Nauroth
Hero · INDIVIDUAL UNIT

Nauroth

Recruit the greatest spawn of Carcharoth A black Wolf of terrifying size and cunning, Nauroth was swayed to serve the Witch-king with the promise of satiating his hunger with the blood of Arnor

Compare this unit ⇄
Cost2,000
Health / soldier4,300
Health / full battalion4,300
Attack range25
Movement speed100
Command points0

Base statistics · Build time: 60s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

SaenathraMandibles · AngmarNauroth

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
25
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
900 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,666 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
HERO30015No upgrade gate specified
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRange25.025
RadiusDamageAffectsENEMIES NEUTRALS NOT_SIMILAR—
MeleeWeaponYes—
DelayBetweenShots16661,666
PreAttackDelay900900
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FiringDuration766766
RequireFollowThruYes—
Source definitiondata/ini/weapon.ini:48817

SaenathraMandibles

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

ShelobArmor · AngmarNauroth

Damage typeReceived
DEFAULT25%
SLASH25%
URUK40%
PIERCE25%
SPECIALIST40%
FROST50%
MAGIC50%
HERO50%
HERO_RANGED50%
STRUCTURAL70%
UNDEFINED1%
Source definitiondata/ini/armor.ini:5445

ShelobArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Lunge (W)

Nauroth leaps to a location causing area-effect damage Left click icon then left click on target area

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_GIMLI_LEAP—
ReloadTime120000120,000
RadiusCursorRadius35.035
FlagsPATHABLE_ONLY—

SpecialPowerModule ModuleTag_LeapStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityRogashLeap—
UpdateModuleStartsAttackYes—
StartsPausedNo—

WeaponFireSpecialAbilityUpdate ModuleTag_LeapUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityRogashLeap—
UnpackTime500500
PackTime18341,834
AwardXPForTriggering00
MustFinishAbilityYes—
StartAbilityRange200.0200
SpecialWeaponNaurothLeap—
BusyForDuration40004,000
WhichSpecialWeapon11
TriggerSoundNaurothLeapYell—
Source definitiondata/ini/commandbutton.ini:65597

Command_AngmarNaurothLunge

active

Blood-freezing Howl (R)

Requires Level 3 Enemy units within the radius are slowed by 33% and take increased damage from Wolves for 30 seconds At rank 6, also summons a horde of White Wolves Left click icon then left click on target units

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ARROW_STORM—
RadiusCursorRadius100100
ReloadTimeSPELL_RECHARGE_TIME_TIER_1180,000
ViewObjectDuration50005,000
ViewObjectRange100100
FlagsNO_FORBIDDEN_OBJECTS RESPECT_RECHARGE_TIME_DISCOUNT LIMIT_DISTANCE—
MaxCastRange500500

UnpauseSpecialPowerUpgrade ModuleTag_SpiderFeastEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraFeast—
TriggeredByUpgrade_ObjectLevel3—

OCLSpecialPower ModuleTag_SpiderFeast

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraFeast—
TriggerFXFX_NaurothHowl—
OCLOCL_BloodFreezingHowl—
CreateLocationCREATE_AT_LOCATION—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:65610

Command_NaurothBloodFreezingHowl

active

Wolf in Sheep's Clothing (T)

Requires Level 5 Causes targeted units to become hostile towards each other for 15 seconds Left click icon then left click on target area

Cooldown 240s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_ARROW_STORM—
ReloadTimeMOUTH_OF_SAURON_DISSENT_RECHARGE_MS240,000
RadiusCursorRadius100100

UnpauseSpecialPowerUpgrade ModuleTag_MouthOfSauronDissentEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraWebofLies—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_MouthOfSauronDissentStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraWebofLies—
StartsPausedYes—
UpdateModuleStartsAttackYes—

ActivateModuleSpecialPower ModuleTag_MouthOfSauronDissentMover

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraWebofLies—
StartAbilityRange300300
TriggerSpecialPowerModuleTag_MouthOfSauronDissentTrigger TARGETPOS—

SpecialPowerModule ModuleTag_MouthOfSauronDissentTrigger

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySaenathraWebofLies—
AttributeModifierGalionBadBatchModifier—
AttributeModifierRange100100
AttributeModifierAffectsANY +INFANTRY +CAVALRY -MONSTER -HERO ENEMIES NEUTRAL—
TriggerFXFX_NaurothDissent—
UpdateModuleStartsAttackNo—
StartsPausedYes—
TargetAllSidesYes—
Source definitiondata/ini/commandbutton.ini:65624

Command_NaurothWolfInSheepClothing

active

Ravenous Hunger (C)

Requires Level 8 Like Carcharoth, Nauroth possesses an insatiable hunger for flesh Nauroth can now trample enemy units Passive ability When activated, Nauroth deals strong damage to selected enemy and is healed Left click icon then left click on target

Cooldown 90s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ObjectFilterANY +HERO +INFANTRY +CAVALRY +MONSTER -MACHINE -STRUCTURE -MordorBalrog -GondorGwaihir -ElvenGwaihir_Summoned -GondorGwaihir_Summoned -MordorFellBeast -MordorWitchKingOnFellBeast -RohanTreeBerd -RohanEntFir -RohanEntFir_Summoned -RohanEntBirch_Summoned -TomBombadil -TomBombadil_Summoned -Drogoth -ElvenFortressEagle -WildSpiderling_Slaved -AngmarDireWolf_Slaved ENEMIES -MordorSauron -MordorSauron_RingHero -ElvenGaladriel -ElvenGaladriel_RingHero -HaradZigur -HaradZigur_RingHero—
ReloadTime9000090,000

UnpauseSpecialPowerUpgrade ModuleTag_LungeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGuldurWargLunge—
TriggeredByUpgrade_ObjectLevel8—

SpecialPowerModule ModuleTag_SpecialPowerModuleLungeStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGuldurWargLunge—
UpdateModuleStartsAttackYes—
StartsPausedYes—

WeaponFireSpecialAbilityUpdate ModuleTag_WeaponFireSpecialAbilityUpdateLunge

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGuldurWargLunge—
SkipContinueYes—
UnpackTime100100
PreparationTime11
PersistentPrepTime10001,000
PackTime100100
StartAbilityRange8.08
SpecialWeaponNaurothRavenousHungerWeapon—
WhichSpecialWeapon22
MustFinishAbilityYes—
TriggerSoundSharkuManEaterEatingMS—
Source definitiondata/ini/commandbutton.ini:65638

Command_NaurothRavenousHunger

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_LurtzHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/evilfaction/units/angmar/nauroth.ini:547

AutoHealBehavior ModuleTag_LurtzHealing

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_ObjectLevel8

Effect values & implementation

AttributeModifierUpgrade ModuleTag_Level8Bonus

PropertyGame valueResolved value
TriggeredByUpgrade_ObjectLevel8—
AttributeModifierAngmarNaurothLevel8—

AngmarNaurothLevel8

PropertyGame valueResolved value
CategorySPELL—
ModifierCRUSHER_LEVEL 1—
Duration00
Source definitiondata/ini/object/evilfaction/units/angmar/nauroth.ini:640

AttributeModifierUpgrade ModuleTag_Level8Bonus

Battalion composition & progression

Member templateCountHealth each
AngmarNauroth14,300
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
AngmarNaurothLevel11Upgrade_ObjectLevel1
AngmarNaurothLevel295Upgrade_ObjectLevel2 HeroLevelUpDamage1
AngmarNaurothLevel3215Upgrade_ObjectLevel3 HeroLevelUpDamage2
AngmarNaurothLevel4355Upgrade_ObjectLevel4 HeroLevelUpDamage3
AngmarNaurothLevel5515Upgrade_ObjectLevel5 HeroLevelUpDamage4
AngmarNaurothLevel6695Upgrade_ObjectLevel6 HeroLevelUpDamage5
AngmarNaurothLevel7895Upgrade_ObjectLevel7 HeroLevelUpDamage6
AngmarNaurothLevel81,115Upgrade_ObjectLevel8 HeroLevelUpDamage7
AngmarNaurothLevel91,355 HeroLevelUpDamage8
AngmarNaurothLevel101,615 HeroLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
AngmarFortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:1286

FactionRhudaur

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/evilfaction/units/angmar/nauroth.ini:1

AngmarNauroth