Captain of Annúminas
Infantry · INDIVIDUAL UNIT

Captain of Annúminas

Requires Level 2 Fornost Garrison Supports Dúnedain units The great city of Annúminas was of old the home of the royal line of Arnor, and though it has long since been ruined, the captains of Arthedain are still styled after their former capital.

Compare this unit ⇄
Cost500
Health / soldier1,500
Health / full battalion1,500
Attack range11.5
Movement speed60
Command points50

Base statistics · Build time: 30s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

AnnuminasCaptainWeapon · AnnuminasCaptain

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
11.5
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
567 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
633 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO10010No upgrade gate specified
HERO5020No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
RadiusDamageAffectsENEMIES NEUTRALS—
LeechRangeWeaponYes—
AttackRangeSTANDARD_MELEE_ATTACK_RANGE11.5
MeleeWeaponYes—
DelayBetweenShotsISENGARD_BERSERKER_DELAYBETWEENSHOTS633
PreAttackDelayISENGARD_BERSERKER_PREATTACKDELAY567
PreAttackTypePER_SHOT—
FiringDurationISENGARD_BERSERKER_FIRINGDURATION633
FireFXFX_GondorSwordHit—
Source definitiondata/ini/weapon.ini:20896

AnnuminasCaptainWeapon

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

MahudChiefArmor · AnnuminasCaptain

Damage typeReceived
DEFAULT100%
CRUSH150%
SLASH60%
PIERCE60%
SPECIALIST50%
FLAME200%
FROST100%
SIEGE100%
STRUCTURAL100%
CHOP100%
HERO100%
HERO_RANGED75%
CAVALRY125%
MAGIC100%
UNDEFINED1%
Source definitiondata/ini/armor.ini:3238

MahudChiefArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Disciplined (W)

Modifier Type: Leadership Nearby friendly units gain +50% experience gain Passive ability When activated, the Captain of Annúminas gains +50% armour for 30 seconds Left click to activate

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime120000120,000

SpecialPowerModule ModuleTag_AragornBladeMasterStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
StartsPausedNo—

HeroModeSpecialAbilityUpdate ModuleTag_AragornBladeMasterUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAragornBladeMaster—
HeroAttributeModifierCaptainDisciplinedActive—
HeroEffectDuration3000030,000
UnpackTime11
TriggerSoundErkenbrandHammerhandSound—
Source definitiondata/ini/commandbutton.ini:66283

Command_AnnuminasCaptainDiscipline

active

Tactical Advantage (R)

Requires Level 2 Modifier Type: Active Debuff Targeted enemy units suffer -33% armour for 30 seconds Nullifies enemy leadership Left click icon then left click on target units

Cooldown 60s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GENERAL_TARGETLESS—
ReloadTime6000060,000
InitiateSoundHeroWestMaleVoiceAttackCharge—
RadiusCursorRadius100.0100
PreventActivationConditionsHIDDEN—

UnpauseSpecialPowerUpgrade ModuleTag_ChallengeofGondorUnpause

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityChallengeofGondor—
TriggeredByUpgrade_ObjectLevel2—

SpecialPowerModule ModuleTag_WormtongueVenomousWordsSpecialPower

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityChallengeofGondor—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_WormtongueVenomousWordsUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityChallengeofGondor—
StartAbilityRange300300
TriggerSpecialPowerModuleTag_WormtongueVenomousWordsDebuff TARGETPOS—
UnpackTime10001,000
UnpackingVariation11
PreparationTime00
PersistentPrepTime00
PackTime13301,330
Source definitiondata/ini/commandbutton.ini:66295

Command_AnnuminasCaptainTactical

active

Call to Arms (T)

Requires Level 3 Target Fornost Garrison temporarily gains +75% increased unit production speed for 90 seconds Left click then left click target Fornost Garrison

Cooldown 150s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ARROW_STORM—
ReloadTime150000150,000
RadiusCursorRadius75.075
FlagsNEEDS_OBJECT_FILTER WATER_OK RESPECT_RECHARGE_TIME_DISCOUNT—
ObjectFilterNONE +FornostGarrison +FornostGarrisonFoundation ALLIES—

UnpauseSpecialPowerUpgrade ModuleTag_SoundAlarmEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAnnuminasCaptainSoundAlarm—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_SoudAlarmStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAnnuminasCaptainSoundAlarm—
StartsPausedYes—
UpdateModuleStartsAttackYes—

WeaponFireSpecialAbilityUpdate ModuleTag_SoundAlarmWeapon

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAnnuminasCaptainSoundAlarm—
WhichSpecialWeapon44
SkipContinueYes—
FreezeAfterTriggerDuration100100
UnpackTime10001,000
PreparationTime11
PackTime20002,000
AwardXPForTriggering00
StartAbilityRange200200
SpecialWeaponCaptainCallToArms—
Source definitiondata/ini/commandbutton.ini:66307

Command_AnnuminasCaptainCall

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Auto Heal Behavior

Requires: Upgrade_ObjectLevel2

Effect values & implementation

AutoHealBehavior ModuleTag_BerserkerHealing

PropertyGame valueResolved value
StartsActiveNo—
TriggeredByUpgrade_ObjectLevel2—
HealingAmount2020
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/goodfaction/units/arnor/annuminascaptain.ini:764

AutoHealBehavior ModuleTag_BerserkerHealing

passive / conditional

Attribute Modifier Aura Update

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_BoromirLeadership

PropertyGame valueResolved value
StartsActiveYes—
BonusNameCaptainDisciplinedPassive—
RefreshDelay20002,000
Range200200
ObjectFilterAOTR_GENERIC_BUFF_RECIPIENT_OBJECT_FILTER—
Source definitiondata/ini/object/goodfaction/units/arnor/annuminascaptain.ini:869

AttributeModifierAuraUpdate ModuleTag_BoromirLeadership

Battalion composition & progression

Member templateCountHealth each
AnnuminasCaptain11,500
Experience and level upgrades (5)
Level definitionXP requirementUpgrades / modifiers
HandmaidenLevel11Upgrade_ObjectLevel1
HandmaidenLevel270Upgrade_ObjectLevel2 GoodEliteBonusRank2
HandmaidenLevel3140Upgrade_ObjectLevel3 GoodEliteBonusRank3
HandmaidenLevel4210Upgrade_ObjectLevel4 GoodEliteBonusRank4
HandmaidenLevel5280Upgrade_ObjectLevel5 GoodEliteBonusRank5
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
ArthedainFornost GarrisonUpgrade_GondorBarracksLevel2
Trace

Starting builder → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSet → Command_ConstructAnnuminasCaptain

Source definitiondata/ini/commandbutton.ini:66270

Command_ConstructAnnuminasCaptain

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel2
Trace

Starting builder → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSetLevel2 → Command_ConstructAnnuminasCaptain

Source definitiondata/ini/commandbutton.ini:66270

Command_ConstructAnnuminasCaptain

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel2, Upgrade_GondorBarracksLevel3
Trace

Starting builder → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSetLevel3 → Command_ConstructAnnuminasCaptain

Source definitiondata/ini/commandbutton.ini:66270

Command_ConstructAnnuminasCaptain

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel2, Upgrade_TechnologyTheMostHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSet → Command_ConstructAnnuminasCaptain

Source definitiondata/ini/commandbutton.ini:66270

Command_ConstructAnnuminasCaptain

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel2, Upgrade_TechnologyTheMostHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSetLevel2 → Command_ConstructAnnuminasCaptain

Source definitiondata/ini/commandbutton.ini:66270

Command_ConstructAnnuminasCaptain

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel2, Upgrade_GondorBarracksLevel3, Upgrade_TechnologyTheMostHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSetLevel3 → Command_ConstructAnnuminasCaptain

Source definitiondata/ini/commandbutton.ini:66270

Command_ConstructAnnuminasCaptain

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel2, Upgrade_TechnologyTheLessHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSet → Command_ConstructAnnuminasCaptain

Source definitiondata/ini/commandbutton.ini:66270

Command_ConstructAnnuminasCaptain

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel2, Upgrade_TechnologyTheLessHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSetLevel2 → Command_ConstructAnnuminasCaptain

Source definitiondata/ini/commandbutton.ini:66270

Command_ConstructAnnuminasCaptain

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel2, Upgrade_GondorBarracksLevel3, Upgrade_TechnologyTheLessHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSetLevel3 → Command_ConstructAnnuminasCaptain

Source definitiondata/ini/commandbutton.ini:66270

Command_ConstructAnnuminasCaptain

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel2, Upgrade_TechnologyTheLessHopefulChoice, Upgrade_TechnologyTheMostHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSet → Command_ConstructAnnuminasCaptain

Source definitiondata/ini/commandbutton.ini:66270

Command_ConstructAnnuminasCaptain

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel2, Upgrade_TechnologyTheLessHopefulChoice, Upgrade_TechnologyTheMostHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSetLevel2 → Command_ConstructAnnuminasCaptain

Source definitiondata/ini/commandbutton.ini:66270

Command_ConstructAnnuminasCaptain

ArthedainFornost GarrisonUpgrade_GondorBarracksLevel2, Upgrade_GondorBarracksLevel3, Upgrade_TechnologyTheLessHopefulChoice, Upgrade_TechnologyTheMostHopefulChoice
Trace

Starting fortress → fortress_arthedain → MenFortressCitadel → MenPorter_FS → fortress_arthedain → MenFortressCitadel → MenPorter_FS → FornostGarrison → FornostGarrisonCommandSetLevel3 → Command_ConstructAnnuminasCaptain

Source definitiondata/ini/commandbutton.ini:66270

Command_ConstructAnnuminasCaptain

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/goodfaction/units/arnor/annuminascaptain.ini:1

AnnuminasCaptain