Gundabad Berserkers
Infantry · 10 SOLDIERS

Gundabad Berserkers

Requires Level 3 Mountain-orc Lodge Strong vs. Pikemen and Cavalry Mount Gundabad has long been occupied by large, fierce orcs under the command of Bolg of the North.

Compare this unit ⇄
Cost800
Health / soldier600
Health / full battalion6,000
Attack range20
Movement speed50
Command points90

Base statistics · Build time: 30s · Range and speed use game units. Mixed battalions are broken down below. Conditional bonuses are not folded into these totals.

OFFENSE

Weapons & attack range

Damage is per hit, before target armor. Different projectile upgrades are shown separately. Attack timing can also depend on animation; these values are not a DPS estimate.

Base equipment

PRIMARY

GundabadBeserkerSword · WildGundabadBerserker

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
20
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
SLASH550Without Upgrade_WildForgedBlades
SPECIALIST550Without Upgrade_WildForgedBlades
SLASH1100Requires Upgrade_WildForgedBlades
SPECIALIST1100Requires Upgrade_WildForgedBlades
FLAME150Requires Upgrade_SindarinHeavyArmor
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRange20.020
MeleeWeaponYes—
DelayBetweenShotsWILD_MARAUDERSWORDS_DELAYBETWEENSHOTS1,000
PreAttackDelayWILD_MARAUDERSWORDS_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDurationWILD_MARAUDERSWORDS_FIRINGDURATION1,000
Source definitiondata/ini/weapon.ini:21901

GundabadBeserkerSword

weaponset toggle 2

PRIMARY

GundabadBeserkerSpear · WildGundabadBerserker

Range
ⓘMaximum attack distance in game units. Melee weapons have short ranges; archers can attack from farther away.
20
Pre-attack
ⓘDelay before the attack is released, in milliseconds (1,000 ms = 1 second). When it applies depends on the weapon and animation.
500 ms
Shot delay
ⓘConfigured delay between attacks, in milliseconds. This applies to melee swings too. Animation and reload timing can also affect the actual attack rate.
1,000 ms
Clip
ⓘAttacks per reload cycle, not total ammunition. Not specified means the weapon definition does not set a clip size; this is common for melee weapons.
Not specified
Damage typeDamage / hitSplash radiusConditions
SPECIALIST550Without Upgrade_WildForgedBlades
SLASH550Without Upgrade_WildForgedBlades
SPECIALIST1100Requires Upgrade_WildForgedBlades
SLASH1100Requires Upgrade_WildForgedBlades
FLAME150Requires Upgrade_SindarinHeavyArmor
Weapon timing, targeting & source
PropertyGame valueResolved value
LeechRangeWeaponYes—
AttackRange20.020
MeleeWeaponYes—
DelayBetweenShotsWILD_MARAUDERSWORDS_DELAYBETWEENSHOTS1,000
PreAttackDelayWILD_MARAUDERSWORDS_PREATTACKDELAY500
PreAttackTypePER_SHOT—
FireFXFX_GondorSwordHit—
FireFlankFXFX_Flanking—
FiringDurationWILD_MARAUDERSWORDS_FIRINGDURATION1,000
Source definitiondata/ini/weapon.ini:21963

GundabadBeserkerSpear

DEFENSE

Armor profiles

These percentages are damage received: 50% takes half damage; 200% takes double damage. Unlisted types use DEFAULT. Abilities and temporary modifiers can change the result.

Base equipment

GundabadBerserkerHeavyArmor · WildGundabadBerserker

Damage typeReceived
DEFAULT50%
SLASH50%
PIERCE55%
SPECIALIST30%
CAVALRY40%
CRUSH40%
SIEGE50%
FLAME75%
FROST120%
MAGIC100%
HERO150%
HERO_RANGED150%
STRUCTURAL25%
UNDEFINED1%
Source definitiondata/ini/armor.ini:3000

GundabadBerserkerHeavyArmor

TOOLS OF THE BATTLEFIELD

Abilities & passive effects

Descriptions come from game tooltips and may lag behind balance edits. Expand implementation details to inspect the current effects and conditions.

active

Fell Determination (R)

Requires Level 2 Gundabad Berserkers gain +33% damage and knockback resistance for 20 seconds Left click to activate

Cooldown 180s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_HERO_MODE—
ReloadTime180000180,000

UnpauseSpecialPowerUpgrade ModuleTag_KnifeEnabler

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGimliHeroMode—
TriggeredByUpgrade_ObjectLevel2—

WeaponModeSpecialPowerUpdate ModuleTag_KnifeFighterPowerUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityGimliHeroMode—
Duration2000020,000
AttributeModifierGundabadFellDetermination—
StartsPausedYes—
Source definitiondata/ini/commandbutton.ini:30724

Command_SpecialAbilityFellDetermination

upgrade / mode

Purchase Scavenged Blades (C)

Upgrades this horde with Scavenged Blades When equipped, increases the damage done by melee weapons

Requires: Upgrade_TechnologyWildForgedBlades

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:29967

Command_PurchaseUpgradeWildForgedBlade

upgrade / mode

Purchase Banners of Bolg (V)

Increases this horde to Level 2 Can only be equipped at Level 1

Requires: Upgrade_TechnologyWildBasicTraining

Effect values & implementation
Source definitiondata/ini/commandbutton.ini:29829

Command_PurchaseUpgradeWildBasicTraining

active

Capture Building

Take control of targeted structure

Cooldown 0s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_INFANTRY_CAPTURE_BUILDING—
ReloadTime00
UnitSpecificSoundToUseAsInitiateIntendToDoVoiceVoiceInitiateCaptureBuilding—
UnitSpecificSoundToUseAsEnterStateInitiateIntendToDoVoiceVoiceEnterStateInitiateCaptureBuilding—
EvaEventToPlayOnSuccessBuildingCaptured—

SpecialPowerModule ModuleTag_CaptureBuilding

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
UpdateModuleStartsAttackYes—
StartsPausedNo—

SpecialAbilityUpdate ModuleTag_CaptureBuildingUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityCaptureBuilding—
StartAbilityRange15.015
UnpackTime11
PreparationTime1500015,000
PackTime11
DoCaptureFXYes—
LoseStealthOnTriggerYes—
Source definitiondata/ini/commandbutton.ini:29432

Command_CaptureBuilding

active

Charge Attack

Cooldown 120s
Effect values & implementation
PropertyGame valueResolved value
EnumSPECIAL_CHARGE_ATTACK—
FlagsNEEDS_OBJECT_FILTER—
ReloadTime120000120,000
InitiateAtLocationSoundSpellElvenSummon—
ObjectFilterALL ENEMIES -STRUCTURE -WALL_UPGRADE -WALL_HUB -WALL_SEGMENT -DEFENSIVE_WALL -FS_BASE_DEFENSE—

SpecialPowerModule ModuleTag_ChargeStarter

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAngmarCharge—
UpdateModuleStartsAttackYes—
InitiateSoundMarauderVoiceEnterStateAttackCharge—

SpecialAbilityUpdate ModuleTag_ChargeUpdate

PropertyGame valueResolved value
SpecialPowerTemplateSpecialAbilityAngmarCharge—
StartAbilityRange150.0150
AbilityAbortRange50.050
PreparationTime00
PackTime30003,000
TriggerAttributeModifierAngmarChargeBonus—
AttributeModifierDuration1000010,000
ChargeAttackSpeedBoostYes—
IgnoreFacingCheckYes—
Source definitiondata/ini/commandbutton.ini:76533

Command_HalfTrollChargeAttack

passive / conditional

Sub Objects Upgrade

Requires: Upgrade_WildForgedBlades

Effect values & implementation

SubObjectsUpgrade ForgedBlades_Upgrade

PropertyGame valueResolved value
TriggeredByUpgrade_WildForgedBlades—
ShowSubObjectsForged_Blade FORGED_BLADE01—
Source definitiondata/ini/object/evilfaction/units/wild/gundabadberserker.ini:1304

SubObjectsUpgrade ForgedBlades_Upgrade

passive / conditional

Attribute Modifier Upgrade

Requires: Upgrade_SindarinHeavyArmor

Effect values & implementation

AttributeModifierUpgrade ModuleTag_HoFVisual

PropertyGame valueResolved value
TriggeredByUpgrade_SindarinHeavyArmor—
AttributeModifierZigurCultistsHeartsofFireVisual—

ZigurCultistsHeartsofFireVisual

PropertyGame valueResolved value
CategorySPELL—
Duration00
FXFX_HeartsofFireModifier—
Source definitiondata/ini/object/evilfaction/units/wild/gundabadberserker.ini:1314

AttributeModifierUpgrade ModuleTag_HoFVisual

Battalion composition & progression

Member templateCountHealth each
WildGundabadBerserker10600
Experience and level upgrades (5)
Level definitionXP requirementUpgrades / modifiers
EvilEliteLevel11Upgrade_ObjectLevel1
EvilEliteLevel270Upgrade_ObjectLevel2 EvilEliteBonusRank2
EvilEliteLevel3140Upgrade_ObjectLevel3 EvilEliteBonusRank3
EvilEliteLevel4210Upgrade_ObjectLevel4 EvilEliteBonusRank4
EvilEliteLevel5280Upgrade_ObjectLevel5 EvilEliteBonusRank5
JOINING THE ARMY

Where to recruit

FactionBuildingUnlock requirementsPath
Misty MountainsMountain-orc LodgeUpgrade_WildLodgeLevel3
Trace

Starting builder → WildPorter → WildLodge → WildLodgeCommandSet → Command_ConstructWildGundabadBerserkerHorde

Source definitiondata/ini/commandbutton.ini:29206

Command_ConstructWildGundabadBerserkerHorde

Misty MountainsMountain-orc LodgeUpgrade_WildFortressWebCocoon, Upgrade_WildLodgeLevel3
Trace

Starting builder → WildPorter → WildLodge → WildLodgeCommandSetGundabadAllegiance → Command_ConstructWildGundabadBerserkerHorde

Source definitiondata/ini/commandbutton.ini:29206

Command_ConstructWildGundabadBerserkerHorde

Misty MountainsMountain-orc LodgeUpgrade_StructureLevel2, Upgrade_WildLodgeLevel3
Trace

Starting builder → WildPorter → WildLodge → WildLodgeCommandSetLevel2 → Command_ConstructWildGundabadBerserkerHorde

Source definitiondata/ini/commandbutton.ini:29206

Command_ConstructWildGundabadBerserkerHorde

Misty MountainsMountain-orc LodgeUpgrade_StructureLevel2, Upgrade_WildFortressWebCocoon, Upgrade_WildLodgeLevel3
Trace

Starting builder → WildPorter → WildLodge → WildLodgeCommandSetLevel2GundabadAllegiance → Command_ConstructWildGundabadBerserkerHorde

Source definitiondata/ini/commandbutton.ini:29206

Command_ConstructWildGundabadBerserkerHorde

Misty MountainsMountain-orc LodgeUpgrade_StructureLevel3, Upgrade_WildLodgeLevel3
Trace

Starting builder → WildPorter → WildLodge → WildLodgeCommandSetLevel3 → Command_ConstructWildGundabadBerserkerHorde

Source definitiondata/ini/commandbutton.ini:29206

Command_ConstructWildGundabadBerserkerHorde

Misty MountainsMountain-orc LodgeUpgrade_StructureLevel3, Upgrade_WildFortressWebCocoon, Upgrade_WildLodgeLevel3
Trace

Starting builder → WildPorter → WildLodge → WildLodgeCommandSetLevel3GundabadAllegiance → Command_ConstructWildGundabadBerserkerHorde

Source definitiondata/ini/commandbutton.ini:29206

Command_ConstructWildGundabadBerserkerHorde

FIELD NOTES

Strategy

Strategy notes have not been written for this unit yet. Use its range, armor profiles and recruitment requirements to inform comparisons; the stat sheet alone does not establish a winning matchup.

Source definitiondata/ini/object/evilfaction/hordes/wild/gundabadberserkerhorde.ini:2

WildGundabadBerserkerHorde