Recruit the puppet-king of Rhudaur.
Hwaldir is a descendant of Hwaldar, the chief of many tribes of Rhudaur, one of the ancient three kingdoms of Arnor. Rhudaur was secretly in league with the Witch-king and Hwaldar paved the way for Angmar's invasion, which led to the fall of Cardolan and the destruction of the Weathertop, causing him to be known as the traitor of Rhudaur in Arthedain, the last-standing Dúnedain kingdom of Arnor. Hwaldir holds a mortal grudge against Elric, a claimant to the title of chief of chiefs.
Base statistics · Build time: 50s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.
OFFENSE
Weapons & attack range
Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.
Base equipment
PRIMARY
HwaldarAxe · AngmarHwaldar
Range ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.11.5Pre-attack ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.733 msShot delay ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.866 msClip ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.Not specified
Damage type
Damage / hit
Splash radius
Conditions
HERO
180
0
No upgrade gate specified
Weapon timing, targeting & source
Property
Game value
Resolved value
LeechRangeWeapon
Yes
—
AttackRange
STANDARD_MELEE_ATTACK_RANGE
11.5
MeleeWeapon
Yes
—
DelayBetweenShots
HWALDAR_DELAYBETWEENSHOTS
866
PreAttackDelay
HWALDAR_PREATTACKDELAY
733
PreAttackType
PER_SHOT
—
FireFX
FX_GondorSwordHit
—
FiringDuration
HWALDAR_FIRINGDURATION
866
Source definitiondata/ini/weapon.ini:61042
HwaldarAxe
DEFENSE
Armor profiles
These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.
Base equipment
HeroArmor · AngmarHwaldar
Damage type
Received
DEFAULT
25%
SLASH
40%
PIERCE
20%
SPECIALIST
30%
CRUSH
50%
CAVALRY
25%
SIEGE
50%
FLAME
25%
FROST
25%
MAGIC
35%
HERO
75%
HERO_RANGED
75%
POISON
50%
STRUCTURAL
50%
UNDEFINED
1%
Source definitiondata/ini/armor.ini:193
HeroArmor
TOOLS OF THE BATTLEFIELD
Abilities & passive effects
Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.
active
Hillmen Leadership
Cooldown 0s
Effect values & implementation
Property
Game value
Resolved value
Enum
SPECIAL_FAKE_LEADERSHIP_BUTTON
—
ReloadTime
1
1
SpecialPowerModule ModuleTag_DainLeadershipUpdate
Property
Game value
Resolved value
SpecialPowerTemplate
SpecialAbilityFakeLeadership
—
UpdateModuleStartsAttack
No
—
StartsPaused
No
—
Source definitiondata/ini/commandbutton.ini:80776
Command_HillmanLeadership_FS
active
Fermented Milk (R)
Heals nearby friendly heroes and Rhudaur units
Left click to activate
Requires Level 3
Summons a battalion of Rhudaur Spearmen
At rank 6, includes an additional battalion of Rhudaur Slingers
At rank 10, two of both
Left click to activate
Requires Level 3
Summons a battalion of Rhudaur Spearmen
At rank 6, includes an additional battalion of Rhudaur Slingers
At rank 10, two of both
Left click to activate
Requires Level 3
Summons a battalion of Rhudaur Spearmen
At rank 6, includes an additional battalion of Rhudaur Slingers
At rank 10, two of both
Left click to activate
Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.