackDelayTDH_DWARVES_MANGONEL_ROCK_PREATTACKDELAY1,100
PreAttackTypePER_SHOT—
FiringDurationTDH_DWARVES_MANGONEL_ROCK_FIRINGDURATION5,233
RequireFollowThruYes—
ShareTimersYes—
NoVictimNeededYes—
LeechRangeWeaponYes—
ScatterRadiusVsInfantryTDH_DWARVES_MANGONEL_ROCK_SCATTER_RADIUS60
DisableScatterForTargetsOnWallNo—
HitPercentageTDH_DWARVES_MANGONEL_ROCK_ACCURACY40
ScatterRadiusTDH_DWARVES_MANGONEL_ROCK_SCATTER_RADIUS60
Source definitiondata/ini/weapon.ini:73340

DwarfMangonelRock

player upgrade weaponset toggle 1

PRIMARY

DwarfMangonelScatterFlame · ArnorTrebuchet

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
380
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,100 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
8,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
FLAME120No upgrade gate specified
FLAME25070No upgrade gate specified
SIEGE20070No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeTDH_DWARVES_MANGONEL_SCATTER_RANGE380
MinimumAttackRange100.0100
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( TDH_DWARVES_MANGONEL_SCATTER_RANGE .003 )1.14
WeaponSpeed151151
MinWeaponSpeed151151
FireFXFX_CatapultWeapon—
DelayBetweenShotsTDH_DWARVES_MANGONEL_SCATTER_DELAYBETWEENSHOTS8,000
FXTriggerCATAPULT_ROCK—
PreAttackDelayTDH_DWARVES_MANGONEL_SCATTER_PREATTACKDELAY1,100
PreAttackTypePER_SHOT—
FiringDurationTDH_DWARVES_MANGONEL_SCATTER_FIRINGDURATION5,233
RequireFollowThruYes—
ShareTimersYes—
NoVictimNeededYes—
LeechRangeWeaponYes—
HitPercentageTDH_DWARVES_MANGONEL_SCATTER_ACCURACY90
ScatterRadiusTDH_DWARVES_MANGONEL_SCATTER_SCATTER_RADIUS35
Source definitiondata/ini/weapon.ini:73817

DwarfMangonelScatterFlame

weaponset toggle 1

PRIMARY

DwarfMangonelScatter · ArnorTrebuchet

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
380
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,100 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
8,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
SIEGE15055No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeTDH_DWARVES_MANGONEL_SCATTER_RANGE380
MinimumAttackRange100.0100
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( TDH_DWARVES_MANGONEL_SCATTER_RANGE .003 )1.14
WeaponSpeed151151
MinWeaponSpeed151151
FireFXFX_CatapultWeapon—
DelayBetweenShotsTDH_DWARVES_MANGONEL_SCATTER_DELAYBETWEENSHOTS8,000
FXTriggerCATAPULT_ROCK—
PreAttackDelayTDH_DWARVES_MANGONEL_SCATTER_PREATTACKDELAY1,100
PreAttackTypePER_SHOT—
FiringDurationTDH_DWARVES_MANGONEL_SCATTER_FIRINGDURATION5,233
RequireFollowThruYes—
ShareTimersYes—
NoVictimNeededYes—
LeechRangeWeaponYes—
HitPercentageTDH_DWARVES_MANGONEL_SCATTER_ACCURACY90
ScatterRadiusTDH_DWARVES_MANGONEL_SCATTER_SCATTER_RADIUS35
Source definitiondata/ini/weapon.ini:73738

DwarfMangonelScatter

player upgrade

PRIMARY

DwarfMangonelRockFlame · ArnorTrebuchet

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
500
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
1,100 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
8,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
FLAME120No upgrade gate specified
FLAME50030No upgrade gate specified
SIEGE90050No upgrade gate specified
SIEGE90050No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
AttackRangeTDH_DWARVES_MANGONEL_ROCK_RANGE500
MinimumAttackRange100.0100
RangeBonusMinHeight3030
RangeBonus11
RangeBonusPerFoot#MULTIPLY( TDH_DWARVES_MANGONEL_ROCK_RANGE .003 )1.5
WeaponSpeed201201
MinWeaponSpeed201201
FireFXFX_CatapultWeapon—
DelayBetweenShotsTDH_DWARVES_MANGONEL_ROCK_DELAYBETWEENSHOTS8,000
FXTriggerCATAPULT_ROCK—
PreAttackDelayTDH_DWARVES_MANGONEL_ROCK_PREATTACKDELAY1,100
PreAttackTypePER_SHOT—
FiringDurationTDH_DWARVES_MANGONEL_ROCK_FIRINGDURATION5,233
RequireFollowThruYes—
ShareTimersYes—
NoVictimNeededYes—
LeechRangeWeaponYes—
ScatterRadiusVsInfantryTDH_DWARVES_MANGONEL_ROCK_SCATTER_RADIUS60
DisableScatterForTargetsOnWallNo—
HitPercentageTDH_DWARVES_MANGONEL_ROCK_ACCURACY40
ScatterRadiusTDH_DWARVES_MANGONEL_ROCK_SCATTER_RADIUS60
Source definitiondata/ini/weapon.ini:73786

DwarfMangonelRockFlame

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

TrebuchetArmor · ArnorTrebuchet

Damage typeReceived
DEFAULT25%
SLASH100%
PIERCE1%
SPECIALIST75%
CRUSH40%
CAVALRY100%
SIEGE100%
FLAME80%
FROST80%
MAGIC80%
HERO200%
HERO_RANGED2%
STRUCTURAL25%
UNDEFINED1%
Source definitiondata/ini/armor.ini:4118

TrebuchetArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

upgrade / mode

Purchase Fire Stones (T)

Upgrades this Trebuchet with Fire Stones Significantly increases the Trebuchet's damage

Requires: Upgrade_TechnologyRivendellFeanorSmithing

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:46570

Command_PurchaseUpgradeArnorFireStones

upgrade / mode

Switch Ammunition (C)

Toggle between boulders and piles of smaller rocks. Boulders are strong vs structures, smaller rocks are strong vs units

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:41815

Command_DwarfToggleMangonelWeapon

passive / conditional

Weapon Set Upgrade

Requires: Upgrade_GondorFireStones

Effect values & implementation

WeaponSetUpgrade ModuleTag_FlamingRock

PropertyGame valueResolved value
TriggeredByUpgrade_GondorFireStones—
Source definitiondata/ini/object/goodfaction/units/arnor/arnortrebuchet.ini:377

WeaponSetUpgrade ModuleTag_FlamingRock

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_GondorFireStones

Effect values & implementation

SubObjectsUpgrade ModuleTag_FlamingRockUpgrade

PropertyGame valueResolved value
TriggeredByUpgrade_GondorFireStones—
ShowSubObjectsFirePlane—
Source definitiondata/ini/object/goodfaction/units/arnor/arnortrebuchet.ini:386

SubObjectsUpgrade ModuleTag_FlamingRockUpgrade

Battalion composition & progression

Member templateCountHealth each
ArnorTrebuchet12,000
Experience and level upgrades (1)
Level definitionXP requirementUpgrades / modifiers
ArnorTrebuchetLevel11Upgrade_ObjectLevel1
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
ArthedainFornost GarrisonUpgrade_GondorBarracksLevel3
Trace

Starting builder → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSet → Command_ConstructArnorTrebuchet

Source definitiondata/ini/commandbutton.ini:66321

Command_ConstructArnorTrebuchet

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel2, Upgrade_GondorBarracksLevel3
Trace

Starting builder → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSetLevel2 → Command_ConstructArnorTrebuchet

Source definitiondata/ini/commandbutton.ini:66321

Command_ConstructArnorTrebuchet

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel3
Trace

Starting builder → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSetLevel3 → Command_ConstructArnorTrebuchet

Source definitiondata/ini/commandbutton.ini:66321

Command_ConstructArnorTrebuchet

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel3, Upgrade_TechnologyTheMostHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSet → Command_ConstructArnorTrebuchet

Source definitiondata/ini/commandbutton.ini:66321

Command_ConstructArnorTrebuchet

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel2, Upgrade_GondorBarracksLevel3, Upgrade_TechnologyTheMostHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSetLevel2 → Command_ConstructArnorTrebuchet

Source definitiondata/ini/commandbutton.ini:66321

Command_ConstructArnorTrebuchet

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel3, Upgrade_TechnologyTheMostHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSetLevel3 → Command_ConstructArnorTrebuchet

Source definitiondata/ini/commandbutton.ini:66321

Command_ConstructArnorTrebuchet

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel3, Upgrade_TechnologyTheLessHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSet → Command_ConstructArnorTrebuchet

Source definitiondata/ini/commandbutton.ini:66321

Command_ConstructArnorTrebuchet

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel2, Upgrade_GondorBarracksLevel3, Upgrade_TechnologyTheLessHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSetLevel2 → Command_ConstructArnorTrebuchet

Source definitiondata/ini/commandbutton.ini:66321

Command_ConstructArnorTrebuchet

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel3, Upgrade_TechnologyTheLessHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSetLevel3 → Command_ConstructArnorTrebuchet

Source definitiondata/ini/commandbutton.ini:66321

Command_ConstructArnorTrebuchet

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel3, Upgrade_TechnologyTheLessHopefulChoice, Upgrade_TechnologyTheMostHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSet → Command_ConstructArnorTrebuchet

Source definitiondata/ini/commandbutton.ini:66321

Command_ConstructArnorTrebuchet

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel2, Upgrade_GondorBarracksLevel3, Upgrade_TechnologyTheLessHopefulChoice, Upgrade_TechnologyTheMostHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSetLevel2 → Command_ConstructArnorTrebuchet

Source definitiondata/ini/commandbutton.ini:66321

Command_ConstructArnorTrebuchet

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel3, Upgrade_TechnologyTheLessHopefulChoice, Upgrade_TechnologyTheMostHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSetLevel3 → Command_ConstructArnorTrebuchet

Source definitiondata/ini/commandbutton.ini:66321

Command_ConstructArnorTrebuchet

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/units/arnor/arnortrebuchet.ini:8

ArnorTrebuchet