Karsh
Hero · INDIVIDUAL UNIT

Karsh

Recruit the whispering wraith of Angmar. Once a celebrated leader and captain of Arnor known as Carthaen, Karsh was turned into a wraith after being stabbed by Morgomir in Tyrn Gorthad, on the Hill of Kings, now known as the Barrow-downs. Karsh no longer remembers his name and former self and serves the Witch-king as one of his deadliest servants, bringing others to the same fate that he suffered.

Compare this unit ⇄
Cost1,500
Health / soldier2,000
Health / full battalion2,000
Attack range20
Movement speed55
Command points0

Base statistics · Build time: 50s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

KarshWightTouch · AngmarKarsh

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
20
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
2,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
MAGIC7010No upgrade gate specified
MAGIC7010No upgrade gate specified
MAGIC1010Requires Upgrade_ObjectLevel2
MAGIC1010Requires Upgrade_ObjectLevel3
MAGIC1010Requires Upgrade_ObjectLevel4
MAGIC1010Requires Upgrade_ObjectLevel5
MAGIC1010Requires Upgrade_ObjectLevel6
MAGIC1010Requires Upgrade_ObjectLevel7
MAGIC1010Requires Upgrade_ObjectLevel8
MAGIC1010Requires Upgrade_ObjectLevel9
MAGIC2010Requires Upgrade_ObjectLevel10
MAGIC1010Requires Upgrade_ObjectLevel2
MAGIC1010Requires Upgrade_ObjectLevel3
MAGIC1010Requires Upgrade_ObjectLevel4
MAGIC1010Requires Upgrade_ObjectLevel5
MAGIC1010Requires Upgrade_ObjectLevel6
MAGIC1010Requires Upgrade_ObjectLevel7
MAGIC1010Requires Upgrade_ObjectLevel8
MAGIC1010Requires Upgrade_ObjectLevel9
MAGIC2010Requires Upgrade_ObjectLevel10
Weapon timing, targeting & source
PropertyGame valueResolved value
RadiusDamageAffectsENEMIES NEUTRALS—
LeechRangeWeaponYes—
AttackRange20.020
MeleeWeaponYes—
DelayBetweenShotsKARSH_SWORD_DELAYBETWEENSHOTS2,000
PreAttackDelayKARSH_SWORD_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_BarrowWightHit—
FiringDurationKARSH_SWORD_FIRINGDURATION1,500
Source definitiondata/ini/weapon.ini:19226

KarshWightTouch

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

HeroArmor · AngmarKarsh

Damage typeReceived
DEFAULT25%
SLASH40%
PIERCE20%
SPECIALIST30%
CRUSH50%
CAVALRY25%
SIEGE50%
FLAME25%
FROST25%
MAGIC35%
HERO75%
HERO_RANGED75%
POISON50%
STRUCTURAL50%
UNDEFINED1%
Source definitiondata/ini/armor.ini:193

HeroArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Cold Blade (R)

Requires Level 3 Karsh deals heavy damage to a single target, temporarily crippling it for 10 seconds Left click icon then left click on target

Cooldown 60s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime6000060,000

UnpauseSpecialPowerUpgrade ModuleTag_KnifeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySpearThrow—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_ZealotBoomAxeStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySpearThrow—
UpdateModuleStartsAttackYes—
StartsPausedYes—
InitiateSoundKarshVoiceAttack—

WeaponFireSpecialAbilityUpdate ModuleTag_CreateAHeroAxeThrowUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySpearThrow—
UnpackTime15001,500
PackTime10001,000
AwardXPForTriggering00
StartAbilityRange#SUBTRACT( GIMLI_THROW_RANGE 15 )260
ApproachRequiresLOSYes—
SpecialWeaponFiliAxeThrown—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:80715

Command_KarshBlade

active

Blink (T)

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_BALROG_WINGS—
ReloadTime180000180,000
PublicTimerNo—
FlagsNO_FORBIDDEN_OBJECTS—
ForbiddenObjectFilterNONE +STRUCTURE—
ForbiddenObjectRange1010
InitiateAtLocationSoundCaH_Invulnerability—

UnpauseSpecialPowerUpgrade ModuleTag_TeleportEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKarshBlink—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_TeleportStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKarshBlink—
UpdateModuleStartsAttackYes—
TriggerFXFX_Blink—
StartsPausedYes—

TeleportSpecialAbilityUpdate ModuleTag_TeleportUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKarshBlink—
UnpackingVariation11
UnpackTime500500
PackTime500500
ApproachRequiresLOSNo—
BusyForDuration500500
DestinationWeaponNameKarshBlinkDamage—
Source definitiondata/ini/commandbutton.ini:80728

Command_KarshBlink_FS

active

Whisper of Death (C)

Cooldown 150s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime150000150,000
ObjectFilterANY +HERO +INFANTRY +CAVALRY +MONSTER -MACHINE -STRUCTURE -MordorBalrog -GondorGwaihir -GondorGwaihir_Summoned -MordorFellBeast -MordorFellBeastInterface -MordorWitchKingOnFellBeast -Drogoth -ElvenFortressEagle -AngmarKarsh -KhamulFellBeast -MorgomirFellBeast ENEMIES NEUTRAL—

UnpauseSpecialPowerUpgrade ModuleTag_WhisperEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWhisperofDeath—
TriggeredByUpgrade_ObjectLevel8—

SpecialPowerModule ModuleTag_WhisperStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWhisperofDeath—
UpdateModuleStartsAttackYes—
StartsPausedYes—
InitiateSoundKarshVoiceModeWhisperofDeath—

WeaponFireSpecialAbilityUpdate ModuleTag_WhisperofDeathUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWhisperofDeath—
SkipContinueYes—
UnpackTime250250
PreparationTime11
PersistentPrepTime500500
PackTime100100
AwardXPForTriggering00
StartAbilityRange15.015
MustFinishAbilityYes—
SpecialWeaponAngmarWhisperofDeath—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:80740

Command_WhisperofDeath_FS

active

Lord of Wights (V)

Requires Level 10 Karsh slowly but continually summons temporary, single Wights from the earth but can't move or attack Left click to activate and deactivate

Cooldown 240s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime240000240,000
InitiateSoundCargastDarkAwakening—

UnpauseSpecialPowerUpgrade ModuleTag_DarkAwakeningEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitCargastDarkAwakeningSummonPing—
TriggeredByUpgrade_ObjectLevel10—

OCLSpecialPower ModuleTag_SummonPing

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitCargastDarkAwakeningSummonPing—
OCLOCL_KarshLordOfWightsEggPing—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
IdleWhenStartingPowerYes—
Source definitiondata/ini/commandbutton.ini:80753

Command_SpecialAbilityKarshLordOfWights

upgrade / mode

Lord of Wights (V)

Requires Level 10 Karsh slowly but continually summons temporary, single Wights from the earth but can't move or attack Left click to activate and deactivate

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:80767

Command_SpecialAbilityKarshLordOfWights_Desactivate

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Cold Blade (R)

Requires Level 3 Karsh deals heavy damage to a single target, temporarily crippling it for 10 seconds Left click icon then left click on target

Cooldown 60s

Requires: Upgrade_MiniHordeLvl6

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime6000060,000

UnpauseSpecialPowerUpgrade ModuleTag_KnifeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySpearThrow—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_ZealotBoomAxeStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySpearThrow—
UpdateModuleStartsAttackYes—
StartsPausedYes—
InitiateSoundKarshVoiceAttack—

WeaponFireSpecialAbilityUpdate ModuleTag_CreateAHeroAxeThrowUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySpearThrow—
UnpackTime15001,500
PackTime10001,000
AwardXPForTriggering00
StartAbilityRange#SUBTRACT( GIMLI_THROW_RANGE 15 )260
ApproachRequiresLOSYes—
SpecialWeaponFiliAxeThrown—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:80715

Command_KarshBlade

active

Blink (T)

Cooldown 180s

Requires: Upgrade_MiniHordeLvl6

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_BALROG_WINGS—
ReloadTime180000180,000
PublicTimerNo—
FlagsNO_FORBIDDEN_OBJECTS—
ForbiddenObjectFilterNONE +STRUCTURE—
ForbiddenObjectRange1010
InitiateAtLocationSoundCaH_Invulnerability—

UnpauseSpecialPowerUpgrade ModuleTag_TeleportEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKarshBlink—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_TeleportStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKarshBlink—
UpdateModuleStartsAttackYes—
TriggerFXFX_Blink—
StartsPausedYes—

TeleportSpecialAbilityUpdate ModuleTag_TeleportUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKarshBlink—
UnpackingVariation11
UnpackTime500500
PackTime500500
ApproachRequiresLOSNo—
BusyForDuration500500
DestinationWeaponNameKarshBlinkDamage—
Source definitiondata/ini/commandbutton.ini:80728

Command_KarshBlink_FS

active

Whisper of Death (C)

Cooldown 150s

Requires: Upgrade_MiniHordeLvl6

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime150000150,000
ObjectFilterANY +HERO +INFANTRY +CAVALRY +MONSTER -MACHINE -STRUCTURE -MordorBalrog -GondorGwaihir -GondorGwaihir_Summoned -MordorFellBeast -MordorFellBeastInterface -MordorWitchKingOnFellBeast -Drogoth -ElvenFortressEagle -AngmarKarsh -KhamulFellBeast -MorgomirFellBeast ENEMIES NEUTRAL—

UnpauseSpecialPowerUpgrade ModuleTag_WhisperEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWhisperofDeath—
TriggeredByUpgrade_ObjectLevel8—

SpecialPowerModule ModuleTag_WhisperStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWhisperofDeath—
UpdateModuleStartsAttackYes—
StartsPausedYes—
InitiateSoundKarshVoiceModeWhisperofDeath—

WeaponFireSpecialAbilityUpdate ModuleTag_WhisperofDeathUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWhisperofDeath—
SkipContinueYes—
UnpackTime250250
PreparationTime11
PersistentPrepTime500500
PackTime100100
AwardXPForTriggering00
StartAbilityRange15.015
MustFinishAbilityYes—
SpecialWeaponAngmarWhisperofDeath—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:80740

Command_WhisperofDeath_FS

upgrade / mode

Lord of Wights (V)

Requires Level 10 Karsh slowly but continually summons temporary, single Wights from the earth but can't move or attack Left click to activate and deactivate

Requires: Upgrade_MiniHordeLvl6

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:80767

Command_SpecialAbilityKarshLordOfWights_Desactivate

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl6

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Cold Blade (R)

Requires Level 3 Karsh deals heavy damage to a single target, temporarily crippling it for 10 seconds Left click icon then left click on target

Cooldown 60s

Requires: Upgrade_MiniHordeLvl7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime6000060,000

UnpauseSpecialPowerUpgrade ModuleTag_KnifeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySpearThrow—
TriggeredByUpgrade_ObjectLevel3—

SpecialPowerModule ModuleTag_ZealotBoomAxeStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySpearThrow—
UpdateModuleStartsAttackYes—
StartsPausedYes—
InitiateSoundKarshVoiceAttack—

WeaponFireSpecialAbilityUpdate ModuleTag_CreateAHeroAxeThrowUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitySpearThrow—
UnpackTime15001,500
PackTime10001,000
AwardXPForTriggering00
StartAbilityRange#SUBTRACT( GIMLI_THROW_RANGE 15 )260
ApproachRequiresLOSYes—
SpecialWeaponFiliAxeThrown—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:80715

Command_KarshBlade

active

Blink (T)

Cooldown 180s

Requires: Upgrade_MiniHordeLvl7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_BALROG_WINGS—
ReloadTime180000180,000
PublicTimerNo—
FlagsNO_FORBIDDEN_OBJECTS—
ForbiddenObjectFilterNONE +STRUCTURE—
ForbiddenObjectRange1010
InitiateAtLocationSoundCaH_Invulnerability—

UnpauseSpecialPowerUpgrade ModuleTag_TeleportEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKarshBlink—
TriggeredByUpgrade_ObjectLevel5—

SpecialPowerModule ModuleTag_TeleportStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKarshBlink—
UpdateModuleStartsAttackYes—
TriggerFXFX_Blink—
StartsPausedYes—

TeleportSpecialAbilityUpdate ModuleTag_TeleportUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityKarshBlink—
UnpackingVariation11
UnpackTime500500
PackTime500500
ApproachRequiresLOSNo—
BusyForDuration500500
DestinationWeaponNameKarshBlinkDamage—
Source definitiondata/ini/commandbutton.ini:80728

Command_KarshBlink_FS

active

Whisper of Death (C)

Cooldown 150s

Requires: Upgrade_MiniHordeLvl7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_AT_VISIBLE_OBJECT—
ReloadTime150000150,000
ObjectFilterANY +HERO +INFANTRY +CAVALRY +MONSTER -MACHINE -STRUCTURE -MordorBalrog -GondorGwaihir -GondorGwaihir_Summoned -MordorFellBeast -MordorFellBeastInterface -MordorWitchKingOnFellBeast -Drogoth -ElvenFortressEagle -AngmarKarsh -KhamulFellBeast -MorgomirFellBeast ENEMIES NEUTRAL—

UnpauseSpecialPowerUpgrade ModuleTag_WhisperEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWhisperofDeath—
TriggeredByUpgrade_ObjectLevel8—

SpecialPowerModule ModuleTag_WhisperStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWhisperofDeath—
UpdateModuleStartsAttackYes—
StartsPausedYes—
InitiateSoundKarshVoiceModeWhisperofDeath—

WeaponFireSpecialAbilityUpdate ModuleTag_WhisperofDeathUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityWhisperofDeath—
SkipContinueYes—
UnpackTime250250
PreparationTime11
PersistentPrepTime500500
PackTime100100
AwardXPForTriggering00
StartAbilityRange15.015
MustFinishAbilityYes—
SpecialWeaponAngmarWhisperofDeath—
WhichSpecialWeapon11
Source definitiondata/ini/commandbutton.ini:80740

Command_WhisperofDeath_FS

active

Lord of Wights (V)

Requires Level 10 Karsh slowly but continually summons temporary, single Wights from the earth but can't move or attack Left click to activate and deactivate

Cooldown 240s

Requires: Upgrade_MiniHordeLvl7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_SPAWN_ORCS—
ReloadTime240000240,000
InitiateSoundCargastDarkAwakening—

UnpauseSpecialPowerUpgrade ModuleTag_DarkAwakeningEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitCargastDarkAwakeningSummonPing—
TriggeredByUpgrade_ObjectLevel10—

OCLSpecialPower ModuleTag_SummonPing

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilitCargastDarkAwakeningSummonPing—
OCLOCL_KarshLordOfWightsEggPing—
CreateLocationUSE_OWNER_OBJECT—
StartsPausedYes—
IdleWhenStartingPowerYes—
Source definitiondata/ini/commandbutton.ini:80753

Command_SpecialAbilityKarshLordOfWights

upgrade / mode

Lord of Wights (V)

Requires Level 10 Karsh slowly but continually summons temporary, single Wights from the earth but can't move or attack Left click to activate and deactivate

Requires: Upgrade_MiniHordeLvl7

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:80767

Command_SpecialAbilityKarshLordOfWights_Desactivate

active

Capture Building

Take control of targeted structure

Cooldown 0s

Requires: Upgrade_MiniHordeLvl7

Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

passive / conditional

Auto Heal Behavior

Effect values & implementation

AutoHealBehavior ModuleTag_MouthOfSauronHealing

PropertyGame valueResolved value
StartsActiveYes—
HealingAmountHERO_HEAL_AMOUNT30
HealingDelay10001,000
StartHealingDelayHERO_HEAL_DELAY15,000
HealOnlyIfNotInCombatYes—
Source definitiondata/ini/object/evilfaction/units/angmar/angmarkarsh.ini:500

AutoHealBehavior ModuleTag_MouthOfSauronHealing

passive / conditional

Attribute Modifier Aura Update

Requires: Upgrade_MiniHordeLvl6

Effect values & implementation

AttributeModifierAuraUpdate ModuleTag_SelfModifier

PropertyGame valueResolved value
StartsActiveNo—
TriggeredByUpgrade_MiniHordeLvl6—
ConflictsWithUpgrade_MiniHordeLvl7—
BonusNameCargastDarkAwakeningSelf—
RefreshDelay20002,000
Range1010
AllowSelfYes—
Source definitiondata/ini/object/evilfaction/units/angmar/angmarkarsh.ini:642

AttributeModifierAuraUpdate ModuleTag_SelfModifier

Battalion composition & progression

Member templateCountHealth each
AngmarKarsh12,000
Experience and level upgrades (10)
Level definitionXP requirementUpgrades / modifiers
KarshLevel11Upgrade_ObjectLevel1
KarshLevel290Upgrade_ObjectLevel2 KarshLevelUpDamage1
KarshLevel3195Upgrade_ObjectLevel3 KarshLevelUpDamage2
KarshLevel4315Upgrade_ObjectLevel4 KarshLevelUpDamage3
KarshLevel5455Upgrade_ObjectLevel5 KarshLevelUpDamage4
KarshLevel6610Upgrade_ObjectLevel6 KarshLevelUpDamage5
KarshLevel7785Upgrade_ObjectLevel7 KarshLevelUpDamage6
KarshLevel8980Upgrade_ObjectLevel8 KarshLevelUpDamage7
KarshLevel91,190Upgrade_ObjectLevel9 KarshLevelUpDamage8
KarshLevel101,420Upgrade_ObjectLevel10 KarshLevelUpDamage9
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
Carn DûmFortressNo additional upgrade gate recorded
Trace

Fortress hero roster

Source definitiondata/ini/playertemplate.ini:1340

FactionCarnDum

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/evilfaction/units/angmar/angmarkarsh.ini:1

AngmarKarsh